Added Skorne Empire races, castes, careers, and adventuring companies to Character Generator

This commit is contained in:
Yord 2015-10-05 22:33:19 +02:00
parent 8cd80be4c9
commit 8d57fb84e2
3 changed files with 431 additions and 78 deletions

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@ -1,5 +1,5 @@
CACHE MANIFEST
# 2015-10-04
# 2015-10-05
CACHE:

View file

@ -81,11 +81,11 @@ var ikrpg = ikrpg || {};
})();
// ## Spell DB ## \\
// [Done for Core Rules / Urban Adventure / KNG / Unleashed Core Rules]
// [Done for Core Rules/Urban Adventure/KNG/Unleashed Core Rules/Skorne Empire]
(function() {
var spellDB = { // { "cost": 2, "rng": 8, "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" }
"Abuse": undefined,
var spellDB = { // { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" }
"Abuse": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Admonition": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Aerial Coordination": undefined,
"Affliction": { "cost": 3, "rng": 8, "aoe": "", "pow": "", "up": "YES", "off": "YES", "description": "" },
@ -115,7 +115,7 @@ var ikrpg = ikrpg || {};
"Battle Frost": undefined,
"Battle Rage": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Bestial": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Beyond Death": undefined,
"Beyond Death": { "cost": 4, "rng": "B2B", "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Black Out": { "cost": 4, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Blade of Radiance": { "cost": 2, "rng": 10, "aoe": "", "pow": 10, "up": "NO", "off": "YES", "description": "" },
"Blaze of Glory": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "YES", "off": "NO", "description": "" },
@ -145,7 +145,7 @@ var ikrpg = ikrpg || {};
"Blood Magic: Hobbler": { "cost": 2, "rng": "SELF", "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Blood Magic: Invigoration": { "cost": 2, "rng": "SELF", "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Blood Magic: Weekness": { "cost": 2, "rng": "SELF", "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Blood Mark": undefined,
"Blood Mark": { "cost": 2, "rng": 8, "aoe": "", "pow": "", "up": "YES", "off": "YES", "description": "" },
"Blood Rain": undefined,
"Blow the Man Down": { "cost": 3, "rng": 8, "aoe": "", "pow": 15, "up": "NO", "off": "YES", "description": "" },
"Blur": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
@ -155,7 +155,7 @@ var ikrpg = ikrpg || {};
"Broadside": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Bullet Dodger": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Buoyancy": { "cost": 1, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Carnage": undefined,
"Carnage": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Carnivore": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Celerity": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Chain Lightning": { "cost": 3, "rng": 10, "aoe": "", "pow": 10, "up": "NO", "off": "YES", "description": "" },
@ -206,7 +206,7 @@ var ikrpg = ikrpg || {};
"Entropic Force": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Eruption of Life": { "cost": 3, "rng": 10, "aoe": "", "pow": 13, "up": "NO", "off": "YES", "description": "" },
"Eruption of Spines": undefined,
"Essence Blast": undefined,
"Essence Blast": { "cost": 3, "rng": "CTRL", "aoe": "*", "pow": "", "up": "NO", "off": "YES", "description": "" },
"Exorcism": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Explosivo": undefined,
"Extinguisher": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
@ -236,21 +236,21 @@ var ikrpg = ikrpg || {};
"Frostbite": { "cost": 2, "rng": "SP8", "aoe": "", "pow": 12, "up": "NO", "off": "YES", "description": "" },
"Fuel the Flames": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Full Throttle": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Fury": undefined,
"Fury": { "cost": 3, "rng": 6, "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Gallows": { "cost": 3, "rng": 10, "aoe": "", "pow": 13, "up": "NO", "off": "YES", "description": "" },
"Ghost Shroud": { "cost": 3, "rng": "SELF", "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Ghost Walk": { "cost": 3, "rng": 6, "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Grave Whispers": { "cost": 1, "rng": "SELF", "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Grind": { "cost": 3, "rng": 10, "aoe": "", "pow": 14, "up": "NO", "off": "YES", "description": "" },
"Grip of Death": undefined,
"Grip of Death": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Ground Zero": undefined,
"Guidance": undefined,
"Guidance": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Guided Blade": { "cost": 1, "rng": 6, "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Guilded Fire": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Hallowed Avenger": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Hallowed Guardian": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Hand of Fate": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Hardened Flesh": undefined,
