detect and resolve battle tie with influence_token

This commit is contained in:
Maxime Réaux 2026-02-17 16:37:36 +01:00
parent 115ddf8d50
commit 818d2886f4
23 changed files with 808 additions and 172 deletions

View file

@ -1,46 +1,108 @@
from typing import List, Dict
from warchron.constants import ContextType
from warchron.model.exception import ForbiddenOperation
from warchron.model.war import War
from warchron.model.war_event import InfluenceSpent
class ResolutionContext:
def __init__(self, context_type: str, context_id: str, participant_ids: list[str]):
self.context_type = context_type
self.context_id = context_id
self.participant_ids = participant_ids
self.current_bids: dict[str, int] = {}
self.round_index: int = 0
self.is_resolved: bool = False
from warchron.model.round import Round
from warchron.model.battle import Battle
from warchron.model.war_event import InfluenceSpent, TieResolved
class TieResolver:
@staticmethod
def resolve(
def find_round_ties(round: Round, war: War) -> List[Battle]:
ties = []
for battle in round.battles.values():
if not battle.is_draw():
continue
resolved = any(
isinstance(e, TieResolved)
and e.context_type == ContextType.BATTLE
and e.context_id == battle.sector_id
for e in war.events
)
if not resolved:
ties.append(battle)
return ties
@staticmethod
def apply_bids(
war: War,
context: ResolutionContext,
bids: dict[str, int],
) -> str | None:
# verify available token for each player
for pid, amount in bids.items():
participant = war.participants[pid]
if participant.influence_tokens() < amount:
raise ValueError("Not enough influence tokens")
# apply spending
for pid, amount in bids.items():
if amount > 0:
war.participants[pid].events.append(
InfluenceSpent(
participant_id=pid,
amount=amount,
context=context.context_type,
)
context_type: ContextType,
context_id: str,
bids: Dict[str, bool], # war_participant_id -> spend?
) -> None:
for war_part_id, spend in bids.items():
if not spend:
continue
if war.get_influence_tokens(war_part_id) < 1:
raise ForbiddenOperation("Not enough tokens")
war.events.append(
InfluenceSpent(
participant_id=war_part_id,
amount=1,
context_type=context_type,
)
# determine winner
max_bid = max(bids.values())
winners = [pid for pid, b in bids.items() if b == max_bid]
if len(winners) == 1:
context.is_resolved = True
return winners[0]
# persisting tie → None
)
@staticmethod
def try_tie_break(
war: War,
context_type: ContextType,
context_id: str,
participants: List[str], # war_participant_ids
) -> bool:
spent: Dict[str, int] = {}
for war_part_id in participants:
spent[war_part_id] = sum(
e.amount
for e in war.events
if isinstance(e, InfluenceSpent)
and e.participant_id == war_part_id
and e.context_type == context_type
)
values = set(spent.values())
if values == {0}: # no bid = confirmed draw
war.events.append(
TieResolved(
participant_id=None,
context_type=context_type,
context_id=context_id,
)
)
return True
if len(values) == 1: # tie again, continue
return False
winner = max(spent.items(), key=lambda item: item[1])[0]
war.events.append(
TieResolved(
participant_id=winner,
context_type=context_type,
context_id=context_id,
)
)
return True
@staticmethod
def can_tie_be_resolved(war: War, participants: List[str]) -> bool:
return any(war.get_influence_tokens(pid) > 0 for pid in participants)
@staticmethod
def get_effective_winner_id(
war: War,
context_type: ContextType,
context_id: str,
base_winner_id: str | None,
) -> str | None:
if base_winner_id is not None:
return base_winner_id
for ev in reversed(war.events):
if (
isinstance(ev, TieResolved)
and ev.context_type == context_type
and ev.context_id == context_id
):
return ev.participant_id # None if confirmed draw
return None