fix re-enable token on closed camapign + refacto war_event attributes
This commit is contained in:
parent
5c124f9229
commit
6efd22527a
8 changed files with 108 additions and 57 deletions
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@ -1,4 +1,4 @@
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from typing import List, Dict, TYPE_CHECKING
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from typing import List, Dict, Tuple, TYPE_CHECKING
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from PyQt6.QtWidgets import QMessageBox, QDialog
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from PyQt6.QtGui import QIcon
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@ -54,9 +54,8 @@ class CampaignController:
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icon_map = {}
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for rank, group, token_map in ranking:
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base_icon = RANK_TO_ICON.get(rank, IconName.VPNTH)
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tie_id = f"{campaign.id}:score:{scores[group[0]].victory_points}"
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tie_resolved = TieResolver.is_tie_resolved(
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war, ContextType.CAMPAIGN, tie_id
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war, ContextType.CAMPAIGN, campaign.id, scores[group[0]].victory_points
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)
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for pid in group:
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spent = token_map.get(pid, 0)
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@ -189,7 +188,7 @@ class CampaignController:
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def resolve_ties(
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self, war: War, contexts: List[TieContext]
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) -> Dict[str, Dict[str, bool]]:
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) -> Dict[Tuple[ContextType, str, int | None], Dict[str, bool]]:
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bids_map = {}
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for ctx in contexts:
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active = TieResolver.get_active_participants(
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@ -208,11 +207,17 @@ class CampaignController:
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context_id=ctx.context_id,
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)
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if not dialog.exec():
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TieResolver.cancel_tie_break(war, ContextType.CAMPAIGN, ctx.context_id)
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TieResolver.cancel_tie_break(
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war, ContextType.CAMPAIGN, ctx.context_id, ctx.score_value
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)
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raise ForbiddenOperation("Tie resolution cancelled")
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bids_map[ctx.context_id] = dialog.get_bids()
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bids_map[(ctx.context_type, ctx.context_id, ctx.score_value)] = (
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dialog.get_bids()
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)
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return bids_map
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# Campaign participant methods
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def create_campaign_participant(self) -> CampaignParticipant | None:
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if not self.app.navigation.selected_campaign_id:
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return None
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@ -24,11 +24,9 @@ class RoundClosureWorkflow(ClosureWorkflow):
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while ties:
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bids_map = self.app.rounds.resolve_ties(war, ties)
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for tie in ties:
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bids = bids_map[tie.context_id]
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bids = bids_map[(tie.context_type, tie.context_id, tie.score_value)]
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TieResolver.apply_bids(war, tie.context_type, tie.context_id, bids)
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TieResolver.resolve_tie_state(
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war, tie.context_type, tie.context_id, tie.participants, bids
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)
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TieResolver.resolve_tie_state(war, tie, bids)
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ties = TieResolver.find_battle_ties(war, round.id)
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for battle in round.battles.values():
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ClosureService.apply_battle_outcomes(war, campaign, battle)
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@ -43,11 +41,9 @@ class CampaignClosureWorkflow(ClosureWorkflow):
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while ties:
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bids_map = self.app.campaigns.resolve_ties(war, ties)
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for tie in ties:
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bids = bids_map[tie.context_id]
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bids = bids_map[(tie.context_type, tie.context_id, tie.score_value)]
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TieResolver.apply_bids(war, tie.context_type, tie.context_id, bids)
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TieResolver.resolve_tie_state(
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war, tie.context_type, tie.context_id, tie.participants, bids
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)
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TieResolver.resolve_tie_state(war, tie, bids)
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ties = TieResolver.find_campaign_ties(war, campaign.id)
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ClosureService.finalize_campaign(campaign)
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@ -60,10 +56,8 @@ class WarClosureWorkflow(ClosureWorkflow):
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while ties:
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bids_map = self.app.wars.resolve_ties(war, ties)
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for tie in ties:
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bids = bids_map[tie.context_id]
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bids = bids_map[(tie.context_type, tie.context_id, tie.score_value)]
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TieResolver.apply_bids(war, tie.context_type, tie.context_id, bids)
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TieResolver.resolve_tie_state(
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war, tie.context_type, tie.context_id, tie.participants, bids
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)
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TieResolver.resolve_tie_state(war, tie, bids)
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ties = TieResolver.find_war_ties(war)
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ClosureService.finalize_war(war)
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@ -1,4 +1,4 @@
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from typing import List, Dict, TYPE_CHECKING
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from typing import List, Dict, Tuple, TYPE_CHECKING
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from PyQt6.QtWidgets import QDialog
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from PyQt6.QtWidgets import QMessageBox
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@ -179,7 +179,7 @@ class RoundController:
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def resolve_ties(
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self, war: War, contexts: List[TieContext]
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) -> Dict[str, Dict[str, bool]]:
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) -> Dict[Tuple[ContextType, str, int | None], Dict[str, bool]]:
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bids_map = {}
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for ctx in contexts:
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players = [
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@ -198,9 +198,13 @@ class RoundController:
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context_id=ctx.context_id,
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)
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if not dialog.exec():
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TieResolver.cancel_tie_break(war, ContextType.BATTLE, ctx.context_id)
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TieResolver.cancel_tie_break(
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war, ContextType.BATTLE, ctx.context_id, ctx.score_value
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)
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raise ForbiddenOperation("Tie resolution cancelled")
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bids_map[ctx.context_id] = dialog.get_bids()
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bids_map[(ctx.context_type, ctx.context_id, ctx.score_value)] = (
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dialog.get_bids()
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)
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return bids_map
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# Choice methods
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@ -1,4 +1,4 @@
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from typing import List, TYPE_CHECKING, Dict
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from typing import List, Tuple, TYPE_CHECKING, Dict
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from PyQt6.QtWidgets import QMessageBox, QDialog
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from PyQt6.QtGui import QIcon
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@ -53,8 +53,9 @@ class WarController:
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icon_map = {}
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for rank, group, token_map in ranking:
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base_icon = RANK_TO_ICON.get(rank, IconName.VPNTH)
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tie_id = f"{war.id}:score:{scores[group[0]].victory_points}"
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tie_resolved = TieResolver.is_tie_resolved(war, ContextType.WAR, tie_id)
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tie_resolved = TieResolver.is_tie_resolved(
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war, ContextType.WAR, war.id, scores[group[0]].victory_points
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)
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for pid in group:
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spent = token_map.get(pid, 0)
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if not tie_resolved and spent == 0:
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@ -169,11 +170,14 @@ class WarController:
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# TODO fix ignored campaign tie-breaks
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def resolve_ties(
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self, war: War, contexts: List[TieContext]
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) -> Dict[str, Dict[str, bool]]:
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) -> Dict[Tuple[ContextType, str, int | None], Dict[str, bool]]:
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bids_map = {}
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for ctx in contexts:
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active = TieResolver.get_active_participants(
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war, ctx.context_type, ctx.context_id, ctx.participants
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war,
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ctx.context_type,
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ctx.context_id,
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ctx.participants,
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)
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players = [
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ParticipantOption(id=pid, name=self.app.model.get_participant_name(pid))
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@ -188,9 +192,13 @@ class WarController:
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context_id=ctx.context_id,
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)
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if not dialog.exec():
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TieResolver.cancel_tie_break(war, ContextType.WAR, ctx.context_id)
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TieResolver.cancel_tie_break(
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war, ContextType.WAR, ctx.context_id, ctx.score_value
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)
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raise ForbiddenOperation("Tie resolution cancelled")
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bids_map[ctx.context_id] = dialog.get_bids()
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bids_map[(ctx.context_type, ctx.context_id, ctx.score_value)] = (
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dialog.get_bids()
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)
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return bids_map
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def set_major_value(self, value: int) -> None:
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@ -27,8 +27,7 @@ class ClosureService:
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from warchron.model.result_checker import ResultChecker
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already_granted = any(
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isinstance(e, InfluenceGained)
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and e.context_id == f"battle:{battle.sector_id}"
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isinstance(e, InfluenceGained) and e.context_id == battle.sector_id
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for e in war.events
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)
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if already_granted:
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@ -51,7 +50,7 @@ class ClosureService:
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participant_id=effective_winner,
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amount=1,
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context_type=ContextType.BATTLE,
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context_id=f"battle:{battle.sector_id}",
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context_id=battle.sector_id,
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)
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)
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@ -45,10 +45,9 @@ class ResultChecker:
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current_rank = 1
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for vp in sorted_vps:
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participants = vp_buckets[vp]
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tie_id = f"{context_id}:score:{vp}"
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# no tie
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if len(participants) == 1 or not TieResolver.is_tie_resolved(
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war, context_type, tie_id
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war, context_type, context_id, vp
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):
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ranking.append(
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(current_rank, participants, {pid: 0 for pid in participants})
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@ -59,11 +58,11 @@ class ResultChecker:
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groups = TieResolver.rank_by_tokens(
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war,
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context_type,
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tie_id,
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context_id,
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participants,
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)
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tokens_spent = TieResolver.tokens_spent_map(
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war, context_type, tie_id, participants
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war, context_type, context_id, participants
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)
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for group in groups:
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group_tokens = {pid: tokens_spent[pid] for pid in group}
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@ -14,6 +14,7 @@ class TieContext:
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context_type: ContextType
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context_id: str
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participants: List[str] # war_participant_ids
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score_value: int | None = None
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class TieResolver:
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@ -47,6 +48,7 @@ class TieResolver:
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context_type=ContextType.BATTLE,
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context_id=battle.sector_id,
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participants=[p1, p2],
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score_value=None,
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)
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)
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return ties
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@ -63,19 +65,23 @@ class TieResolver:
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for score_value, participants in buckets.items():
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if len(participants) <= 1:
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continue
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tie_id = f"{campaign_id}:score:{score_value}"
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if TieResolver.is_tie_resolved(war, ContextType.CAMPAIGN, tie_id):
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if TieResolver.is_tie_resolved(
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war, ContextType.CAMPAIGN, campaign_id, score_value
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):
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continue
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if not TieResolver.can_tie_be_resolved(
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war, ContextType.CAMPAIGN, tie_id, participants
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war, ContextType.CAMPAIGN, campaign_id, participants
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):
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war.events.append(TieResolved(None, ContextType.CAMPAIGN, tie_id))
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war.events.append(
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TieResolved(None, ContextType.CAMPAIGN, campaign_id, score_value)
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)
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continue
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ties.append(
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TieContext(
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context_type=ContextType.CAMPAIGN,
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context_id=tie_id,
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context_id=campaign_id,
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participants=participants,
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score_value=score_value,
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)
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)
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return ties
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@ -92,19 +98,21 @@ class TieResolver:
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for score_value, participants in buckets.items():
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if len(participants) <= 1:
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continue
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tie_id = f"{war.id}:score:{score_value}"
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if TieResolver.is_tie_resolved(war, ContextType.WAR, tie_id):
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if TieResolver.is_tie_resolved(war, ContextType.WAR, war.id, score_value):
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continue
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if not TieResolver.can_tie_be_resolved(
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war, ContextType.WAR, tie_id, participants
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war, ContextType.WAR, war.id, participants
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):
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war.events.append(TieResolved(None, ContextType.WAR, tie_id))
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war.events.append(
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TieResolved(None, ContextType.WAR, war.id, score_value)
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)
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continue
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ties.append(
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TieContext(
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context_type=ContextType.WAR,
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context_id=tie_id,
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context_id=war.id,
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participants=participants,
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score_value=score_value,
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)
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)
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return ties
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@ -135,6 +143,7 @@ class TieResolver:
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war: War,
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context_type: ContextType,
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context_id: str,
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score_value: int | None = None,
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) -> None:
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war.events = [
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ev
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@ -149,6 +158,7 @@ class TieResolver:
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isinstance(ev, TieResolved)
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and ev.context_type == context_type
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and ev.context_id == context_id
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and ev.score_value == score_value
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)
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)
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]
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@ -210,26 +220,37 @@ class TieResolver:
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@staticmethod
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def resolve_tie_state(
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war: War,
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context_type: ContextType,
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context_id: str,
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participants: List[str],
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ctx: TieContext,
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bids: dict[str, bool] | None = None,
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) -> None:
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active = TieResolver.get_active_participants(
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war, context_type, context_id, participants
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war,
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ctx.context_type,
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ctx.context_id,
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ctx.participants,
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)
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# confirmed draw if non had bid
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if not active:
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war.events.append(TieResolved(None, context_type, context_id))
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war.events.append(
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TieResolved(None, ctx.context_type, ctx.context_id, ctx.score_value)
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)
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return
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# confirmed draw if current bids are 0
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if bids is not None and not any(bids.values()):
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war.events.append(TieResolved(None, context_type, context_id))
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war.events.append(
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TieResolved(None, ctx.context_type, ctx.context_id, ctx.score_value)
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)
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return
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# else rank_by_tokens
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groups = TieResolver.rank_by_tokens(war, context_type, context_id, participants)
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groups = TieResolver.rank_by_tokens(
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war, ctx.context_type, ctx.context_id, ctx.participants
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)
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if len(groups[0]) == 1:
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war.events.append(TieResolved(groups[0][0], context_type, context_id))
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war.events.append(
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TieResolved(
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groups[0][0], ctx.context_type, ctx.context_id, ctx.score_value
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)
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)
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return
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# if tie persists, do nothing, workflow will call again
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@ -247,21 +268,29 @@ class TieResolver:
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war: War,
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context_type: ContextType,
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context_id: str,
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score_value: int | None = None,
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) -> bool:
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for ev in reversed(war.events):
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if (
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isinstance(ev, TieResolved)
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and ev.context_type == context_type
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and ev.context_id == context_id
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and ev.score_value == score_value
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):
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return ev.participant_id is not None
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return False
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@staticmethod
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def is_tie_resolved(war: War, context_type: ContextType, context_id: str) -> bool:
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def is_tie_resolved(
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war: War,
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context_type: ContextType,
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context_id: str,
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score_value: int | None = None,
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) -> bool:
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return any(
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isinstance(ev, TieResolved)
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and ev.context_type == context_type
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and ev.context_id == context_id
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and ev.score_value == score_value
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for ev in war.events
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)
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@ -63,19 +63,32 @@ class WarEvent:
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class TieResolved(WarEvent):
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TYPE = "TieResolved"
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def __init__(self, participant_id: str | None, context_type: str, context_id: str):
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def __init__(
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self,
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participant_id: str | None,
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context_type: str,
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context_id: str,
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score_value: int | None = None,
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):
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super().__init__(participant_id, context_type, context_id)
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self.score_value = score_value
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def toDict(self) -> Dict[str, Any]:
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d = super().toDict()
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d.update(
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{
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"score_value": self.score_value or None,
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}
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)
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return d
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@classmethod
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def fromDict(cls, data: Dict[str, Any]) -> TieResolved:
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ev = cls(
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data["participant_id"],
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data["participant_id"] or None,
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data["context_type"],
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data["context_id"],
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data["score_value"] or None,
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)
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return cls._base_fromDict(ev, data)
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