"Hardened Flesh": { "cost": 1, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Harvest": { "cost": 4, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "YES", "description": "" },
"Heal": { "cost": 4, "rng": "*", "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Heightened Reflexes": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
@ -262,7 +262,7 @@ var ikrpg = ikrpg || {};
"Hex Razor": undefined,
"Hidden Path": { "cost": 1, "rng": "SELF", "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Hoarfrost": { "cost": 3, "rng": 8, "aoe": 3, "pow": 14, "up": "NO", "off": "YES", "description": "" },
"Hollow": undefined,
"Hollow": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Holy Ward": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Hot Shot": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Howling Flames": { "cost": 2, "rng": "SP8", "aoe": "", "pow": 10, "up": "NO", "off": "YES", "description": "" },
@ -277,7 +277,7 @@ var ikrpg = ikrpg || {};
"Ice Shield": { "cost": 1, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Icy Grip": { "cost": 2, "rng": 8, "aoe": "", "pow": "", "up": "YES", "off": "YES", "description": "" },
"Ignite": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Illusion of Vitality": undefined,
"Illusion of Vitality": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Immolation": { "cost": 2, "rng": 8, "aoe": "", "pow": 12, "up": "NO", "off": "YES", "description": "" },
"Incite": { "cost": 4, "rng": "SELF", "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Infernal Machine": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
@ -302,7 +302,7 @@ var ikrpg = ikrpg || {};
"Lightning Tendrils": { "cost": 3, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Lightning Tongue": { "cost": 3, "rng": 10, "aoe": "", "pow": 13, "up": "NO", "off": "YES", "description": "" },
"Locomotion": { "cost": "1+", "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Mage Sight": undefined,
"Mage Sight": { "cost": 2, "rng": "CTRL", "aoe": 5, "pow": "", "up": "YES", "off": "NO", "description": "" },
"Magnetic Hold": undefined,
"Mark of Lyliss": undefined,
"Marked for Death": { "cost": 2, "rng": 8, "aoe": "", "pow": "", "up": "YES", "off": "YES", "description": "" },
@ -322,7 +322,7 @@ var ikrpg = ikrpg || {};
"Occultation": { "cost": 3, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Overmind": { "cost": 4, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Parasite": { "cost": 3, "rng": 8, "aoe": "", "pow": "", "up": "YES", "off": "YES", "description": "" },
"Parasitic Invigoration": undefined,
"Parasitic Invigoration": { "cost": 1, "rng": 10, "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Perdition": { "cost": 2, "rng": 10, "aoe": "", "pow": 10, "up": "NO", "off": "YES", "description": "" },
"Phantasm": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Phantom Hunter": undefined,
@ -342,7 +342,7 @@ var ikrpg = ikrpg || {};
"Protector's Mark": { "cost": 3, "rng": 8, "aoe": "", "pow": "", "up": "YES", "off": "YES", "description": "" },
"Prowess of Lurynsar": undefined,
"Psi Blast": undefined,
"Psychic Vampire": undefined,
"Psychic Vampire": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Psychophage": undefined,
"Purification": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Quagmire": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
@ -392,13 +392,13 @@ var ikrpg = ikrpg || {};
"Rune Shot: Spontaneous Combustion": { "cost": 1, "rng": "SELF", "aoe": "*", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Rune Shot: Thunderbolt": { "cost": 1, "rng": "SELF", "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Rune Shot: Trick Shot": { "cost": 2, "rng": "SELF", "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Sacraficial Pawn": undefined,
"Sacraficial Pawn": { "cost": 3, "rng": "SELF", "aoe": "*", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Sanguine Blessing": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Savagery": undefined,
"Savagery": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Sea Legs": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Sea of Fire": { "cost": 4, "rng": "SELF", "aoe": "*", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Shadow Pack": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Shadow Sight": undefined,
"Shadow Sight": { "cost": 1, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Shatter Storm": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Shield of Faith": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Shock Wave": { "cost": 4, "rng": "SELF", "aoe": "*", "pow": 13, "up": "NO", "off": "NO", "description": "" },
@ -407,11 +407,11 @@ var ikrpg = ikrpg || {};
"Snipe": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Solid Ground": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Solovin's Boon": { "cost": 1, "rng": "SELF", "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Somnambulist": undefined,
"Somnambulist": { "cost": 3, "rng": "CTRL", "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Soothing Song": { "cost": 1, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Soul Mark": { "cost": 1, "rng": 8, "aoe": "", "pow": "", "up": "YES", "off": "YES", "description": "" },
"Soul Slave": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Soulfire": undefined,
"Soulfire": { "cost": 2, "rng": 10, "aoe": "", "pow": 12, "up": "NO", "off": "YES", "description": "" },
"Spirit Fang": { "cost": 2, "rng": 10, "aoe": "", "pow": 12, "up": "NO", "off": "YES", "description": "" },
"Spirit Lash": { "cost": 2, "rng": 10, "aoe": "", "pow": 10, "up": "NO", "off": "YES", "description": "" },
"Star Crossed": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
@ -440,7 +440,7 @@ var ikrpg = ikrpg || {};
"Temper Metal": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Tempest": { "cost": 4, "rng": 8, "aoe": 4, "pow": 12, "up": "NO", "off": "YES", "description": "" },
"Tide of Steel": { "cost": 4, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Torment": undefined,
"Torment": { "cost": 2, "rng": 10, "aoe": "", "pow": 12, "up": "NO", "off": "YES", "description": "" },
"Tornado": { "cost": 4, "rng": 10, "aoe": "", "pow": 13, "up": "NO", "off": "YES", "description": "" },
"Total Domination": undefined,
"Total Spectrum": undefined,
@ -449,20 +449,20 @@ var ikrpg = ikrpg || {};
"True Path": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
"True Sight": { "cost": 2, "rng": "SELF", "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Twister": { "cost": 2, "rng": 10, "aoe": 3, "pow": 10, "up": "NO", "off": "YES", "description": "" },
"Unease": undefined,
"Unease": { "cost": 2, "rng": 8, "aoe": "", "pow": "", "up": "NO", "off": "YES", "description": "" },
"Unminding": { "cost": 3, "rng": 10, "aoe": "", "pow": "", "up": "YES", "off": "YES", "description": "" },
"Unnatural Aggression": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Unstoppable Force": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Veil of Mists": { "cost": 3, "rng": "CTRL", "aoe": 4, "pow": "", "up": "YES", "off": "NO", "description": "" },
"Venom": { "cost": 2, "rng": "SP8", "aoe": "", "pow": 10, "up": "NO", "off": "YES", "description": "" },
"Vision": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Void Curse": undefined,
"Void Curse": { "cost": 4, "rng": "", "aoe": "", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Voltaic Lock": { "cost": 4, "rng": 10, "aoe": "*", "pow": "", "up": "NO", "off": "YES", "description": "" },
"Voodoo Doll": { "cost": 2, "rng": 8, "aoe": "", "pow": "", "up": "NO", "off": "YES", "description": "" },
"Wall of Fire": { "cost": 2, "rng": "CTRL", "aoe": "*", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Warpath": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Watcher": { "cost": 3, "rng": "SELF", "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Wave of Vivification": undefined,
"Wave of Vivification": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "NO", "off": "NO", "description": "" },
"Weald Hunter": { "cost": 2, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
"White Out": { "cost": 4, "rng": "SELF", "aoe": "CTRL", "pow": "", "up": "YES", "off": "NO", "description": "" },
"Wild Aggression": { "cost": 3, "rng": 6, "aoe": "", "pow": "", "up": "YES", "off": "NO", "description": "" },
@ -520,11 +520,11 @@ var ikrpg = ikrpg || {};
})();
// ## Melee Weapon DB ## \\
// [Done for Core Rules / Urban Adventure / KNG / Unleashed Core Rules]
// [Done for Core Rules/Urban Adventure/KNG/Unleashed Core Rules/Skorne Empire]
(function() {
var meleeWeaponDB = { // { "skill": "Hand Weapon", "mat-mod": 0, "pow": 4, "notes": "" }
"Ancestral Guardian Stone Weapon": undefined,
"Ancestral Guardian Stone Weapon": { "skill": "Great Weapon", "mat-mod": 0, "pow": 7, "notes": "reach, no guardian: -3 at mod" },
"Annihilator Blade": { "skill": "Great Weapon", "mat-mod": 0, "pow": 5, "notes": "reach" },
"Assassin's Blade": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 4, "notes": "+2 backstrike" },
"Axe": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 3, "notes": "" },
@ -534,7 +534,7 @@ var ikrpg = ikrpg || {};
"Axe, Riding": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 5, "notes": "reach, charge: +2 dmg rolls, foot: -1 at mod, POW 3" },
"Axe, Tharn": { "skill": "Great Weapon", "mat-mod": -1, "pow": 5, "notes": "reach, charge: +2 charge at rolls, 1-H: POW 4" },
"Az'Tal": undefined,
"Barbed Whip": undefined,
"Barbed Whip": { "skill": "Hand Weapon", "mat-mod": -2, "pow": 3, "notes": "reach" },
"Battle Hammer": { "skill": "Great Weapon", "mat-mod": -1, "pow": 6, "notes": "reach, 1-H: -2 at mod, POW 5" },
"Bayonet": { "skill": "Great Weapon", "mat-mod": -1, "pow": 3, "notes": "reach, for Rifles, +2 charge at" },
"Blackclad Voulge": { "skill": "Great Weapon", "mat-mod": -2, "pow": 4, "notes": "reach, blackclad: at mod 0, magical weapon" },
@ -562,7 +562,7 @@ var ikrpg = ikrpg || {};
"Electro Lance": { "skill": "Great Weapon", "mat-mod": 0, "pow": 7, "notes": "reach, charge +2 POW, foot: at mod -4" },
"Entrenching Tool, Military": undefined,
"Fellblade": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "reach, magical weapon, 1-H: at mod -2" },
"Fighting Claws, Pair": undefined,
"Fighting Claws, Pair": { "skill": "Unarmed Combat", "mat-mod": -2, "pow": 1, "notes": "Crit: lower at" },
