diff --git a/_config.yml b/_config.yml index 2e27014..ee33e55 100644 --- a/_config.yml +++ b/_config.yml @@ -1,4 +1,5 @@ name: IKRPG Wiki pygments: false permalink: /:title/ -port: 8080 \ No newline at end of file +port: 8080 +exclude: [ Makefile ] \ No newline at end of file diff --git a/_layouts/ikrpg.html b/_layouts/ikrpg.html index 81e527b..f62c30d 100644 --- a/_layouts/ikrpg.html +++ b/_layouts/ikrpg.html @@ -12,20 +12,14 @@
{{ content }}
+
\ No newline at end of file diff --git a/_posts/0000-01-01-Ability.html b/_posts/0000-01-01-Ability.html index 43ffc60..82dcedd 100644 --- a/_posts/0000-01-01-Ability.html +++ b/_posts/0000-01-01-Ability.html @@ -1,9 +1,6 @@ --- layout: ikrpg -time: June 2, 2013 -title: Ability tags: [Rules, None, None] -editors: [Yord] ---

Characters are assigned abilities while being created. diff --git a/_posts/0000-01-01-Adventuring-Company.html b/_posts/0000-01-01-Adventuring-Company.html index 5d2b264..fd263aa 100644 --- a/_posts/0000-01-01-Adventuring-Company.html +++ b/_posts/0000-01-01-Adventuring-Company.html @@ -1,9 +1,6 @@ --- layout: ikrpg -time: June 2, 2013 -title: Adventuring Company tags: [Rules, None, None] -editors: [Yord] ---

Picking an adventuring company is part of the character creation process. diff --git a/_posts/0000-01-01-Alchemy.html b/_posts/0000-01-01-Alchemy.html index c028f1f..949a7c1 100644 --- a/_posts/0000-01-01-Alchemy.html +++ b/_posts/0000-01-01-Alchemy.html @@ -1,9 +1,6 @@ --- layout: ikrpg -time: June 2, 2013 -title: Alchemy tags: [Rules, None, None] -editors: [Yord] ---

One of the most advanced technology in the Iron Kingdoms is the mechanika – a melting of alchemy and magic. diff --git a/_posts/0000-01-01-Archetype.html b/_posts/0000-01-01-Archetype.html index 24e58b9..bbf3241 100644 --- a/_posts/0000-01-01-Archetype.html +++ b/_posts/0000-01-01-Archetype.html @@ -1,9 +1,6 @@ --- layout: ikrpg -time: June 2, 2013 -title: Archetype tags: [Rules, None, None] -editors: [Yord] ---

Picking an archetype is part of the character creation process. diff --git a/_posts/0000-01-01-Career.html b/_posts/0000-01-01-Career.html index 66acdcc..cc8c694 100644 --- a/_posts/0000-01-01-Career.html +++ b/_posts/0000-01-01-Career.html @@ -1,9 +1,6 @@ --- layout: ikrpg -time: June 2, 2013 -title: Career tags: [Rules, None, None] -editors: [Yord] ---

Picking a career is part of the character creation process. diff --git a/_posts/0000-01-01-Character-Creation.html b/_posts/0000-01-01-Character-Creation.html index a9b96af..bc01e65 100644 --- a/_posts/0000-01-01-Character-Creation.html +++ b/_posts/0000-01-01-Character-Creation.html @@ -1,9 +1,6 @@ --- layout: ikrpg -time: June 2, 2013 -title: Character Creation tags: [Rules, None, None] -editors: [Yord] ---

Characters are created by choosing a race, an archetype and two careers. diff --git a/_posts/0000-01-01-Equipment.html b/_posts/0000-01-01-Equipment.html index 3b437a4..744c89c 100644 --- a/_posts/0000-01-01-Equipment.html +++ b/_posts/0000-01-01-Equipment.html @@ -1,9 +1,6 @@ --- layout: ikrpg -time: June 2, 2013 -title: Equipment tags: [Rules, None, None] -editors: [Yord] ---

Characters can be equipped with armor, ... diff --git a/_posts/0000-01-01-Markup.html b/_posts/0000-01-01-Markup.html index 18eaa98..c54d8dc 100644 --- a/_posts/0000-01-01-Markup.html +++ b/_posts/0000-01-01-Markup.html @@ -1,9 +1,6 @@ --- layout: ikrpg -time: June 2, 2013 -title: Markup tags: [Sache, Raum, Zeit] -editors: [Richard Shepherd] --- diff --git a/_posts/0000-01-01-Mechanika.html b/_posts/0000-01-01-Mechanika.html index e7d153f..482577a 100644 --- a/_posts/0000-01-01-Mechanika.html +++ b/_posts/0000-01-01-Mechanika.html @@ -1,9 +1,6 @@ --- layout: ikrpg -time: June 2, 2013 -title: Mechanika tags: [Rules, None, None] -editors: [Yord] ---

One of the most advanced technology in the Iron Kingdoms is the mechanika – a melting of alchemy and magic. diff --git a/_posts/0000-01-01-Monsternomicon.html b/_posts/0000-01-01-Monsternomicon.html index c15960a..f6fd274 100644 --- a/_posts/0000-01-01-Monsternomicon.html +++ b/_posts/0000-01-01-Monsternomicon.html @@ -1,9 +1,6 @@ --- layout: ikrpg -time: June 3, 2013 -title: Monsternomicon tags: [Rules, None, None] -editors: [Yord] ---

