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https://github.com/ikrpg/ikrpg.github.io.git
synced 2026-05-13 14:27:22 +00:00
Added Urban Adventure content to the Character Generator.
This commit is contained in:
parent
56ac19fda7
commit
3479805e0c
4 changed files with 377 additions and 68 deletions
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@ -18,43 +18,44 @@ tags: [Version 0.2 beta]
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Done: S170: Worn Armor Widget
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Done: S170: Worn Armor Widget
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Done: S180: Melee Weapon Widget
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Done: S180: Melee Weapon Widget
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Done: S190: Ranged Weapon Widget
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Done: S190: Ranged Weapon Widget
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Done: S200: Add Benefits to Index
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S010: Add all races, careers, etc.
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S010: Add all races, careers, etc.
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S020: "overflow" input fields
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S020: "overflow" input fields
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S050: Benefit descriptions and pages (M030)
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S050: Benefit descriptions and pages (M030) [Pages Done]
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S060: Ability descriptions and pages (M040) [Pages Done]
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S060: Ability descriptions and pages (M040) [Pages Done]
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S090: Fill Arcane Tradition
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S090: Fill Arcane Tradition
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S110: Connections descriptions and pages (M080)
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S110: Connections descriptions and pages (M080)
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S160: Add Warcaster Armor etc. to Armor DB
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S160: Add Warcaster Armor etc. to Armor DB
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S200: Add Benefits to Index
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Medium:
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Medium:
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Done: M020: Skill DB
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Done: M020: Skill DB
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Done: M090: Mechanika DB [not needed]
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Done: M110: Capacitor DB
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M010: Armor DB [Done for regular armor]
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M010: Armor DB [Done for regular armor]
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M030: Benefit DB (S200)
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M030: Benefit DB (S200) [only all names]
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M040: Ability DB [Done for all names]
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M040: Ability DB [only all names]
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M050: Melee Weapon DB [Done for Core Rules]
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M050: Melee Weapon DB [Done for Core Rules]
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M060: Ranged Weapon DB [Done for Code Rules]
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M060: Ranged Weapon DB [Done for Code Rules]
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M070: Gear DB
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M070: Gear DB
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M080: Connections DB
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M080: Connections DB (M170)
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M090: Mechanika DB
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M100: Runeplate DB [only all names]
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M100: Runeplate DB
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M110: Capacitor DB
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M120: Steamjack DB
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M130: Riding DB
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M140: Character Portraits
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M140: Character Portraits
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M160: Spell DB [Done for Core Rules]
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M160: Spell DB [Done for Core Rules]
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M170: Add Connections to Index
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L8er: M120: Steamjack DB
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L8er: M130: Riding DB
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Complex:
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Complex:
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Done: C030: Mechanika Widget (M090)
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Done: C040: Runeplate Widget (M100)
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Done: C050: Capacitor Widget (M110)
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C010: Track Equipment Modifiers (M010, M040, M050, M060, M070) [worn armor/Shield/Command done]
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C010: Track Equipment Modifiers (M010, M040, M050, M060, M070) [worn armor/Shield/Command done]
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C020: compute DEF, ARM, INI, etc. (C010) [Done for basic modifiers]
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C020: compute DEF, ARM, INI, etc. (C010) [Done for basic modifiers]
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C030: Mechanika Widget (M090)
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L8er: C060: Steamjack Widget (M120, C090)
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C040: Runeplate Widget (M100)
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L8er: C070: Riding Widget (M130, C100)
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C050: Capacitor Widget (M110)
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L8er: C080: Leveling
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C060: Steamjack Widget (M120, C090)
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L8er: C090: Steamjack Sheet
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C070: Riding Widget (M130, C100)
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L8er: C100: Riding Sheet
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C080: Leveling
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C090: Steamjack Sheet
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C100: Riding Sheet
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Bugs:
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Bugs:
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Done: B030: Is computed-SPD stored in save()?
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Done: B030: Is computed-SPD stored in save()?
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@ -62,7 +63,7 @@ tags: [Version 0.2 beta]
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B020: Changing font size in mechanika and connections and such.
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B020: Changing font size in mechanika and connections and such.
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Features:
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Features:
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F010: Add Chrome sync for local store!
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L8er: F010: Add Chrome sync for local store!
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</script>
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</script>
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@ -1,5 +1,5 @@
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CACHE MANIFEST
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CACHE MANIFEST
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# 2015-09-29 v2
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# 2015-09-29 v4
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CACHE:
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CACHE:
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@ -86,10 +86,10 @@ var ikrpg = ikrpg || {};
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var spellDB = {
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var spellDB = {
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"Abuse": undefined,
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"Abuse": undefined,
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"Admonition": undefined,
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"Admonition": undefined,
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"Affliction": undefined,
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"Affliction": { "cost": 3, "rng": 8, "aoe": "–", "pow": "–", "up": "YES", "off": "YES", "description": "" },
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"Aggravator": undefined,
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"Aggravator": undefined,
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"Agitation": undefined,
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"Agitation": undefined,
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"Annihilation": undefined,
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"Annihilation": { "cost": 4, "rng": 10, "aoe": "–", "pow": 10, "up": "NO", "off": "YES", "description": "" },
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"Arcane Blast": undefined,
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"Arcane Blast": undefined,
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"Arcane Bolt": { "cost": 2, "rng": 12, "aoe": "–", "pow": 11, "up": "NO", "off": "YES", "description": "" },
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"Arcane Bolt": { "cost": 2, "rng": 12, "aoe": "–", "pow": 11, "up": "NO", "off": "YES", "description": "" },
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"Arcane Bonds": undefined,
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"Arcane Bonds": undefined,
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@ -117,7 +117,7 @@ var ikrpg = ikrpg || {};
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"Blade of Radiance": { "cost": 2, "rng": 10, "aoe": "–", "pow": 10, "up": "NO", "off": "YES", "description": "" },
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"Blade of Radiance": { "cost": 2, "rng": 10, "aoe": "–", "pow": 10, "up": "NO", "off": "YES", "description": "" },
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"Blaze of Glory": undefined,
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"Blaze of Glory": undefined,
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"Blazing Effigy": { "cost": 4, "rng": "SELF", "aoe": "*", "pow": 14, "up": "NO", "off": "NO", "description": "" },
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"Blazing Effigy": { "cost": 4, "rng": "SELF", "aoe": "*", "pow": 14, "up": "NO", "off": "NO", "description": "" },
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"Bleed": undefined,
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"Bleed": { "cost": 2, "rng": 8, "aoe": "–", "pow": 10, "up": "NO", "off": "YES", "description": "" },
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"Blessing of Health": { "cost": 1, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Blessing of Health": { "cost": 1, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Blessing of Morrow": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Blessing of Morrow": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Blessing of the Devourer": undefined,
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"Blessing of the Devourer": undefined,
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@ -143,7 +143,7 @@ var ikrpg = ikrpg || {};
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"Blood Rain": undefined,
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"Blood Rain": undefined,
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"Blow the Man Down": undefined,
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"Blow the Man Down": undefined,
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"Blur": undefined,
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"Blur": undefined,
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"Bone Shaker": undefined,
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"Bone Shaker": { "cost": 2, "rng": 8, "aoe": "–", "pow": 12, "up": "NO", "off": "YES", "description": "" },
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"Brittle Frost": { "cost": 3, "rng": 8, "aoe": "–", "pow": "–", "up": "YES", "off": "YES", "description": "" },
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"Brittle Frost": { "cost": 3, "rng": 8, "aoe": "–", "pow": "–", "up": "YES", "off": "YES", "description": "" },
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"Boundless Charge": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Boundless Charge": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Broadside": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Broadside": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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@ -156,7 +156,7 @@ var ikrpg = ikrpg || {};
