detect and resolve battle tie with influence_token

This commit is contained in:
Maxime Réaux 2026-02-17 16:37:36 +01:00
parent 115ddf8d50
commit 818d2886f4
23 changed files with 808 additions and 172 deletions

View file

@ -0,0 +1,40 @@
from typing import List, Dict
from PyQt6.QtWidgets import QWidget, QDialog
from warchron.constants import Icons, IconName
from warchron.controller.dtos import ParticipantOption
from warchron.view.ui.ui_tie_dialog import Ui_tieDialog
class TieDialog(QDialog):
def __init__(
self,
parent: QWidget | None = None,
*,
players: List[ParticipantOption],
counters: List[int],
context_id: str,
) -> None:
super().__init__(parent)
self._context_id = context_id
self._p1_id = players[0].id
self._p2_id = players[1].id
self.ui: Ui_tieDialog = Ui_tieDialog()
self.ui.setupUi(self) # type: ignore
self.ui.tieContext.setText("Battle tie") # Change with context
self.ui.groupBox_1.setTitle(players[0].name)
self.ui.groupBox_2.setTitle(players[1].name)
self.ui.tokenCount_1.setText(str(counters[0]))
self.ui.tokenCount_2.setText(str(counters[1]))
if counters[0] < 1:
self.ui.tokenSpend_1.setDisabled(True)
if counters[1] < 1:
self.ui.tokenSpend_2.setDisabled(True)
self.setWindowIcon(Icons.get(IconName.WARCHRON))
def get_bids(self) -> Dict[str, bool]:
return {
self._p1_id: self.ui.tokenSpend_1.isChecked(),
self._p2_id: self.ui.tokenSpend_2.isChecked(),
}