"Firebrand": { "skill": "Great Weapon", "mat-mod": -2, "pow": 7, "notes": "maical weapon, Crit: fire cont. eff." },
"Flail": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 4, "notes": "ignore shields" },
"Flail, Two-Handed": { "skill": "Great Weapon", "mat-mod": -2, "pow": 6, "notes": "reach, ignore shields, Crit: p.255" },
@ -578,15 +578,15 @@ var ikrpg = ikrpg || {};
"Ice Axe": undefined,
"Ice Maul": { "skill": "Great Weapon", "mat-mod": 0, "pow": 5, "notes": "reach, dmg boosted unless immunity cold" },
"Ilena's Chain-Axe": undefined,
"Katara, Pair": undefined,
"Katara, Pair": { "skill": "Unarmed Combat", "mat-mod": -1, "pow": 4, "notes": "" },
"Knuckledriver": undefined,
"Knuckledusters": { "skill": "Unarmed Combat", "mat-mod": 0, "pow": 1, "notes": "better knockouts" },
"Kolas Club": undefined,
"Kolas Club": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 3, "notes": "Crit: 1 feat +1 die" },
"Kopis": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 3, "notes": "+2 charge at, Crit: 1 feat for +1 die dmg" },
"Lacerator": undefined,
"Lance": { "skill": "Lance", "mat-mod": 0, "pow": 8, "notes": "reach" },
"Mace": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 4, "notes": "Crit: Knockout chance" },
"Man Catcher": undefined,
"Man Catcher": { "skill": "Great Weapon", "mat-mod": -1, "pow": 4, "notes": "reach" },
"Maul": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "Crit: 1 feat slam d3" },
"Mechanoflail": undefined,
"Nyss Claymore": { "skill": "Great Weapon", "mat-mod": -2, "pow": 6, "notes": "1 feat: boost at" },
@ -596,7 +596,7 @@ var ikrpg = ikrpg || {};
"Pen, Blade": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 1, "notes": "" },
"Pen, Poison": { "skill": "Hand Weapon", "mat-mod": 0, "pow": -2, "notes": "injects poison" },
"Pickaxe": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 4, "notes": "special: p. 257" },
"Pike": undefined,
"Pike": { "skill": "Great Weapon", "mat-mod": 0, "pow": 5, "notes": "reach, charge: +2 at, 1-H: -1 at mod, POW 4" },
"Railman's Adze": undefined,
"Rapier": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 2, "notes": "1 feat boost at and dmg" },
"Reclaimant Torch": { "skill": "Great Weapon", "mat-mod": -1, "pow": 4, "notes": "reach, +1 fire dmg, fire cont. eff." },
@ -606,23 +606,23 @@ var ikrpg = ikrpg || {};
"Sacral Blade": { "skill": "Hand Weapon", "mat-mod": 1, "pow": 3, "notes": "POW 1 if not empowered" },
"Shield": { "skill": "Shield", "mat-mod": 0, "pow": 0, "notes": "" },
"Shield, Combat": { "skill": "Shield", "mat-mod": -1, "pow": 3, "notes": "" },
"Shield, Karax": undefined,
"Shield, Karax": { "skill": "Shield", "mat-mod": -2, "pow": 0, "notes": "" },
"Spear": { "skill": "Great Weapon", "mat-mod": -1, "pow": 5, "notes": "reach, +2 charge at, 1-H: POW 4" },
"Spear, Cavalry": undefined,
"Spear, War": undefined,
"Spear, Cavalry": { "skill": "Great Weapon", "mat-mod": -1, "pow": 5, "notes": "charge: +2 dmg, 1-H or foot: -2 at mod, POW 4" },
"Spear, War": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "reach, charge: +2 dmg, 1-H: -1 at mod, POW 5" },
"Spike Mail": undefined,
"Springblade": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 1, "notes": "draw without quick action" },
"Staff": { "skill": "Great Weapon", "mat-mod": 0, "pow": 3, "notes": "reach, 1 feat: trip at" },
"Staff, Battle": { "skill": "Great Weapon", "mat-mod": 0, "pow": 4, "notes": "reach, 1 feat: trip at, Crit: Knockout chance" },
"Stone Great Sword": undefined,
"Stone Great Sword": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "reach, no stone vessel: -2 at mod" },
"Stormcaller and Lightning Rod": { "skill": "Great Weapon", "mat-mod": -2, "pow": 3, "notes": "reach, 2-H: -1" },
"Sword": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 3, "notes": "" },
"Sword Cane": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 0, "notes": "drawn POW 2" },
"Sword, Dress": { "skill": "Hand Weapon", "mat-mod": 1, "pow": 1, "notes": "Feat: boost at and dmg" },
"Sword, Great": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "reach" },
"Sword, Praetorian, Pair": undefined,
"Sword, Praetorian": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 3, "notes": "" },
"Telescoping Staff": undefined,
"Tobresh": undefined,
"Tobresh": { "skill": "Great Weapon", "mat-mod": -2, "pow": 4, "notes": "reach" },
"Tournament Foil": undefined,
"Trench Knife": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 2, "notes": "alt. Unarmed Combat" },
"Trench Sword": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 4, "notes": "alt. Unarmed Combat" },
@ -636,11 +636,11 @@ var ikrpg = ikrpg || {};
})();
// ## Ranged Weapon DB ## \\
// [Done for Core Rules / Urban Abventure / KNG / Unleashed Core Rules]
// [Done for Core Rules/Urban Abventure/KNG/Unleashed Core Rules/Skorne Empire]
(function() {
var rangedWeaponDB = { // { "rng": 10, "skill": "Rifle", "pow": 10, "rat-mod": 0, "notes": "", "ammo": "1" }
"Arcus": undefined,
"Arcus": { "rng": 8, "skill": "Crossbow", "pow": 12, "rat-mod": -2, "notes": "push", "ammo": "1" },
"Assault Kommando Flamethrower": { "rng": 8, "skill": "Light Artillery", "pow": 12, "rat-mod": 0, "notes": "SP 8, -1 SPD and DEF, fire dmg, fire cont. eff.", "ammo": "10" },
"Axe, Throwing": { "rng": 6, "skill": "Thrown Weapon", "pow": 3, "rat-mod": 0, "notes": "add STR to POW", "ammo": "" },
"Blowtorch": undefined,
@ -672,7 +672,7 @@ var ikrpg = ikrpg || {};
"Field Gun": { "rng": 16, "skill": "Light Artillery", "pow": 14, "rat-mod": 0, "notes": "", "ammo": "1" },
"Fire Bomb": { "rng": 5, "skill": "Thrown Weapon", "pow": 12, "rat-mod": -2, "notes": "fire dmg, Crit: fire cont. eff.", "ammo": "" },
"Flare Pistol": undefined,
"Flayer Cannon": undefined,
"Flayer Cannon": { "rng": 14, "skill": "Reiver", "pow": 12, "rat-mod": 0, "notes": "bigger bases: more dmg", "ammo": "18" },
"Grenade, Concussion": { "rng": 8, "skill": "Thrown Weapon", "pow": "", "rat-mod": 0, "notes": "AOE 3", "ammo": "" },
"Grenade, Explosive": { "rng": 8, "skill": "Thrown Weapon", "pow": 12, "rat-mod": 0, "notes": "AOE 3", "ammo": "" },
"Grenade, Smoke": { "rng": 8, "skill": "Thrown Weapon", "pow": "", "rat-mod": 0, "notes": "AOE 3", "ammo": "" },
@ -681,7 +681,7 @@ var ikrpg = ikrpg || {};
"Hand Cannon": { "rng": 12, "skill": "Pistol", "pow": 12, "rat-mod": 0, "notes": "", "ammo": "1" },
"Hand Cannon, Dual": { "rng": 12, "skill": "Pistol", "pow": 12, "rat-mod": 0, "notes": "", "ammo": "2" },
"Harpoon Gun": { "rng": 10, "skill": "Rifle", "pow": 12, "rat-mod": -2, "notes": "", "ammo": "1" },
"Incindus": undefined,
"Incindus": { "rng": 10, "skill": "Light Artillery", "pow": 12, "rat-mod": -2, "notes": "fire dmg, fire cont. eff.", "ammo": "1" },
"Injection Pistol": undefined,
"Javelin": { "rng": 8, "skill": "Thrown Weapon", "pow": 3, "rat-mod": 0, "notes": "add STR to POW", "ammo": "" },
"Knife, Throwing": { "rng": 6, "skill": "Thrown Weapon", "pow": 2, "rat-mod": 0, "notes": "add STR to POW", "ammo": "" },
@ -703,7 +703,7 @@ var ikrpg = ikrpg || {};
"Quad-Iron": { "rng": 10, "skill": "Pistol", "pow": 10, "rat-mod": -1, "notes": "", "ammo": "4" },
"Radcliffe Carbine": { "rng": 13, "skill": "Rifle", "pow": 11, "rat-mod": 0, "notes": "1-H: RAT -2", "ammo": "5" },
"Radcliffe Firestorm": { "rng": 8, "skill": "Pistol", "pow": 12, "rat-mod": -1, "notes": "", "ammo": "5" },
"Reiver": undefined,
"Reiver": { "rng": 12, "skill": "Reiver", "pow": 10, "rat-mod": -2, "notes": "bigger bases: additional dmg", "ammo": "1" },
"Rifle": { "rng": 14, "skill": "Rifle", "pow": 10, "rat-mod": 0, "notes": "", "ammo": "1" },
"Rifle, Collapsible": { "rng": 10, "skill": "Rifle", "pow": 11, "rat-mod": -1, "notes": "easy to hide", "ammo": "1" },
"Rifle, Heavy": { "rng": 14, "skill": "Rifle", "pow": 12, "rat-mod": 0, "notes": "", "ammo": "1" },
@ -1528,8 +1528,9 @@ var ikrpg = ikrpg || {};
$(".character-sheet .ability").change(function(event) {
var input = $(event.target);
var title = input.val();
var abilityBaseName = title.replace(/(\(.*\))+/g, "").replace(/\s+$/, "");
var ability = input.parent();
var entry = $.grep(data, function(e) { return e["name"] == title; });
var entry = $.grep(data, function(e) { return e["name"] == abilityBaseName; });
if(entry && entry.length > 0) {
var page = entry[0]["page"];
ability.find(".page").val(page);
@ -2248,7 +2249,9 @@ var ikrpg = ikrpg || {};
"Five Cant",
"Gobberish",
"Grun",
"Havaati",
"Idrian",
"Kadesh",
"Khadoran",
"Khurzic",
"Kossite",
@ -2265,6 +2268,7 @@ var ikrpg = ikrpg || {};
"Satyx",
"Scharde",
"Shyr",
"Soresh",
"Sulese",
"Telgesh",
"Thrallspeak",
@ -2603,7 +2607,32 @@ var ikrpg = ikrpg || {};
listItem(_benefits, "Tough")
],
"Satyxis": [],
"Skorne": [],
"Skorne": [
string(_race, "Skorne"),
number(_PHY, 5),
number(_SPD, 6),
number(_STR, 5),
number(_AGL, 3),
number(_PRW, 4),
number(_POI, 4),
number(_INT, 3),
number(_ARC, 1),
number(_PER, 3),
number(_PHY_max, 7),
number(_SPD_max, 7),
number(_STR_max, 7),
number(_AGL_max, 5),
number(_PRW_max, 5),
number(_POI_max, 5),
number(_INT_max, 5),
number(_ARC_max, 4),
number(_PER_max, 5),
choices(arrayPairs(_languages, ["Havaati", "Kadesh", "Soresh"]), "Choose 2"),
choices(arrayPairs(_languages, languages), "Choose 1"),
range(_height, 61, 83),
range(_weight, 90, 200),
list(_abilities, ["Arcane Potential", "Limited Arcane Tradition"])
],
"Strider": [],
"Tharn": [
string(_race, "Tharn"),
@ -2658,12 +2687,35 @@ var ikrpg = ikrpg || {};
]
};
var castes = {
"Extoller": [],
"Outcast": [],
"Paingiver": [],
"Slave": [],
"Warrior": [],
"Worker": []
"Extoller": [
listItem(_notes, "Extoller Caste"),
listItem(_ARC, 1),
listItem(_abilities, "Exalted Dialogue")
],
"Outcast": [
listItem(_notes, "Outcast Caste"),
listItem(_notes, "Outcasts roll one less non-Intimidation social skill die")
],
"Paingiver": [
listItem(_notes, "Paingiver Caste"),
listItem(_AGL, 1),
listItem(_occupational_skills, "Anatomical Precision")
],
"Slave": [
listItem(_notes, "Slave Caste"),
listItem(_PHY, 1),
listItem(_benefits, "Tough")
],
"Warrior": [
listItem(_notes, "Warrior Caste"),
choices([ numberPair(_PRW, 1), numberPair(_POI, 1) ], "Choose 1"),
listItem(_occupational_skills, "Lore (hoksune code)")
],
"Worker": [
listItem(_notes, "Worker Caste"),
choices([ numberPair(_STR, 1), numberPair(_INT, 1) ], "Choose 1"),
listItem(_notes, "Workers gain boosted Craft rolls")
]
}
var archetypes = {
"Cunning": [
@ -2841,7 +2893,13 @@ var ikrpg = ikrpg || {};
listItem(_ranged_weapons, "Deck Gun"),
listItem(_gear, "powder and ten rounds of ammunition")
],
"Ascetic": [],
"Ascetic": [
listItem(_careers, "Ascetic"),
list(_abilities, ["Flesh of Steel", "Long Lived", "Pain Monger"]),
listItem(_military_skills, "Unarmed Combat"),
list(_occupational_skills, ["Climbing", "Detection", "Jumping", "Lore (philosophy of Morkaash)"]),
listItem(_gear, "10 sl worth of equipment")
],
"Assault Kommando": [
listItem(_careers, "Assault Kommando"),
listItem(_notes, "Must choose between Military Officer, Ranger, Rifleman, Soldier, or Warcaster"),
@ -2856,7 +2914,25 @@ var ikrpg = ikrpg || {};
"Powder and ten rounds of ammunition",
"three strangle gas grenate launcher rounds"])
],
"Beast Handler": [],
"Beast Handler": [
listItem(_careers, "Beast Handler"),
listItem(_notes, "Must choose between Bloodrunner, Chirurgeon, Chymist, Monster Hunter, Mortitheurge, Scout, Tormentor, or Warlock: Skorne"),
list(_abilities, [
"Animal Control",
"Beast Manipulation: Enrage",
"Specialization (Barbed Whip)"]),
listItem(_connections, "Paingivers"),
listItem(_military_skills, "Hand Weapon"),
list(_occupational_skills, [
"Animal Handling",
"Lore (extraordinary zoology)",
"Lore (philosophy of Morkaash)",
"Medicine",
"Tracking"]),
listItem(_gear, "paingiver mask"),
listItem(_melee_weapons, "Barbed Whip"),
listItem(_armors, "Paingiver Armor")
],
"Blackclad": [
listItem(_careers, "Blackclad"),
list(_abilities, ["Aegis", "Long-Lived"]),
@ -2870,7 +2946,20 @@ var ikrpg = ikrpg || {};
number(_gold, 75)
],
"Blighted Sorcerer": [],
"Bloodrunner": [],
"Bloodrunner": [
listItem(_careers, "Bloodrunner"),
listItem(_notes, "Must choose between Beast Handler, Brigand, Mortitheurge, Scout, Tormentor, or Warlock: Skorne"),
list(_abilities, ["Prowl", "Specialization (Assassin's Blade)"]),
listItem(_connections, "Paingivers"),
listItem(_military_skills, "Hand Weapon"),
list(_occupational_skills, [
"Detection",
"Lore (philosophy of Morkaash)",
"Sneak"]),
listItem(_gear, "paingiver mask"),
listItem(_melee_weapons, "Assassin's Blade"),
listItem(_armors, "Paingiver Armor")
],
"Bloodtracker": [
listItem(_careers, "Bloodtracker"),
list(_abilities, ["Ambush", "Specialization (Fighting Claw)"]),
@ -2978,7 +3067,18 @@ var ikrpg = ikrpg || {};
"Rifle, Heavy",
"Rifle, Repeating"]), "Choose 1")
],
"Cataphract": [],
"Cataphract": [
listItem(_careers, "Cataphract"),
listItem(_notes, "Must choose between Monster Hunter, Mortitheurge, Praetorian, Tyrant, Worlock: Skorne, or Warrior"),
list(_abilities, ["Cataphract", "Defensive Line", "Load Bearing"]),
listItem(_connections, "Skorne House"),
list(_military_skills, ["Great Weapon", "Shield"]),
list(_occupational_skills, [
"Command",
"Lore (hoksune code)"]),
list(_melee_weapons, ["Shield", "Spear, War"]),
listItem(_armors, "Cataphract Armor")
],
"Chieftain": [
listItem(_careers, "Chieftain"),
list(_abilities, [
@ -3000,8 +3100,31 @@ var ikrpg = ikrpg || {};
number(_gold, 100),
listItem(_gear, "symbol of office")
],
"Chirurgeon": [],
"Chymist": [],
"Chirurgeon": [
listItem(_careers, "Chirurgeon"),
list(_abilities, ["Pain Flow", "Remedy"]),
listItem(_connections, "Corpsuleum"),
listItem(_military_skills, "Hand Weapon"),
list(_occupational_skills, [
"Lore (philosophy of Kexorus)",
"Lore (philosophy of Morkaash)",
"Medicine",
"Research"]),
list(_gear, ["Chirurgeon's Toolkit", "25 sl"])
],
"Chymist": [
listItem(_careers, "Chymist"),
list(_abilities, ["Distiller", "Poison Resistance"]),
listItem(_military_skills, "Hand Weapon"),
list(_occupational_skills, [
"Chymistry",
"Lore (philosophy of Kexorus)",
"Research"]),
list(_gear, [
"Chymist's Kit",
"10 sl",
"10 sl of chymical items and ingredients"])
],
"Crucible Guard": [],
"Cutthroat": [
listItem(_careers, "Cutthroat"),
@ -3122,7 +3245,23 @@ var ikrpg = ikrpg || {};
number(_gold, 150),
list(_gear, ["map case", "spyglass"])
],
"Extoller": [],
"Extoller": [
listItem(_careers, "Extoller"),
listItem(_abilities, "Extoller"),
list(_occupational_skills, [
"Detection",
"Lore (extoller)",
"Lore (philosophy of Voksune)",
"Negotiation",
"Oratory"]),
list(_spells, [
"Banishing Ward",
"Grave Whispers",
"Shadow Sight"]),
list(_gear, [
"Oculus",
"14 sl"])
],
"Fell Caller": [
listItem(_careers, "Fell Caller"),
list(_abilities, ["Fell Call: Signal Call", "Fell Call: Sonic Blast"]),
@ -3149,7 +3288,23 @@ var ikrpg = ikrpg || {};
number(_gold, 75),
listItem(_melee_weapons, "Hooked Great Sword")
],
"Ferox Rider": [],
"Ferox Rider": [
listItem(_careers, "Ferox Rider"),
listItem(_notes, "Must choose between Monster Hunter, Mortitheurge, Praetorian, Scout, Tyrant, Venator, Warlock: Skorne, or Warrior"),
list(_abilities, [
"Cavalry Charge",
"Specialization (Cavalry Spear)",
"Trained Rider (Ferox)"]),
listItem(_connections, "Skorne House"),
list(_military_skills, ["Great Weapon", "Shield"]),
list(_occupational_skills, [
"Animal Handling",
"Lore (hoksune code)",
"Riding"]),
list(_gear, ["Ferox", "Tack"]),
list(_melee_weapons, ["Shield", "Spear, Cavalry"]),
listItem(_armors, "Praetorian Armor")
],
"Field Mechanik": [
listItem(_careers, "Field Mechanik"),
list(_abilities, ["'Jack Marshal", "Bodge", "Hit the Deck!"]),
@ -3555,8 +3710,30 @@ var ikrpg = ikrpg || {};
"Tracking"]),
number(_gold, 100)
],
"Mortitheurge": [],
"Nihilator": [],
"Mortitheurge": [
listItem(_careers, "Mortitheurge"),
listItem(_abilities, "Iron Will"),
list(_occupational_skills, ["Lore (philosophy of Voskune)", "Medicine"]),
list(_spells, [
"Influence",
"Inviolable Resolve",
"Stranglehold"]),
listItem(_gear, "25 sl"),
listItem(_benefits, "Feat: Revitalize")
],
"Nihilator": [
listItem(_careers, "Nihilator"),
list(_abilities, ["Berserk", "Fearless"]),
listItem(_connections, "Nihilator Cult"),
listItem(_military_skills, "Geat Weapon"),
list(_occupational_skills, [
"Intimidation",
"Lore (hoksune code)",
"Lore (philosophy of Morkaash)"]),
listItem(_benefits, "Tough"),
listItem(_gear, "12 sl"),
listItem(_melee_weapons, "Great Sword")
],
"Nomad": [],
"Ordic Warcaster": [
listItem(_careers, "Ordic Warcaster"),
@ -3612,7 +3789,33 @@ var ikrpg = ikrpg || {};
"ammunition for ten shots",
"2 ammo wheels with ammunition for ten shots"]), "Choose 1")
],
"Praetorian": [],
"Praetorian": [
listItem(_careers, "Praetorian"),
listItem(_notes, "Must choose between Cataphract, Ferox Rider, Monster Hunter, Mortitheurge, Nihilator, Scout, Tyrant, Warlock: Skorne, or Warrior"),
listItem(_abilities, "First to Fight"),
choices(arrayPairs(_abilities, [
"Specialization (Karax Shield)",
"Specialization (Toboresh)",
"Two-Weapon Fighting"]), "Choose 1"),
listItem(_connections, "Skorne House"),
choices(arrayPairs(_military_skills, [
"Great Weapon",
"Hand Weapon",
"Shield",
"Unarmed Combat"]), "Choose 2"),
list(_occupational_skills, [
"Command",
"Detection",
"Intimidation",
"Lore (hoksune code)"]),
listItem(_armors, "Praetorian Armor"),
choices([
arrayPair(_military_skills, "Toboresh"),
arrayPair(_military_skills, "Shield, Karax"),
arrayPair(_military_skills, "Pike"),
arrayPair(_military_skills, "Sword, Praetorian"),
arrayPair(_military_skills, "Sword, Praetorian") ], "Choose Toboresh,<br />Shield and Pike, or<br />both Praetorian Swords")
],
"Priest of Cyriss": [],
"Priest of Menoth": [
listItem(_careers, "Priest of Menoth"),
@ -4052,7 +4255,21 @@ var ikrpg = ikrpg || {};
number(_gold, 75),
listItem(_gear, "thief's tools")
],
"Tormentor": [],
"Tormentor": [
listItem(_careers, "Tormentor"),
listItem(_notes, "Must choose between Beast Handler, Bloodrunner, Chirurgeon, Chymist, Mortitheurge, or Warlock: Skorne"),
list(_abilities, ["Take Down", "Torture"]),
listItem(_connections, "Paingivers"),
listItem(_military_skills, "Hand Weapon"),
list(_occupational_skills, [
"Detection",
"Interrogation",
"Investigation",
"Lore (philosophy of Morkaash)",
"Medicine"]),
listItem(_armors, "Paingiver Armor"),
listItem(_gear, "Paingiver Mask")
],
"Trencher": [
listItem(_careers, "Trencher"),
listItem(_notes, "Must choose between Military Officer, Ranger, Rifleman, Soldier, or Warcaster for second career"),
@ -4111,7 +4328,19 @@ var ikrpg = ikrpg || {};
listItem(_melee_weapons, "Trench Knife"),
listItem(_armors, "Infantry Armor")
],
"Tyrant": [],
"Tyrant": [
listItem(_careers, "Tyrant"),
listItem(_notes, "Must choose between Cataphract, Ferox Rider, Monster Hunter, Mortitheurge, Praetorian, Scout, Warlock: Skorne, or Warrior"),
list(_abilities, ["Battle Plan: Call to Action", "Natural Leader"]),
listItem(_connections, "Skorne House"),
list(_military_skills, ["Great Weapon", "Hand Weapon"]),
list(_occupational_skills, [
"Command",
"Intimidation",
"Lore (hoksune code)",
"Lore (household)"]),
listItem(_gear, "100 sl")
],
"Urban Nomad": [
listItem(_careers, "Urban Nomad"),
listItem(_abilities, "Adaptable [Urban]"),
@ -4145,7 +4374,17 @@ var ikrpg = ikrpg || {};
listItem(_armors, "Vassal Armor"),
listItem(_notes, "A Vassal/Field Mechanik can start with a Protectorate light warjack with up to 200 gc in weapons")
],
"Venator": [],
"Venator": [
listItem(_careers, "Venator"),
list(_abilities, ["Fast Reload", "Sentry", "Specialization (Reiver)"]),
list(_military_skills, ["Hand Weapon", "Reiver", "Thrown Weapon"]),
list(_occupational_skills, [
"Detection",
"Survival"]),
listItem(_armors, "Skorne Infantry Armor"),
listItem(_ranged_weapons, "Reiver"),
list(_gear, ["4 ammo cones", "2 gas canisters", "Reiver ammo", "12 sl"])
],
"Warcaster": [
listItem(_careers, "Warcaster"),
listItem(_abilities, "Bond"),
@ -4212,6 +4451,19 @@ var ikrpg = ikrpg || {};
number(_gold, 25),
listItem(_gear, "medium-based Swamp Warbeast")
],
"Warlock: Skorne": [
listItem(_careers, "Warlock: Skorne"),
list(_abilities, ["Resonance: Skorne Warbeast", "Warlock Bond"]),
choices(arrayPairs(_military_skills, [
"Great Weapon",
"Hand Weapon"]), "Choose 1"),
list(_occupational_skills, [
"Command",
"Detection",
"Lore (philosophy of Morkaash)"]),
list(_spells, ["Medicate", "Muzzle"]),
list(_gear, ["medium-based Skorne Warbeast", "12 sl"])
],
"Warlock, Trollkin": [
listItem(_careers, "Warlock, Trollkin"),
list(_abilities, ["Resonance: Trollblood Warbeast", "Warlock Bond"]),
@ -4226,7 +4478,6 @@ var ikrpg = ikrpg || {};
number(_gold, 25),
listItem(_gear, "medium-based Trollblood Warbeast")
],
"Warlock: Skorne": [],
"Warmonger": [],
"Warrior": [
listItem(_careers, "Warrior"),
@ -4295,9 +4546,56 @@ var ikrpg = ikrpg || {};
listItem(_occupational_skills, "Lore (Arcane)"),
choices(arrayPairs(_abilities, ["Arcane Scholar", "Shield Guard"]), "Choose 1")
],
"Army of the Western Reaches": [],
"Beast Hunters": [],
"Bonded Porters": [],
"Army of the Western Reaches": [
listItem(_notes, "Army of the Western Reaches"),
list(_notes, [
"A member of the Warrior caste is the leader",
"Can requisition 100 sl in skorne arms, ammo, and gear per month"]),
choices([
arrayPair(_benefits, "Battlefield Coordination") ], "Choose if leader"),
choices(arrayPairs(_occupational_skills, [
"Animal Handling",
"Climbing",
"Command",
"Detection",
"Intimidation",
"Medicine",
"Navigation",
"Riding",
"Sneak",
"Survival"]), "Choose 1")
],
"Beast Hunters": [
listItem(_notes, "Beast Hunters"),
list(_notes, [
"A member of the Warrior caste is the leader",
"Can requisition 100 sl in skorne arms, ammo, and gear per month"]),
choices([
arrayPair(_benefits, "Battle Field Coordination") ], "Choose if leader"),
choices(arrayPairs(_occupational_skills, [
"Animal Handling",
"Climbing",
"Command",
"Detection",
"Intimidation",
"Medicine",
"Navigation",
"Riding",
"Sneak",
"Survival"]), "Choose 1")
],
"Bonded Porters": [
listItem(_notes, "Bonded Porters"),
listItem(_notes, "One is the leader"),
choices([
arrayPair(_benefits, "Battle Field Coordination") ], "Choose if leader"),
choices(arrayPairs(_occupational_skills, [
"Animal Handling",
"Driving",
"Medicine",
"Navigation",
"Survival"]), "Choose 1")
],
"Bone Grinder Hunting Party": [
listItem(_notes, "Bone Grinder Hunting Party"),
list(_notes, [
@ -4398,7 +4696,13 @@ var ikrpg = ikrpg || {};
"Intimidation",
"Sneak"], "Choose 1")
],
"House Taberna": [],
"House Taberna": [
listItem(_notes, "House Taberna"),
list(_notes, [
"One is the leader",
"All characters must either be a Cataphract, Ferox Rider, Praetorian, Tyrant, or Venator",
"Each month the characters gain 300 sl from their house"])
],
"Idrian Tribe": [
listItem(_notes, "Idrian Tribe"),
list(_notes, [
@ -4465,7 +4769,19 @@ var ikrpg = ikrpg || {};
"Negotiation",
"Riding"]), "Choose 1")
],
"Mystics": [],
"Mystics": [
listItem(_notes, "Mystics"),
list(_notes, [
"All characters must either be an Ascetic, Extoller, Mortitheurge, Nihilator, or Worlock: Skorne",
"One is the leader"]),
choices([
arrayPair(_abilities, "Team leader"),
arrayPair(_notes, "+2 on social rolls against other members") ], "Choose all if leader"),
choices([
arrayPair(_benefits, "Occult Secrets") ], "Choose if Gifted"),
choices([
arrayPair(_abilities, "Shield Guard") ], "Choose if not Gifted")
],
"Nobile Exiles": [
listItem(_notes, "Nobile Exiles"),
listItem(_notes, "One Aristocrat is a baron"),
@ -4475,7 +4791,21 @@ var ikrpg = ikrpg || {};
arrayPair(_notes, "Gain +2 on all social skill rolls against other party characters") ], "The baron chooses all"),
number(_gold, 50)
],
"Nomads": [],
"Nomads": [
listItem(_notes, "Nomads"),
list(_notes, [
"All characters must either be a Beast Handler, Bushwhacker, Chieftain, Guide, Monster Hunter, Raptor, Scout, Warrior, or Wolf Rider",
"One is the chief"]),
choices([
arrayPair(_abilities, "Battle Plan: Shadow") ], "Choose if leader"),
choices(arrayPairs(_occupational_skills, [
"Animal Handling",
"Driving",
"Negotiation",
"Riding",
"Survival",
"Tracking"]), "Choose 1")
],
"Northkin Kriel": [
listItem(_notes, "Northkin Kriel"),
list(_notes, ["One Chieftain or Shaman is the warband leader"]),
@ -4534,7 +4864,13 @@ var ikrpg = ikrpg || {};
"Streetwise",
"Survival"]), "Choose 1")
],
"Renegades": [],
"Renegades": [
listItem(_notes, "Renegades"),
listItem(_notes, "One is the leader"),
list(_abilities, [
"Ambush",
"Traceless Path"])
],
"Soldiers of Fortune": [
listItem(_notes, "Soldiers of Fortune"),
list(_notes, ["One member is the captain"]),
@ -4864,8 +5200,9 @@ var ikrpg = ikrpg || {};
character["ability"+(index+1)]["title"] = ability;
var db = ikrpg.index.data;
var entry = $.grep(db, function(e) { return e["name"] == ability; });
var abilityBaseName = ability.replace(/(\(.*\))+/g, "").replace(/\s+$/, "");
var entry = $.grep(db, function(e) { return e["name"] == abilityBaseName; });
if(entry && entry.length > 0) {
var page = entry[0]["page"];
character["ability"+(index+1)]["page"] = page;

View file

@ -309,6 +309,22 @@ var ikrpg = ikrpg || {};
subcategory: "",
game: "FMF"
},
{
name: "Arcane Potential",
publication: "Skorne Empire",
page: "43",
category: "Ability",
subcategory: "",
game: "IKU"
},
{
name: "Limited Arcane Tradition",
publication: "Skorne Empire",
page: "43",
category: "Ability",
subcategory: "",
game: "IKU"
},
{
name: "Arcane Precision",
publication: "Core Rules",
@ -9849,7 +9865,7 @@ var ikrpg = ikrpg || {};
game: "FMF"
},
{
name: "Tobresh",
name: "Toboresh",
publication: "Skorne Empire",
page: "75",
category: "Armory",