compute campaign points from rounds
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README.md
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README.md
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@ -7,16 +7,12 @@ A simple local app to track players' campaigns for tabletop wargames.
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### Main logic
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Manage a list of players to sign them up to be selectable for war(s) and campaign(s).
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A "war" year contains several "campaign" events which contain several "battle" games organised in successive rounds.
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Battle results determine campaign score which determines the war score.
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Wars are independent.
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### Design notes
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* Players are global identities
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* Influence tokens are scoped to a war
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* Campaign order enables historical tie-breakers
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* Effects are generic → future-proof
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A war year offers various objectives along several campaigns. Wars are independent.
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A campaign event presents customisable sectors to fight on during battle rounds. Campaigns are successive and are used for historical tie-breaker.
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A round includes battles to combine all participants according to their choice. Rounds are successive and are used for participants pairing in different priority modes.
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Winning battle grants victory points, narrative points (optional) and influence token (optional).
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Round results determine campaign score, which determines the war score, in different counting modes.
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Victory points determine the winner, narrative points grant scenario award(s) and influence tokens decide tie-breaks.
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## Installation
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