warchron_app/src/warchron/view/battle_dialog.py

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from typing import cast, List
from PyQt6.QtWidgets import QWidget, QDialog
from warchron.constants import Icons, IconName
from warchron.controller.dtos import ParticipantOption, SectorDTO
from warchron.view.helpers import select_if_exists
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from warchron.view.ui.ui_battle_dialog import Ui_battleDialog
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class BattleDialog(QDialog):
def __init__(
self,
parent: QWidget | None = None,
*,
sectors: List[SectorDTO],
default_sector_id: str | None = None,
players: List[ParticipantOption],
default_player_1_id: str | None = None,
default_player_2_id: str | None = None,
default_winner_id: str | None = None,
default_score: str | None = None,
default_victory_condition: str | None = None,
default_comment: str | None = None,
) -> None:
super().__init__(parent)
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self.ui: Ui_battleDialog = Ui_battleDialog()
self.ui.setupUi(self) # type: ignore
for sect in sectors:
self.ui.sectorComboBox.addItem(sect.name, sect.id)
select_if_exists(self.ui.sectorComboBox, default_sector_id)
self.ui.sectorComboBox.setEnabled(False)
self.ui.player1ComboBox.addItem("(none)", None)
self.ui.player2ComboBox.addItem("(none)", None)
for play in players:
self.ui.player1ComboBox.addItem(play.name, play.id)
self.ui.player2ComboBox.addItem(play.name, play.id)
select_if_exists(self.ui.player1ComboBox, default_player_1_id)
select_if_exists(self.ui.player2ComboBox, default_player_2_id)
self.ui.winnerComboBox.addItem("(none)", None)
for play in players:
if play.id in (default_player_1_id, default_player_2_id):
self.ui.winnerComboBox.addItem(play.name, play.id)
select_if_exists(self.ui.winnerComboBox, default_winner_id)
self.ui.score.setText(default_score)
self.ui.victoryCondition.setText(default_victory_condition)
self.ui.battleComment.setPlainText(default_comment)
self.setWindowIcon(Icons.get(IconName.WARCHRON))
def get_sector_id(self) -> str:
return cast(str, self.ui.sectorComboBox.currentData())
def get_player_1_id(self) -> str | None:
text = cast(str, self.ui.player1ComboBox.currentData())
return text if text else None
def get_player_2_id(self) -> str | None:
text = cast(str, self.ui.player2ComboBox.currentData())
return text if text else None
def get_winner_id(self) -> str | None:
text = cast(str, self.ui.winnerComboBox.currentData())
return text if text else None
def get_score(self) -> str | None:
text = self.ui.score.text().strip()
return text if text else None
def get_victory_condition(self) -> str | None:
text = self.ui.victoryCondition.text().strip()
return text if text else None
def get_comment(self) -> str | None:
text = self.ui.battleComment.toPlainText().strip()
return text if text else None