split dialogs and war/campaign/round classes to files

This commit is contained in:
Maxime Réaux 2026-02-05 08:42:38 +01:00
parent 55abdccc64
commit 019e62565f
22 changed files with 562 additions and 502 deletions

View file

@ -0,0 +1,35 @@
class Battle:
def __init__(
self,
sector_id: str,
player_1_id: str | None = None,
player_2_id: str | None = None,
):
self.sector_id: str = sector_id # ref to Campaign.sector
self.player_1_id: str | None = player_1_id # ref to Campaign.participants
self.player_2_id: str | None = player_2_id # ref to Campaign.participants
self.winner_id: str | None = None
self.score: str | None = None
self.victory_condition: str | None = None
self.comment: str | None = None
def set_id(self, new_id: str) -> None:
self.sector_id = new_id
def set_player_1(self, new_player_id: str | None) -> None:
self.player_1_id = new_player_id
def set_player_2(self, new_player_id: str | None) -> None:
self.player_2_id = new_player_id
def set_winner(self, new_player_id: str | None) -> None:
self.winner_id = new_player_id
def set_score(self, new_score: str | None) -> None:
self.score = new_score
def set_victory_condition(self, new_victory_condition: str | None) -> None:
self.victory_condition = new_victory_condition
def set_comment(self, new_comment: str | None) -> None:
self.comment = new_comment