Monsters and other opponents. diff --git a/_posts/0000-01-01-Organization.html b/_posts/0000-01-01-Organization.html index 418bf28..a32317c 100644 --- a/_posts/0000-01-01-Organization.html +++ b/_posts/0000-01-01-Organization.html @@ -1,9 +1,6 @@ --- layout: ikrpg -time: June 4, 2013 -title: Organization tags: [Rules, None, None] -editors: [Yord] ---

Organizations of the Iron Kingdoms. diff --git a/_posts/0000-01-01-Race.html b/_posts/0000-01-01-Race.html index 90d87e7..f92d039 100644 --- a/_posts/0000-01-01-Race.html +++ b/_posts/0000-01-01-Race.html @@ -1,9 +1,6 @@ --- layout: ikrpg -time: June 2, 2013 -title: Race tags: [Rules, None, None] -editors: [Yord] ---

Picking a race is part of the character creation process. diff --git a/_posts/0000-01-01-Skill.html b/_posts/0000-01-01-Skill.html index ad3538d..21b2a3c 100644 --- a/_posts/0000-01-01-Skill.html +++ b/_posts/0000-01-01-Skill.html @@ -1,9 +1,6 @@ --- layout: ikrpg -time: June 2, 2013 -title: Skill tags: [Rules, None, None] -editors: [Yord] ---

Characters are assigned skills while being created. diff --git a/_posts/0000-01-01-Spell.html b/_posts/0000-01-01-Spell.html index 1177156..ce9165e 100644 --- a/_posts/0000-01-01-Spell.html +++ b/_posts/0000-01-01-Spell.html @@ -1,9 +1,6 @@ --- layout: ikrpg -time: June 2, 2013 -title: Spell tags: [Rules, None, None] -editors: [Yord] ---

Gifted characters are assigned spells while being created. diff --git a/_posts/0000-01-01-Steamjack.html b/_posts/0000-01-01-Steamjack.html index a864472..be6850f 100644 --- a/_posts/0000-01-01-Steamjack.html +++ b/_posts/0000-01-01-Steamjack.html @@ -1,9 +1,6 @@ --- layout: ikrpg -time: June 3, 2013 -title: Steamjack tags: [Rules, None, None] -editors: [Yord] ---

Steamjacks are war mashines of the Iron Kingdoms. diff --git a/_posts/0000-01-01-Thrall.html b/_posts/0000-01-01-Thrall.html index 1dec7e1..d6055ba 100644 --- a/_posts/0000-01-01-Thrall.html +++ b/_posts/0000-01-01-Thrall.html @@ -1,9 +1,6 @@ --- layout: ikrpg -time: June 4, 2013 -title: Thrall tags: [Rules, None, None] -editors: [Yord] ---

Thralls are undead creatures controlled of a necromancer. diff --git a/index.html b/index.html index a955b1c..1d018d7 100644 --- a/index.html +++ b/index.html @@ -3,7 +3,6 @@ layout: ikrpg time: June 2, 2013 title: Unofficial IKRPG Wiki tags: [Sache, Raum, Zeit] -editors: [Yord] ---

Welcome to the unofficial Iron Kingdoms Wiki. diff --git a/static/stylesheets/foot.css b/static/stylesheets/foot.css index c43d915..dd723d0 100644 --- a/static/stylesheets/foot.css +++ b/static/stylesheets/foot.css @@ -1,5 +1,6 @@ footer#foot { - padding-bottom: 1.5em; + /*padding-bottom: 1.5em;*/ + padding-bottom: 0.5em; /*color: #666;*/ font-style: italic; clear: both; } @@ -15,12 +16,20 @@ footer#foot > ul > li:not(:last-of-type):after { content: ","; } footer#foot > ul > li:last-of-type:after { content: "."; } +footer#foot > p { + font-size: 0.8em; } +footer#foot > p:before, footer#foot > ul:after { content: "\A0"; - margin-top: 24px; display: inline-block; width: 100%; height: 24px; background-image: url(/static/images/bg.jpg); background-repeat: no-repeat; - background-position: 50% -1002px; } \ No newline at end of file + background-position: 50% -877px; + /*background-position: 50% -1002px;*/ } +footer#foot > p:before { + margin-bottom: 24px; } +footer#foot > ul:after { + margin-top: 24px; } + diff --git a/static/stylesheets/menu.css b/static/stylesheets/menu.css index 82f77d1..87a3fd0 100644 --- a/static/stylesheets/menu.css +++ b/static/stylesheets/menu.css @@ -5,18 +5,18 @@ nav#menu a.green { nav#menu a.red { color: #D24D33; } nav#menu > ol { - padding-bottom: 20px; } + padding-bottom: 20px; + text-align: right; } nav#menu > ol > li { - display: inline-block; } -nav#menu > ol > li:not(:last-of-type) { - margin-left: 1em; - float: right; } + display: inline-block; + margin: 0 0.25em; } +nav#menu > ol > li:nth-of-type(-n+4) { + float: left; } nav#menu > ol > li > a { - color: #3B8DBD; } -nav#menu > ol > li:last-of-type { - margin-top: 5px; } -nav#menu > ol > li:last-of-type > a { - font-weight: bold; } -nav#menu > ol > li:not(:last-of-type) > a { font-size: 28px; - font-family: "typicons"; } \ No newline at end of file + color: #3B8DBD; + font-family: "typicons"; } +nav#menu > ol > li:nth-of-type(5) > a { + color: #82B964; } +nav#menu > ol > li:nth-of-type(n+6) > a { + color: #D24D33; } \ No newline at end of file