diff --git a/_posts/Index/Publication/0000-01-01-No-Quarter-70.html b/_posts/Index/Publication/0000-01-01-No-Quarter-70.html
new file mode 100644
index 0000000..e608569
--- /dev/null
+++ b/_posts/Index/Publication/0000-01-01-No-Quarter-70.html
@@ -0,0 +1,35 @@
+---
+title: "No Quarter #70"
+published: true
+layout: ikrpg
+categories: [ Index, Publication ]
+tags: [ Rules ]
+---
+
+
+ Back to the Full Publication Index.
+
+
+No Quarter #70 Index
+
+
+
+
+
\ No newline at end of file
diff --git a/ikrpg.appcache b/ikrpg.appcache
index 2b680fe..5aefe00 100755
--- a/ikrpg.appcache
+++ b/ikrpg.appcache
@@ -1,5 +1,5 @@
CACHE MANIFEST
-# 2016-01-31-v1
+# 2016-01-31-v2
CACHE:
diff --git a/index.html b/index.html
index dc763a4..5943a63 100644
--- a/index.html
+++ b/index.html
@@ -135,6 +135,7 @@ tags: [ Version 4 ]
#67
#68
#69
+ #70
)
Path of Devastation (
- Season 1
diff --git a/static/javascripts/generator.js b/static/javascripts/generator.js
index 5f894bf..1a1dfa6 100644
--- a/static/javascripts/generator.js
+++ b/static/javascripts/generator.js
@@ -554,8 +554,10 @@ var ikrpg = ikrpg || {};
"Blighted Blade": { "skill": "Hand Weapon", "mat-mod": 2, "pow": 3, "notes": "crit: no tough, p.92" },
"Bloodtracker Fighting Claw": { "skill": "Hand Weapon", "mat-mod": -2, "pow": 3, "notes": "" },
"Boarding Pike": { "skill": "Great Weapon", "mat-mod": 0, "pow": 5, "notes": "reach, enemy: -2 on charge" },
+ "Bone Saw": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 3, "notes": "Crit: next AT auto hit, +1 Medicine" },
"Caspian Battleblade": { "skill": "Great Weapon", "mat-mod": 0, "pow": 6, "notes": "1-H: mat-mod -1, POW 4" },
"Cat's Paw": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 2, "notes": "Crit: Knockout" },
+ "Cleaver": { "skill": "Hand Weapon", "mat-mod": -1, "pow": 3, "notes": "+2 to charge AT dmg" },
"Cleft Spear": { "skill": "Great Weapon", "mat-mod": -2, "pow": 5, "notes": "reach, charge: +2 at rolls, Crit: 1 feat for +1 dmg die, 1-H: POW 4" },
"Cleft Sword": { "skill": "Great Weapon", "mat-mod": -2, "pow": 6, "notes": "harge: +2 at rolls, Crit: 1 feat for +1 dmg die, 1-H: POW 5" },
"Clockwork Injector": { "skill": "Hand Weapon", "mat-mod": -2, "pow": "–", "notes": "1 dmg, injection" },
@@ -821,7 +823,10 @@ var ikrpg = ikrpg || {};
"Advance Move": undefined,
"Advisor": undefined,
"Aegis": undefined,
+ "Air of Legitimacy": undefined,
+ "Alias": undefined,
"Always a Deal to be Made": undefined,
+ "Amateur Surgery": undefined,
"Ambush": undefined,
"Anatomical Precision": undefined,
"Anatomist": undefined,
@@ -895,6 +900,7 @@ var ikrpg = ikrpg || {};
"Bomber": undefined,
"Bond": undefined,
"Bone Grinder": undefined,
+ "Bonesetter": undefined,
"Brawler": undefined,
"Break the Ice": undefined,
"Brew Master": undefined,
@@ -1037,10 +1043,12 @@ var ikrpg = ikrpg || {};
"Gift of the Beast": undefined,
"Girded": undefined,
"Go to Ground": undefined,
+ "Go with your Gut": undefined,
"Goad": undefined,
"Good Breeding": undefined,
"Grappler": undefined,
"Grave Man": undefined,
+ "Grease the Wheels": undefined,
"Great Power": undefined,
"Grenadier": undefined,
"Gunfighter": undefined,
@@ -1074,6 +1082,7 @@ var ikrpg = ikrpg || {};
"Improvised Formula": undefined,
"In Plain Sight": undefined,
"Inflict Pain": undefined,
+ "Information Network": undefined,
"Inscribe Formulae": undefined,
"Inscribe Thrall Rune": undefined,
"Instructor": undefined,
@@ -1114,6 +1123,7 @@ var ikrpg = ikrpg || {};
"Natural Leader": undefined,
"Necromancer": undefined,
"Night Fighter": undefined,
+ "No I'm Fine": undefined,
"Oath of Silence": undefined,
"Of the North": undefined,
"Onslaught": undefined,
@@ -1176,6 +1186,7 @@ var ikrpg = ikrpg || {};
"Roll with It": undefined,
"Runesmith": undefined,
"Saddle Shot": undefined,
+ "Salvage Rights": undefined,
"Sanguine Bond": undefined,
"Savage Strike": undefined,
"Scavenger": undefined,
@@ -3515,6 +3526,24 @@ var ikrpg = ikrpg || {};
"Sneak"]),
number(_gold, 75)
],
+ "Buccaneer": [
+ listItem(_notes, "If you choose Buccaneer do not choose a second career!"),
+ listItem(_careers, "Buccaneer"),
+ list(_abilities, [
+ "Ambush",
+ "Anatomical Precision",
+ "Assault",
+ "Backstab",
+ "Defensive Line"]),
+ listItem(_military_skills, "Great Weapon"),
+ choices(arrayPairs(_military_skills, [
+ "Hand Weapon",
+ "Hand Weapon",
+ "Pistol",
+ "Pistol" ]), "Choose either both
Hand Weapon or Pistol"),
+ list(_occupational_skills, ["Command", "Detection", "Intimidation", "Sneak", "Streetwise"]),
+ number(_gold, 175)
+ ],
"Bushwhacker": [
listItem(_careers, "Bushwhacker"),
list(_abilities, ["Crackshot", "Fast Reload"]),
@@ -4442,6 +4471,22 @@ var ikrpg = ikrpg || {};
listItem(_benefits, "Rune Reader"),
number(_gold, 75)
],
+ "Merchant Trader": [
+ listItem(_careers, "Merchant Trader"),
+ list(_abilities, ["Air of Legitimacy", "Counter Offer", "Grease the Wheels"]),
+ choices(arrayPairs(_languages, languages), "Choose 1"),
+ choices(arrayPairs(_connections, [
+ "Merchant Guild",
+ "Trading House"]), "Choose 1"),
+ listItem(_military_skills, "Hand Weapon"),
+ choices(arrayPairs(_military_skills, [
+ "Archery",
+ "Pistol",
+ "Rifle"]), "Choose 1"),
+ list(_occupational_skills, ["Command", "Etiquette"]),
+ listItem(_notes, "20gc each month from his merchant house"),
+ number(_gold, 200)
+ ],
"Military Officer": [
listItem(_careers, "Military Officer"),
list(_abilities, [
@@ -4888,6 +4933,22 @@ var ikrpg = ikrpg || {};
listItem(_melee_weapons, "Nyss Great Sword"),
listItem(_armors, "Ryssovass Plate")
],
+ "Sawbones": [
+ listItem(_careers, "Sawbones"),
+ list(_abilities, ["Amateur Surgery", "Anatomist"]),
+ choices(arrayPairs(_abilities, [
+ "Specialization (Bonesaw)",
+ "Specialization (Cleaver)"]), "Choose 1"),
+ listItem(_military_skills, "Hand Weapon"),
+ list(_occupational_skills, [
+ "Medicine",
+ "Survival"]),
+ choices(arrayPairs(_melee_weapons, [
+ "Bonesaw",
+ "Cleaver"]), "Choose 1"),
+ number(_gold, 50),
+ listItem(_gear, "field medicine kit")
+ ],
"Scout": [
listItem(_careers, "Scout"),
list(_abilities, ["Pathfinder", "Survivalist"]),
@@ -5347,6 +5408,25 @@ var ikrpg = ikrpg || {};
"Survival"]),
number(_gold, 75)
],
+ "Treasure Hunter": [
+ listItem(_careers, "Treasure Hunter"),
+ list(_abilities, ["Port of Call", "Salvage Rights"]),
+ choices(arrayPairs(_languages, languages), "Choose 1"),
+ listItem(_connections, "patron"),
+ choices(arrayPairs(_military_skills, [
+ "Archery",
+ "Hand Weapon",
+ "Pistol",
+ "Rifle"]), "Choose 1"),
+ list(_occupational_skills, [
+ "Detection",
+ "Lore (shipwreck)",
+ "Navigation",
+ "Survival"]),
+ listItem(_notes, "20gc each month from a patron"),
+ number(_gold, 150),
+ list(_gear, ["map case", "spyglass"])
+ ],
"Trencher": [
listItem(_careers, "Trencher"),
listItem(_notes, "Must choose between Military Officer, Ranger, Rifleman, Soldier, or Warcaster for second career"),
@@ -5623,6 +5703,27 @@ var ikrpg = ikrpg || {};
"Riding"]),
number(_gold, 100)
],
+ "Watch Inspector": [
+ listItem(_careers, "Watch Inspector"),
+ list(_abilities, [ "Alias", "Go with your Gut" ]),
+ choices(arrayPairs(_military_skills, [
+ "Hand Weapon",
+ "Pistol"]), "Choose 1"),
+ list(_occupational_skills, [
+ "Detection",
+ "Disguise",
+ "Forensic Science",
+ "Interrogation",
+ "Law",
+ "Medicine",
+ "Sneak"]),
+ listItem(_benefits, "Hyper Perception"),
+ listItem(_armors, "Armored Greatcoat"),
+ listItem(_melee_weapons, "Cutlass"),
+ listItem(_ranged_weapons, "Pistol"),
+ listItem(_gear, "Watch Inspector's badge"),
+ number(_gold, 100)
+ ],
"Wolf of Orboros": [
listItem(_careers, "Wolf of Orboros"),
listItem(_notes, "Must choose between Bone Grinder, Brigand, Chieftain, Monster Hunter, Scout, Devourer Shaman, Sorcerer (any), Circle Warlock, or Wolf Rider"),
@@ -5845,6 +5946,29 @@ var ikrpg = ikrpg || {};
"Mechanikal Engineering",
"Research"]), "Choose 1 if not leader")
],
+ "Four Star Syndicate (Dark Dealings)": [
+ listItem(_notes, "Four Star Syndicate (Dark Dealings)"),
+ listItem(_connections, "Ordic Navy"),
+ listItem(_occupational_skills, "Lore (Ordic Navy)")
+ ],
+ "Four Star Syndicate (King's Favor)": [
+ listItem(_notes, "Four Star Syndicate (King's Favor)"),
+ choices(arrayPairs(_connections, [
+ "Sharde Pirate",
+ "Cryxian Agents"
+ ]), "Choose one"),
+ listItem(_occupational_skills, "Lore (Cryx)")
+ ],
+ "Four Star Syndicate (High Society)": [
+ listItem(_notes, "Four Star Syndicate (High Society)"),
+ listItem(_connections, "Nobility"),
+ listItem(_occupational_skills, "Lore (Thamarite)")
+ ],
+ "Four Star Syndicate (Mateau Enforcers)": [
+ listItem(_notes, "Four Star Syndicate (Mateau Enforcers)"),
+ listItem(_connections, "Mateau Traders"),
+ listItem(_notes, "Can sell plundered Mercarian goods for double amount")
+ ],
"Gatorman Tribe": [
listItem(_notes, "Adventuring Company: Gatorman Tribe"),
list(_notes, [
@@ -5926,6 +6050,22 @@ var ikrpg = ikrpg || {};
"Field Mechaniks can begin with a Kolstot laborjack with up to 200 gc in weapons"]),
choices([ arrayPair(_abilities, "Natural Leader") ], "Choose if lieutenant")
],
+ "Khadoran Royal Navy": [
+ listItem(_notes, "Adventuring Company: Khadoran Royal Navy"),
+ list(_notes, [
+ "All characters must either be an Artillerist, Buccaneer, Explorer, Marine, Military Officer, Press Ganger, Sawbones, or Smuggler.",
+ "One character must have Military Officer career",
+ "One Military Officer is the captain",
+ "One member is a first mate",
+ "Characters begin game with a large ship and supplies",
+ "Each character gains 25gc in pay each month"
+ ]),
+ list(_occupational_skills, [
+ "Climbing",
+ "Rope Use",
+ "Sailing",
+ "Swimming" ])
+ ],
"Korsk Stanzynat Mustyn": [
listItem(_notes, "Adventuring Company: Korsk Stanzynat Mustyn"),
list(_notes, [
@@ -5970,6 +6110,19 @@ var ikrpg = ikrpg || {};
choices([
arrayPair(_abilities, "Shield Guard") ], "Choose if not Gifted")
],
+ "Mateau Traders": [
+ listItem(_notes, "Adventuring Company: Mateau Traders"),
+ list(_notes, [
+ "All characters must either be an Buccaneer, Explorer, Marine, Press Ganger, Sawbones, Smuggler, or Spy.",
+ "One character is the captain",
+ "Characters begin game with a ship and supplies"
+ ]),
+ list(_occupational_skills, [
+ "Climbing",
+ "Rope Use",
+ "Sailing",
+ "Swimming" ])
+ ],
"Nobile Exiles": [
listItem(_notes, "Adventuring Company: Nobile Exiles"),
listItem(_notes, "One Aristocrat is a baron"),
@@ -6052,6 +6205,19 @@ var ikrpg = ikrpg || {};
"Streetwise",
"Survival"]), "Choose 1")
],
+ "Riverboat Raiders": [
+ listItem(_notes, "Adventuring Company: Riverboat Raiders"),
+ list(_notes, [
+ "All characters must either be an Archer, Brigand, Buccaneer, Explorer, Marine, Sawbones, or Smuggler.",
+ "Characters begin the game with one or two small river boats",
+ "Characters begin the game with a small encampment near the river",
+ ]),
+ list(_occupational_skills, [
+ "Climbing",
+ "Rope Use",
+ "Sailing",
+ "Swimming" ])
+ ],
"Renegades": [
listItem(_notes, "Adventuring Company: Renegades"),
listItem(_notes, "One is the leader"),
@@ -6069,6 +6235,18 @@ var ikrpg = ikrpg || {};
arrayPairs(_occupational_skills, [ "Mechanikal Engineering" ])
), "Choose 1")
],
+ "Seahunters": [
+ listItem(_notes, "Adventuring Company: Seahunters"),
+ list(_notes, [
+ "All characters must either be an Angler, Buccaneer, Explorer, Pirate, or Sawbones.",
+ "Characters begin the game with a small ship and special gear"
+ ]),
+ list(_occupational_skills, [
+ "Climbing",
+ "Rope Use",
+ "Sailing",
+ "Swimming" ])
+ ],
"Sleeper Cell": [
listItem(_notes, "Adventuring Company: Sleeper Cell"),
listItem(_notes, "One human Llaelese member is the leader"),
diff --git a/static/javascripts/index.js b/static/javascripts/index.js
index 75016cd..7028321 100644
--- a/static/javascripts/index.js
+++ b/static/javascripts/index.js
@@ -7773,7 +7773,31 @@ var ikrpg = ikrpg || {};
game: "FMF"
},
{
- name: "Four Star Syndicate",
+ name: "Four Star Syndicate (Dark Dealings)",
+ publication: "No Quarter #70",
+ page: "107",
+ category: "Character Creation",
+ subcategory: "Adventuring Company",
+ game: "FMF"
+ },
+ {
+ name: "Four Star Syndicate (King's Favor)",
+ publication: "No Quarter #70",
+ page: "107",
+ category: "Character Creation",
+ subcategory: "Adventuring Company",
+ game: "FMF"
+ },
+ {
+ name: "Four Star Syndicate (High Society)",
+ publication: "No Quarter #70",
+ page: "107",
+ category: "Character Creation",
+ subcategory: "Adventuring Company",
+ game: "FMF"
+ },
+ {
+ name: "Four Star Syndicate (Mateau Enforcers)",
publication: "No Quarter #70",
page: "107",
category: "Character Creation",