mirror of
https://github.com/ikrpg/ikrpg.github.io.git
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parent
0007952c75
commit
4d760a5785
3 changed files with 501 additions and 384 deletions
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@ -1,5 +1,5 @@
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CACHE MANIFEST
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CACHE MANIFEST
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# 2016-06-04
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# 2016-06-04-v2
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CACHE:
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CACHE:
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@ -935,6 +935,7 @@ var ikrpg = ikrpg || {};
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"Conjoined": undefined,
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"Conjoined": undefined,
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"Conniver": undefined,
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"Conniver": undefined,
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"Consume Essence": undefined,
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"Consume Essence": undefined,
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"Cordeur": undefined,
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"Coven Leader": undefined,
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"Coven Leader": undefined,
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"Convergence Warcaster": undefined,
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"Convergence Warcaster": undefined,
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"Corruptor": undefined,
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"Corruptor": undefined,
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@ -1121,6 +1122,7 @@ var ikrpg = ikrpg || {};
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"Mounted: Counter Charge": undefined,
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"Mounted: Counter Charge": undefined,
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"Mounted: Outride": undefined,
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"Mounted: Outride": undefined,
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"Natural Leader": undefined,
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"Natural Leader": undefined,
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"Nautical Sabotage": undefined,
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"Necromancer": undefined,
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"Necromancer": undefined,
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"Night Fighter": undefined,
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"Night Fighter": undefined,
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"No I'm Fine": undefined,
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"No I'm Fine": undefined,
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@ -1204,6 +1206,7 @@ var ikrpg = ikrpg || {};
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"Set Defence": undefined,
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"Set Defence": undefined,
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"Shadow Magic": undefined,
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"Shadow Magic": undefined,
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"Shadow Steel": undefined,
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"Shadow Steel": undefined,
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"Shanghai": undefined,
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"Share the Load": undefined,
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"Share the Load": undefined,
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"Shield Guard": undefined,
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"Shield Guard": undefined,
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"Shield Slam": undefined,
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"Shield Slam": undefined,
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@ -1244,6 +1247,7 @@ var ikrpg = ikrpg || {};
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"Stone Warder": undefined,
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"Stone Warder": undefined,
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"Stone-and-Mortars Stance": undefined,
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"Stone-and-Mortars Stance": undefined,
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"Stonecutter": undefined,
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"Stonecutter": undefined,
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"Stopgap": undefined,
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"Storm Booster": undefined,
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"Storm Booster": undefined,
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"Storm of Leaves": undefined,
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"Storm of Leaves": undefined,
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"Strangler": undefined,
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"Strangler": undefined,
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@ -2376,6 +2380,7 @@ var ikrpg = ikrpg || {};
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"Kossite",
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"Kossite",
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"Kworak",
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"Kworak",
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"Llaelese",
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"Llaelese",
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"Memaloose",
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"Molgur",
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"Molgur",
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"Molgur-Bog",
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"Molgur-Bog",
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"Molgur-Og",
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"Molgur-Og",
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@ -2395,7 +2400,8 @@ var ikrpg = ikrpg || {};
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"Telgesh",
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"Telgesh",
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"Thrallspeak",
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"Thrallspeak",
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"Thurian",
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"Thurian",
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"Umbrean"
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"Umbrean",
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"Zuese"
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];
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];
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var races = {
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var races = {
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"Blighted Ogrun": [
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"Blighted Ogrun": [
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@ -4670,6 +4676,24 @@ var ikrpg = ikrpg || {};
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arrayPair(_melee_weapons, "Sword, Praetorian"),
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arrayPair(_melee_weapons, "Sword, Praetorian"),
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arrayPair(_melee_weapons, "Sword, Praetorian") ], "Choose Toboresh,<br />Shield and Pike, or<br />both Praetorian Swords")
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arrayPair(_melee_weapons, "Sword, Praetorian") ], "Choose Toboresh,<br />Shield and Pike, or<br />both Praetorian Swords")
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],
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],
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"Press Ganger": [
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listItem(_careers, "Press Ganger"),
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list(_abilities, ["Binding", "Shanghai", "Take Down"]),
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choices(arrayPairs(_military_skills, [
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"Hand Weapon",
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"Pistol",
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"Unarmed Combat"]), "Choose 2"),
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list(_occupational_skills, [
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"Detection",
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"Intimidation",
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"Rope Use",
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"Tracking"]),
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number(_gold, 35),
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listItem(_melee_weapons, "Club"),
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choices(arrayPairs(_gear, [
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"Rope",
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"Manacles"]), "Choose 1")
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],
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"Priest of Cyriss": [
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"Priest of Cyriss": [
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listItem(_careers, "Priest of Cyriss"),
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listItem(_careers, "Priest of Cyriss"),
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listItem(_abilities, "Enigma Cipher"),
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listItem(_abilities, "Enigma Cipher"),
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@ -4982,6 +5006,54 @@ var ikrpg = ikrpg || {};
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number(_gold, 100),
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number(_gold, 100),
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list(_gear, ["Scrutator's Masked Helm", "Wrack"])
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list(_gear, ["Scrutator's Masked Helm", "Wrack"])
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],
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],
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"Sea Sorcerer (Fire)": [
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listItem(_careers, "Sorcerer (Fire)"),
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list(_abilities, ["Amphibious", "Immunity: Fire"]),
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choices(arrayPairs(_military_skills, [
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"Archery",
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"Crossbow",
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"Hand Weapon"]), "Choose 1"),
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list(_occupational_skills, ["Sailing", "Survival", "Swimming"]),
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list(_spells, ["Buoyancy", "Sea Legs", "Twister"]),
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number(_gold, 75)
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],
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"Sea Sorcerer (Ice)": [
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listItem(_careers, "Sorcerer (Ice)"),
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list(_abilities, ["Amphibious", "Immunity: Cold"]),
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choices(arrayPairs(_military_skills, [
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"Archery",
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"Crossbow",
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"Hand Weapon"]), "Choose 1"),
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list(_occupational_skills, ["Sailing", "Survival", "Swimming"]),
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list(_spells, ["Buoyancy", "Sea Legs", "Twister"]),
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number(_gold, 75)
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],
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"Sea Sorcerer (Stone)": [
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listItem(_careers, "Sorcerer (Stone)"),
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number(_PHY, 1),
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number(_PHY_max, 1),
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listItem(_abilities, "Amphibious"),
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choices(arrayPairs(_military_skills, [
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"Archery",
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"Crossbow",
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"Hand Weapon"]), "Choose 1"),
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list(_occupational_skills, ["Sailing", "Survival", "Swimming"]),
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list(_spells, ["Buoyancy", "Sea Legs", "Twister"]),
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number(_gold, 75)
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],
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"Sea Sorcerer (Storm)": [
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listItem(_careers, "Sorcerer (Storm)"),
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number(_SPD, 1),
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number(_SPD_max, 1),
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listItem(_abilities, "Amphibious"),
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choices(arrayPairs(_military_skills, [
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"Archery",
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"Crossbow",
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"Hand Weapon"]), "Choose 1"),
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list(_occupational_skills, ["Sailing", "Survival", "Swimming"]),
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list(_spells, ["Buoyancy", "Sea Legs", "Twister"]),
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number(_gold, 75)
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],
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"Searforge Trader": [
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"Searforge Trader": [
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listItem(_careers, "Searforge Trader"),
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listItem(_careers, "Searforge Trader"),
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list(_abilities, ["Appraise", "Counter Offer"]),
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list(_abilities, ["Appraise", "Counter Offer"]),
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listItem(_melee_weapons, "Nyss Claymore"),
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listItem(_melee_weapons, "Nyss Claymore"),
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listItem(_ranged_weapons, "Bow, Nyss")
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listItem(_ranged_weapons, "Bow, Nyss")
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],
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],
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"Vagabond": [
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listItem(_careers, "Vagabond"),
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list(_abilities, ["Ambush", "Nautical Sabotage", "Sprint"]),
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listItem(_military_skills, "Hand Weapon"),
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choices(arrayPairs(_military_skills, [
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"Archery",
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"Crossbow",
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"Pistol"]), "Choose 1"),
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list(_occupational_skills, [
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"Detection",
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"Intimidation",
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"Rope Use",
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"Sailing",
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"Survival"]),
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number(_gold, 50),
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listItem(_gear, "mask"),
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choices([
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arrayPair(_melee_weapons, "Pistol"),
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arrayPair(_ranged_weapons, "Sword")], "Choose 1"),
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listItem(_gear, "Small Sailing Raft")
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],
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"Vassal of Menoth": [
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"Vassal of Menoth": [
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listItem(_careers, "Vassal of Menoth"),
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listItem(_careers, "Vassal of Menoth"),
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listItem(_notes, "Must choose between Alchemist, Arcanist, Field Mechanik, Priest (Menite), or Sorcerer (any)"),
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listItem(_notes, "Must choose between Alchemist, Arcanist, Field Mechanik, Priest (Menite), or Sorcerer (any)"),
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@ -9600,7 +9600,31 @@ var ikrpg = ikrpg || {};
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game: "FMF"
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game: "FMF"
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},
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},
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{
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{
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name: "Sea Sorcerer",
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name: "Sea Sorcerer (Fire)",
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publication: "No Quarter #72",
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page: "100",
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category: "Character Creation",
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subcategory: "Career Option",
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game: "FMF"
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},
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{
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name: "Sea Sorcerer (Ice)",
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publication: "No Quarter #72",
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page: "100",
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category: "Character Creation",
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subcategory: "Career Option",
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game: "FMF"
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},
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{
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name: "Sea Sorcerer (Stone)",
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publication: "No Quarter #72",
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page: "100",
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category: "Character Creation",
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subcategory: "Career Option",
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game: "FMF"
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},
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{
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name: "Sea Sorcerer (Storm)",
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publication: "No Quarter #72",
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publication: "No Quarter #72",
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page: "100",
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page: "100",
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category: "Character Creation",
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category: "Character Creation",
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