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Fixed a typo in bushwhacker where Rifles were declared as melee weapons instead of ranged weapons
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2 changed files with 2 additions and 2 deletions
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@ -1,5 +1,5 @@
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CACHE MANIFEST
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CACHE MANIFEST
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# 2016-10-15
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# 2016-10-17
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CACHE:
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CACHE:
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@ -3521,7 +3521,7 @@ var ikrpg = ikrpg || {};
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"Survival"]),
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"Survival"]),
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number(_gold, 50),
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number(_gold, 50),
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list(_gear, ["ammo bandolier", "powder and ammunition for 10 shots"]),
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list(_gear, ["ammo bandolier", "powder and ammunition for 10 shots"]),
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choices(arrayPairs(_melee_weapons, [
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choices(arrayPairs(_ranged_weapons, [
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"Rifle, Heavy",
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"Rifle, Heavy",
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"Rifle, Repeating"]), "Choose 1")
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"Rifle, Repeating"]), "Choose 1")
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],
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],
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