add forbidden exceptions on closed elements
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parent
42eb625ef6
commit
88bd28e949
6 changed files with 151 additions and 71 deletions
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@ -2,10 +2,7 @@ from __future__ import annotations
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from uuid import uuid4
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from typing import Any, Dict, List
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from warchron.model.exception import (
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DeletionRequiresConfirmation,
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UpdateRequiresConfirmation,
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)
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from warchron.model.exception import ForbiddenOperation, RequiresConfirmation
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from warchron.model.campaign_participant import CampaignParticipant
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from warchron.model.sector import Sector
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from warchron.model.round import Round
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@ -78,6 +75,8 @@ class Campaign:
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def add_campaign_participant(
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self, war_participant_id: str, leader: str, theme: str
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) -> CampaignParticipant:
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if self.is_over:
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raise ForbiddenOperation("Can't add participant in a closed campaign.")
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if self.has_war_participant(war_participant_id):
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raise ValueError("Player already registered in this campaign")
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participant = CampaignParticipant(
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@ -98,12 +97,16 @@ class Campaign:
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def update_campaign_participant(
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self, participant_id: str, *, leader: str, theme: str
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) -> None:
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if self.is_over:
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raise ForbiddenOperation("Can't update participant in a closed campaign.")
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part = self.get_campaign_participant(participant_id)
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# Can't change referred War.participant
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part.set_leader(leader)
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part.set_theme(theme)
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def remove_campaign_participant(self, participant_id: str) -> None:
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if self.is_over:
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raise ForbiddenOperation("Can't remove participant in a closed campaign.")
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rounds_blocking: list[Round] = []
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for rnd in self.rounds:
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if rnd.has_choice_with_participant(
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@ -123,13 +126,11 @@ class Campaign:
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rounds_str = ", ".join(
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str(self.get_round_index(rnd.id)) for rnd in rounds_blocking
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)
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raise DeletionRequiresConfirmation(
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message=(
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f"This participant is used in round(s): {rounds_str}.\n"
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"Related choices and battles will be cleared.\n"
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"Do you want to continue?"
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),
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cleanup_action=cleanup,
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raise RequiresConfirmation(
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f"This participant is used in round(s): {rounds_str}.\n"
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"Related choices and battles will be cleared.\n"
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"Do you want to continue?",
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action=cleanup,
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)
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# Sector methods
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@ -155,6 +156,8 @@ class Campaign:
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mission: str | None,
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description: str | None,
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) -> Sector:
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if self.is_over:
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raise ForbiddenOperation("Can't add sector in a closed campaign.")
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sect = Sector(
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name, round_id, major_id, minor_id, influence_id, mission, description
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)
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@ -184,6 +187,8 @@ class Campaign:
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mission: str | None,
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description: str | None,
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) -> None:
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if self.is_over:
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raise ForbiddenOperation("Can't update sector in a closed campaign.")
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sect = self.get_sector(sector_id)
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old_round_id = sect.round_id
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@ -219,16 +224,16 @@ class Campaign:
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rounds_str = ", ".join(
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str(self.get_round_index(rnd.id)) for rnd in affected_rounds
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)
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raise UpdateRequiresConfirmation(
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message=(
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f"Changing the round of this sector will affect round(s): {rounds_str}."
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"\nRelated battles and choices will be cleared.\n"
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"Do you want to continue?"
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),
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apply_update=cleanup_and_update,
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raise RequiresConfirmation(
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f"Changing the round of this sector will affect round(s): {rounds_str}."
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"\nRelated battles and choices will be cleared.\n"
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"Do you want to continue?",
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action=cleanup_and_update,
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)
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def remove_sector(self, sector_id: str) -> None:
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if self.is_over:
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raise ForbiddenOperation("Can't remove sector in a closed campaign.")
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rounds_blocking: list[Round] = []
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for rnd in self.rounds:
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if rnd.has_battle_with_sector(sector_id) or rnd.has_choice_with_sector(
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@ -248,13 +253,11 @@ class Campaign:
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rounds_str = ", ".join(
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str(self.get_round_index(rnd.id)) for rnd in rounds_blocking
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)
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raise DeletionRequiresConfirmation(
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message=(
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f"This sector is used in round(s): {rounds_str}.\n"
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"Battles and choices using this sector will be cleared.\n"
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"Do you want to continue?"
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),
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cleanup_action=cleanup,
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raise RequiresConfirmation(
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f"This sector is used in round(s): {rounds_str}.\n"
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"Battles and choices using this sector will be cleared.\n"
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"Do you want to continue?",
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action=cleanup,
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)
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def get_sectors_in_round(self, round_id: str) -> List[Sector]:
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@ -266,6 +269,15 @@ class Campaign:
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def has_round(self, round_id: str) -> bool:
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return any(r.id == round_id for r in self.rounds)
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def has_finished_round(self) -> bool:
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return any(r.is_over for r in self.rounds)
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def has_finished_battle(self) -> bool:
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return any(r.has_finished_battle() for r in self.rounds)
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def all_rounds_finished(self) -> bool:
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return all(r.is_over for r in self.rounds)
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def get_round(self, round_id: str) -> Round:
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for rnd in self.rounds:
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if rnd.id == round_id:
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@ -276,12 +288,21 @@ class Campaign:
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return list(self.rounds)
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def add_round(self) -> Round:
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if self.is_over:
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raise ForbiddenOperation("Can't add round in a closed campaign.")
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round = Round()
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self.rounds.append(round)
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return round
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def remove_round(self, round_id: str) -> None:
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if self.is_over:
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raise ForbiddenOperation("Can't remove round in a closed campaign.")
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rnd = next((r for r in self.rounds if r.id == round_id), None)
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if rnd:
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if rnd.is_over:
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raise ForbiddenOperation("Can't remove closed round.")
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if rnd.has_finished_battle():
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raise ForbiddenOperation("Can't remove round with finished battle(s).")
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for sect in self.sectors.values():
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if sect.round_id == round_id:
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sect.round_id = None
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@ -321,9 +342,6 @@ class Campaign:
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# Battle methods
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def all_rounds_finished(self) -> bool:
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return all(r.is_over for r in self.rounds)
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def create_battle(self, round_id: str, sector_id: str) -> Battle:
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rnd = self.get_round(round_id)
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return rnd.create_battle(sector_id)
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