detect and resolve battle tie with influence_token
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parent
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commit
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23 changed files with 808 additions and 172 deletions
77
src/warchron/controller/closure_workflow.py
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77
src/warchron/controller/closure_workflow.py
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@ -0,0 +1,77 @@
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from typing import TYPE_CHECKING
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if TYPE_CHECKING:
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from warchron.controller.app_controller import AppController
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from warchron.constants import ContextType
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from warchron.model.exception import ForbiddenOperation
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from warchron.model.war_event import TieResolved
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from warchron.model.war import War
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from warchron.model.campaign import Campaign
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from warchron.model.battle import Battle
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from warchron.model.round import Round
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from warchron.model.closure_service import ClosureService
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from warchron.model.tie_manager import TieResolver
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from warchron.controller.dtos import TieContext
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class ClosureWorkflow:
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def __init__(self, controller: "AppController"):
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self.app = controller
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class RoundClosureWorkflow(ClosureWorkflow):
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def start(self, war: War, campaign: Campaign, round: Round) -> None:
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ClosureService.check_round_closable(round)
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ties = TieResolver.find_round_ties(round, war)
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while ties:
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contexts = [
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RoundClosureWorkflow.build_battle_context(campaign, b) for b in ties
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]
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resolvable = []
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for ctx in contexts:
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if TieResolver.can_tie_be_resolved(war, ctx.participants):
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resolvable.append(ctx)
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else:
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war.events.append(
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TieResolved(
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participant_id=None,
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context_type=ctx.context_type,
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context_id=ctx.context_id,
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)
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)
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if not resolvable:
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break
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bids_map = self.app.rounds.resolve_ties(war, contexts)
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for ctx in contexts:
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bids = bids_map[ctx.context_id]
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TieResolver.apply_bids(
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war,
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ctx.context_type,
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ctx.context_id,
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bids,
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)
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TieResolver.try_tie_break(
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war,
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ctx.context_type,
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ctx.context_id,
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ctx.participants,
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)
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ties = TieResolver.find_round_ties(round, war)
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for battle in round.battles.values():
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ClosureService.apply_battle_outcomes(war, campaign, battle)
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ClosureService.finalize_round(round)
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@staticmethod
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def build_battle_context(campaign: Campaign, battle: Battle) -> TieContext:
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if battle.player_1_id is None or battle.player_2_id is None:
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raise ForbiddenOperation("Missing player(s) in this battle context.")
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p1 = campaign.participants[battle.player_1_id].war_participant_id
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p2 = campaign.participants[battle.player_2_id].war_participant_id
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return TieContext(
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context_type=ContextType.BATTLE,
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context_id=battle.sector_id,
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participants=[p1, p2],
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)
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@ -3,6 +3,8 @@ from dataclasses import dataclass
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from PyQt6.QtGui import QIcon
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from warchron.constants import ContextType
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@dataclass(frozen=True)
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class ParticipantOption:
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@ -103,3 +105,10 @@ class BattleDTO:
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state_icon: QIcon | None
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player1_icon: QIcon | None
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player2_icon: QIcon | None
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@dataclass
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class TieContext:
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context_type: ContextType
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context_id: str
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participants: List[str] # war_participant_ids
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@ -1,16 +1,27 @@
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from typing import List, TYPE_CHECKING
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from typing import List, Dict, TYPE_CHECKING
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from PyQt6.QtWidgets import QDialog, QMessageBox
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from PyQt6.QtWidgets import QDialog
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from PyQt6.QtWidgets import QMessageBox
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from warchron.constants import ItemType, RefreshScope, Icons, IconName
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from warchron.model.exception import ForbiddenOperation, DomainError
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from warchron.model.round import Round
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from warchron.model.war import War
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if TYPE_CHECKING:
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from warchron.controller.app_controller import AppController
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from warchron.controller.dtos import ParticipantOption, SectorDTO, ChoiceDTO, BattleDTO
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from warchron.model.closure_service import ClosureService
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from warchron.controller.dtos import (
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ParticipantOption,
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SectorDTO,
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ChoiceDTO,
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BattleDTO,
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TieContext,
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)
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from warchron.controller.closure_workflow import RoundClosureWorkflow
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from warchron.view.choice_dialog import ChoiceDialog
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from warchron.view.battle_dialog import BattleDialog
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from warchron.view.tie_dialog import TieDialog
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class RoundController:
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@ -123,26 +134,47 @@ class RoundController:
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if not round_id:
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return
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rnd = self.app.model.get_round(round_id)
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if rnd.is_over:
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return
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camp = self.app.model.get_campaign_by_round(round_id)
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war = self.app.model.get_war_by_round(round_id)
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workflow = RoundClosureWorkflow(self.app)
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try:
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ties = ClosureService.close_round(rnd)
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except RuntimeError as e:
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QMessageBox.warning(self.app.view, "Cannot close round", str(e))
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return
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if ties:
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QMessageBox.information(
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workflow.start(war, camp, rnd)
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except DomainError as e:
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QMessageBox.warning(
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self.app.view,
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"Tie detected",
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"Round has unresolved ties. Resolution system not implemented yet.",
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"Deletion forbidden",
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str(e),
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)
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return
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self.app.is_dirty = True
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self.app.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)
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self.app.navigation.refresh_and_select(
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RefreshScope.WARS_TREE, item_type=ItemType.ROUND, item_id=round_id
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)
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def resolve_ties(
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self, war: War, contexts: List[TieContext]
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) -> Dict[str, Dict[str, bool]]:
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bids_map = {}
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for ctx in contexts:
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players = [
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ParticipantOption(
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id=pid,
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name=self.app.model.get_participant_name(pid),
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)
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for pid in ctx.participants
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]
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counters = [war.get_influence_tokens(pid) for pid in ctx.participants]
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dialog = TieDialog(
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parent=self.app.view,
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players=players,
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counters=counters,
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context_id=ctx.context_id,
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)
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if not dialog.exec():
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raise ForbiddenOperation("Tie resolution cancelled")
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bids_map[ctx.context_id] = dialog.get_bids()
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return bids_map
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# Choice methods
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def edit_round_choice(self, choice_id: str) -> None:
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