Map Builder Version 1

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Yord 2016-05-02 23:03:58 +02:00
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<li><a href="#publication-index">Publication Index</a> (an index of all official Iron Kingdom resources)</li>
<li><a href="#character-sheets">Character Generator</a> (fillable online Full Metal Fantasy and Unleashed character sheets and character generator)</li>
<li><a href="#character-cards">Character Cards</a> (fillable online character sheets in warmahordes cards format)</li>
<li><a href="#map-builder">Map Builder</a> (build maps with the official Unleashed Adventure Kit tiles and tokens)</li>
<li><a href="#moons-of-caen-constellations">Moons of Caen Constellations</a> (simulation of caen's three moon phases)</li>
<li><a href="#Unleashed-Heroes">Unleashed Heroes for Warmahordes</a> (play Zocha, Longchops, Lurk, Gullin, Knor, and Morrg in your Warmahordes games)</li>
<li><a href="#application-settings">Application Settings</a> (change this website's background image)</li>
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<li><a href="/Characters/#notes">Notes</a></li>
</ul>
<h3>Changelog</h3>
<h4>Version 4.0</h4>
<ul>
<li>Added client side storage of cards.</li>
</ul>
<h4>Version 3.0</h4>
<ul>
<li>Combined abilities and benefits into one card.</li>
<li>Better print settings for all cards.</li>
<li>The version 3.0 cards can be found <a href="/Character/">here</a>.</li>
</ul>
<h3>Old Versions</h3>
<h2 id="map-builder">Map Builder</h2>
<p>
Version 3 was a complete redesign of the character cards.
The old version 2.0 cards will be removed eventually but can still be found <a href="/Character-Cards/">here</a> for now.
We use the Iron Kingdoms Unleashed Adventure Kit tiles and tokens for most combat encounters.
Previously, when planning combat encounters, our GMs used to setup the tiles and tokens at home and brought a photo to the session.
Not any more!
The <a href="/Maps/">Map Builder</a> lets you create, save, and print your own IK maps made with the official Iron Kingdoms tiles
and tokens that can be downloaded for free at
<a href="http://privateerpress.com/boostyourexperience">http://privateerpress.com/boostyourexperience</a>.
Game masters can now plan encounters even when they do not have access to their physical tiles.
They may then use it to create printouts of their planned encounter setups.
</p>