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"Chasten": undefined,
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"Chasten": undefined,
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"Chiller": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Chiller": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Cleansing Fire": { "cost": 3, "rng": 8, "aoe": 3, "pow": 14, "up": "NO", "off": "YES", "description": "" },
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"Cleansing Fire": { "cost": 3, "rng": 8, "aoe": 3, "pow": 14, "up": "NO", "off": "YES", "description": "" },
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"Cloak of Fear": undefined,
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"Cloak of Fear": { "cost": 2, "rng": "SELF", "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Cloak of the Predator": undefined,
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"Cloak of the Predator": undefined,
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"Cold Blooded": undefined,
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"Cold Blooded": undefined,
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"Convection": { "cost": 2, "rng": 10, "aoe": "–", "pow": 12, "up": "NO", "off": "YES", "description": "" },
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"Convection": { "cost": 2, "rng": 10, "aoe": "–", "pow": 12, "up": "NO", "off": "YES", "description": "" },
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@ -164,23 +164,23 @@ var ikrpg = ikrpg || {};
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"Cross-Country": undefined,
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"Cross-Country": undefined,
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"Crusader's Call": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Crusader's Call": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Curse of Shadows": undefined,
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"Curse of Shadows": undefined,
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"Dark Fire": undefined,
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"Dark Fire": { "cost": 2, "rng": 10, "aoe": "–", "pow": 12, "up": "NO", "off": "YES", "description": "" },
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"Dark Persuader": undefined,
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"Dark Persuader": undefined,
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"Dark Water": undefined,
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"Dark Water": undefined,
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"Daylight": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Daylight": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Deadeye": undefined,
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"Deadeye": undefined,
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"Deadweight": undefined,
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"Deadweight": undefined,
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"Death Field": undefined,
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"Death Field": { "cost": 4, "rng": "SELF", "aoe": "*", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Death Pact": undefined,
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"Death Pact": undefined,
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"Deathly Slumber": undefined,
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"Deathly Slumber": undefined,
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"Deceleration": { "cost": 3, "rng": "SELF", "aoe": "DTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Deceleration": { "cost": 3, "rng": "SELF", "aoe": "DTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Deep Freeze": { "cost": 3, "rng": "SELF", "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Deep Freeze": { "cost": 3, "rng": "SELF", "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Devil's Tongue": undefined,
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"Devil's Tongue": { "cost": 2, "rng": "SELF", "aoe": "–", "pow": "–", "up": "YES", "off": "YES", "description": "" },
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"Dirge of Mists": undefined,
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"Dirge of Mists": undefined,
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"Disruptor": undefined,
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"Disruptor": undefined,
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"Dissolution Bolt": undefined,
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"Dissolution Bolt": undefined,
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"Dog Pile": undefined,
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"Dog Pile": undefined,
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"Dominate Undead": undefined,
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"Dominate Undead": { "cost": 3, "rng": 10, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Domination": undefined,
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"Domination": undefined,
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"Draconic Blessing": undefined,
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"Draconic Blessing": undefined,
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"Dragon's Blood": undefined,
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"Dragon's Blood": undefined,
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@ -196,7 +196,7 @@ var ikrpg = ikrpg || {};
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"Eliminator": { "cost": 3, "rng": 8, "aoe": 3, "pow": 13, "up": "NO", "off": "YES", "description": "" },
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"Eliminator": { "cost": 3, "rng": 8, "aoe": 3, "pow": 13, "up": "NO", "off": "YES", "description": "" },
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"Entangle": { "cost": 1, "rng": 8, "aoe": "–", "pow": "–", "up": "NO", "off": "YES", "description": "" },
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"Entangle": { "cost": 1, "rng": 8, "aoe": "–", "pow": "–", "up": "NO", "off": "YES", "description": "" },
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"Enthrall Spirit": undefined,
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"Enthrall Spirit": undefined,
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"Entropic Force": undefined,
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"Entropic Force": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Eruption of Life": undefined,
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"Eruption of Life": undefined,
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"Eruption of Spines": undefined,
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"Eruption of Spines": undefined,
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"Essence Blast": undefined,
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"Essence Blast": undefined,
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"Full Throttle": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Full Throttle": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Fury": undefined,
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"Fury": undefined,
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"Gallows": undefined,
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"Gallows": undefined,
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"Ghost Shroud": undefined,
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"Ghost Shroud": { "cost": 3, "rng": "SELF", "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Ghost Walk": undefined,
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"Ghost Walk": undefined,
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"Grave Whispers": undefined,
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"Grave Whispers": { "cost": 1, "rng": "SELF", "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Grind": { "cost": 3, "rng": 10, "aoe": "–", "pow": 14, "up": "NO", "off": "YES", "description": "" },
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"Grind": { "cost": 3, "rng": 10, "aoe": "–", "pow": 14, "up": "NO", "off": "YES", "description": "" },
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"Grip of Death": undefined,
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"Grip of Death": undefined,
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"Ground Zero": undefined,
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"Ground Zero": undefined,
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"Harvest": undefined,
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"Harvest": undefined,
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"Heal": { "cost": 4, "rng": "*", "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Heal": { "cost": 4, "rng": "*", "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Heightened Reflexes": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Heightened Reflexes": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Hellfire": undefined,
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"Hellfire": { "cost": 3, "rng": 10, "aoe": "–", "pow": 14, "up": "NO", "off": "YES", "description": "" },
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"Hellmouth": undefined,
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"Hellmouth": undefined,
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"Hex Blast": { "cost": 3, "rng": 10, "aoe": 3, "pow": 13, "up": "NO", "off": "YES", "description": "" },
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"Hex Blast": { "cost": 3, "rng": 10, "aoe": 3, "pow": 13, "up": "NO", "off": "YES", "description": "" },
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"Hex Hammer": undefined,
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"Hex Hammer": undefined,
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@ -397,12 +397,12 @@ var ikrpg = ikrpg || {};
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"Solovin's Boon": { "cost": 1, "rng": "SELF", "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Solovin's Boon": { "cost": 1, "rng": "SELF", "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Somnambulist": undefined,
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"Somnambulist": undefined,
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"Soothing Song": undefined,
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"Soothing Song": undefined,
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"Soul Mark": undefined,
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"Soul Mark": { "cost": 1, "rng": 8, "aoe": "–", "pow": "–", "up": "YES", "off": "YES", "description": "" },
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"Soul Slave": undefined,
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"Soul Slave": undefined,
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"Soulfire": undefined,
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"Soulfire": undefined,
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"Spirit Fang": undefined,
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"Spirit Fang": undefined,
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"Spirit Lash": undefined,
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"Spirit Lash": undefined,
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"Star Crossed": undefined,
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"Star Crossed": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Star Fire": { "cost": 4, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Star Fire": { "cost": 4, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Star-Crossed": undefined,
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"Star-Crossed": undefined,
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"Staying Winter's Hand": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Staying Winter's Hand": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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@ -415,7 +415,7 @@ var ikrpg = ikrpg || {};
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"Storm Tossed": { "cost": 1, "rng": 8, "aoe": "–", "pow": "–", "up": "NO", "off": "YES", "description": "" },
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"Storm Tossed": { "cost": 1, "rng": 8, "aoe": "–", "pow": "–", "up": "NO", "off": "YES", "description": "" },
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"Storm Wall": undefined,
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"Storm Wall": undefined,
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"Stranglehold": undefined,
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"Stranglehold": undefined,
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"Stygian Abyss": undefined,
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"Stygian Abyss": { "cost": 3, "rng": 10, "aoe": "–", "pow": 12, "up": "NO", "off": "YES", "description": "" },
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"Summon Vortex": undefined,
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"Summon Vortex": undefined,
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"Sunburst": { "cost": 3, "rng": 10, "aoe": 3, "pow": 13, "up": "NO", "off": "YES", "description": "" },
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"Sunburst": { "cost": 3, "rng": 10, "aoe": 3, "pow": 13, "up": "NO", "off": "YES", "description": "" },
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"Sunder Spirit": undefined,
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"Sunder Spirit": undefined,
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|
|
@ -424,7 +424,7 @@ var ikrpg = ikrpg || {};
|
||||||
"Sure Foot": undefined,
|
"Sure Foot": undefined,
|
||||||
"Synergy": undefined,
|
"Synergy": undefined,
|
||||||
"Telekinesis": { "cost": 2, "rng": 8, "aoe": "–", "pow": "–", "up": "NO", "off": "*", "description": "" },
|
"Telekinesis": { "cost": 2, "rng": 8, "aoe": "–", "pow": "–", "up": "NO", "off": "*", "description": "" },
|
||||||
"Telgesh Mark": undefined,
|
"Telgesh Mark": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
|
||||||
"Temper Metal": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
|
"Temper Metal": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
|
||||||
"Tempest": { "cost": 4, "rng": 8, "aoe": 4, "pow": 12, "up": "NO", "off": "YES", "description": "" },
|
"Tempest": { "cost": 4, "rng": 8, "aoe": 4, "pow": 12, "up": "NO", "off": "YES", "description": "" },
|
||||||
"Tide of Steel": { "cost": 4, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
|
"Tide of Steel": { "cost": 4, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
|
||||||
|
|
@ -525,7 +525,7 @@ var ikrpg = ikrpg || {};
|
||||||
"Battle Hammer": undefined,
|
"Battle Hammer": undefined,
|
||||||
"Bayonet": { "skill": "Great Weapon", "mat-mod": -1, "pow": 3, "notes": "reach, for Rifles, +2 charge at" },
|
"Bayonet": { "skill": "Great Weapon", "mat-mod": -1, "pow": 3, "notes": "reach, for Rifles, +2 charge at" },
|
||||||
"Blackclad Voulge": undefined,
|
"Blackclad Voulge": undefined,
|
||||||
"Blast Shield": undefined,
|
"Blast Shield": { "skill": "Shield", "mat-mod": -1, "pow": 1, "notes": "-2 DEF, no blast dmg" },
|
||||||
"Blasting Lance": undefined,
|
"Blasting Lance": undefined,
|
||||||
"Blasting Pike": { "skill": "Great Weapon", "mat-mod": -2, "pow": 7, "notes": "reach, Crit: Knockdown" },
|
"Blasting Pike": { "skill": "Great Weapon", "mat-mod": -2, "pow": 7, "notes": "reach, Crit: Knockdown" },
|
||||||
"Blazing Sword": undefined,
|
"Blazing Sword": undefined,
|
||||||
|
|
@ -536,7 +536,7 @@ var ikrpg = ikrpg || {};
|
||||||
"Cleft Spear": undefined,
|
"Cleft Spear": undefined,
|
||||||
"Cleft Sword": undefined,
|
"Cleft Sword": undefined,
|
||||||
"Cloak, Weighted": undefined,
|
"Cloak, Weighted": undefined,
|
||||||
"Clockwork Injector": undefined,
|
"Clockwork Injector": { "skill": "Hand Weapon", "mat-mod": -2, "pow": "–", "notes": "1 dmg, injection" },
|
||||||
"Club": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 2, "notes": "Crit: Knockout chance" },
|
"Club": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 2, "notes": "Crit: Knockout chance" },
|
||||||
"Club, Banded": { "skill": "Great Weapon", "mat-mod": -1, "pow": 4, "notes": "Crit: Knockout chance" },
|
"Club, Banded": { "skill": "Great Weapon", "mat-mod": -1, "pow": 4, "notes": "Crit: Knockout chance" },
|
||||||
"Consecrated Halbert": undefined,
|
"Consecrated Halbert": undefined,
|
||||||
|
|
@ -576,8 +576,8 @@ var ikrpg = ikrpg || {};
|
||||||
"Man Catcher": undefined,
|
"Man Catcher": undefined,
|
||||||
"Maul": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "Crit: 1 feat slam d3" },
|
"Maul": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "Crit: 1 feat slam d3" },
|
||||||
"Mechanoflail": undefined,
|
"Mechanoflail": undefined,
|
||||||
"FMF Nyss Claymore": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "1 feat: boost at" },
|
"Nyss Claymore (FMF)": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "1 feat: boost at" },
|
||||||
"IKU Nyss Claymore": undefined,
|
"Nyss Claymore (IKU)": undefined,
|
||||||
"Nyss Great Sword": undefined,
|
"Nyss Great Sword": undefined,
|
||||||
"Ogrun Warcleaver": { "skill": "Great Weapon", "mat-mod": -1, "pow": 6, "notes": "reach, +2 charge at" },
|
"Ogrun Warcleaver": { "skill": "Great Weapon", "mat-mod": -1, "pow": 6, "notes": "reach, +2 charge at" },
|
||||||
"Orgoth Staff": undefined,
|
"Orgoth Staff": undefined,
|
||||||
|
|
@ -683,7 +683,7 @@ var ikrpg = ikrpg || {};
|
||||||
"Pen, Grenade": undefined,
|
"Pen, Grenade": undefined,
|
||||||
"Pen, Shot": undefined,
|
"Pen, Shot": undefined,
|
||||||
"Pistol": { "rng": 8, "skill": "Pistol", "pow": 10, "rat-mod": 0, "notes": "", "ammo": "1" },
|
"Pistol": { "rng": 8, "skill": "Pistol", "pow": 10, "rat-mod": 0, "notes": "", "ammo": "1" },
|
||||||
"Pistol, Collapsible": undefined,
|
"Pistol, Collapsible": { "rng": 7, "skill": "Pistol", "pow": 10, "rat-mod": -1, "notes": "easy to hide", "ammo": "1" },
|
||||||
"Pistol, Holdout": { "rng": 4, "skill": "Pistol", "pow": 8, "rat-mod": 1, "notes": "", "ammo": "1" },
|
"Pistol, Holdout": { "rng": 4, "skill": "Pistol", "pow": 8, "rat-mod": 1, "notes": "", "ammo": "1" },
|
||||||
"Pistol, Magelock": { "rng": 10, "skill": "Pistol", "pow": 10, "rat-mod": 0, "notes": "", "ammo": "1" },
|
"Pistol, Magelock": { "rng": 10, "skill": "Pistol", "pow": 10, "rat-mod": 0, "notes": "", "ammo": "1" },
|
||||||
"Pistol, Repeating": { "rng": 8, "skill": "Pistol", "pow": 10, "rat-mod": 0, "notes": "", "ammo": "5" },
|
"Pistol, Repeating": { "rng": 8, "skill": "Pistol", "pow": 10, "rat-mod": 0, "notes": "", "ammo": "5" },
|
||||||
|
|
@ -693,7 +693,7 @@ var ikrpg = ikrpg || {};
|
||||||
"Radcliffe Firestorm": undefined,
|
"Radcliffe Firestorm": undefined,
|
||||||
"Reiver": undefined,
|
"Reiver": undefined,
|
||||||
"Rifle": undefined,
|
"Rifle": undefined,
|
||||||
"Rifle, Collapsible": undefined,
|
"Rifle, Collapsible": { "rng": 10, "skill": "Rifle", "pow": 11, "rat-mod": -1, "notes": "easy to hide", "ammo": "1" },
|
||||||
"Rifle, Heavy": { "rng": 14, "skill": "Rifle", "pow": 12, "rat-mod": 0, "notes": "", "ammo": "1" },
|
"Rifle, Heavy": { "rng": 14, "skill": "Rifle", "pow": 12, "rat-mod": 0, "notes": "", "ammo": "1" },
|
||||||
"Rifle, Long": { "rng": 14, "skill": "Rifle", "pow": 10, "rat-mod": 0, "notes": "", "ammo": "1" },
|
"Rifle, Long": { "rng": 14, "skill": "Rifle", "pow": 10, "rat-mod": 0, "notes": "", "ammo": "1" },
|
||||||
"Rifle, Magelock": { "rng": 14, "skill": "Rifle", "pow": 10, "rat-mod": 0, "notes": "1-H: RAT -2", "ammo": "1" },
|
"Rifle, Magelock": { "rng": 14, "skill": "Rifle", "pow": 10, "rat-mod": 0, "notes": "1-H: RAT -2", "ammo": "1" },
|
||||||
|
|
@ -718,19 +718,65 @@ var ikrpg = ikrpg || {};
|
||||||
|
|
||||||
})();
|
})();
|
||||||
|
|
||||||
// ## Benefits DB ##\\ [empty]
|
// ## Benefits DB [all benefits, but only names] ## \\
|
||||||
(function() {
|
(function() {
|
||||||
|
|
||||||
var benefitsDB = {};
|
var benefitsDB = { // { description: "" }
|
||||||
|
"Additional Study": undefined,
|
||||||
|
"Ambidextrous": undefined,
|
||||||
|
"Battlefield Coordination": undefined,
|
||||||
|
"Beat Back": undefined,
|
||||||
|
"Blood Boon": undefined,
|
||||||
|
"Cagey": undefined,
|
||||||
|
"Combat Caster": undefined,
|
||||||
|
"Deft": undefined,
|
||||||
|
"Fast Caster": undefined,
|
||||||
|
"Feat: Back Swing": undefined,
|
||||||
|
"Feat: Bounding Leap": undefined,
|
||||||
|
"Feat: Counter Charge": undefined,
|
||||||
|
"Feat: Defensive Strike": undefined,
|
||||||
|
"Feat: Disarm": undefined,
|
||||||
|
"Feat: Dominator": undefined,
|
||||||
|
"Feat: Flawless Timing": undefined,
|
||||||
|
"Feat: Influence": undefined,
|
||||||
|
"Feat: Invulnerable": undefined,
|
||||||
|
"Feat: Perfect Plot": undefined,
|
||||||
|
"Feat: Plan of Action": undefined,
|
||||||
|
"Feat: Powerful Caster": undefined,
|
||||||
|
"Feat: Prescient": undefined,
|
||||||
|
"Feat: Revitalize": undefined,
|
||||||
|
"Feat: Shield Breaker": undefined,
|
||||||
|
"Feat: Swashbuckler": undefined,
|
||||||
|
"Feat: Quick Cast": undefined,
|
||||||
|
"Feat: Quick Thinking": undefined,
|
||||||
|
"Feat: Shield Breaker": undefined,
|
||||||
|
"Feat: Strength of Will": undefined,
|
||||||
|
"Feat: Unconventional Warfare": undefined,
|
||||||
|
"Feat: Untouchable": undefined,
|
||||||
|
"Feat: Vendetta": undefined,
|
||||||
|
"Genius": undefined,
|
||||||
|
"Hyper Perception": undefined,
|
||||||
|
"Magic Sensitivity": undefined,
|
||||||
|
"Occult Secrets": undefined,
|
||||||
|
"Photographic Memory": undefined,
|
||||||
|
"Preternatural Awareness": undefined,
|
||||||
|
"Righteous Anger": undefined,
|
||||||
|
"Rune Reader": undefined,
|
||||||
|
"Savant": undefined,
|
||||||
|
"Sidestep": undefined,
|
||||||
|
"Tough": undefined,
|
||||||
|
"Virtuoso": undefined,
|
||||||
|
"Warding Circle": undefined
|
||||||
|
};
|
||||||
|
|
||||||
ikrpg.generator.db.benefit = benefitsDB;
|
ikrpg.generator.db.benefit = benefitsDB;
|
||||||
|
|
||||||
})();
|
})();
|
||||||
|
|
||||||
// ## Abilities DB ## \\ [only names]
|
// ## Abilities DB [all abilities, but only names] ## \\
|
||||||
(function() {
|
(function() {
|
||||||
|
|
||||||
var abilitiesDB = {
|
var abilitiesDB = { // { description: "" }
|
||||||
"'Jack Marshal": undefined,
|
"'Jack Marshal": undefined,
|
||||||
"Abomination": undefined,
|
"Abomination": undefined,
|
||||||
"Ace Commander": undefined,
|
"Ace Commander": undefined,
|
||||||
|
|
@ -1149,6 +1195,72 @@ var ikrpg = ikrpg || {};
|
||||||
|
|
||||||
})();
|
})();
|
||||||
|
|
||||||
|
// ## Capacitor DB ## \\
|
||||||
|
(function() {
|
||||||
|
|
||||||
|
var capacitorEntries = $.grep(ikrpg.index.data, function(entry) {
|
||||||
|
return entry.category == "Mechanika" && entry.subcategory == "Capacitor";
|
||||||
|
});
|
||||||
|
|
||||||
|
var names = $.map(capacitorEntries, function(capacitor) {
|
||||||
|
return capacitor.name;
|
||||||
|
});
|
||||||
|
|
||||||
|
ikrpg.generator.db.capacitor = names;
|
||||||
|
|
||||||
|
})();
|
||||||
|
|
||||||
|
// ## Runeplate DB [all runeplates, but only names] ## \\
|
||||||
|
(function() {
|
||||||
|
|
||||||
|
var runplateDB = {
|
||||||
|
"Accuracy": undefined,
|
||||||
|
"Aegis": undefined,
|
||||||
|
"Arcane Disruptor": undefined,
|
||||||
|
"Arcane Force": undefined,
|
||||||
|
"Arcane Warding": undefined,
|
||||||
|
"Backfire": undefined,
|
||||||
|
"Balefire": undefined,
|
||||||
|
"Blast": undefined,
|
||||||
|
"Blessed": undefined,
|
||||||
|
"Bond Plate": undefined,
|
||||||
|
"Bounding": undefined,
|
||||||
|
"Cold": undefined,
|
||||||
|
"Compensator": undefined,
|
||||||
|
"Corruption": undefined,
|
||||||
|
"Detonate": undefined,
|
||||||
|
"Disbinder": undefined,
|
||||||
|
"Electrocutioner": undefined,
|
||||||
|
"Flame": undefined,
|
||||||
|
"Fleet": undefined,
|
||||||
|
"Fogbank": undefined,
|
||||||
|
"Grievous Wounds": undefined,
|
||||||
|
"Halo of Fire": undefined,
|
||||||
|
"Headtaker": undefined,
|
||||||
|
"Heightened Strength": undefined,
|
||||||
|
"Incendiary": undefined,
|
||||||
|
"Light": undefined,
|
||||||
|
"Light Eater": undefined,
|
||||||
|
"Lockout": undefined,
|
||||||
|
"Magnetism": undefined,
|
||||||
|
"Mechanikal Seizure": undefined,
|
||||||
|
"Natation": undefined,
|
||||||
|
"Obscuration": undefined,
|
||||||
|
"Quicken": undefined,
|
||||||
|
"Reciprocity": undefined,
|
||||||
|
"Repulsor": undefined,
|
||||||
|
"Silencer": undefined,
|
||||||
|
"Spell Ward": undefined,
|
||||||
|
"Stall": undefined,
|
||||||
|
"Steady": undefined,
|
||||||
|
"Vitriol": undefined,
|
||||||
|
"Whiplash": undefined
|
||||||
|
};
|
||||||
|
|
||||||
|
ikrpg.generator.db.runeplate = runplateDB;
|
||||||
|
|
||||||
|
})();
|
||||||
|
|
||||||
})();
|
})();
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -1411,7 +1523,9 @@ var ikrpg = ikrpg || {};
|
||||||
// ### Autocomplete ### \\
|
// ### Autocomplete ### \\
|
||||||
(function() {
|
(function() {
|
||||||
|
|
||||||
var source = Object.keys(db);
|
var benefitDB = ikrpg.generator.db.benefit;
|
||||||
|
|
||||||
|
var source = $.merge(Object.keys(db), Object.keys(benefitDB));
|
||||||
|
|
||||||
function buildAutocomplete(selector) {
|
function buildAutocomplete(selector) {
|
||||||
$(selector + " .title").autocomplete({
|
$(selector + " .title").autocomplete({
|
||||||
|
|
@ -1863,6 +1977,72 @@ var ikrpg = ikrpg || {};
|
||||||
|
|
||||||
})();
|
})();
|
||||||
|
|
||||||
|
// ## Capacitor ## \\
|
||||||
|
(function() {
|
||||||
|
|
||||||
|
var db = ikrpg.generator.db.capacitor;
|
||||||
|
|
||||||
|
// ### Autocomplete ### \\
|
||||||
|
(function() {
|
||||||
|
|
||||||
|
var source = db;
|
||||||
|
|
||||||
|
function buildAutocomplete(selector, clazz) {
|
||||||
|
$(selector + " " + clazz).autocomplete({
|
||||||
|
appendTo: selector,
|
||||||
|
minLength: 0,
|
||||||
|
source: source,
|
||||||
|
select: function(event, ui) {
|
||||||
|
event.target.value = ui.item.value;
|
||||||
|
$(event.target).trigger("change");
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
$(".character-sheet .capacitor").each(function(index, capacitor) {
|
||||||
|
buildAutocomplete(".character-sheet #"+$(capacitor).attr("id"));
|
||||||
|
});
|
||||||
|
|
||||||
|
$(".character-sheet .mechanika").each(function(index, mechanika) {
|
||||||
|
buildAutocomplete(".character-sheet #"+$(mechanika).attr("id"), ".capacitor");
|
||||||
|
});
|
||||||
|
})();
|
||||||
|
|
||||||
|
})();
|
||||||
|
|
||||||
|
// ## Runeplate ## \\
|
||||||
|
(function() {
|
||||||
|
|
||||||
|
var db = ikrpg.generator.db.runeplate;
|
||||||
|
|
||||||
|
// ### Autocomplete ### \\
|
||||||
|
(function() {
|
||||||
|
|
||||||
|
var source = Object.keys(db);
|
||||||
|
|
||||||
|
function buildAutocomplete(selector, clazz) {
|
||||||
|
$(selector + " " + clazz).autocomplete({
|
||||||
|
appendTo: selector,
|
||||||
|
minLength: 0,
|
||||||
|
source: source,
|
||||||
|
select: function(event, ui) {
|
||||||
|
event.target.value = ui.item.value;
|
||||||
|
$(event.target).trigger("change");
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
$(".character-sheet .runeplate").each(function(index, runeplate) {
|
||||||
|
buildAutocomplete(".character-sheet #"+$(runeplate).attr("id"), ".title");
|
||||||
|
});
|
||||||
|
|
||||||
|
$(".character-sheet .mechanika").each(function(index, mechanika) {
|
||||||
|
buildAutocomplete(".character-sheet #"+$(mechanika).attr("id"), ".runeplate");
|
||||||
|
});
|
||||||
|
})();
|
||||||
|
|
||||||
|
})();
|
||||||
|
|
||||||
})();
|
})();
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -2068,6 +2248,7 @@ var ikrpg = ikrpg || {};
|
||||||
"Scharde",
|
"Scharde",
|
||||||
"Shyr",
|
"Shyr",
|
||||||
"Sulese",
|
"Sulese",
|
||||||
|
"Telgesh",
|
||||||
"Thrallspeak",
|
"Thrallspeak",
|
||||||
"Thurian",
|
"Thurian",
|
||||||
"Umbrean"
|
"Umbrean"
|
||||||
|
|
@ -2534,7 +2715,23 @@ var ikrpg = ikrpg || {};
|
||||||
"Rifle, Magelock"]), "Choose 1")
|
"Rifle, Magelock"]), "Choose 1")
|
||||||
],
|
],
|
||||||
"Gun Mage of the Amethyst Rose": [],
|
"Gun Mage of the Amethyst Rose": [],
|
||||||
"Guttersnipe": [],
|
"Guttersnipe": [
|
||||||
|
listItem(_careers, "Guttersnipe"),
|
||||||
|
list(_abilities, ["Lost in the Crowd", "Low Breeding", "Perfect Timing"]),
|
||||||
|
listItem(_connections, "Black Market"),
|
||||||
|
choices(arrayPairs(_military_skills, [
|
||||||
|
"Hand Weapon",
|
||||||
|
"Pistol",
|
||||||
|
"Sling",
|
||||||
|
"Thrown Weapon",
|
||||||
|
"Unarmed Combat"]), "Choose 1"),
|
||||||
|
list(_occupational_skills, [
|
||||||
|
"Deception",
|
||||||
|
"Escape Artist",
|
||||||
|
"Sneak",
|
||||||
|
"Streetwise"]),
|
||||||
|
number(_gold, 50)
|
||||||
|
],
|
||||||
"Highwayman": [
|
"Highwayman": [
|
||||||
listItem(_careers, "Highwayman"),
|
listItem(_careers, "Highwayman"),
|
||||||
list(_abilities, ["Ambush", "Saddle Shot"]),
|
list(_abilities, ["Ambush", "Saddle Shot"]),
|
||||||
|
|
@ -2602,7 +2799,21 @@ var ikrpg = ikrpg || {};
|
||||||
number(_gold, 100)
|
number(_gold, 100)
|
||||||
],
|
],
|
||||||
"Kriel Champion": [],
|
"Kriel Champion": [],
|
||||||
"Labor Korune": [],
|
"Labor Korune": [
|
||||||
|
listItem(_careers, "Labor Korune"),
|
||||||
|
list(_abilities, ["Iron Will", "Low Breeding"]),
|
||||||
|
listItem(_connections, "Workers Union (Ogrun)"),
|
||||||
|
listItem(_military_skills, "Unarmed Combat"),
|
||||||
|
choices(arrayPairs(_occupational_skills, [
|
||||||
|
"Craft (metalworking)",
|
||||||
|
"Craft (stoneworking)",
|
||||||
|
"Craft (carpentry)"]), "Choose 1"),
|
||||||
|
list(_occupational_skills, [
|
||||||
|
"Command",
|
||||||
|
"Negotiation",
|
||||||
|
"Streetwise"]),
|
||||||
|
number(_gold, 75)
|
||||||
|
],
|
||||||
"Llaelese Warcaster": [],
|
"Llaelese Warcaster": [],
|
||||||
"Long Rider": [],
|
"Long Rider": [],
|
||||||
"Mage Hunter": [
|
"Mage Hunter": [
|
||||||
|
|
@ -2710,7 +2921,14 @@ var ikrpg = ikrpg || {};
|
||||||
],
|
],
|
||||||
"Priest of Nyssor": [],
|
"Priest of Nyssor": [],
|
||||||
"Protectorate Warcaster": [],
|
"Protectorate Warcaster": [],
|
||||||
"Pugilist": [],
|
"Pugilist": [
|
||||||
|
listItem(_careers, "Pugilist"),
|
||||||
|
list(_abilities, ["Brawler", "Hulking Presence"]),
|
||||||
|
list(_military_skills, ["Unarmed Combat", "Hand Weapon"]),
|
||||||
|
list(_occupational_skills, ["Detection", "Intimidation", "Streetwise"]),
|
||||||
|
choices([ numberPair("PHY", 1), numberPair("STR", 1) ], "Choose 1"),
|
||||||
|
number(_gold, 100)
|
||||||
|
],
|
||||||
"Raider": [],
|
"Raider": [],
|
||||||
"Ranger": [
|
"Ranger": [
|
||||||
listItem(_careers, "Ranger"),
|
listItem(_careers, "Ranger"),
|
||||||
|
|
@ -2748,8 +2966,33 @@ var ikrpg = ikrpg || {};
|
||||||
"Ryssovass": [],
|
"Ryssovass": [],
|
||||||
"Scout": [],
|
"Scout": [],
|
||||||
"Scrutator": [],
|
"Scrutator": [],
|
||||||
"Searforge Trader": [],
|
"Searforge Trader": [
|
||||||
"Seeker": [],
|
listItem(_careers, "Searforge Trader"),
|
||||||
|
list(_abilities, ["Appraise", "Counter Offer"]),
|
||||||
|
listItem(_connections, "Searforge Commission"),
|
||||||
|
choices(arrayPairs(_military_skills, [
|
||||||
|
"Hand Weapon",
|
||||||
|
"Pistol"]), "Choose 1"),
|
||||||
|
list(_occupational_skills, ["Bribery", "Law", "Negotiation"]),
|
||||||
|
listItem(_notes, "Gains 50 gc each month from business investments"),
|
||||||
|
number(_gold, 150)
|
||||||
|
],
|
||||||
|
"Seeker": [
|
||||||
|
listItem(_careers, "Seeker"),
|
||||||
|
list(_abilities, ["Cover Identity", "Team Player", "University Education"]),
|
||||||
|
choices(arrayPairs(_languages, languages), "Choose 1"),
|
||||||
|
choices(arrayPairs(_military_skills, [
|
||||||
|
"Hand Weapon",
|
||||||
|
"Pistol"]), "Choose 1"),
|
||||||
|
list(_occupational_skills, [
|
||||||
|
"Deception",
|
||||||
|
"Disguise",
|
||||||
|
"Etiquette",
|
||||||
|
"Negotiation",
|
||||||
|
"Lore (any)",
|
||||||
|
"Research"]),
|
||||||
|
number(_gold, 100)
|
||||||
|
],
|
||||||
"Shaman (Devourer Wurm)": [],
|
"Shaman (Devourer Wurm)": [],
|
||||||
"Shaman (Dhunia)": [],
|
"Shaman (Dhunia)": [],
|
||||||
"Slaughterhouser": [],
|
"Slaughterhouser": [],
|
||||||
|
|
@ -2852,7 +3095,22 @@ var ikrpg = ikrpg || {};
|
||||||
"Stormguard": [],
|
"Stormguard": [],
|
||||||
"Stormsmith": [],
|
"Stormsmith": [],
|
||||||
"Tempest Blazer": [],
|
"Tempest Blazer": [],
|
||||||
"Thamarite Advocate": [],
|
"Thamarite Advocate": [
|
||||||
|
listItem(_careers, "Thamarite Advocate"),
|
||||||
|
list(_abilities, ["Corruptor", "Imbue Weapon"]),
|
||||||
|
listItem(_languages, "Telgesh"),
|
||||||
|
choices(arrayPairs(_military_skills, ["Hand Weapon", "Pistol"]), "Choose 1"),
|
||||||
|
list(_occupational_skills, ["Lore (Thamarite)", "Survival"]),
|
||||||
|
choices(arrayPairs(_occupational_skills, [
|
||||||
|
"Deception",
|
||||||
|
"Etiquette",
|
||||||
|
"Lore (any)",
|
||||||
|
"Research",
|
||||||
|
"Seduction",
|
||||||
|
"Thrall Crafting"]), "Choose 2"),
|
||||||
|
list(_spells, ["Bleed", "Ashen Cloud"]),
|
||||||
|
number(_gold, 100)
|
||||||
|
],
|
||||||
"Thief": [
|
"Thief": [
|
||||||
listItem(_careers, "Thief"),
|
listItem(_careers, "Thief"),
|
||||||
list(_abilities, ["Conniver", "Dodge"]),
|
list(_abilities, ["Conniver", "Dodge"]),
|
||||||
|
|
@ -2893,7 +3151,21 @@ var ikrpg = ikrpg || {};
|
||||||
],
|
],
|
||||||
"Trencher Commando": [],
|
"Trencher Commando": [],
|
||||||
"Tyrant": [],
|
"Tyrant": [],
|
||||||
"Urban Nomad": [],
|
"Urban Nomad": [
|
||||||
|
listItem(_careers, "Urban Nomad"),
|
||||||
|
listItem(_abilities, "Adaptable [Urban]"),
|
||||||
|
list(_military_skills, [
|
||||||
|
"Archery",
|
||||||
|
"Great Weapon"]),
|
||||||
|
list(_occupational_skills, [
|
||||||
|
"Climbing",
|
||||||
|
"Jumping",
|
||||||
|
"Sneak",
|
||||||
|
"Survival"]),
|
||||||
|
listItem(_benefits, "Preternatural Awareness"),
|
||||||
|
listItem(_melee_weapons, "Nyss Claymore (FMF)"),
|
||||||
|
listItem(_ranged_weapons, "Bow, Nyss")
|
||||||
|
],
|
||||||
"Vassal of Menoth": [],
|
"Vassal of Menoth": [],
|
||||||
"Venator": [],
|
"Venator": [],
|
||||||
"Warcaster": [
|
"Warcaster": [
|
||||||
|
|
@ -2934,11 +3206,25 @@ var ikrpg = ikrpg || {};
|
||||||
"Beast Hunters": [],
|
"Beast Hunters": [],
|
||||||
"Bonded Porters": [],
|
"Bonded Porters": [],
|
||||||
"Bone Grinder Hunting Party": [],
|
"Bone Grinder Hunting Party": [],
|
||||||
"Caspian Cortex Smugglers": [],
|
"Caspian Cortex Smugglers": [
|
||||||
|
listItem(_notes, "Caspian Cortex Smugglers"),
|
||||||
|
list(_notes, [
|
||||||
|
"All characters must either be an Arcane Mechanik, Cutthroat, Field Mechanik, Military Officer, Soldier, Spy, or Thief",
|
||||||
|
"One is the lead smuggler"])
|
||||||
|
],
|
||||||
"Circle Orboros Conclave": [],
|
"Circle Orboros Conclave": [],
|
||||||
"Crusaders": [],
|
"Crusaders": [],
|
||||||
"Farrow Tribe": [],
|
"Farrow Tribe": [],
|
||||||
"Five Fingers Transporters": [],
|
"Five Fingers Transporters": [
|
||||||
|
listItem(_notes, "Five Fingers Transporters"),
|
||||||
|
list(_notes, [
|
||||||
|
"All characters must either be an Bounty Hunter, Explorer, Highwayman, Investigator, Man-at-Arms, Ranger, or Spy",
|
||||||
|
"One is the boss"]),
|
||||||
|
listItem(_languages, "Five Cant"),
|
||||||
|
choices(arrayPairs(_languages, languages), "Choose 1"),
|
||||||
|
listItem(_occupational_skills, "Disguise"),
|
||||||
|
listItem(_abilities, "Cover Identity")
|
||||||
|
],
|
||||||
"Fringe Cultists": [],
|
"Fringe Cultists": [],
|
||||||
"Gatorman Tribe": [],
|
"Gatorman Tribe": [],
|
||||||
"Greylords": [],
|
"Greylords": [],
|
||||||
|
|
@ -2953,7 +3239,17 @@ var ikrpg = ikrpg || {};
|
||||||
"All characters can benefit from the Intellectual archetype benefit twice" ]),
|
"All characters can benefit from the Intellectual archetype benefit twice" ]),
|
||||||
],
|
],
|
||||||
"Khadoran Military Detail": [],
|
"Khadoran Military Detail": [],
|
||||||
"Korsk Stanzynat Mustyn": [],
|
"Korsk Stanzynat Mustyn": [
|
||||||
|
listItem(_notes, "Korsk Stanzynat Mustyn"),
|
||||||
|
list(_notes, [
|
||||||
|
"All characters must either be an Cutthroat, Pirate, or Thief",
|
||||||
|
"One is the boss"]),
|
||||||
|
listItem(_abilities, "Cover Identity"),
|
||||||
|
choices(arrayPairs(_abilities, [
|
||||||
|
"Appraise",
|
||||||
|
"Backstab",
|
||||||
|
"Iron Will"]), "Choose 1")
|
||||||
|
],
|
||||||
"Law Dogs": [
|
"Law Dogs": [
|
||||||
listItem(_notes, "Law Dogs"),
|
listItem(_notes, "Law Dogs"),
|
||||||
listItem(_notes, [
|
listItem(_notes, [
|
||||||
|
|
@ -2985,7 +3281,8 @@ var ikrpg = ikrpg || {};
|
||||||
list(_notes, [
|
list(_notes, [
|
||||||
"All characters must either be an Alchemist, Cutthroat, Duelist, Highwayman, Pistoleer, Rifleman, Sorcerer, Spy, or Thief",
|
"All characters must either be an Alchemist, Cutthroat, Duelist, Highwayman, Pistoleer, Rifleman, Sorcerer, Spy, or Thief",
|
||||||
"One character is the boss" ]),
|
"One character is the boss" ]),
|
||||||
list(_languages, ["Gang", "Five Cant"])
|
listItem(_languages, "Five Cant"),
|
||||||
|
listItem(_abilities, "Gang")
|
||||||
],
|
],
|
||||||
"Pirates of the Broken Cost": [
|
"Pirates of the Broken Cost": [
|
||||||
listItem(_notes, "Pirates of the Broken Cost"),
|
listItem(_notes, "Pirates of the Broken Cost"),
|
||||||
|
|
@ -3027,7 +3324,18 @@ var ikrpg = ikrpg || {};
|
||||||
"Sneak",
|
"Sneak",
|
||||||
"Streetwise"])), "Choose 1")
|
"Streetwise"])), "Choose 1")
|
||||||
],
|
],
|
||||||
"Thamarite Sept": [],
|
"Thamarite Sept": [
|
||||||
|
listItem(_notes, "Thamarite Sept"),
|
||||||
|
list(_notes, [
|
||||||
|
"All characters must either be a Thamarite Advocate, follow Thamar or be irreligious",
|
||||||
|
"One Thamarite Advocate is the leader",
|
||||||
|
"Thamarite Advocates gain a free spell"]),
|
||||||
|
listItem(_occupational_skills, "Lore (Thamarite)"),
|
||||||
|
choices(arrayPairs(_occupational_skills, [
|
||||||
|
"Lock Picking",
|
||||||
|
"Rope Use",
|
||||||
|
"Sneak"]), "Choose all if not Thamarite Advocate")
|
||||||
|
],
|
||||||
"Tharn Tuath": [],
|
"Tharn Tuath": [],
|
||||||
"The Inner Circle": [],
|
"The Inner Circle": [],
|
||||||
"United Kriels": [],
|
"United Kriels": [],
|
||||||
|
|
|
||||||
|
|
@ -240,18 +240,18 @@ form#import-export:target { display: block; }
|
||||||
.character-sheet .runeplate { position: absolute; margin-left: 312px; }
|
.character-sheet .runeplate { position: absolute; margin-left: 312px; }
|
||||||
.character-sheet .runeplate .title { width: 84px; }
|
.character-sheet .runeplate .title { width: 84px; }
|
||||||
.character-sheet .runeplate .benefit { margin-left: 90px; width: 78px; }
|
.character-sheet .runeplate .benefit { margin-left: 90px; width: 78px; }
|
||||||
.character-sheet #runeplate1 { margin-top: 599px; }
|
.character-sheet #runeplate1 { margin-top: 601px; }
|
||||||
.character-sheet #runeplate2 { margin-top: 619px; }
|
.character-sheet #runeplate2 { margin-top: 621px; }
|
||||||
.character-sheet #runeplate3 { margin-top: 639px; }
|
.character-sheet #runeplate3 { margin-top: 641px; }
|
||||||
.character-sheet #runeplate4 { margin-top: 659px; }
|
.character-sheet #runeplate4 { margin-top: 661px; }
|
||||||
.character-sheet .iku .capacitor { display: none; }
|
.character-sheet .iku .capacitor { display: none; }
|
||||||
.character-sheet .capacitor { position: absolute; margin-left: 498px; }
|
.character-sheet .capacitor { position: absolute; margin-left: 498px; }
|
||||||
.character-sheet .capacitor .title { width: 78px; }
|
.character-sheet .capacitor .title { width: 78px; }
|
||||||
.character-sheet .capacitor .charges { margin-left: 84px; width: 84px; }
|
.character-sheet .capacitor .charges { margin-left: 84px; width: 84px; }
|
||||||
.character-sheet #capacitor1 { margin-top: 599px; }
|
.character-sheet #capacitor1 { margin-top: 601px; }
|
||||||
.character-sheet #capacitor2 { margin-top: 619px; }
|
.character-sheet #capacitor2 { margin-top: 621px; }
|
||||||
.character-sheet #capacitor3 { margin-top: 639px; }
|
.character-sheet #capacitor3 { margin-top: 641px; }
|
||||||
.character-sheet #capacitor4 { margin-top: 659px; }
|
.character-sheet #capacitor4 { margin-top: 661px; }
|
||||||
.character-sheet .note { position: absolute; margin-left: 698px; }
|
.character-sheet .note { position: absolute; margin-left: 698px; }
|
||||||
.character-sheet .note .text { width: 265px; }
|
.character-sheet .note .text { width: 265px; }
|
||||||
.character-sheet #note1 { margin-top: 35px; }
|
.character-sheet #note1 { margin-top: 35px; }
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue