Added Wild Adventure to Character Generator.

This commit is contained in:
Yord 2016-05-16 08:58:18 +02:00
parent 55bced4d89
commit 002478c551
3 changed files with 499 additions and 4 deletions

View file

@ -149,6 +149,7 @@ var ikrpg = ikrpg || {};
"Blur": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Bone Shaker": { "cost": 2, "rng": 8, "aoe": "", "pow": 12, "up": "NO", "off": "YES", "description": "" },
"Brittle Frost": { "cost": 3, "rng": 8, "aoe": "", "pow": "", "up": "YES", "off": "YES", "description": "" },
"Bounder": { "cost": 1, "rng": 6, "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Boundless Charge": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Broadside": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Bullet Dodger": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
@ -303,16 +304,20 @@ var ikrpg = ikrpg || {};
"Mage Sight": { "cost": 2, "rng": "CTRL", "aoe": 5, "pow": "", "up": "YES", "off": "NO", "description": "" },
"Magnetic Hold": { "cost": 2, "rng": 8, "aoe": "", "pow": "", "up": "YES", "off": "YES", "description": "" },
"Mark of Lyliss": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "YES", "description": "" },
"Marsh Gas": { "cost": 4, "rng": 8, "aoe": 4, "pow": 12, "up": "NO", "off": "YES", "description": "" },
"Marked for Death": { "cost": 2, "rng": 8, "aoe": "", "pow": "", "up": "YES", "off": "YES", "description": "" },
"Medicate": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Miasma": { "cost": 3, "rng": "SELF", "aoe": 4, "pow": "", "up": "NO", "off": "NO", "description": "" },
"Mindblow": { "cost": 2, "rng": 8, "aoe": "", "pow": 11, "up": "NO", "off": "YES", "description": "" },
"Mindlock": { "cost": 4, "rng": 8, "aoe": "", "pow": "", "up": "YES", "off": "YES", "description": "" },
"Mirage": { "cost": 3, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Mist Shroud": { "cost": 1, "rng": 6, "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Mist Sight": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Mobility": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Mockery of Life": { "cost": 2, "rng": "CTRL", "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Molten Metal": { "cost": 2, "rng": 10, "aoe": "", "pow": "", "up": "NO", "off": "YES", "description": "" },
"Mortality": { "cost": 3, "rng": 10, "aoe": "", "pow": "", "up": "NO", "off": "YES", "description": "" },
"Mudfoot": { "cost": 2, "rng": 10, "aoe": "", "pow": "", "up": "NO", "off": "YES", "description": "" },
"Murder of Crows": { "cost": 3, "rng": "CTRL", "aoe": 5, "pow": "", "up": "YES", "off": "NO", "description": "" },
"Muzzle": { "cost": 2, "rng": 10, "aoe": "", "pow": 12, "up": "NO", "off": "YES", "description": "" },
"Mystic Wards": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
@ -397,6 +402,7 @@ var ikrpg = ikrpg || {};
"Shadow Sight": { "cost": 1, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Shatter Storm": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Shield of Faith": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Shock Bolt": { "cost": 2, "rng": 8, "aoe": "", "pow": 12, "up": "NO", "off": "YES", "description": "" },
"Shock Wave": { "cost": 4, "rng": "SELF", "aoe": "*", "pow": 13, "up": "NO", "off": "NO", "description": "" },
"Short Out": { "cost": 1, "rng": 8, "aoe": "", "pow": "", "up": "NO", "off": "YES", "description": "" },
"Shrapnel Swarm": { "cost": 3, "rng": 8, "aoe": "*", "pow": 13, "up": "NO", "off": "YES", "description": "" },
@ -430,6 +436,7 @@ var ikrpg = ikrpg || {};
"Sunhammer": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Superiority": { "cost": 3, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Sure Foot": { "cost": 3, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Swarm": { "cost": 2, "rng": "SELF", "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Synergy": { "cost": 2, "rng": 10, "aoe": "", "pow": 10, "up": "NO", "off": "YES", "description": "" },
"Telekinesis": { "cost": 2, "rng": 8, "aoe": "", "pow": "", "up": "NO", "off": "*", "description": "" },
"Telgesh Mark": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
@ -460,6 +467,7 @@ var ikrpg = ikrpg || {};
"Watcher": { "cost": 3, "rng": "SELF", "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Wave of Vivification": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Weald Hunter": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Webbing": { "cost": 3, "rng": "CTRL", "aoe": 3, "pow": "", "up": "NO", "off": "YES", "description": "" },
"White Out": { "cost": 4, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Wild Aggression": { "cost": 3, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Will Breaker": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "YES", "off": "NO", "description": "" },
@ -485,9 +493,11 @@ var ikrpg = ikrpg || {};
"Assault Kommando Armor": { "spd": 0, "def": -2, "arm": 7, "description": "" },
"Bastion Heavy Plate": { "spd": -3, "def": -4, "arm": 10, "description": "" },
"Bog Trog Armor": { "spd": 0, "def": -1, "arm": 6, "description": "" },
"Camouflaged Great Coat": { "spd": 0, "def": -1, "arm": 5, "description": "" },
"Cataphract Armor": { "spd": -2, "def": -3, "arm": 9, "description": "" },
"Chain Mail": { "spd": 0, "def": -2, "arm": 7, "description": "" },
"Cleanser Armor": { "spd": -1, "def": -3, "arm": 8, "description": "" },
"Croak Armor": { "spd": 0, "def": -1, "arm": 5, "description": "" },
"Crucible Armor": { "spd": -1, "def": -3, "arm": 8, "description": "" },
"Custom Battle Armor": { "spd": 0, "def": -1, "arm": 6, "description": "" },
"Exemplar Plate": { "spd": -2, "def": -3, "arm": 9, "description": "" },
@ -586,6 +596,7 @@ var ikrpg = ikrpg || {};
"Maul": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "Crit: 1 feat slam d3" },
"Mechanoflail": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 5, "notes": "ignores shields, feat: additional at" },
"Nyss Claymore": { "skill": "Great Weapon", "mat-mod": -2, "pow": 6, "notes": "1 feat: boost at" },
"Nyss Curved Halbert": { "skill": "Great Weapon", "mat-mod": -1, "pow": 6, "notes": "reach, +2 DEF against charge, 1 feat: knock down" },
"Nyss Great Sword": { "skill": "Great Weapon", "mat-mod": -2, "pow": 6, "notes": "reach, 1 feat: boost at" },
"Ogrun Warcleaver": { "skill": "Great Weapon", "mat-mod": -1, "pow": 6, "notes": "reach, +2 charge at" },
"Orgoth Staff": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "reach, magical weapon, 1-H: at mod -2" },
@ -598,6 +609,7 @@ var ikrpg = ikrpg || {};
"Reclaimant Torch": { "skill": "Great Weapon", "mat-mod": -1, "pow": 4, "notes": "reach, +1 fire dmg, fire cont. eff." },
"Relic Blade": { "skill": "Great Weapon", "mat-mod": 0, "pow": 5, "notes": "magical weapon" },
"Retractable Lance": { "skill": "Great Weapon", "mat-mod": -1, "pow": 5, "notes": "reach, NQ#50, p. 52" },
"Rope Dart": { "skill": "Rope Use", "mat-mod": -1, "pow": 3, "notes": "reach, grapple target" },
"Rynnish Fan": { "skill": "Hand Weapon", "mat-mod": 1, "pow": 1, "notes": "" },
"Sacral Blade": { "skill": "Hand Weapon", "mat-mod": 1, "pow": 3, "notes": "POW 1 if not empowered" },
"Satyxis Horns": { "skill": "Unarmed Combat", "mat-mod": 0, "pow": 3, "notes": "Crit: Knockout strike" },
@ -639,7 +651,9 @@ var ikrpg = ikrpg || {};
var rangedWeaponDB = {
"Arcus": { "rng": 8, "skill": "Crossbow", "pow": 12, "rat-mod": -2, "notes": "push", "ammo": "1" },
"Assault Kommando Flamethrower": { "rng": 8, "skill": "Light Artillery", "pow": 12, "rat-mod": 0, "notes": "SP 8, -1 SPD and DEF, fire dmg, fire cont. eff.", "ammo": "10" },
"Atlatl": { "rng": 10, "skill": "Thrown Weapon", "pow": 4, "rat-mod": 0, "notes": "Add STR to POW", "ammo": "1" },
"Axe, Throwing": { "rng": 6, "skill": "Thrown Weapon", "pow": 3, "rat-mod": 0, "notes": "add STR to POW", "ammo": "" },
"Blowgun": { "rng": 7, "skill": "Survival", "pow": 8, "rat-mod": -1, "notes": "dart poison", "ammo": "1" },
"Blowtorch": { "rng": 0.5, "skill": "Pistol", "pow": 10, "rat-mod": -1, "notes": "fire dmg, Crit: Fire cont eff", "ammo": "10" },
"Blunderbuss": { "rng": 8, "skill": "Rifle", "pow": 12, "rat-mod": -1, "notes": "1-H: RAT -2", "ammo": "1" },
"Bola": { "rng": 8, "skill": "Thrown Weapon", "pow": 0, "rat-mod": -2, "notes": "add STR to POW", "ammo": "" },
@ -670,6 +684,7 @@ var ikrpg = ikrpg || {};
"Fire Bomb": { "rng": 5, "skill": "Thrown Weapon", "pow": 12, "rat-mod": -2, "notes": "fire dmg, Crit: fire cont. eff.", "ammo": "" },
"Flare Pistol": { "rng": 6, "skill": "Pistol", "pow": "*", "rat-mod": -3, "notes": "Signal Flare or Smoke Signal", "ammo": "1" },
"Flayer Cannon": { "rng": 14, "skill": "Reiver", "pow": 12, "rat-mod": 0, "notes": "bigger bases: more dmg", "ammo": "18" },
"Grappling Pistol": { "rng": 6, "skill": "Pistol", "pow": 10, "rat-mod": -1, "notes": "pull targets hit", "ammo": "1" },
"Grenade, Concussion": { "rng": 8, "skill": "Thrown Weapon", "pow": "", "rat-mod": 0, "notes": "AOE 3", "ammo": "" },
"Grenade, Explosive": { "rng": 8, "skill": "Thrown Weapon", "pow": 12, "rat-mod": 0, "notes": "AOE 3", "ammo": "" },
"Grenade, Smoke": { "rng": 8, "skill": "Thrown Weapon", "pow": "", "rat-mod": 0, "notes": "AOE 3", "ammo": "" },
@ -717,6 +732,7 @@ var ikrpg = ikrpg || {};
"Slug Gun": { "rng": 4, "skill": "Pistol", "pow": 14, "rat-mod": -1, "notes": "1-H: RAT -2", "ammo": "1" },
"Slugger": { "rng": 10, "skill": "Light Artillery", "pow": 13, "rat-mod": -1, "notes": "-2 SPD and DEF", "ammo": "30" },
"Snare Gun": { "rng": 8, "skill": "Pistol", "pow": 10, "rat-mod": -1, "notes": "Crit: Knockdown", "ammo": "1" },
"Swamp Gobber Bellows": { "rng": 3, "skill": "Rifle", "pow": "*", "rat-mod": 0, "notes": "place cloud effects", "ammo": "1" },
"Sword-Cannon, Heavy": { "rng": 10, "skill": "Rifle", "pow": 12, "rat-mod": -1, "notes": "", "ammo": "1" },
"Sword-Cannon, Repeating": { "rng": 10, "skill": "Rifle", "pow": 10, "rat-mod": -1, "notes": "", "ammo": "5" },
"Vislovski Carbine": { "rng": 10, "skill": "Rifle", "pow": 10, "rat-mod": 0, "notes": "", "ammo": "5" },
@ -792,6 +808,7 @@ var ikrpg = ikrpg || {};
"Acrobatics": undefined,
"Adaptable [Urban]": undefined,
"Adjust Aim": undefined,
"Advance Move": undefined,
"Advisor": undefined,
"Aegis": undefined,
"Always a Deal to be Made": undefined,
@ -801,6 +818,7 @@ var ikrpg = ikrpg || {};
"Anestetize": undefined,
"Animal Control": undefined,
"Animal Mastery": undefined,
"Applied Knowledge": undefined,
"Appraise": undefined,
"Arcane Assassin": undefined,
"Arcane Consumption": undefined,
@ -808,6 +826,7 @@ var ikrpg = ikrpg || {};
"Arcane Defenses": undefined,
"Arcane Engineer": undefined,
"Arcane Precision": undefined,
"Arcane Rider": undefined,
"Arcane Scholar": undefined,
"Archer": undefined,
"Arcing Shot": undefined,
@ -827,6 +846,7 @@ var ikrpg = ikrpg || {};
"Battle Plan: Close Fire": undefined,
"Battle Plan: Coordinated Strike": undefined,
"Battle Plan: Desperate Pace": undefined,
"Battle Plan: Double Time": undefined,
"Battle Plan: Go to Ground": undefined,
"Battle Plan: Orchestrate Fire": undefined,
"Battle Plan: Press Forward": undefined,
@ -851,8 +871,11 @@ var ikrpg = ikrpg || {};
"Blood Drinker": undefined,
"Blood Frenzy": undefined,
"Blood Rites": undefined,
"Blood Ritual": undefined,
"Blood Spiller": undefined,
"Blood Thirst": undefined,
"Blood Trade": undefined,
"Blood Quenched": undefined,
"Bloodletting": undefined,
"Bloodlust": undefined,
"Blur of Motion": undefined,
@ -866,12 +889,15 @@ var ikrpg = ikrpg || {};
"Brawler": undefined,
"Brew Master": undefined,
"Broad Stroke": undefined,
"Brutal Trapper": undefined,
"Bull Rush": undefined,
"Calm": undefined,
"Camouflage": undefined,
"Card Sharp": undefined,
"Careful Practitioner": undefined,
"Cataphract": undefined,
"Cautious Advance": undefined,
"Cautious Trapper": undefined,
"Cavalry Charge": undefined,
"Cavalry Fighter": undefined,
"Chain Attack: Bleed Out": undefined,
@ -890,8 +916,10 @@ var ikrpg = ikrpg || {};
"Combo Strike (Nyss Claymore)": undefined,
"Communion": undefined,
"Conditioning": undefined,
"Conjoined": undefined,
"Conniver": undefined,
"Consume Essence": undefined,
"Coven Leader": undefined,
"Convergence Warcaster": undefined,
"Corruptor": undefined,
"Counter Offer": undefined,
@ -899,6 +927,7 @@ var ikrpg = ikrpg || {};
"Covering Fire": undefined,
"Crackshot": undefined,
"Craft Rune Shot": undefined,
"Croaker": undefined,
"Crossbowman": undefined,
"Dark Dominion": undefined,
"Dark Scribe": undefined,
@ -906,6 +935,8 @@ var ikrpg = ikrpg || {};
"Death Mastery": undefined,
"Defender": undefined,
"Defensive Line": undefined,
"Demolished": undefined,
"Dhunia's Strike": undefined,
"Dig In": undefined,
"Disease Resistance": undefined,
"Dismember": undefined,
@ -943,6 +974,7 @@ var ikrpg = ikrpg || {};
"Eye of the Storm": undefined,
"Fabricator": undefined,
"Fall Back": undefined,
"Fall's Shielding Wind": undefined,
"Fast Cook": undefined,
"Fast Draw": undefined,
"Fast Rearm": undefined,
@ -982,6 +1014,7 @@ var ikrpg = ikrpg || {};
"Fleshcrafting": undefined,
"Flying Fists": undefined,
"Follow Up": undefined,
"Forager": undefined,
"Foresight": undefined,
"Free Style": undefined,
"Gang": undefined,
@ -1003,16 +1036,21 @@ var ikrpg = ikrpg || {};
"Hack": undefined,
"Hard": undefined,
"Hardened Strike": undefined,
"Harry": undefined,
"Haruspex": undefined,
"Head-Butt": undefined,
"Heart Eater": undefined,
"Hidden Traps": undefined,
"High-Pressure Fire": undefined,
"Hit em' Low": undefined,
"Hit the Deck!": undefined,
"Hulking Presence": undefined,
"Hunter": undefined,
"Hunting Ground": undefined,
"Hunting Howl": undefined,
"Hyper Aggressive": undefined,
"Hyper Awareness": undefined,
"Hyper Regeneration": undefined,
"Imbue Weapon": undefined,
"Immunity: Cold": undefined,
"Immunity: Corrosion": undefined,
@ -1029,7 +1067,10 @@ var ikrpg = ikrpg || {};
"Iron Sentinel": undefined,
"Iron Will": undefined,
"Ironhead": undefined,
"Jaws of the Beast": undefined,
"Jury Rig": undefined,
"Keen Eyed": undefined,
"Killing Spree": undefined,
"Knife Thrower": undefined,
"Language": undefined,
"Legecy of Bragg": undefined,
@ -1045,11 +1086,13 @@ var ikrpg = ikrpg || {};
"Makeshift Engineering": undefined,
"Maltreatment": undefined,
"Man of Iron": undefined,
"Mark Target": undefined,
"Marksman": undefined,
"Master Chymist": undefined,
"Maul": undefined,
"Meat Alchemy": undefined,
"Mend Flesh": undefined,
"Mother's Vengeance": undefined,
"Mount Attack": undefined,
"Mounted: Bounding Leap": undefined,
"Mounted: Counter Charge": undefined,
@ -1061,6 +1104,7 @@ var ikrpg = ikrpg || {};
"Onslaught": undefined,
"Opening Salvo": undefined,
"Ossify": undefined,
"Overflowing Health": undefined,
"Overpower": undefined,
"Overtake": undefined,
"Pack Hunter": undefined,
@ -1078,9 +1122,11 @@ var ikrpg = ikrpg || {};
"Port of Call": undefined,
"Possession": undefined,
"Power of Truth": undefined,
"Powerful Attack (Magical)": undefined,
"Powerstrain": undefined,
"Precision Strike": undefined,
"Press the Attack": undefined,
"Prey": undefined,
"Privilege": undefined,
"Prowl": undefined,
"Pursuit": undefined,
@ -1108,22 +1154,29 @@ var ikrpg = ikrpg || {};
"Rhulic Warcaster": undefined,
"Ride-by Attack": undefined,
"Riposte": undefined,
"Ritualist": undefined,
"Rock Solid": undefined,
"Rock Steady": undefined,
"Roll with It": undefined,
"Runesmith": undefined,
"Saddle Shot": undefined,
"Sanguine Bond": undefined,
"Savage Strike": undefined,
"Scavenger": undefined,
"Scent": undefined,
"Scoping it Out": undefined,
"Scorched Earth": undefined,
"Scrabble": undefined,
"Scrapper": undefined,
"Scrounge": undefined,
"Self-Sacrifice": undefined,
"Sentry": undefined,
"Serenity": undefined,
"Serpent Strike": undefined,
"Set Defence": undefined,
"Shadow Magic": undefined,
"Shadow Steel": undefined,
"Share the Load": undefined,
"Shield Guard": undefined,
"Shield Slam": undefined,
"Shifting Sands Stance": undefined,
@ -1151,6 +1204,7 @@ var ikrpg = ikrpg || {};
"Spirit Tap": undefined,
"Spirit Vision": undefined,
"Spiritual Harmony": undefined,
"Spring of Vitality": undefined,
"Sprint": undefined,
"Staredown": undefined,
"Stay Death": undefined,
@ -1163,6 +1217,7 @@ var ikrpg = ikrpg || {};
"Stone-and-Mortars Stance": undefined,
"Stonecutter": undefined,
"Storm Booster": undefined,
"Storm of Leaves": undefined,
"Strangler": undefined,
"Street Survivor": undefined,
"Street Sweeper": undefined,
@ -1171,6 +1226,7 @@ var ikrpg = ikrpg || {};
"Studious": undefined,
"Sucker!": undefined,
"Suppressing Fire": undefined,
"Summer's Wrath": undefined,
"Survivalist": undefined,
"Swift Hunter": undefined,
"Swift Rider": undefined,
@ -1181,9 +1237,11 @@ var ikrpg = ikrpg || {};
"Targeteer": undefined,
"Team Leader": undefined,
"Team Player": undefined,
"Temperature Resistance": undefined,
"Test the Wind": undefined,
"Thick Skin": undefined,
"Tinkerer": undefined,
"Tinkering": undefined,
"Torture": undefined,
"Traceless Path": undefined,
"Tracker": undefined,
@ -1195,6 +1253,7 @@ var ikrpg = ikrpg || {};
"Troll Speaker": undefined,
"Truth Reader": undefined,
"Tune Up": undefined,
"Tunneling": undefined,
"Two-Weapon Fighting": undefined,
"Unhallowed": undefined,
"University Education": undefined,
@ -1204,6 +1263,8 @@ var ikrpg = ikrpg || {};
"Vivisectionist": undefined,
"Wall of Flesh": undefined,
"Warlock Bond": undefined,
"Warpborn": undefined,
"Wayfarer": undefined,
"Waylay": undefined,
"Weapon Master (Javelin)": undefined,
"Weapon Master (Praetorian Sword)": undefined,
@ -1212,6 +1273,7 @@ var ikrpg = ikrpg || {};
"Whelp Companion": undefined,
"Whirlwind": undefined,
"Whispers of the Creator": undefined,
"Winter's Respite": undefined,
"Wold Mastery": undefined,
"Wolf Protector": undefined
};
@ -2284,8 +2346,10 @@ var ikrpg = ikrpg || {};
"Khadoran",
"Khurzic",
"Kossite",
"Kworak",
"Llaelese",
"Molgur",
"Molgur-Bog",
"Molgur-Og",
"Molgur-Tharn",
"Molgur-Trul",
@ -2355,6 +2419,58 @@ var ikrpg = ikrpg || {};
range(_weight, 196, 340),
list(_abilities, ["Amphibious", "Blending", "Natatorial"])
],
"Bogrin": [
string(_race, "Bogrin"),
number(_PHY, 5),
number(_SPD, 6),
number(_STR, 4),
number(_AGL, 4),
number(_PRW, 4),
number(_POI, 4),
number(_INT, 2),
number(_PER, 3),
number(_PHY_max, 7),
number(_SPD_max, 7),
number(_STR_max, 5),
number(_AGL_max, 5),
number(_PRW_max, 5),
number(_POI_max, 5),
number(_INT_max, 4),
number(_PER_max, 4),
listItem(_languages, "Molgur-Bog"),
choices(arrayPairs(_languages, languages), "Choose 1"),
range(_height, 40, 52),
range(_weight, 50, 90),
listItem(_abilities, "Temperature Resistance"),
listItem(_benefits, "Deft"),
number(_DEF_racial_modifier, 1),
listItem(_notes, "Gobbers cannot use great weapons or rifles")
],
"Croak": [
string(_race, "Croak"),
number(_PHY, 5),
number(_SPD, 6),
number(_STR, 4),
number(_AGL, 4),
number(_PRW, 4),
number(_POI, 3),
number(_INT, 2),
number(_PER, 3),
number(_PHY_max, 7),
number(_SPD_max, 7),
number(_STR_max, 5),
number(_AGL_max, 5),
number(_PRW_max, 5),
number(_POI_max, 5),
number(_INT_max, 4),
number(_ARC_max, 4),
number(_PER_max, 4),
list(_languages, ["Kworak", "Havaati"]),
choices(arrayPairs(_languages, languages), "Choose 1"),
range(_height, 44, 60),
range(_weight, 95, 165),
list(_abilities, ["Amphibious", "Poison Glands"])
],
"Dwarf": [
string(_race, "Dwarf"),
number(_PHY, 6),
@ -2633,7 +2749,7 @@ var ikrpg = ikrpg || {};
"Specialization (Nyss Claymore)",
"Specialization (Nyss Bow)"])
],
"Ogrun": [
"Ogrun (FMF)": [
string(_race, "Ogrun"),
number(_PHY, 6),
number(_SPD, 5),
@ -2657,6 +2773,32 @@ var ikrpg = ikrpg || {};
range(_weight, 330, 500),
listItem(_notes, "Can wield two-handed weapons in one hand but suffers -2 on attack rolls")
],
"Ogrun (IKU)": [
string(_race, "Ogrun"),
number(_PHY, 6),
number(_SPD, 5),
number(_STR, 6),
number(_AGL, 3),
number(_PRW, 4),
number(_POI, 3),
number(_INT, 3),
number(_PER, 2),
number(_PHY_max, 7),
number(_SPD_max, 6),
number(_STR_max, 8),
number(_AGL_max, 5),
number(_PRW_max, 5),
number(_POI_max, 4),
number(_INT_max, 5),
number(_PER_max, 4),
listItem(_languages, "Molgur-Og"),
choices(arrayPairs(_languages, languages), "Choose 2"),
range(_height, 82, 105),
range(_weight, 330, 500),
//number(_ARM_racial_modifier, 1),
list(_abilities, ["Huge Stature", "Unshakable Oath"]),
listItem(_notes, "Racial ARM modifier: +1 ARM")
],
"Pygmy Troll": [
string(_race, "Pygmy Troll"),
number(_PHY, 5),
@ -2771,6 +2913,33 @@ var ikrpg = ikrpg || {};
"Specialization (Nyss Claymore)",
"Specialization (Nyss Bow)"])
],
"Swamp Gobber": [
string(_race, "Swamp Gobber"),
number(_PHY, 4),
number(_SPD, 6),
number(_STR, 3),
number(_AGL, 4),
number(_PRW, 4),
number(_POI, 3),
number(_INT, 3),
number(_PER, 3),
number(_PHY_max, 6),
number(_SPD_max, 7),
number(_STR_max, 4),
number(_AGL_max, 5),
number(_PRW_max, 5),
number(_POI_max, 5),
number(_INT_max, 4),
number(_PER_max, 4),
listItem(_languages, "Gobberish"),
choices(arrayPairs(_languages, languages), "Choose 1"),
range(_height, 32, 42),
range(_weight, 38, 60),
listItem(_benefits, "Deft"),
number(_DEF_racial_modifier, 1),
listItem(_abilities, "Hunting Ground (Swamp)"),
listItem(_notes, "Swamp gobbers suffer 1 on attack rolls with two-handed weapons and rifles and must wield all great weapons twohanded.")
],
"Tharn": [
string(_race, "Tharn"),
number(_PHY, 6),
@ -3089,6 +3258,21 @@ var ikrpg = ikrpg || {};
listItem(_melee_weapons, "Barbed Whip"),
listItem(_armors, "Paingiver Armor")
],
"Berserker": [
listItem(_careers, "Berserker"),
list(_abilities, ["Berserk", "Relentless Charge"]),
listItem(_connections, "character's tribe"),
choices(arrayPairs(_military_skills, [
"Great Weapon",
"Hand Weapon",
"Thrown Weapon",
"Unarmed Combat"]), "Choose 2"),
list(_occupational_skills, [
"Intimidation",
"Survival"]),
listItem(_armors, "Leather Armor"),
number(_gold, 25)
],
"Blackclad": [
listItem(_careers, "Blackclad"),
list(_abilities, ["Aegis", "Long-Lived"]),
@ -3101,6 +3285,18 @@ var ikrpg = ikrpg || {};
listItem(_gear, "cloak and robes of a blackclad"),
number(_gold, 75)
],
"Blackclad Mist Rider": [
listItem(_careers, "Blackclad Mistrider"),
list(_abilities, ["Arcane Rider", "Light Cavalry", "Trained Rider (Skirov mountain goat)"]),
listItem(_connections, "Circle Orboros"),
listItem(_military_skills, "Great Weapon"),
list(_occupational_skills, ["Lore (Orboros)", "Riding", "Survival"]),
list(_spells, ["Blizzard", "Force Bolt", "Shock Bolt"]),
listItem(_armors, "Custom Battle Armor"),
listItem(_melee_weapons, "Druid Voulge"), // TODO: Add this to melee weapons
list(_gear, ["cloak and robes of a blackclad", "Skirov mountain goat", "tack"]),
number(_gold, 75)
],
"Blightblade": [
listItem(_careers, "Blightblade"),
list(_abilities, ["Ambush", "Camouflage", "Specialization (Blighted Blade)"]),
@ -3174,6 +3370,32 @@ var ikrpg = ikrpg || {};
listItem(_melee_weapons, "Sacral Blade"),
listItem(_armors, "Tharn Leathers")
],
"Bloodweaver Night Witch": [
listItem(_notes, "If you choose Bloodweaver Night Witch do not choose a second career!"),
listItem(_careers, "Bloodweaver Night Witch"),
list(_abilities, ["Blood Ritual", "Empower Weapon"]),
listItem(_connections, "Tharn tribe"),
listItem(_military_skills, "Hand Weapon"),
choices(arrayPairs(_military_skills, [
"Great Weapon",
"Hand Weapon"]), "Choose 1"),
list(_occupational_skills, [
"Alchemy",
"Craft (skinner)",
"Detection",
"Lore (Devourer Wurm)",
"Lore (extraordinary zoology)",
"Medicine",
"Sneak"]),
list(_spells, [
"Blood Magic: Accurate Strike",
"Blood Magic: Bleeder",
"Marked for Death"]),
list(_melee_weapons, ["Axe", "Sacral Blade"]),
listItem(_armors, "Tharn Leathers"),
number(_gold, 25),
list(_gear, ["apothecary kit", "skinning tools", "bone grinder fetish (any)"])
],
"Bokor": [
listItem(_careers, "Bokor"),
listItem(_abilities, "Great Power"),
@ -3314,6 +3536,18 @@ var ikrpg = ikrpg || {};
"10 sl",
"10 sl of chymical items and ingredients"])
],
"Croak Conjoined Twin": [
listItem(_careers, "Croak Conjoined Twin"),
listItem(_abilities, "Conjoined"),
listItem(_connections, "croak tribe"),
choices(arrayPairs(_military_skills, [
"Hand Weapon",
"Thrown Weapon"]), "Choose 1"),
list(_occupational_skills, ["Detection", "Lore (arcane)", "Survival"]),
list(_spells, ["Bounder", "Mudfoot", "Venom"]),
listItem(_benefits, "Fast Caster"),
number(_gold, 75)
],
"Crucible Guard": [
listItem(_careers, "Crucible Guard"),
listItem(_notes, "Must choose between Artillerist, Field Mechanik, Horseman, Investigator, Man-at-Arms, Military Officer, Rifleman, or Warcaster"),
@ -3372,6 +3606,78 @@ var ikrpg = ikrpg || {};
list(_gear, ["quiver", "20 arrows"]),
listItem(_gold, 25)
],
"Dhunian Paragon (Fall)": [
listItem(_careers, "Dhunian Paragon (Fall)"),
listItem(_abilities, "Dhunia's Strike"),
listItem(_connections, "character's tribe"),
choices(arrayPairs(_military_skills, [
"Great Weapon",
"Hand Weapon",
"Shield",
"Unarmed Combat"]), "Choose 2"),
list(_occupational_skills, [
"Intimidation",
"Lore (Dhunian)",
"Medicine",
"Survival",
"Swimming"]),
number(_PER, 1),
number(_PER_max, 1),
number(_gold, 75)
],
"Dhunian Paragon (Spring)": [
listItem(_careers, "Dhunian Paragon (Spring)"),
listItem(_abilities, "Dhunia's Strike"),
listItem(_connections, "character's tribe"),
choices(arrayPairs(_military_skills, [
"Great Weapon",
"Hand Weapon",
"Shield",
"Unarmed Combat"]), "Choose 2"),
list(_occupational_skills, [
"Intimidation",
"Lore (Dhunian)",
"Medicine",
"Survival",
"Swimming"]),
number(_PHY, 1),
number(_PHY_max, 1),
number(_gold, 75)
],
"Dhunian Paragon (Summer)": [
listItem(_careers, "Dhunian Paragon (Summer)"),
list(_abilities, ["Dhunia's Strike", "Summer's Wrath"]),
listItem(_connections, "character's tribe"),
choices(arrayPairs(_military_skills, [
"Great Weapon",
"Hand Weapon",
"Shield",
"Unarmed Combat"]), "Choose 2"),
list(_occupational_skills, [
"Intimidation",
"Lore (Dhunian)",
"Medicine",
"Survival",
"Swimming"]),
number(_gold, 75)
],
"Dhunian Paragon (Winter)": [
listItem(_careers, "Dhunian Paragon (Winter)"),
list(_abilities, ["Dhunia's Strike", "Winter's Respite"]),
listItem(_connections, "character's tribe"),
choices(arrayPairs(_military_skills, [
"Great Weapon",
"Hand Weapon",
"Shield",
"Unarmed Combat"]), "Choose 2"),
list(_occupational_skills, [
"Intimidation",
"Lore (Dhunian)",
"Medicine",
"Survival",
"Swimming"]),
number(_gold, 75)
],
"Doom Reaver": [
listItem(_careers, "Doom Reaver"),
listItem(_notes, "Must choose between Cutthroat, Horseman, Pirate, Ranger, Soldier, or Thief"),
@ -3625,6 +3931,23 @@ var ikrpg = ikrpg || {};
listItem(_benefits, "Rune Reader"),
number(_gold, 75)
],
"Guide": [
listItem(_careers, "Guide"),
listItem(_abilities, "Advance Move"),
choices(arrayPairs(_languages, languages), "Choose 1"),
listItem(_connections, "character's tribe"),
choices(arrayPairs(_military_skills, [
"Archery",
"Hand Weapon",
"Pistol",
"Rifle",
"Thrown Weapon"]), "Choose 2"),
list(_occupational_skills, [
"Lore (extraordinary zoology)",
"Navigation",
"Survival"]),
number(_gold, 75)
],
"Gun Mage": [
listItem(_careers, "Gun Mage"),
list(_abilities, ["Craft Rune Shot", "Fast Reload"]),
@ -3717,6 +4040,22 @@ var ikrpg = ikrpg || {};
number(_gold, 25),
list(_gear, ["Warhorse", "Tack and Heavy Barding"])
],
"Huntsman": [
listItem(_careers, "Huntsman"),
list(_abilities, ["Camouflage", "Harry"]),
choices(arrayPairs(_military_skills, [
"Archery",
"Crossbow",
"Hand Weapon",
"Rifle",
"Thrown Weapon"]), "Choose 2"),
list(_occupational_skills, [
"Craft (skinning)",
"Lore (extraordinary zoology)",
"Survival",
"Tracking"]),
number(_gold, 100)
],
"Illuminated Arcanist": [
listItem(_careers, "Illuminated Arcanist"),
listItem(_abilities, "Great Power"),
@ -4220,6 +4559,26 @@ var ikrpg = ikrpg || {};
choices([ numberPair("PHY", 1), numberPair("STR", 1) ], "Choose 1"),
number(_gold, 100)
],
"Pyg Burrower": [
listItem(_careers, "Pyg Burrower"),
list(_abilities, ["Go to Ground", "Tunneling"]),
choices(arrayPairs(_military_skills, [
"Archery",
"Crossbow",
"Hand Weapon",
"Pistol",
"Rifle",
"Thrown Weapon",
"Unarmed Combat"]), "Choose 2"),
list(_occupational_skills, [
"Detection",
"Sneak",
"Survival",
"Tracking"]),
listItem(_armors, "Custom Battle Armor"),
choices(arrayPairs(_melee_weapons, ["Pickaxe", "Shovel"]), "Choose 1"),
number(_gold, 40)
],
"Raider": [
listItem(_careers, "Raider"),
listItem(_notes, "Must choose between Cutthroat, Duelist, Gun Mage, Military Officer, Pirate, Pistoleer, Ranger, Sorcerer, or Warcaster"),
@ -4492,6 +4851,23 @@ var ikrpg = ikrpg || {};
listItem(_melee_weapons, "Shepherd's Crook"),
number(_gold, 50)
],
"Skinwalker": [
listItem(_careers, "Skinwalker"),
listItem(_notes, "Must choose between Berserker, Chieftain, Scout, Shaman (Devourer), Sorcerer (any), Circle Warlock, Warrior, or Wolf of Orboros"),
listItem(_abilities, "Warpborn"),
choices(arrayPairs(_connections, [
"Circle Orboros",
"human tribe",
"Wolves of Orboros"]), "Choose 1"),
list(_military_skills, ["Great Weapon", "Unarmed Combat"]),
list(_occupational_skills, [
"Detection",
"Intimidation",
"Survival",
"Tracking"]),
listItem(_armors, "Full Plate"),
number(_gold, 50)
],
"Slaughterhouser": [
listItem(_careers, "Slaughterhouser"),
list(_abilities, ["Fearless", "Specialization (Halbert)"]),
@ -4649,6 +5025,31 @@ var ikrpg = ikrpg || {};
listItem(_melee_weapons, "Stormcaller and Lightning Rod"),
listItem(_armors, "Stormsmith Armor")
],
"Swamp Gobber Raider": [
listItem(_careers, "Swamp Gobber Raider"),
list(_abilities, ["Ambush", "Cover"]),
choices(arrayPairs(_connections, [
"Criminal Gang",
"Character's Tribe"]), "Choose 1"),
choices(arrayPairs(_military_skills, [
"Archery",
"Crossbow",
"Great Weapon",
"Hand Weapon",
"Pistol",
"Rifle",
"Thrown Weapon"]), "Choose 2"),
list(_occupational_skills, [
"Detection",
"Driving",
"Intimidation",
"Sneak"]),
choices([
arrayPair(_ranged_weapons, "Grappling Pistol"),
arrayPair(_ranged_weapons, "Swamp Gobber Bellows"),
arrayPair(_gear, "5 canisters of Bellow Gas")], "Choose Grappling Pistol or Gobber Bellows and Canisters"),
number(_gold, 25)
],
"Tempest Blazer": [
listItem(_notes,
"If you choose Tempest Blazer do not choose a second career!"),
@ -4701,6 +5102,33 @@ var ikrpg = ikrpg || {};
list(_spells, ["Bleed", "Ashen Cloud"]),
number(_gold, 100)
],
"Tharn Blood Pack": [
listItem(_notes, "If you choose Tharn Blood Pack do not choose a second career!"),
listItem(_careers, "Tharn Blood Pack"),
list(_abilities, [
"Bayonet Charge",
"Blur of Motion",
"Heart Eater",
"Specialization (Tharn Bow)",
"Treewalker"]),
listItem(_military_skills, "Archery"),
choices(arrayPairs(_military_skills, [
"Archery",
"Great Weapon",
"Hand Weapon",
"Unarmed Combat"]), "Choose 2"),
list(_occupational_skills, [
"Climbing",
"Detection",
"Detection",
"Jumping",
"Sneak",
"Survival",
"Survival"]),
listItem(_ranged_weapons, "Bow, Tharn"),
list(_gear, ["Quiver", "10 arrows of any type"]),
listItem(_armors, "Tharn Leathers")
],
"Thief": [
listItem(_careers, "Thief"),
list(_abilities, ["Conniver", "Dodger"]),
@ -4720,6 +5148,19 @@ var ikrpg = ikrpg || {};
number(_gold, 75),
listItem(_gear, "thief's tools")
],
"Tinker": [
listItem(_careers, "Tinker"),
list(_abilities, ["Scrapper", "Tinkering"]),
choices(arrayPairs(_military_skills, [
"Hand Weapon",
"Pistol"]), "Choose 1"),
list(_occupational_skills, [
"Craft (any)",
"Navigation",
"Streetwise"]),
listItem(_gear, "Tinker's kit"),
number(_gold, 85)
],
"Tormentor": [
listItem(_careers, "Tormentor"),
listItem(_notes, "Must choose between Beast Handler, Bloodrunner, Chirurgeon, Chymist, Mortitheurge, or Warlock: Skorne"),
@ -4735,6 +5176,20 @@ var ikrpg = ikrpg || {};
listItem(_armors, "Paingiver Armor"),
listItem(_gear, "Paingiver Mask")
],
"Trapper": [
listItem(_careers, "Trapper"),
list(_abilities, ["Astute", "Cautious Trapper"]),
listItem(_military_skills, "Hand Weapon"),
choices(arrayPairs(_military_skills, [
"Archery",
"Rifle"]), "Choose 1"),
list(_occupational_skills, [
"Detection",
"Lore (extraordinary zoology)",
"Rope Use",
"Survival"]),
number(_gold, 75)
],
"Trencher": [
listItem(_careers, "Trencher"),
listItem(_notes, "Must choose between Military Officer, Ranger, Rifleman, Soldier, or Warcaster for second career"),
@ -5654,14 +6109,14 @@ var ikrpg = ikrpg || {};
addOptionsGroupedByPublication(
"#career1-select",
ikrpg.generator.careers,
["Core Rules", "Urban Adventure", "Kings, Nations, and Gods", "Unleashed Core Rules", "Skorne Empire"],
["Core Rules", "Urban Adventure", "Kings, Nations, and Gods", "Unleashed Core Rules", "Wild Adventure", "Skorne Empire"],
"Character Creation",
["Career", "Career Option"]
);
addOptionsGroupedByPublication(
"#career2-select",
ikrpg.generator.careers,
["Core Rules", "Urban Adventure", "Kings, Nations, and Gods", "Unleashed Core Rules", "Skorne Empire"],
["Core Rules", "Urban Adventure", "Kings, Nations, and Gods", "Unleashed Core Rules", "Wild Adventure", "Skorne Empire"],
"Character Creation",
["Career", "Career Option"]
);