diff --git a/ikrpg.appcache b/ikrpg.appcache index ac9a83f..e1c9150 100755 --- a/ikrpg.appcache +++ b/ikrpg.appcache @@ -1,5 +1,5 @@ CACHE MANIFEST -# 2016-11-23 +# 2016-11-23v2 CACHE: diff --git a/static/javascripts/generator.js b/static/javascripts/generator.js index b4ca8ae..4ca8556 100644 --- a/static/javascripts/generator.js +++ b/static/javascripts/generator.js @@ -694,6 +694,7 @@ var ikrpg = ikrpg || {}; "Grenade, Smoke": { "rng": 8, "skill": "Thrown Weapon", "pow": "", "rat-mod": 0, "notes": "AOE 3", "ammo": "" }, "Grenade, Strangle Gas": { "rng": 8, "skill": "Thrown Weapon", "pow": "", "rat-mod": 0, "notes": "AOE 3", "ammo": "" }, "Gun Axe": { "rng": 8, "skill": "Rifle", "pow": 12, "rat-mod": -1, "notes": "", "ammo": "1" }, + "Hand Arbalest": { "rng": 8, "skill": "Crossbow", "pow": 12, "rat-mod": -2, "notes": "pull, feat: melee AT", "ammo": "1" }, "Hand Cannon": { "rng": 12, "skill": "Pistol", "pow": 12, "rat-mod": 0, "notes": "", "ammo": "1" }, "Hand Cannon, Dual": { "rng": 12, "skill": "Pistol", "pow": 12, "rat-mod": 0, "notes": "", "ammo": "2" }, "Harpoon Gun": { "rng": 10, "skill": "Rifle", "pow": 12, "rat-mod": -2, "notes": "", "ammo": "1" }, @@ -705,6 +706,7 @@ var ikrpg = ikrpg || {}; "Linethrower": { "rng": 4, "skill": "Light Artillery", "pow": 10, "rat-mod": -2, "notes": 'pull 3"', "ammo": "1" }, "Man-O-War Axe Cannon": { "rng": 8, "skill": "Light Artillery", "pow": 14, "rat-mod": -1, "notes": "", "ammo": "1" }, "Man-O-War Shield Cannon": { "rng": 6, "skill": "Light Artillery", "pow": 14, "rat-mod": -1, "notes": "melee: at mod -1, POW 1", "ammo": "1" }, + "Menoth's Rebuke": { "rng": 10, "skill": "Heavy Artillery", "pow": 14, "rat-mod": -2, "notes": "Spray, fire dmg, fire cont. eff.", "ammo": "6" }, "Mini-Slugger": { "rng": 10, "skill": "Light Artillery", "pow": 11, "rat-mod": 0, "notes": "fired standing: at mod -1", "ammo": "30" }, "Mortar": { "rng": 20, "skill": "Light Artillery", "pow": 16, "rat-mod": -4, "notes": 'AOE 4, -2 SPD and DEF, min rng 8"', "ammo": "1" }, "Ogrun Battle Cannon": { "rng": 12, "skill": "Rifle", "pow": 12, "rat-mod": -1, "notes": "AOE 3, 1-H: RAT -2", "ammo": "1" }, @@ -734,6 +736,7 @@ var ikrpg = ikrpg || {}; "Rynnish Walking Stick": { "rng": 8, "skill": "Rifle", "pow": 10, "rat-mod": 0, "notes": "1-H: RAT -2", "ammo": "1" }, "Scattergun": { "rng": 8, "skill": "Rifle", "pow": 12, "rat-mod": 0, "notes": "SP8, 1-H: RAT -2", "ammo": "1" }, "Skyhammer": { "rng": 16, "skill": "Light Artillery", "pow": 12, "rat-mod": -4, "notes": "AOE 3", "ammo": "1" }, + "Skyhammer Deck Gun": { "rng": 16, "skill": "Heavy Artillery", "pow": 12, "rat-mod": -4, "notes": "AOE 3, all 1s: destoyed", "ammo": "3" }, "Sling": { "rng": 10, "skill": "Thrown Weapon", "pow": 8, "rat-mod": -2, "notes": "", "ammo": "1" }, "Slug Gun": { "rng": 4, "skill": "Pistol", "pow": 14, "rat-mod": -1, "notes": "1-H: RAT -2", "ammo": "1" }, "Slugger": { "rng": 10, "skill": "Light Artillery", "pow": 13, "rat-mod": -1, "notes": "-2 SPD and DEF", "ammo": "30" }, @@ -943,6 +946,7 @@ var ikrpg = ikrpg || {}; "Defender": undefined, "Defensive Line": undefined, "Demolished": undefined, + "Dervish": undefined, "Dhunia's Strike": undefined, "Dig In": undefined, "Disease Resistance": undefined, @@ -1152,6 +1156,7 @@ var ikrpg = ikrpg || {}; "Ram": undefined, "Remedy": undefined, "Renowned": undefined, + "Repel Boarders!": undefined, "Resonance: Devourer Warbeast": undefined, "Resonance: Farrow Warbeast": undefined, "Resonance: Skorne Warbeast": undefined, @@ -3740,6 +3745,39 @@ var ikrpg = ikrpg || {}; list(_occupational_skills, ["Gambling", "Intimidation", "Jumping"]), number(_gold, 75) ], + "Errant Marine": [ + listItem(_notes, "If you choose Errant Marine do not choose a second career!"), + listItem(_careers, "Errant Marine"), + list(_abilities, ["Aegis", "Boarding Action", "Sanguine Bond"]), + choices(arrayPairs(_abilities, [ + "Specialization (Lawbringer Crossbow)", + "Specialization (Hand Arbalest)"]), "Choose 1"), + choices(arrayPairs(_abilities, [ + "Specialization (Cutlass)", + "Specialization (Gaff Spear)"]), "Choose 1"), + listItem(_connections, "Exemplar Order"), + list(_military_skills, [ + "Crossbow", + "Hand Weapon", + "Hand Weapon", + "Shield"]), + list(_occupational_skills, [ + "Command", + "Detection", + "Jumping", + "Lore (Menite Faith)", + "Medicine", + "Sailing", + "Swimming"]), + listItem(_armors, "Exemplar Plate"), + choices([ + arrayPair(_ranged_weapons, "Crossbow, Lawbringer"), + arrayPair(_gear, "ten blessed bolts"), + arrayPair(_ranged_weapons, "Hand Arbalest") + ], "Choose either Hand Arbalest or
Crossbow and Bolts"), + list(_melee_weapons, ["Shield", "Sword"]), + number(_gold, 100) + ], "Exemplar": [ listItem(_careers, "Exemplar"), listItem(_notes, "Must choose between Horseman, Man-at-Arms, Military Officer, Ranger, Soldier, or Warcaster"), @@ -4124,6 +4162,20 @@ var ikrpg = ikrpg || {}; arrayPair(_armors, "Winter Guard Armor"), arrayPair(_gear, "Winter Cloak")], "Choose 1"), ], + "Idrian Corsair": [ + listItem(_careers, "Idrian Corsair"), + list(_abilities, ["Gang", "Steady", "Specialization (Kopis)"]), + listItem(_military_skills, "Hand Weapon"), + choices(arrayPairs(_military_skills, [ + "Pistol", + "Thrown Weapon"]), "Choose 1"), + list(_occupational_skills, [ + "Climbing", + "Intimidation", + "Sailing", + "Swimming"]), + number(_gold, 75) + ], "Illuminated Arcanist": [ listItem(_careers, "Illuminated Arcanist"), listItem(_abilities, "Great Power"),