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Added Skorne Empire races, castes, careers, and adventuring companies to Character Generator
This commit is contained in:
parent
8cd80be4c9
commit
8d57fb84e2
3 changed files with 431 additions and 78 deletions
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@ -1,5 +1,5 @@
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CACHE MANIFEST
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# 2015-10-04
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# 2015-10-05
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CACHE:
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@ -81,11 +81,11 @@ var ikrpg = ikrpg || {};
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})();
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// ## Spell DB ## \\
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// [Done for Core Rules / Urban Adventure / KNG / Unleashed Core Rules]
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// [Done for Core Rules/Urban Adventure/KNG/Unleashed Core Rules/Skorne Empire]
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(function() {
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var spellDB = { // { "cost": 2, "rng": 8, "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" }
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"Abuse": undefined,
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var spellDB = { // { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" }
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"Abuse": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Admonition": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Aerial Coordination": undefined,
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"Affliction": { "cost": 3, "rng": 8, "aoe": "–", "pow": "–", "up": "YES", "off": "YES", "description": "" },
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@ -115,7 +115,7 @@ var ikrpg = ikrpg || {};
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"Battle Frost": undefined,
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"Battle Rage": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Bestial": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Beyond Death": undefined,
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"Beyond Death": { "cost": 4, "rng": "B2B", "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Black Out": { "cost": 4, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Blade of Radiance": { "cost": 2, "rng": 10, "aoe": "–", "pow": 10, "up": "NO", "off": "YES", "description": "" },
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"Blaze of Glory": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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@ -145,7 +145,7 @@ var ikrpg = ikrpg || {};
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"Blood Magic: Hobbler": { "cost": 2, "rng": "SELF", "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Blood Magic: Invigoration": { "cost": 2, "rng": "SELF", "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Blood Magic: Weekness": { "cost": 2, "rng": "SELF", "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Blood Mark": undefined,
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"Blood Mark": { "cost": 2, "rng": 8, "aoe": "–", "pow": "–", "up": "YES", "off": "YES", "description": "" },
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"Blood Rain": undefined,
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"Blow the Man Down": { "cost": 3, "rng": 8, "aoe": "–", "pow": 15, "up": "NO", "off": "YES", "description": "" },
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"Blur": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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@ -155,7 +155,7 @@ var ikrpg = ikrpg || {};
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"Broadside": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Bullet Dodger": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Buoyancy": { "cost": 1, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Carnage": undefined,
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"Carnage": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Carnivore": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Celerity": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Chain Lightning": { "cost": 3, "rng": 10, "aoe": "–", "pow": 10, "up": "NO", "off": "YES", "description": "" },
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@ -206,7 +206,7 @@ var ikrpg = ikrpg || {};
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"Entropic Force": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Eruption of Life": { "cost": 3, "rng": 10, "aoe": "–", "pow": 13, "up": "NO", "off": "YES", "description": "" },
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"Eruption of Spines": undefined,
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"Essence Blast": undefined,
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"Essence Blast": { "cost": 3, "rng": "CTRL", "aoe": "*", "pow": "–", "up": "NO", "off": "YES", "description": "" },
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"Exorcism": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Explosivo": undefined,
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"Extinguisher": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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@ -236,21 +236,21 @@ var ikrpg = ikrpg || {};
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"Frostbite": { "cost": 2, "rng": "SP8", "aoe": "–", "pow": 12, "up": "NO", "off": "YES", "description": "" },
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"Fuel the Flames": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Full Throttle": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Fury": undefined,
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"Fury": { "cost": 3, "rng": 6, "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Gallows": { "cost": 3, "rng": 10, "aoe": "–", "pow": 13, "up": "NO", "off": "YES", "description": "" },
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"Ghost Shroud": { "cost": 3, "rng": "SELF", "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Ghost Walk": { "cost": 3, "rng": 6, "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Grave Whispers": { "cost": 1, "rng": "SELF", "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Grind": { "cost": 3, "rng": 10, "aoe": "–", "pow": 14, "up": "NO", "off": "YES", "description": "" },
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"Grip of Death": undefined,
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"Grip of Death": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Ground Zero": undefined,
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"Guidance": undefined,
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"Guidance": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Guided Blade": { "cost": 1, "rng": 6, "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Guilded Fire": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Hallowed Avenger": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Hallowed Guardian": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Hand of Fate": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Hardened Flesh": undefined,
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"Hardened Flesh": { "cost": 1, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Harvest": { "cost": 4, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "YES", "description": "" },
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"Heal": { "cost": 4, "rng": "*", "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Heightened Reflexes": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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@ -262,7 +262,7 @@ var ikrpg = ikrpg || {};
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"Hex Razor": undefined,
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"Hidden Path": { "cost": 1, "rng": "SELF", "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Hoarfrost": { "cost": 3, "rng": 8, "aoe": 3, "pow": 14, "up": "NO", "off": "YES", "description": "" },
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"Hollow": undefined,
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"Hollow": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Holy Ward": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Hot Shot": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Howling Flames": { "cost": 2, "rng": "SP8", "aoe": "–", "pow": 10, "up": "NO", "off": "YES", "description": "" },
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@ -277,7 +277,7 @@ var ikrpg = ikrpg || {};
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"Ice Shield": { "cost": 1, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Icy Grip": { "cost": 2, "rng": 8, "aoe": "–", "pow": "–", "up": "YES", "off": "YES", "description": "" },
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"Ignite": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Illusion of Vitality": undefined,
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"Illusion of Vitality": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Immolation": { "cost": 2, "rng": 8, "aoe": "–", "pow": 12, "up": "NO", "off": "YES", "description": "" },
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"Incite": { "cost": 4, "rng": "SELF", "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Infernal Machine": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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@ -302,7 +302,7 @@ var ikrpg = ikrpg || {};
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"Lightning Tendrils": { "cost": 3, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Lightning Tongue": { "cost": 3, "rng": 10, "aoe": "–", "pow": 13, "up": "NO", "off": "YES", "description": "" },
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"Locomotion": { "cost": "1+", "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Mage Sight": undefined,
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"Mage Sight": { "cost": 2, "rng": "CTRL", "aoe": 5, "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Magnetic Hold": undefined,
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"Mark of Lyliss": undefined,
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"Marked for Death": { "cost": 2, "rng": 8, "aoe": "–", "pow": "–", "up": "YES", "off": "YES", "description": "" },
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@ -322,7 +322,7 @@ var ikrpg = ikrpg || {};
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"Occultation": { "cost": 3, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Overmind": { "cost": 4, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Parasite": { "cost": 3, "rng": 8, "aoe": "–", "pow": "–", "up": "YES", "off": "YES", "description": "" },
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"Parasitic Invigoration": undefined,
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"Parasitic Invigoration": { "cost": 1, "rng": 10, "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Perdition": { "cost": 2, "rng": 10, "aoe": "–", "pow": 10, "up": "NO", "off": "YES", "description": "" },
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"Phantasm": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Phantom Hunter": undefined,
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@ -342,7 +342,7 @@ var ikrpg = ikrpg || {};
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"Protector's Mark": { "cost": 3, "rng": 8, "aoe": "–", "pow": "–", "up": "YES", "off": "YES", "description": "" },
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"Prowess of Lurynsar": undefined,
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"Psi Blast": undefined,
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"Psychic Vampire": undefined,
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"Psychic Vampire": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Psychophage": undefined,
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"Purification": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Quagmire": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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@ -392,13 +392,13 @@ var ikrpg = ikrpg || {};
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"Rune Shot: Spontaneous Combustion": { "cost": 1, "rng": "SELF", "aoe": "*", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Rune Shot: Thunderbolt": { "cost": 1, "rng": "SELF", "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Rune Shot: Trick Shot": { "cost": 2, "rng": "SELF", "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Sacraficial Pawn": undefined,
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"Sacraficial Pawn": { "cost": 3, "rng": "SELF", "aoe": "*", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Sanguine Blessing": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Savagery": undefined,
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"Savagery": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Sea Legs": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Sea of Fire": { "cost": 4, "rng": "SELF", "aoe": "*", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Shadow Pack": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Shadow Sight": undefined,
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"Shadow Sight": { "cost": 1, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Shatter Storm": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Shield of Faith": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Shock Wave": { "cost": 4, "rng": "SELF", "aoe": "*", "pow": 13, "up": "NO", "off": "NO", "description": "" },
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@ -407,11 +407,11 @@ var ikrpg = ikrpg || {};
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"Snipe": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Solid Ground": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Solovin's Boon": { "cost": 1, "rng": "SELF", "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Somnambulist": undefined,
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"Somnambulist": { "cost": 3, "rng": "CTRL", "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Soothing Song": { "cost": 1, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Soul Mark": { "cost": 1, "rng": 8, "aoe": "–", "pow": "–", "up": "YES", "off": "YES", "description": "" },
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"Soul Slave": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Soulfire": undefined,
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"Soulfire": { "cost": 2, "rng": 10, "aoe": "–", "pow": 12, "up": "NO", "off": "YES", "description": "" },
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"Spirit Fang": { "cost": 2, "rng": 10, "aoe": "–", "pow": 12, "up": "NO", "off": "YES", "description": "" },
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"Spirit Lash": { "cost": 2, "rng": 10, "aoe": "–", "pow": 10, "up": "NO", "off": "YES", "description": "" },
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"Star Crossed": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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@ -440,7 +440,7 @@ var ikrpg = ikrpg || {};
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"Temper Metal": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Tempest": { "cost": 4, "rng": 8, "aoe": 4, "pow": 12, "up": "NO", "off": "YES", "description": "" },
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"Tide of Steel": { "cost": 4, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Torment": undefined,
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"Torment": { "cost": 2, "rng": 10, "aoe": "–", "pow": 12, "up": "NO", "off": "YES", "description": "" },
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"Tornado": { "cost": 4, "rng": 10, "aoe": "–", "pow": 13, "up": "NO", "off": "YES", "description": "" },
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"Total Domination": undefined,
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"Total Spectrum": undefined,
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@ -449,20 +449,20 @@ var ikrpg = ikrpg || {};
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"True Path": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"True Sight": { "cost": 2, "rng": "SELF", "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Twister": { "cost": 2, "rng": 10, "aoe": 3, "pow": 10, "up": "NO", "off": "YES", "description": "" },
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"Unease": undefined,
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"Unease": { "cost": 2, "rng": 8, "aoe": "–", "pow": "–", "up": "NO", "off": "YES", "description": "" },
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"Unminding": { "cost": 3, "rng": 10, "aoe": "–", "pow": "–", "up": "YES", "off": "YES", "description": "" },
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"Unnatural Aggression": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Unstoppable Force": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Veil of Mists": { "cost": 3, "rng": "CTRL", "aoe": 4, "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Venom": { "cost": 2, "rng": "SP8", "aoe": "–", "pow": 10, "up": "NO", "off": "YES", "description": "" },
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"Vision": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
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"Void Curse": undefined,
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"Void Curse": { "cost": 4, "rng": "–", "aoe": "–", "pow": "–", "up": "NO", "off": "NO", "description": "" },
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"Voltaic Lock": { "cost": 4, "rng": 10, "aoe": "*", "pow": "–", "up": "NO", "off": "YES", "description": "" },
|
||||
"Voodoo Doll": { "cost": 2, "rng": 8, "aoe": "–", "pow": "–", "up": "NO", "off": "YES", "description": "" },
|
||||
"Wall of Fire": { "cost": 2, "rng": "CTRL", "aoe": "*", "pow": "–", "up": "YES", "off": "NO", "description": "" },
|
||||
"Warpath": { "cost": 2, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
|
||||
"Watcher": { "cost": 3, "rng": "SELF", "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
|
||||
"Wave of Vivification": undefined,
|
||||
"Wave of Vivification": { "cost": 3, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "NO", "off": "NO", "description": "" },
|
||||
"Weald Hunter": { "cost": 2, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
|
||||
"White Out": { "cost": 4, "rng": "SELF", "aoe": "CTRL", "pow": "–", "up": "YES", "off": "NO", "description": "" },
|
||||
"Wild Aggression": { "cost": 3, "rng": 6, "aoe": "–", "pow": "–", "up": "YES", "off": "NO", "description": "" },
|
||||
|
|
@ -520,11 +520,11 @@ var ikrpg = ikrpg || {};
|
|||
})();
|
||||
|
||||
// ## Melee Weapon DB ## \\
|
||||
// [Done for Core Rules / Urban Adventure / KNG / Unleashed Core Rules]
|
||||
// [Done for Core Rules/Urban Adventure/KNG/Unleashed Core Rules/Skorne Empire]
|
||||
(function() {
|
||||
|
||||
var meleeWeaponDB = { // { "skill": "Hand Weapon", "mat-mod": 0, "pow": 4, "notes": "" }
|
||||
"Ancestral Guardian Stone Weapon": undefined,
|
||||
"Ancestral Guardian Stone Weapon": { "skill": "Great Weapon", "mat-mod": 0, "pow": 7, "notes": "reach, no guardian: -3 at mod" },
|
||||
"Annihilator Blade": { "skill": "Great Weapon", "mat-mod": 0, "pow": 5, "notes": "reach" },
|
||||
"Assassin's Blade": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 4, "notes": "+2 backstrike" },
|
||||
"Axe": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 3, "notes": "" },
|
||||
|
|
@ -534,7 +534,7 @@ var ikrpg = ikrpg || {};
|
|||
"Axe, Riding": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 5, "notes": "reach, charge: +2 dmg rolls, foot: -1 at mod, POW 3" },
|
||||
"Axe, Tharn": { "skill": "Great Weapon", "mat-mod": -1, "pow": 5, "notes": "reach, charge: +2 charge at rolls, 1-H: POW 4" },
|
||||
"Az'Tal": undefined,
|
||||
"Barbed Whip": undefined,
|
||||
"Barbed Whip": { "skill": "Hand Weapon", "mat-mod": -2, "pow": 3, "notes": "reach" },
|
||||
"Battle Hammer": { "skill": "Great Weapon", "mat-mod": -1, "pow": 6, "notes": "reach, 1-H: -2 at mod, POW 5" },
|
||||
"Bayonet": { "skill": "Great Weapon", "mat-mod": -1, "pow": 3, "notes": "reach, for Rifles, +2 charge at" },
|
||||
"Blackclad Voulge": { "skill": "Great Weapon", "mat-mod": -2, "pow": 4, "notes": "reach, blackclad: at mod 0, magical weapon" },
|
||||
|
|
@ -562,7 +562,7 @@ var ikrpg = ikrpg || {};
|
|||
"Electro Lance": { "skill": "Great Weapon", "mat-mod": 0, "pow": 7, "notes": "reach, charge +2 POW, foot: at mod -4" },
|
||||
"Entrenching Tool, Military": undefined,
|
||||
"Fellblade": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "reach, magical weapon, 1-H: at mod -2" },
|
||||
"Fighting Claws, Pair": undefined,
|
||||
"Fighting Claws, Pair": { "skill": "Unarmed Combat", "mat-mod": -2, "pow": 1, "notes": "Crit: lower at" },
|
||||
"Firebrand": { "skill": "Great Weapon", "mat-mod": -2, "pow": 7, "notes": "maical weapon, Crit: fire cont. eff." },
|
||||
"Flail": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 4, "notes": "ignore shields" },
|
||||
"Flail, Two-Handed": { "skill": "Great Weapon", "mat-mod": -2, "pow": 6, "notes": "reach, ignore shields, Crit: p.255" },
|
||||
|
|
@ -578,15 +578,15 @@ var ikrpg = ikrpg || {};
|
|||
"Ice Axe": undefined,
|
||||
"Ice Maul": { "skill": "Great Weapon", "mat-mod": 0, "pow": 5, "notes": "reach, dmg boosted unless immunity cold" },
|
||||
"Ilena's Chain-Axe": undefined,
|
||||
"Katara, Pair": undefined,
|
||||
"Katara, Pair": { "skill": "Unarmed Combat", "mat-mod": -1, "pow": 4, "notes": "" },
|
||||
"Knuckledriver": undefined,
|
||||
"Knuckledusters": { "skill": "Unarmed Combat", "mat-mod": 0, "pow": 1, "notes": "better knockouts" },
|
||||
"Kolas Club": undefined,
|
||||
"Kolas Club": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 3, "notes": "Crit: 1 feat +1 die" },
|
||||
"Kopis": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 3, "notes": "+2 charge at, Crit: 1 feat for +1 die dmg" },
|
||||
"Lacerator": undefined,
|
||||
"Lance": { "skill": "Lance", "mat-mod": 0, "pow": 8, "notes": "reach" },
|
||||
"Mace": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 4, "notes": "Crit: Knockout chance" },
|
||||
"Man Catcher": undefined,
|
||||
"Man Catcher": { "skill": "Great Weapon", "mat-mod": -1, "pow": 4, "notes": "reach" },
|
||||
"Maul": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "Crit: 1 feat slam d3" },
|
||||
"Mechanoflail": undefined,
|
||||
"Nyss Claymore": { "skill": "Great Weapon", "mat-mod": -2, "pow": 6, "notes": "1 feat: boost at" },
|
||||
|
|
@ -596,7 +596,7 @@ var ikrpg = ikrpg || {};
|
|||
"Pen, Blade": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 1, "notes": "" },
|
||||
"Pen, Poison": { "skill": "Hand Weapon", "mat-mod": 0, "pow": -2, "notes": "injects poison" },
|
||||
"Pickaxe": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 4, "notes": "special: p. 257" },
|
||||
"Pike": undefined,
|
||||
"Pike": { "skill": "Great Weapon", "mat-mod": 0, "pow": 5, "notes": "reach, charge: +2 at, 1-H: -1 at mod, POW 4" },
|
||||
"Railman's Adze": undefined,
|
||||
"Rapier": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 2, "notes": "1 feat boost at and dmg" },
|
||||
"Reclaimant Torch": { "skill": "Great Weapon", "mat-mod": -1, "pow": 4, "notes": "reach, +1 fire dmg, fire cont. eff." },
|
||||
|
|
@ -606,23 +606,23 @@ var ikrpg = ikrpg || {};
|
|||
"Sacral Blade": { "skill": "Hand Weapon", "mat-mod": 1, "pow": 3, "notes": "POW 1 if not empowered" },
|
||||
"Shield": { "skill": "Shield", "mat-mod": 0, "pow": 0, "notes": "" },
|
||||
"Shield, Combat": { "skill": "Shield", "mat-mod": -1, "pow": 3, "notes": "" },
|
||||
"Shield, Karax": undefined,
|
||||
"Shield, Karax": { "skill": "Shield", "mat-mod": -2, "pow": 0, "notes": "" },
|
||||
"Spear": { "skill": "Great Weapon", "mat-mod": -1, "pow": 5, "notes": "reach, +2 charge at, 1-H: POW 4" },
|
||||
"Spear, Cavalry": undefined,
|
||||
"Spear, War": undefined,
|
||||
"Spear, Cavalry": { "skill": "Great Weapon", "mat-mod": -1, "pow": 5, "notes": "charge: +2 dmg, 1-H or foot: -2 at mod, POW 4" },
|
||||
"Spear, War": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "reach, charge: +2 dmg, 1-H: -1 at mod, POW 5" },
|
||||
"Spike Mail": undefined,
|
||||
"Springblade": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 1, "notes": "draw without quick action" },
|
||||
"Staff": { "skill": "Great Weapon", "mat-mod": 0, "pow": 3, "notes": "reach, 1 feat: trip at" },
|
||||
"Staff, Battle": { "skill": "Great Weapon", "mat-mod": 0, "pow": 4, "notes": "reach, 1 feat: trip at, Crit: Knockout chance" },
|
||||
"Stone Great Sword": undefined,
|
||||
"Stone Great Sword": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "reach, no stone vessel: -2 at mod" },
|
||||
"Stormcaller and Lightning Rod": { "skill": "Great Weapon", "mat-mod": -2, "pow": 3, "notes": "reach, 2-H: -1" },
|
||||
"Sword": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 3, "notes": "" },
|
||||
"Sword Cane": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 0, "notes": "drawn POW 2" },
|
||||
"Sword, Dress": { "skill": "Hand Weapon", "mat-mod": 1, "pow": 1, "notes": "Feat: boost at and dmg" },
|
||||
"Sword, Great": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "reach" },
|
||||
"Sword, Praetorian, Pair": undefined,
|
||||
"Sword, Praetorian": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 3, "notes": "" },
|
||||
"Telescoping Staff": undefined,
|
||||
"Tobresh": undefined,
|
||||
"Tobresh": { "skill": "Great Weapon", "mat-mod": -2, "pow": 4, "notes": "reach" },
|
||||
"Tournament Foil": undefined,
|
||||
"Trench Knife": { "skill": "Hand Weapon", "mat-mod": 0, "pow": 2, "notes": "alt. Unarmed Combat" },
|
||||
"Trench Sword": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 4, "notes": "alt. Unarmed Combat" },
|
||||
|
|
@ -636,11 +636,11 @@ var ikrpg = ikrpg || {};
|
|||
})();
|
||||
|
||||
// ## Ranged Weapon DB ## \\
|
||||
// [Done for Core Rules / Urban Abventure / KNG / Unleashed Core Rules]
|
||||
// [Done for Core Rules/Urban Abventure/KNG/Unleashed Core Rules/Skorne Empire]
|
||||
(function() {
|
||||
|
||||
var rangedWeaponDB = { // { "rng": 10, "skill": "Rifle", "pow": 10, "rat-mod": 0, "notes": "", "ammo": "1" }
|
||||
"Arcus": undefined,
|
||||
"Arcus": { "rng": 8, "skill": "Crossbow", "pow": 12, "rat-mod": -2, "notes": "push", "ammo": "1" },
|
||||
"Assault Kommando Flamethrower": { "rng": 8, "skill": "Light Artillery", "pow": 12, "rat-mod": 0, "notes": "SP 8, -1 SPD and DEF, fire dmg, fire cont. eff.", "ammo": "10" },
|
||||
"Axe, Throwing": { "rng": 6, "skill": "Thrown Weapon", "pow": 3, "rat-mod": 0, "notes": "add STR to POW", "ammo": "" },
|
||||
"Blowtorch": undefined,
|
||||
|
|
@ -672,7 +672,7 @@ var ikrpg = ikrpg || {};
|
|||
"Field Gun": { "rng": 16, "skill": "Light Artillery", "pow": 14, "rat-mod": 0, "notes": "", "ammo": "1" },
|
||||
"Fire Bomb": { "rng": 5, "skill": "Thrown Weapon", "pow": 12, "rat-mod": -2, "notes": "fire dmg, Crit: fire cont. eff.", "ammo": "–" },
|
||||
"Flare Pistol": undefined,
|
||||
"Flayer Cannon": undefined,
|
||||
"Flayer Cannon": { "rng": 14, "skill": "Reiver", "pow": 12, "rat-mod": 0, "notes": "bigger bases: more dmg", "ammo": "18" },
|
||||
"Grenade, Concussion": { "rng": 8, "skill": "Thrown Weapon", "pow": "", "rat-mod": 0, "notes": "AOE 3", "ammo": "" },
|
||||
"Grenade, Explosive": { "rng": 8, "skill": "Thrown Weapon", "pow": 12, "rat-mod": 0, "notes": "AOE 3", "ammo": "" },
|
||||
"Grenade, Smoke": { "rng": 8, "skill": "Thrown Weapon", "pow": "", "rat-mod": 0, "notes": "AOE 3", "ammo": "" },
|
||||
|
|
@ -681,7 +681,7 @@ var ikrpg = ikrpg || {};
|
|||
"Hand Cannon": { "rng": 12, "skill": "Pistol", "pow": 12, "rat-mod": 0, "notes": "", "ammo": "1" },
|
||||
"Hand Cannon, Dual": { "rng": 12, "skill": "Pistol", "pow": 12, "rat-mod": 0, "notes": "", "ammo": "2" },
|
||||
"Harpoon Gun": { "rng": 10, "skill": "Rifle", "pow": 12, "rat-mod": -2, "notes": "", "ammo": "1" },
|
||||
"Incindus": undefined,
|
||||
"Incindus": { "rng": 10, "skill": "Light Artillery", "pow": 12, "rat-mod": -2, "notes": "fire dmg, fire cont. eff.", "ammo": "1" },
|
||||
"Injection Pistol": undefined,
|
||||
"Javelin": { "rng": 8, "skill": "Thrown Weapon", "pow": 3, "rat-mod": 0, "notes": "add STR to POW", "ammo": "" },
|
||||
"Knife, Throwing": { "rng": 6, "skill": "Thrown Weapon", "pow": 2, "rat-mod": 0, "notes": "add STR to POW", "ammo": "" },
|
||||
|
|
@ -703,7 +703,7 @@ var ikrpg = ikrpg || {};
|
|||
"Quad-Iron": { "rng": 10, "skill": "Pistol", "pow": 10, "rat-mod": -1, "notes": "", "ammo": "4" },
|
||||
"Radcliffe Carbine": { "rng": 13, "skill": "Rifle", "pow": 11, "rat-mod": 0, "notes": "1-H: RAT -2", "ammo": "5" },
|
||||
"Radcliffe Firestorm": { "rng": 8, "skill": "Pistol", "pow": 12, "rat-mod": -1, "notes": "", "ammo": "5" },
|
||||
"Reiver": undefined,
|
||||
"Reiver": { "rng": 12, "skill": "Reiver", "pow": 10, "rat-mod": -2, "notes": "bigger bases: additional dmg", "ammo": "1" },
|
||||
"Rifle": { "rng": 14, "skill": "Rifle", "pow": 10, "rat-mod": 0, "notes": "", "ammo": "1" },
|
||||
"Rifle, Collapsible": { "rng": 10, "skill": "Rifle", "pow": 11, "rat-mod": -1, "notes": "easy to hide", "ammo": "1" },
|
||||
"Rifle, Heavy": { "rng": 14, "skill": "Rifle", "pow": 12, "rat-mod": 0, "notes": "", "ammo": "1" },
|
||||
|
|
@ -1528,8 +1528,9 @@ var ikrpg = ikrpg || {};
|
|||
$(".character-sheet .ability").change(function(event) {
|
||||
var input = $(event.target);
|
||||
var title = input.val();
|
||||
var abilityBaseName = title.replace(/(\(.*\))+/g, "").replace(/\s+$/, "");
|
||||
var ability = input.parent();
|
||||
var entry = $.grep(data, function(e) { return e["name"] == title; });
|
||||
var entry = $.grep(data, function(e) { return e["name"] == abilityBaseName; });
|
||||
if(entry && entry.length > 0) {
|
||||
var page = entry[0]["page"];
|
||||
ability.find(".page").val(page);
|
||||
|
|
@ -2248,7 +2249,9 @@ var ikrpg = ikrpg || {};
|
|||
"Five Cant",
|
||||
"Gobberish",
|
||||
"Grun",
|
||||
"Havaati",
|
||||
"Idrian",
|
||||
"Kadesh",
|
||||
"Khadoran",
|
||||
"Khurzic",
|
||||
"Kossite",
|
||||
|
|
@ -2265,6 +2268,7 @@ var ikrpg = ikrpg || {};
|
|||
"Satyx",
|
||||
"Scharde",
|
||||
"Shyr",
|
||||
"Soresh",
|
||||
"Sulese",
|
||||
"Telgesh",
|
||||
"Thrallspeak",
|
||||
|
|
@ -2603,7 +2607,32 @@ var ikrpg = ikrpg || {};
|
|||
listItem(_benefits, "Tough")
|
||||
],
|
||||
"Satyxis": [],
|
||||
"Skorne": [],
|
||||
"Skorne": [
|
||||
string(_race, "Skorne"),
|
||||
number(_PHY, 5),
|
||||
number(_SPD, 6),
|
||||
number(_STR, 5),
|
||||
number(_AGL, 3),
|
||||
number(_PRW, 4),
|
||||
number(_POI, 4),
|
||||
number(_INT, 3),
|
||||
number(_ARC, 1),
|
||||
number(_PER, 3),
|
||||
number(_PHY_max, 7),
|
||||
number(_SPD_max, 7),
|
||||
number(_STR_max, 7),
|
||||
number(_AGL_max, 5),
|
||||
number(_PRW_max, 5),
|
||||
number(_POI_max, 5),
|
||||
number(_INT_max, 5),
|
||||
number(_ARC_max, 4),
|
||||
number(_PER_max, 5),
|
||||
choices(arrayPairs(_languages, ["Havaati", "Kadesh", "Soresh"]), "Choose 2"),
|
||||
choices(arrayPairs(_languages, languages), "Choose 1"),
|
||||
range(_height, 61, 83),
|
||||
range(_weight, 90, 200),
|
||||
list(_abilities, ["Arcane Potential", "Limited Arcane Tradition"])
|
||||
],
|
||||
"Strider": [],
|
||||
"Tharn": [
|
||||
string(_race, "Tharn"),
|
||||
|
|
@ -2658,12 +2687,35 @@ var ikrpg = ikrpg || {};
|
|||
]
|
||||
};
|
||||
var castes = {
|
||||
"Extoller": [],
|
||||
"Outcast": [],
|
||||
"Paingiver": [],
|
||||
"Slave": [],
|
||||
"Warrior": [],
|
||||
"Worker": []
|
||||
"Extoller": [
|
||||
listItem(_notes, "Extoller Caste"),
|
||||
listItem(_ARC, 1),
|
||||
listItem(_abilities, "Exalted Dialogue")
|
||||
],
|
||||
"Outcast": [
|
||||
listItem(_notes, "Outcast Caste"),
|
||||
listItem(_notes, "Outcasts roll one less non-Intimidation social skill die")
|
||||
],
|
||||
"Paingiver": [
|
||||
listItem(_notes, "Paingiver Caste"),
|
||||
listItem(_AGL, 1),
|
||||
listItem(_occupational_skills, "Anatomical Precision")
|
||||
],
|
||||
"Slave": [
|
||||
listItem(_notes, "Slave Caste"),
|
||||
listItem(_PHY, 1),
|
||||
listItem(_benefits, "Tough")
|
||||
],
|
||||
"Warrior": [
|
||||
listItem(_notes, "Warrior Caste"),
|
||||
choices([ numberPair(_PRW, 1), numberPair(_POI, 1) ], "Choose 1"),
|
||||
listItem(_occupational_skills, "Lore (hoksune code)")
|
||||
],
|
||||
"Worker": [
|
||||
listItem(_notes, "Worker Caste"),
|
||||
choices([ numberPair(_STR, 1), numberPair(_INT, 1) ], "Choose 1"),
|
||||
listItem(_notes, "Workers gain boosted Craft rolls")
|
||||
]
|
||||
}
|
||||
var archetypes = {
|
||||
"Cunning": [
|
||||
|
|
@ -2841,7 +2893,13 @@ var ikrpg = ikrpg || {};
|
|||
listItem(_ranged_weapons, "Deck Gun"),
|
||||
listItem(_gear, "powder and ten rounds of ammunition")
|
||||
],
|
||||
"Ascetic": [],
|
||||
"Ascetic": [
|
||||
listItem(_careers, "Ascetic"),
|
||||
list(_abilities, ["Flesh of Steel", "Long Lived", "Pain Monger"]),
|
||||
listItem(_military_skills, "Unarmed Combat"),
|
||||
list(_occupational_skills, ["Climbing", "Detection", "Jumping", "Lore (philosophy of Morkaash)"]),
|
||||
listItem(_gear, "10 sl worth of equipment")
|
||||
],
|
||||
"Assault Kommando": [
|
||||
listItem(_careers, "Assault Kommando"),
|
||||
listItem(_notes, "Must choose between Military Officer, Ranger, Rifleman, Soldier, or Warcaster"),
|
||||
|
|
@ -2856,7 +2914,25 @@ var ikrpg = ikrpg || {};
|
|||
"Powder and ten rounds of ammunition",
|
||||
"three strangle gas grenate launcher rounds"])
|
||||
],
|
||||
"Beast Handler": [],
|
||||
"Beast Handler": [
|
||||
listItem(_careers, "Beast Handler"),
|
||||
listItem(_notes, "Must choose between Bloodrunner, Chirurgeon, Chymist, Monster Hunter, Mortitheurge, Scout, Tormentor, or Warlock: Skorne"),
|
||||
list(_abilities, [
|
||||
"Animal Control",
|
||||
"Beast Manipulation: Enrage",
|
||||
"Specialization (Barbed Whip)"]),
|
||||
listItem(_connections, "Paingivers"),
|
||||
listItem(_military_skills, "Hand Weapon"),
|
||||
list(_occupational_skills, [
|
||||
"Animal Handling",
|
||||
"Lore (extraordinary zoology)",
|
||||
"Lore (philosophy of Morkaash)",
|
||||
"Medicine",
|
||||
"Tracking"]),
|
||||
listItem(_gear, "paingiver mask"),
|
||||
listItem(_melee_weapons, "Barbed Whip"),
|
||||
listItem(_armors, "Paingiver Armor")
|
||||
],
|
||||
"Blackclad": [
|
||||
listItem(_careers, "Blackclad"),
|
||||
list(_abilities, ["Aegis", "Long-Lived"]),
|
||||
|
|
@ -2870,7 +2946,20 @@ var ikrpg = ikrpg || {};
|
|||
number(_gold, 75)
|
||||
],
|
||||
"Blighted Sorcerer": [],
|
||||
"Bloodrunner": [],
|
||||
"Bloodrunner": [
|
||||
listItem(_careers, "Bloodrunner"),
|
||||
listItem(_notes, "Must choose between Beast Handler, Brigand, Mortitheurge, Scout, Tormentor, or Warlock: Skorne"),
|
||||
list(_abilities, ["Prowl", "Specialization (Assassin's Blade)"]),
|
||||
listItem(_connections, "Paingivers"),
|
||||
listItem(_military_skills, "Hand Weapon"),
|
||||
list(_occupational_skills, [
|
||||
"Detection",
|
||||
"Lore (philosophy of Morkaash)",
|
||||
"Sneak"]),
|
||||
listItem(_gear, "paingiver mask"),
|
||||
listItem(_melee_weapons, "Assassin's Blade"),
|
||||
listItem(_armors, "Paingiver Armor")
|
||||
],
|
||||
"Bloodtracker": [
|
||||
listItem(_careers, "Bloodtracker"),
|
||||
list(_abilities, ["Ambush", "Specialization (Fighting Claw)"]),
|
||||
|
|
@ -2978,7 +3067,18 @@ var ikrpg = ikrpg || {};
|
|||
"Rifle, Heavy",
|
||||
"Rifle, Repeating"]), "Choose 1")
|
||||
],
|
||||
"Cataphract": [],
|
||||
"Cataphract": [
|
||||
listItem(_careers, "Cataphract"),
|
||||
listItem(_notes, "Must choose between Monster Hunter, Mortitheurge, Praetorian, Tyrant, Worlock: Skorne, or Warrior"),
|
||||
list(_abilities, ["Cataphract", "Defensive Line", "Load Bearing"]),
|
||||
listItem(_connections, "Skorne House"),
|
||||
list(_military_skills, ["Great Weapon", "Shield"]),
|
||||
list(_occupational_skills, [
|
||||
"Command",
|
||||
"Lore (hoksune code)"]),
|
||||
list(_melee_weapons, ["Shield", "Spear, War"]),
|
||||
listItem(_armors, "Cataphract Armor")
|
||||
],
|
||||
"Chieftain": [
|
||||
listItem(_careers, "Chieftain"),
|
||||
list(_abilities, [
|
||||
|
|
@ -3000,8 +3100,31 @@ var ikrpg = ikrpg || {};
|
|||
number(_gold, 100),
|
||||
listItem(_gear, "symbol of office")
|
||||
],
|
||||
"Chirurgeon": [],
|
||||
"Chymist": [],
|
||||
"Chirurgeon": [
|
||||
listItem(_careers, "Chirurgeon"),
|
||||
list(_abilities, ["Pain Flow", "Remedy"]),
|
||||
listItem(_connections, "Corpsuleum"),
|
||||
listItem(_military_skills, "Hand Weapon"),
|
||||
list(_occupational_skills, [
|
||||
"Lore (philosophy of Kexorus)",
|
||||
"Lore (philosophy of Morkaash)",
|
||||
"Medicine",
|
||||
"Research"]),
|
||||
list(_gear, ["Chirurgeon's Toolkit", "25 sl"])
|
||||
],
|
||||
"Chymist": [
|
||||
listItem(_careers, "Chymist"),
|
||||
list(_abilities, ["Distiller", "Poison Resistance"]),
|
||||
listItem(_military_skills, "Hand Weapon"),
|
||||
list(_occupational_skills, [
|
||||
"Chymistry",
|
||||
"Lore (philosophy of Kexorus)",
|
||||
"Research"]),
|
||||
list(_gear, [
|
||||
"Chymist's Kit",
|
||||
"10 sl",
|
||||
"10 sl of chymical items and ingredients"])
|
||||
],
|
||||
"Crucible Guard": [],
|
||||
"Cutthroat": [
|
||||
listItem(_careers, "Cutthroat"),
|
||||
|
|
@ -3122,7 +3245,23 @@ var ikrpg = ikrpg || {};
|
|||
number(_gold, 150),
|
||||
list(_gear, ["map case", "spyglass"])
|
||||
],
|
||||
"Extoller": [],
|
||||
"Extoller": [
|
||||
listItem(_careers, "Extoller"),
|
||||
listItem(_abilities, "Extoller"),
|
||||
list(_occupational_skills, [
|
||||
"Detection",
|
||||
"Lore (extoller)",
|
||||
"Lore (philosophy of Voksune)",
|
||||
"Negotiation",
|
||||
"Oratory"]),
|
||||
list(_spells, [
|
||||
"Banishing Ward",
|
||||
"Grave Whispers",
|
||||
"Shadow Sight"]),
|
||||
list(_gear, [
|
||||
"Oculus",
|
||||
"14 sl"])
|
||||
],
|
||||
"Fell Caller": [
|
||||
listItem(_careers, "Fell Caller"),
|
||||
list(_abilities, ["Fell Call: Signal Call", "Fell Call: Sonic Blast"]),
|
||||
|
|
@ -3149,7 +3288,23 @@ var ikrpg = ikrpg || {};
|
|||
number(_gold, 75),
|
||||
listItem(_melee_weapons, "Hooked Great Sword")
|
||||
],
|
||||
"Ferox Rider": [],
|
||||
"Ferox Rider": [
|
||||
listItem(_careers, "Ferox Rider"),
|
||||
listItem(_notes, "Must choose between Monster Hunter, Mortitheurge, Praetorian, Scout, Tyrant, Venator, Warlock: Skorne, or Warrior"),
|
||||
list(_abilities, [
|
||||
"Cavalry Charge",
|
||||
"Specialization (Cavalry Spear)",
|
||||
"Trained Rider (Ferox)"]),
|
||||
listItem(_connections, "Skorne House"),
|
||||
list(_military_skills, ["Great Weapon", "Shield"]),
|
||||
list(_occupational_skills, [
|
||||
"Animal Handling",
|
||||
"Lore (hoksune code)",
|
||||
"Riding"]),
|
||||
list(_gear, ["Ferox", "Tack"]),
|
||||
list(_melee_weapons, ["Shield", "Spear, Cavalry"]),
|
||||
listItem(_armors, "Praetorian Armor")
|
||||
],
|
||||
"Field Mechanik": [
|
||||
listItem(_careers, "Field Mechanik"),
|
||||
list(_abilities, ["'Jack Marshal", "Bodge", "Hit the Deck!"]),
|
||||
|
|
@ -3555,8 +3710,30 @@ var ikrpg = ikrpg || {};
|
|||
"Tracking"]),
|
||||
number(_gold, 100)
|
||||
],
|
||||
"Mortitheurge": [],
|
||||
"Nihilator": [],
|
||||
"Mortitheurge": [
|
||||
listItem(_careers, "Mortitheurge"),
|
||||
listItem(_abilities, "Iron Will"),
|
||||
list(_occupational_skills, ["Lore (philosophy of Voskune)", "Medicine"]),
|
||||
list(_spells, [
|
||||
"Influence",
|
||||
"Inviolable Resolve",
|
||||
"Stranglehold"]),
|
||||
listItem(_gear, "25 sl"),
|
||||
listItem(_benefits, "Feat: Revitalize")
|
||||
],
|
||||
"Nihilator": [
|
||||
listItem(_careers, "Nihilator"),
|
||||
list(_abilities, ["Berserk", "Fearless"]),
|
||||
listItem(_connections, "Nihilator Cult"),
|
||||
listItem(_military_skills, "Geat Weapon"),
|
||||
list(_occupational_skills, [
|
||||
"Intimidation",
|
||||
"Lore (hoksune code)",
|
||||
"Lore (philosophy of Morkaash)"]),
|
||||
listItem(_benefits, "Tough"),
|
||||
listItem(_gear, "12 sl"),
|
||||
listItem(_melee_weapons, "Great Sword")
|
||||
],
|
||||
"Nomad": [],
|
||||
"Ordic Warcaster": [
|
||||
listItem(_careers, "Ordic Warcaster"),
|
||||
|
|
@ -3612,7 +3789,33 @@ var ikrpg = ikrpg || {};
|
|||
"ammunition for ten shots",
|
||||
"2 ammo wheels with ammunition for ten shots"]), "Choose 1")
|
||||
],
|
||||
"Praetorian": [],
|
||||
"Praetorian": [
|
||||
listItem(_careers, "Praetorian"),
|
||||
listItem(_notes, "Must choose between Cataphract, Ferox Rider, Monster Hunter, Mortitheurge, Nihilator, Scout, Tyrant, Warlock: Skorne, or Warrior"),
|
||||
listItem(_abilities, "First to Fight"),
|
||||
choices(arrayPairs(_abilities, [
|
||||
"Specialization (Karax Shield)",
|
||||
"Specialization (Toboresh)",
|
||||
"Two-Weapon Fighting"]), "Choose 1"),
|
||||
listItem(_connections, "Skorne House"),
|
||||
choices(arrayPairs(_military_skills, [
|
||||
"Great Weapon",
|
||||
"Hand Weapon",
|
||||
"Shield",
|
||||
"Unarmed Combat"]), "Choose 2"),
|
||||
list(_occupational_skills, [
|
||||
"Command",
|
||||
"Detection",
|
||||
"Intimidation",
|
||||
"Lore (hoksune code)"]),
|
||||
listItem(_armors, "Praetorian Armor"),
|
||||
choices([
|
||||
arrayPair(_military_skills, "Toboresh"),
|
||||
arrayPair(_military_skills, "Shield, Karax"),
|
||||
arrayPair(_military_skills, "Pike"),
|
||||
arrayPair(_military_skills, "Sword, Praetorian"),
|
||||
arrayPair(_military_skills, "Sword, Praetorian") ], "Choose Toboresh,<br />Shield and Pike, or<br />both Praetorian Swords")
|
||||
],
|
||||
"Priest of Cyriss": [],
|
||||
"Priest of Menoth": [
|
||||
listItem(_careers, "Priest of Menoth"),
|
||||
|
|
@ -4052,7 +4255,21 @@ var ikrpg = ikrpg || {};
|
|||
number(_gold, 75),
|
||||
listItem(_gear, "thief's tools")
|
||||
],
|
||||
"Tormentor": [],
|
||||
"Tormentor": [
|
||||
listItem(_careers, "Tormentor"),
|
||||
listItem(_notes, "Must choose between Beast Handler, Bloodrunner, Chirurgeon, Chymist, Mortitheurge, or Warlock: Skorne"),
|
||||
list(_abilities, ["Take Down", "Torture"]),
|
||||
listItem(_connections, "Paingivers"),
|
||||
listItem(_military_skills, "Hand Weapon"),
|
||||
list(_occupational_skills, [
|
||||
"Detection",
|
||||
"Interrogation",
|
||||
"Investigation",
|
||||
"Lore (philosophy of Morkaash)",
|
||||
"Medicine"]),
|
||||
listItem(_armors, "Paingiver Armor"),
|
||||
listItem(_gear, "Paingiver Mask")
|
||||
],
|
||||
"Trencher": [
|
||||
listItem(_careers, "Trencher"),
|
||||
listItem(_notes, "Must choose between Military Officer, Ranger, Rifleman, Soldier, or Warcaster for second career"),
|
||||
|
|
@ -4111,7 +4328,19 @@ var ikrpg = ikrpg || {};
|
|||
listItem(_melee_weapons, "Trench Knife"),
|
||||
listItem(_armors, "Infantry Armor")
|
||||
],
|
||||
"Tyrant": [],
|
||||
"Tyrant": [
|
||||
listItem(_careers, "Tyrant"),
|
||||
listItem(_notes, "Must choose between Cataphract, Ferox Rider, Monster Hunter, Mortitheurge, Praetorian, Scout, Warlock: Skorne, or Warrior"),
|
||||
list(_abilities, ["Battle Plan: Call to Action", "Natural Leader"]),
|
||||
listItem(_connections, "Skorne House"),
|
||||
list(_military_skills, ["Great Weapon", "Hand Weapon"]),
|
||||
list(_occupational_skills, [
|
||||
"Command",
|
||||
"Intimidation",
|
||||
"Lore (hoksune code)",
|
||||
"Lore (household)"]),
|
||||
listItem(_gear, "100 sl")
|
||||
],
|
||||
"Urban Nomad": [
|
||||
listItem(_careers, "Urban Nomad"),
|
||||
listItem(_abilities, "Adaptable [Urban]"),
|
||||
|
|
@ -4145,7 +4374,17 @@ var ikrpg = ikrpg || {};
|
|||
listItem(_armors, "Vassal Armor"),
|
||||
listItem(_notes, "A Vassal/Field Mechanik can start with a Protectorate light warjack with up to 200 gc in weapons")
|
||||
],
|
||||
"Venator": [],
|
||||
"Venator": [
|
||||
listItem(_careers, "Venator"),
|
||||
list(_abilities, ["Fast Reload", "Sentry", "Specialization (Reiver)"]),
|
||||
list(_military_skills, ["Hand Weapon", "Reiver", "Thrown Weapon"]),
|
||||
list(_occupational_skills, [
|
||||
"Detection",
|
||||
"Survival"]),
|
||||
listItem(_armors, "Skorne Infantry Armor"),
|
||||
listItem(_ranged_weapons, "Reiver"),
|
||||
list(_gear, ["4 ammo cones", "2 gas canisters", "Reiver ammo", "12 sl"])
|
||||
],
|
||||
"Warcaster": [
|
||||
listItem(_careers, "Warcaster"),
|
||||
listItem(_abilities, "Bond"),
|
||||
|
|
@ -4212,6 +4451,19 @@ var ikrpg = ikrpg || {};
|
|||
number(_gold, 25),
|
||||
listItem(_gear, "medium-based Swamp Warbeast")
|
||||
],
|
||||
"Warlock: Skorne": [
|
||||
listItem(_careers, "Warlock: Skorne"),
|
||||
list(_abilities, ["Resonance: Skorne Warbeast", "Warlock Bond"]),
|
||||
choices(arrayPairs(_military_skills, [
|
||||
"Great Weapon",
|
||||
"Hand Weapon"]), "Choose 1"),
|
||||
list(_occupational_skills, [
|
||||
"Command",
|
||||
"Detection",
|
||||
"Lore (philosophy of Morkaash)"]),
|
||||
list(_spells, ["Medicate", "Muzzle"]),
|
||||
list(_gear, ["medium-based Skorne Warbeast", "12 sl"])
|
||||
],
|
||||
"Warlock, Trollkin": [
|
||||
listItem(_careers, "Warlock, Trollkin"),
|
||||
list(_abilities, ["Resonance: Trollblood Warbeast", "Warlock Bond"]),
|
||||
|
|
@ -4226,7 +4478,6 @@ var ikrpg = ikrpg || {};
|
|||
number(_gold, 25),
|
||||
listItem(_gear, "medium-based Trollblood Warbeast")
|
||||
],
|
||||
"Warlock: Skorne": [],
|
||||
"Warmonger": [],
|
||||
"Warrior": [
|
||||
listItem(_careers, "Warrior"),
|
||||
|
|
@ -4295,9 +4546,56 @@ var ikrpg = ikrpg || {};
|
|||
listItem(_occupational_skills, "Lore (Arcane)"),
|
||||
choices(arrayPairs(_abilities, ["Arcane Scholar", "Shield Guard"]), "Choose 1")
|
||||
],
|
||||
"Army of the Western Reaches": [],
|
||||
"Beast Hunters": [],
|
||||
"Bonded Porters": [],
|
||||
"Army of the Western Reaches": [
|
||||
listItem(_notes, "Army of the Western Reaches"),
|
||||
list(_notes, [
|
||||
"A member of the Warrior caste is the leader",
|
||||
"Can requisition 100 sl in skorne arms, ammo, and gear per month"]),
|
||||
choices([
|
||||
arrayPair(_benefits, "Battlefield Coordination") ], "Choose if leader"),
|
||||
choices(arrayPairs(_occupational_skills, [
|
||||
"Animal Handling",
|
||||
"Climbing",
|
||||
"Command",
|
||||
"Detection",
|
||||
"Intimidation",
|
||||
"Medicine",
|
||||
"Navigation",
|
||||
"Riding",
|
||||
"Sneak",
|
||||
"Survival"]), "Choose 1")
|
||||
],
|
||||
"Beast Hunters": [
|
||||
listItem(_notes, "Beast Hunters"),
|
||||
list(_notes, [
|
||||
"A member of the Warrior caste is the leader",
|
||||
"Can requisition 100 sl in skorne arms, ammo, and gear per month"]),
|
||||
choices([
|
||||
arrayPair(_benefits, "Battle Field Coordination") ], "Choose if leader"),
|
||||
choices(arrayPairs(_occupational_skills, [
|
||||
"Animal Handling",
|
||||
"Climbing",
|
||||
"Command",
|
||||
"Detection",
|
||||
"Intimidation",
|
||||
"Medicine",
|
||||
"Navigation",
|
||||
"Riding",
|
||||
"Sneak",
|
||||
"Survival"]), "Choose 1")
|
||||
],
|
||||
"Bonded Porters": [
|
||||
listItem(_notes, "Bonded Porters"),
|
||||
listItem(_notes, "One is the leader"),
|
||||
choices([
|
||||
arrayPair(_benefits, "Battle Field Coordination") ], "Choose if leader"),
|
||||
choices(arrayPairs(_occupational_skills, [
|
||||
"Animal Handling",
|
||||
"Driving",
|
||||
"Medicine",
|
||||
"Navigation",
|
||||
"Survival"]), "Choose 1")
|
||||
],
|
||||
"Bone Grinder Hunting Party": [
|
||||
listItem(_notes, "Bone Grinder Hunting Party"),
|
||||
list(_notes, [
|
||||
|
|
@ -4398,7 +4696,13 @@ var ikrpg = ikrpg || {};
|
|||
"Intimidation",
|
||||
"Sneak"], "Choose 1")
|
||||
],
|
||||
"House Taberna": [],
|
||||
"House Taberna": [
|
||||
listItem(_notes, "House Taberna"),
|
||||
list(_notes, [
|
||||
"One is the leader",
|
||||
"All characters must either be a Cataphract, Ferox Rider, Praetorian, Tyrant, or Venator",
|
||||
"Each month the characters gain 300 sl from their house"])
|
||||
],
|
||||
"Idrian Tribe": [
|
||||
listItem(_notes, "Idrian Tribe"),
|
||||
list(_notes, [
|
||||
|
|
@ -4465,7 +4769,19 @@ var ikrpg = ikrpg || {};
|
|||
"Negotiation",
|
||||
"Riding"]), "Choose 1")
|
||||
],
|
||||
"Mystics": [],
|
||||
"Mystics": [
|
||||
listItem(_notes, "Mystics"),
|
||||
list(_notes, [
|
||||
"All characters must either be an Ascetic, Extoller, Mortitheurge, Nihilator, or Worlock: Skorne",
|
||||
"One is the leader"]),
|
||||
choices([
|
||||
arrayPair(_abilities, "Team leader"),
|
||||
arrayPair(_notes, "+2 on social rolls against other members") ], "Choose all if leader"),
|
||||
choices([
|
||||
arrayPair(_benefits, "Occult Secrets") ], "Choose if Gifted"),
|
||||
choices([
|
||||
arrayPair(_abilities, "Shield Guard") ], "Choose if not Gifted")
|
||||
],
|
||||
"Nobile Exiles": [
|
||||
listItem(_notes, "Nobile Exiles"),
|
||||
listItem(_notes, "One Aristocrat is a baron"),
|
||||
|
|
@ -4475,7 +4791,21 @@ var ikrpg = ikrpg || {};
|
|||
arrayPair(_notes, "Gain +2 on all social skill rolls against other party characters") ], "The baron chooses all"),
|
||||
number(_gold, 50)
|
||||
],
|
||||
"Nomads": [],
|
||||
"Nomads": [
|
||||
listItem(_notes, "Nomads"),
|
||||
list(_notes, [
|
||||
"All characters must either be a Beast Handler, Bushwhacker, Chieftain, Guide, Monster Hunter, Raptor, Scout, Warrior, or Wolf Rider",
|
||||
"One is the chief"]),
|
||||
choices([
|
||||
arrayPair(_abilities, "Battle Plan: Shadow") ], "Choose if leader"),
|
||||
choices(arrayPairs(_occupational_skills, [
|
||||
"Animal Handling",
|
||||
"Driving",
|
||||
"Negotiation",
|
||||
"Riding",
|
||||
"Survival",
|
||||
"Tracking"]), "Choose 1")
|
||||
],
|
||||
"Northkin Kriel": [
|
||||
listItem(_notes, "Northkin Kriel"),
|
||||
list(_notes, ["One Chieftain or Shaman is the warband leader"]),
|
||||
|
|
@ -4534,7 +4864,13 @@ var ikrpg = ikrpg || {};
|
|||
"Streetwise",
|
||||
"Survival"]), "Choose 1")
|
||||
],
|
||||
"Renegades": [],
|
||||
"Renegades": [
|
||||
listItem(_notes, "Renegades"),
|
||||
listItem(_notes, "One is the leader"),
|
||||
list(_abilities, [
|
||||
"Ambush",
|
||||
"Traceless Path"])
|
||||
],
|
||||
"Soldiers of Fortune": [
|
||||
listItem(_notes, "Soldiers of Fortune"),
|
||||
list(_notes, ["One member is the captain"]),
|
||||
|
|
@ -4864,8 +5200,9 @@ var ikrpg = ikrpg || {};
|
|||
character["ability"+(index+1)]["title"] = ability;
|
||||
|
||||
var db = ikrpg.index.data;
|
||||
|
||||
var entry = $.grep(db, function(e) { return e["name"] == ability; });
|
||||
|
||||
var abilityBaseName = ability.replace(/(\(.*\))+/g, "").replace(/\s+$/, "");
|
||||
var entry = $.grep(db, function(e) { return e["name"] == abilityBaseName; });
|
||||
if(entry && entry.length > 0) {
|
||||
var page = entry[0]["page"];
|
||||
character["ability"+(index+1)]["page"] = page;
|
||||
|
|
|
|||
|
|
@ -309,6 +309,22 @@ var ikrpg = ikrpg || {};
|
|||
subcategory: "",
|
||||
game: "FMF"
|
||||
},
|
||||
{
|
||||
name: "Arcane Potential",
|
||||
publication: "Skorne Empire",
|
||||
page: "43",
|
||||
category: "Ability",
|
||||
subcategory: "",
|
||||
game: "IKU"
|
||||
},
|
||||
{
|
||||
name: "Limited Arcane Tradition",
|
||||
publication: "Skorne Empire",
|
||||
page: "43",
|
||||
category: "Ability",
|
||||
subcategory: "",
|
||||
game: "IKU"
|
||||
},
|
||||
{
|
||||
name: "Arcane Precision",
|
||||
publication: "Core Rules",
|
||||
|
|
@ -9849,7 +9865,7 @@ var ikrpg = ikrpg || {};
|
|||
game: "FMF"
|
||||
},
|
||||
{
|
||||
name: "Tobresh",
|
||||
name: "Toboresh",
|
||||
publication: "Skorne Empire",
|
||||
page: "75",
|
||||
category: "Armory",
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue