manage deleted refered player, participant, objective, sector
This commit is contained in:
parent
7afbb5ea1d
commit
7fbdacf97c
6 changed files with 322 additions and 81 deletions
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@ -4,6 +4,11 @@ from pathlib import Path
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from PyQt6.QtWidgets import QMessageBox, QDialog
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from PyQt6.QtWidgets import QMessageBox, QDialog
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from warchron.model.model import Model
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from warchron.model.model import Model
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from warchron.model.exception import (
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DeletionForbidden,
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DeletionRequiresConfirmation,
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UpdateRequiresConfirmation,
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)
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from warchron.view.view import View
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from warchron.view.view import View
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from warchron.constants import ItemType, RefreshScope
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from warchron.constants import ItemType, RefreshScope
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from warchron.controller.dtos import (
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from warchron.controller.dtos import (
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@ -362,6 +367,7 @@ class Controller:
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self.view.select_tree_item(item_type=item_type, item_id=item_id)
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self.view.select_tree_item(item_type=item_type, item_id=item_id)
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def edit_item(self, item_type: str, item_id: str) -> None:
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def edit_item(self, item_type: str, item_id: str) -> None:
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try:
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if item_type == ItemType.PLAYER:
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if item_type == ItemType.PLAYER:
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self.edit_player(item_id)
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self.edit_player(item_id)
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self.refresh(RefreshScope.PLAYERS_LIST)
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self.refresh(RefreshScope.PLAYERS_LIST)
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@ -394,6 +400,16 @@ class Controller:
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self.edit_round_battle(item_id)
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self.edit_round_battle(item_id)
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self.refresh(RefreshScope.ROUND_DETAILS)
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self.refresh(RefreshScope.ROUND_DETAILS)
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self.is_dirty = True
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self.is_dirty = True
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except UpdateRequiresConfirmation as e:
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reply = QMessageBox.question(
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self.view,
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"Confirm update",
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e.message,
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QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
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)
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if reply == QMessageBox.StandardButton.Yes:
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e.apply_update()
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self.refresh(RefreshScope.CAMPAIGN_DETAILS)
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def delete_item(self, item_type: str, item_id: str) -> None:
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def delete_item(self, item_type: str, item_id: str) -> None:
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reply = QMessageBox.question(
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reply = QMessageBox.question(
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@ -404,6 +420,7 @@ class Controller:
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)
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)
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if reply != QMessageBox.StandardButton.Yes:
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if reply != QMessageBox.StandardButton.Yes:
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return
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return
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try:
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if item_type == ItemType.PLAYER:
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if item_type == ItemType.PLAYER:
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self.model.remove_player(item_id)
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self.model.remove_player(item_id)
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self.refresh(RefreshScope.PLAYERS_LIST)
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self.refresh(RefreshScope.PLAYERS_LIST)
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@ -437,6 +454,22 @@ class Controller:
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RefreshScope.WARS_TREE, item_type=ItemType.CAMPAIGN, item_id=camp_id
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RefreshScope.WARS_TREE, item_type=ItemType.CAMPAIGN, item_id=camp_id
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)
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)
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self.is_dirty = True
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self.is_dirty = True
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except DeletionForbidden as e:
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QMessageBox.warning(
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self.view,
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"Deletion forbidden",
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e.reason,
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)
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except DeletionRequiresConfirmation as e:
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reply = QMessageBox.question(
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self.view,
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"Confirm deletion",
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e.message,
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QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
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)
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if reply == QMessageBox.StandardButton.Yes:
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e.cleanup_action()
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self.refresh(RefreshScope.CAMPAIGN_DETAILS)
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# Player methods
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# Player methods
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@ -2,6 +2,10 @@ from __future__ import annotations
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from uuid import uuid4
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from uuid import uuid4
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from typing import Any, Dict, List
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from typing import Any, Dict, List
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from warchron.model.exception import (
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DeletionRequiresConfirmation,
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UpdateRequiresConfirmation,
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)
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from warchron.model.campaign_participant import CampaignParticipant
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from warchron.model.campaign_participant import CampaignParticipant
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from warchron.model.sector import Sector
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from warchron.model.sector import Sector
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from warchron.model.round import Round
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from warchron.model.round import Round
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@ -94,12 +98,47 @@ class Campaign:
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part.set_theme(theme)
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part.set_theme(theme)
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def remove_campaign_participant(self, participant_id: str) -> None:
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def remove_campaign_participant(self, participant_id: str) -> None:
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# TODO manage choices referring to it
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rounds_blocking: list[Round] = []
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# TODO manage battles referring to it
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for rnd in self.rounds:
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if rnd.has_choice_with_participant(
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participant_id
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) or rnd.has_battle_with_participant(participant_id):
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rounds_blocking.append(rnd)
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if not rounds_blocking:
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del self.participants[participant_id]
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return
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def cleanup() -> None:
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for rnd in rounds_blocking:
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rnd.clear_participant_references(participant_id)
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rnd.remove_choice(participant_id)
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del self.participants[participant_id]
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del self.participants[participant_id]
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rounds_str = ", ".join(
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str(self.get_round_index(rnd.id)) for rnd in rounds_blocking
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)
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raise DeletionRequiresConfirmation(
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message=(
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f"This participant is used in round(s): {rounds_str}.\n"
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"Related choices and battles will be cleared.\n"
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"Do you want to continue?"
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),
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cleanup_action=cleanup,
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)
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# Sector methods
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# Sector methods
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def has_sector(self, sector_id: str) -> bool:
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return sector_id in self.sectors
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def has_sector_with_objective(self, objective_id: str) -> bool:
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return any(
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sect.major_objective_id == objective_id
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or sect.minor_objective_id == objective_id
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or sect.influence_objective_id == objective_id
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for sect in self.sectors.values()
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)
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def add_sector(
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def add_sector(
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self, name: str, round_id: str, major_id: str, minor_id: str, influence_id: str
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self, name: str, round_id: str, major_id: str, minor_id: str, influence_id: str
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) -> Sector:
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) -> Sector:
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@ -118,7 +157,6 @@ class Campaign:
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def get_all_sectors(self) -> List[Sector]:
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def get_all_sectors(self) -> List[Sector]:
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return list(self.sectors.values())
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return list(self.sectors.values())
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# TODO manage choices referring to it (round order!)
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def update_sector(
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def update_sector(
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self,
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self,
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sector_id: str,
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sector_id: str,
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@ -130,16 +168,75 @@ class Campaign:
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influence_id: str,
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influence_id: str,
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) -> None:
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) -> None:
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sect = self.get_sector(sector_id)
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sect = self.get_sector(sector_id)
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old_round_id = sect.round_id
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def apply_update() -> None:
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sect.set_name(name)
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sect.set_name(name)
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sect.set_round(round_id)
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sect.set_round(round_id)
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sect.set_major(major_id)
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sect.set_major(major_id)
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sect.set_minor(minor_id)
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sect.set_minor(minor_id)
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sect.set_influence(influence_id)
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sect.set_influence(influence_id)
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if old_round_id == round_id:
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apply_update()
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return
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affected_rounds: list[Round] = []
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for rnd in self.rounds:
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if rnd.id == old_round_id and (
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rnd.has_choice_with_sector(sector_id)
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or rnd.has_battle_with_sector(sector_id)
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):
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affected_rounds.append(rnd)
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if not affected_rounds:
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apply_update()
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return
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def cleanup_and_update() -> None:
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for rnd in affected_rounds:
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rnd.clear_sector_references(sector_id)
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rnd.remove_battle(sector_id)
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apply_update()
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rounds_str = ", ".join(
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str(self.get_round_index(rnd.id)) for rnd in affected_rounds
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)
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raise UpdateRequiresConfirmation(
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message=(
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f"Changing the round of this sector will affect round(s): {rounds_str}."
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"\nRelated battles and choices will be cleared.\n"
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"Do you want to continue?"
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),
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apply_update=cleanup_and_update,
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)
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def remove_sector(self, sector_id: str) -> None:
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def remove_sector(self, sector_id: str) -> None:
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# TODO manage choices referring to it
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rounds_blocking: list[Round] = []
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# TODO manage battles referring to it
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for rnd in self.rounds:
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if rnd.has_battle_with_sector(sector_id) or rnd.has_choice_with_sector(
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sector_id
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):
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rounds_blocking.append(rnd)
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if not rounds_blocking:
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del self.sectors[sector_id]
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del self.sectors[sector_id]
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return
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def cleanup() -> None:
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for rnd in rounds_blocking:
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rnd.clear_sector_references(sector_id)
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rnd.remove_battle(sector_id)
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del self.sectors[sector_id]
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rounds_str = ", ".join(
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str(self.get_round_index(rnd.id)) for rnd in rounds_blocking
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)
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raise DeletionRequiresConfirmation(
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message=(
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f"This sector is used in round(s): {rounds_str}.\n"
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"Battles and choices using this sector will be cleared.\n"
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"Do you want to continue?"
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),
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cleanup_action=cleanup,
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)
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def get_sectors_in_round(self, round_id: str) -> List[Sector]:
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def get_sectors_in_round(self, round_id: str) -> List[Sector]:
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sectors = [s for s in self.sectors.values() if s.round_id == round_id]
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sectors = [s for s in self.sectors.values() if s.round_id == round_id]
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31
src/warchron/model/exception.py
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31
src/warchron/model/exception.py
Normal file
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@ -0,0 +1,31 @@
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from typing import Callable
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class DeletionForbidden(Exception):
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def __init__(self, reason: str):
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self.reason = reason
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super().__init__(reason)
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class DeletionRequiresConfirmation(Exception):
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def __init__(
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self,
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message: str,
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*,
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cleanup_action: Callable[[], None],
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):
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self.message = message
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self.cleanup_action = cleanup_action
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super().__init__(message)
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class UpdateRequiresConfirmation(Exception):
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def __init__(
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self,
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message: str,
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*,
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apply_update: Callable[[], None],
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):
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self.message = message
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self.apply_update = apply_update
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super().__init__(message)
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@ -4,6 +4,7 @@ import json
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import shutil
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import shutil
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from datetime import datetime
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from datetime import datetime
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from warchron.model.exception import DeletionForbidden
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from warchron.model.player import Player
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from warchron.model.player import Player
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from warchron.model.war import War
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from warchron.model.war import War
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from warchron.model.war_participant import WarParticipant
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from warchron.model.war_participant import WarParticipant
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@ -84,7 +85,16 @@ class Model:
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return list(self.players.values())
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return list(self.players.values())
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def remove_player(self, player_id: str) -> None:
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def remove_player(self, player_id: str) -> None:
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# TODO manage war_participants referring to it
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wars_using_player: List[str] = []
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for war in self.wars.values():
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if war.has_player(player_id):
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wars_using_player.append(war.name)
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if wars_using_player:
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wars_str = ", ".join(wars_using_player)
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raise DeletionForbidden(
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f"This player is participating in war(s): {wars_str}.\n"
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"Remove it from participants first."
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)
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del self.players[player_id]
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del self.players[player_id]
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# War methods
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# War methods
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@ -100,6 +110,7 @@ class Model:
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def get_war(self, id: str) -> War:
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def get_war(self, id: str) -> War:
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return self.wars[id]
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return self.wars[id]
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# TODO replace multiloops by internal has_* method
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def get_war_by_campaign(self, campaign_id: str) -> War:
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def get_war_by_campaign(self, campaign_id: str) -> War:
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for war in self.wars.values():
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for war in self.wars.values():
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for camp in war.campaigns:
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for camp in war.campaigns:
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@ -107,6 +118,7 @@ class Model:
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return war
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return war
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raise KeyError(f"Campaign {campaign_id} not found in any War")
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raise KeyError(f"Campaign {campaign_id} not found in any War")
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# TODO replace multiloops by internal has_* method
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def get_war_by_sector(self, sector_id: str) -> War:
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def get_war_by_sector(self, sector_id: str) -> War:
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for war in self.wars.values():
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for war in self.wars.values():
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for camp in war.campaigns:
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for camp in war.campaigns:
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@ -115,6 +127,7 @@ class Model:
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return war
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return war
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raise KeyError(f"Sector {sector_id} not found in any War")
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raise KeyError(f"Sector {sector_id} not found in any War")
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# TODO replace multiloops by internal has_* method
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def get_war_by_round(self, round_id: str) -> War:
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def get_war_by_round(self, round_id: str) -> War:
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for war in self.wars.values():
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for war in self.wars.values():
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for camp in war.campaigns:
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for camp in war.campaigns:
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@ -123,6 +136,7 @@ class Model:
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return war
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return war
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raise KeyError(f"Round {round_id} not found in any War")
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raise KeyError(f"Round {round_id} not found in any War")
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# TODO replace multiloops by internal has_* method
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def get_war_by_objective(self, objective_id: str) -> War:
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def get_war_by_objective(self, objective_id: str) -> War:
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for war in self.wars.values():
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for war in self.wars.values():
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for obj in war.objectives.values():
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for obj in war.objectives.values():
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@ -160,6 +174,7 @@ class Model:
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war = self.get_war(war_id)
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war = self.get_war(war_id)
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return war.add_objective(name, description)
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return war.add_objective(name, description)
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# TODO replace multiloops by internal has_* method
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def get_objective(self, objective_id: str) -> Objective:
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def get_objective(self, objective_id: str) -> Objective:
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for war in self.wars.values():
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for war in self.wars.values():
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for obj in war.objectives.values():
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for obj in war.objectives.values():
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@ -191,6 +206,7 @@ class Model:
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war = self.get_war(war_id)
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war = self.get_war(war_id)
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return war.add_war_participant(player_id, faction)
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return war.add_war_participant(player_id, faction)
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# TODO replace multiloops by internal has_* method
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def get_war_participant(self, participant_id: str) -> WarParticipant:
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def get_war_participant(self, participant_id: str) -> WarParticipant:
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for war in self.wars.values():
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for war in self.wars.values():
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for part in war.participants.values():
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for part in war.participants.values():
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@ -219,6 +235,7 @@ class Model:
|
||||||
war = self.get_war(war_id)
|
war = self.get_war(war_id)
|
||||||
return war.add_campaign(name, month)
|
return war.add_campaign(name, month)
|
||||||
|
|
||||||
|
# TODO replace multiloops by internal has_* method
|
||||||
def get_campaign(self, campaign_id: str) -> Campaign:
|
def get_campaign(self, campaign_id: str) -> Campaign:
|
||||||
for war in self.wars.values():
|
for war in self.wars.values():
|
||||||
for campaign in war.campaigns:
|
for campaign in war.campaigns:
|
||||||
|
|
@ -269,6 +286,7 @@ class Model:
|
||||||
camp = self.get_campaign(campaign_id)
|
camp = self.get_campaign(campaign_id)
|
||||||
return camp.add_sector(name, round_id, major_id, minor_id, influence_id)
|
return camp.add_sector(name, round_id, major_id, minor_id, influence_id)
|
||||||
|
|
||||||
|
# TODO replace multiloops by internal has_* method
|
||||||
def get_sector(self, sector_id: str) -> Sector:
|
def get_sector(self, sector_id: str) -> Sector:
|
||||||
for war in self.wars.values():
|
for war in self.wars.values():
|
||||||
for camp in war.campaigns:
|
for camp in war.campaigns:
|
||||||
|
|
@ -318,6 +336,7 @@ class Model:
|
||||||
war_part = war.get_war_participant(participant_id)
|
war_part = war.get_war_participant(participant_id)
|
||||||
return self.players[war_part.player_id].name
|
return self.players[war_part.player_id].name
|
||||||
|
|
||||||
|
# TODO replace multiloops by internal has_* method
|
||||||
def get_campaign_participant(self, participant_id: str) -> CampaignParticipant:
|
def get_campaign_participant(self, participant_id: str) -> CampaignParticipant:
|
||||||
for war in self.wars.values():
|
for war in self.wars.values():
|
||||||
for camp in war.campaigns:
|
for camp in war.campaigns:
|
||||||
|
|
@ -352,6 +371,7 @@ class Model:
|
||||||
war = self.get_war_by_campaign(campaign_id)
|
war = self.get_war_by_campaign(campaign_id)
|
||||||
return war.add_round(campaign_id)
|
return war.add_round(campaign_id)
|
||||||
|
|
||||||
|
# TODO replace multiloops by internal has_* method
|
||||||
def get_round(self, round_id: str) -> Round:
|
def get_round(self, round_id: str) -> Round:
|
||||||
for war in self.wars.values():
|
for war in self.wars.values():
|
||||||
for camp in war.campaigns:
|
for camp in war.campaigns:
|
||||||
|
|
|
||||||
|
|
@ -43,6 +43,18 @@ class Round:
|
||||||
def get_choice(self, participant_id: str) -> Choice | None:
|
def get_choice(self, participant_id: str) -> Choice | None:
|
||||||
return self.choices.get(participant_id)
|
return self.choices.get(participant_id)
|
||||||
|
|
||||||
|
def has_choice_with_sector(self, sector_id: str) -> bool:
|
||||||
|
return any(
|
||||||
|
choice.priority_sector_id == sector_id
|
||||||
|
or choice.secondary_sector_id == sector_id
|
||||||
|
for choice in self.choices.values()
|
||||||
|
)
|
||||||
|
|
||||||
|
def has_choice_with_participant(self, participant_id: str) -> bool:
|
||||||
|
return any(
|
||||||
|
choice.participant_id == participant_id for choice in self.choices.values()
|
||||||
|
)
|
||||||
|
|
||||||
def create_choice(self, participant_id: str) -> Choice:
|
def create_choice(self, participant_id: str) -> Choice:
|
||||||
if participant_id not in self.choices:
|
if participant_id not in self.choices:
|
||||||
choice = Choice(
|
choice = Choice(
|
||||||
|
|
@ -66,6 +78,13 @@ class Round:
|
||||||
choice.set_secondary(secondary_sector_id)
|
choice.set_secondary(secondary_sector_id)
|
||||||
choice.set_comment(comment)
|
choice.set_comment(comment)
|
||||||
|
|
||||||
|
def clear_sector_references(self, sector_id: str) -> None:
|
||||||
|
for choice in self.choices.values():
|
||||||
|
if choice.priority_sector_id == sector_id:
|
||||||
|
choice.priority_sector_id = None
|
||||||
|
if choice.secondary_sector_id == sector_id:
|
||||||
|
choice.secondary_sector_id = None
|
||||||
|
|
||||||
def remove_choice(self, participant_id: str) -> None:
|
def remove_choice(self, participant_id: str) -> None:
|
||||||
del self.choices[participant_id]
|
del self.choices[participant_id]
|
||||||
|
|
||||||
|
|
@ -74,6 +93,15 @@ class Round:
|
||||||
def get_battle(self, sector_id: str) -> Battle | None:
|
def get_battle(self, sector_id: str) -> Battle | None:
|
||||||
return self.battles.get(sector_id)
|
return self.battles.get(sector_id)
|
||||||
|
|
||||||
|
def has_battle_with_sector(self, sector_id: str) -> bool:
|
||||||
|
return any(bat.sector_id == sector_id for bat in self.battles.values())
|
||||||
|
|
||||||
|
def has_battle_with_participant(self, participant_id: str) -> bool:
|
||||||
|
return any(
|
||||||
|
bat.player_1_id == participant_id or bat.player_2_id == participant_id
|
||||||
|
for bat in self.battles.values()
|
||||||
|
)
|
||||||
|
|
||||||
def create_battle(self, sector_id: str) -> Battle:
|
def create_battle(self, sector_id: str) -> Battle:
|
||||||
if sector_id not in self.battles:
|
if sector_id not in self.battles:
|
||||||
battle = Battle(sector_id=sector_id, player_1_id=None, player_2_id=None)
|
battle = Battle(sector_id=sector_id, player_1_id=None, player_2_id=None)
|
||||||
|
|
@ -99,5 +127,14 @@ class Round:
|
||||||
bat.set_victory_condition(victory_condition)
|
bat.set_victory_condition(victory_condition)
|
||||||
bat.set_comment(comment)
|
bat.set_comment(comment)
|
||||||
|
|
||||||
|
def clear_participant_references(self, participant_id: str) -> None:
|
||||||
|
for battle in self.battles.values():
|
||||||
|
if battle.player_1_id == participant_id:
|
||||||
|
battle.player_1_id = None
|
||||||
|
if battle.player_2_id == participant_id:
|
||||||
|
battle.player_2_id = None
|
||||||
|
if battle.winner_id == participant_id:
|
||||||
|
battle.winner_id = None
|
||||||
|
|
||||||
def remove_battle(self, sector_id: str) -> None:
|
def remove_battle(self, sector_id: str) -> None:
|
||||||
del self.battles[sector_id]
|
del self.battles[sector_id]
|
||||||
|
|
|
||||||
|
|
@ -3,6 +3,7 @@ from uuid import uuid4
|
||||||
from datetime import datetime
|
from datetime import datetime
|
||||||
from typing import Any, Dict, List
|
from typing import Any, Dict, List
|
||||||
|
|
||||||
|
from warchron.model.exception import DeletionForbidden
|
||||||
from warchron.model.war_participant import WarParticipant
|
from warchron.model.war_participant import WarParticipant
|
||||||
from warchron.model.objective import Objective
|
from warchron.model.objective import Objective
|
||||||
from warchron.model.campaign_participant import CampaignParticipant
|
from warchron.model.campaign_participant import CampaignParticipant
|
||||||
|
|
@ -82,7 +83,16 @@ class War:
|
||||||
obj.set_description(description)
|
obj.set_description(description)
|
||||||
|
|
||||||
def remove_objective(self, objective_id: str) -> None:
|
def remove_objective(self, objective_id: str) -> None:
|
||||||
# TODO manage sectors referring to it
|
camp_using_obj: List[str] = []
|
||||||
|
for camp in self.campaigns:
|
||||||
|
if camp.has_sector_with_objective(objective_id):
|
||||||
|
camp_using_obj.append(camp.name)
|
||||||
|
if camp_using_obj:
|
||||||
|
camps_str = ", ".join(camp_using_obj)
|
||||||
|
raise DeletionForbidden(
|
||||||
|
f"This objective is used in campaign(s) sector(s): {camps_str}.\n"
|
||||||
|
"Remove it from campaign(s) first."
|
||||||
|
)
|
||||||
del self.objectives[objective_id]
|
del self.objectives[objective_id]
|
||||||
|
|
||||||
# War participant methods
|
# War participant methods
|
||||||
|
|
@ -109,14 +119,23 @@ class War:
|
||||||
def get_all_war_participants(self) -> List[WarParticipant]:
|
def get_all_war_participants(self) -> List[WarParticipant]:
|
||||||
return list(self.participants.values())
|
return list(self.participants.values())
|
||||||
|
|
||||||
def update_war_participant(self, player_id: str, *, faction: str) -> None:
|
def update_war_participant(self, participant_id: str, *, faction: str) -> None:
|
||||||
part = self.get_war_participant(player_id)
|
part = self.get_war_participant(participant_id)
|
||||||
# Can't change referred Model.players
|
# Can't change referred Model.players
|
||||||
part.set_faction(faction)
|
part.set_faction(faction)
|
||||||
|
|
||||||
def remove_war_participant(self, player_id: str) -> None:
|
def remove_war_participant(self, participant_id: str) -> None:
|
||||||
# TODO manage campaign_participants referring to it
|
camp_using_part: List[str] = []
|
||||||
del self.participants[player_id]
|
for camp in self.campaigns:
|
||||||
|
if camp.has_war_participant(participant_id):
|
||||||
|
camp_using_part.append(camp.name)
|
||||||
|
if camp_using_part:
|
||||||
|
camps_str = ", ".join(camp_using_part)
|
||||||
|
raise DeletionForbidden(
|
||||||
|
f"This war participant is used in campaign(s): {camps_str}.\n"
|
||||||
|
"Remove it from campaign(s) first."
|
||||||
|
)
|
||||||
|
del self.participants[participant_id]
|
||||||
|
|
||||||
# Campaign methods
|
# Campaign methods
|
||||||
|
|
||||||
|
|
@ -139,6 +158,7 @@ class War:
|
||||||
return camp
|
return camp
|
||||||
raise KeyError(f"Campaign {campaign_id} not found in War {self.id}")
|
raise KeyError(f"Campaign {campaign_id} not found in War {self.id}")
|
||||||
|
|
||||||
|
# TODO replace multiloops by internal has_* method
|
||||||
def get_campaign_by_round(self, round_id: str) -> Campaign | None:
|
def get_campaign_by_round(self, round_id: str) -> Campaign | None:
|
||||||
for camp in self.campaigns:
|
for camp in self.campaigns:
|
||||||
for rnd in camp.rounds:
|
for rnd in camp.rounds:
|
||||||
|
|
@ -146,6 +166,7 @@ class War:
|
||||||
return camp
|
return camp
|
||||||
return None
|
return None
|
||||||
|
|
||||||
|
# TODO replace multiloops by internal has_* method
|
||||||
def get_campaign_by_sector(self, sector_id: str) -> Campaign:
|
def get_campaign_by_sector(self, sector_id: str) -> Campaign:
|
||||||
for camp in self.campaigns:
|
for camp in self.campaigns:
|
||||||
for sect in camp.sectors.values():
|
for sect in camp.sectors.values():
|
||||||
|
|
@ -185,6 +206,7 @@ class War:
|
||||||
camp = self.get_campaign(campaign_id)
|
camp = self.get_campaign(campaign_id)
|
||||||
return camp.add_sector(name, round_id, major_id, minor_id, influence_id)
|
return camp.add_sector(name, round_id, major_id, minor_id, influence_id)
|
||||||
|
|
||||||
|
# TODO replace multiloops by internal has_* method
|
||||||
def get_sector(self, sector_id: str) -> Sector:
|
def get_sector(self, sector_id: str) -> Sector:
|
||||||
for camp in self.campaigns:
|
for camp in self.campaigns:
|
||||||
for sect in camp.sectors.values():
|
for sect in camp.sectors.values():
|
||||||
|
|
@ -232,6 +254,7 @@ class War:
|
||||||
camp = self.get_campaign(campaign_id)
|
camp = self.get_campaign(campaign_id)
|
||||||
return camp.add_campaign_participant(participant_id, leader, theme)
|
return camp.add_campaign_participant(participant_id, leader, theme)
|
||||||
|
|
||||||
|
# TODO replace multiloops by internal has_* method
|
||||||
def get_campaign_participant(self, participant_id: str) -> CampaignParticipant:
|
def get_campaign_participant(self, participant_id: str) -> CampaignParticipant:
|
||||||
for camp in self.campaigns:
|
for camp in self.campaigns:
|
||||||
for part in camp.participants.values():
|
for part in camp.participants.values():
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue