fix display campaign NP draw/break in participant table
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parent
03f0e048af
commit
b1bde76319
3 changed files with 22 additions and 35 deletions
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@ -91,28 +91,25 @@ class TieResolver:
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campaign_id: str,
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objective_id: str,
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) -> List[TieContext]:
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base_scores = ScoreService.compute_scores(
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scores = ScoreService.compute_scores(
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war,
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ContextType.CAMPAIGN,
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campaign_id,
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)
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scores = TieResolver._build_objective_scores(
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base_scores,
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objective_id,
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)
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buckets: DefaultDict[int, List[str]] = defaultdict(list)
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for pid, score in scores.items():
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buckets[score.victory_points].append(pid)
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np_value = score.narrative_points.get(objective_id, 0)
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buckets[np_value].append(pid)
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ties: List[TieContext] = []
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context_id = f"{campaign_id}:{objective_id}"
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for score_value, participants in buckets.items():
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for np_value, participants in buckets.items():
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if len(participants) <= 1:
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continue
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if TieResolver.is_tie_resolved(
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war,
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ContextType.OBJECTIVE,
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context_id,
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score_value,
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np_value,
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):
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continue
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if not TieResolver.can_tie_be_resolved(
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@ -126,7 +123,7 @@ class TieResolver:
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None,
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ContextType.OBJECTIVE,
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context_id,
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score_value,
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np_value,
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)
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)
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continue
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@ -135,7 +132,7 @@ class TieResolver:
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context_type=ContextType.OBJECTIVE,
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context_id=context_id,
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participants=participants,
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score_value=score_value,
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score_value=np_value,
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)
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)
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return ties
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@ -181,33 +178,33 @@ class TieResolver:
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) -> List[TieContext]:
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from warchron.model.result_checker import ResultChecker
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base_scores = ScoreService.compute_scores(
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scores = ScoreService.compute_scores(
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war,
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ContextType.WAR,
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war.id,
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)
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scores = TieResolver._build_objective_scores(
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base_scores,
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objective_id,
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)
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def value_getter(score: ParticipantScore) -> int:
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return score.narrative_points.get(objective_id, 0)
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ranking = ResultChecker.get_effective_ranking(
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war,
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ContextType.OBJECTIVE,
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f"{war.id}:{objective_id}",
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scores,
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value_getter=lambda s: s.narrative_points.get(objective_id, 0),
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value_getter=value_getter,
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)
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ties: List[TieContext] = []
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for _, group, _ in ranking:
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if len(group) <= 1:
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continue
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score_value = scores[group[0]].victory_points
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np_value = value_getter(scores[group[0]])
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context_id = f"{war.id}:{objective_id}"
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if TieResolver.is_tie_resolved(
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war,
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ContextType.OBJECTIVE,
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context_id,
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score_value,
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np_value,
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):
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continue
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if not TieResolver.can_tie_be_resolved(
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@ -221,7 +218,7 @@ class TieResolver:
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None,
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ContextType.OBJECTIVE,
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context_id,
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score_value,
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np_value,
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)
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)
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continue
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@ -230,24 +227,11 @@ class TieResolver:
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context_type=ContextType.OBJECTIVE,
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context_id=context_id,
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participants=group,
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score_value=score_value,
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score_value=np_value,
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)
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)
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return ties
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@staticmethod
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def _build_objective_scores(
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base_scores: Dict[str, ParticipantScore],
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objective_id: str,
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) -> Dict[str, ParticipantScore]:
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return {
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pid: ParticipantScore(
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victory_points=score.narrative_points.get(objective_id, 0),
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narrative_points={},
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)
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for pid, score in base_scores.items()
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}
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@staticmethod
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def apply_bids(
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war: War,
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@ -269,6 +253,7 @@ class TieResolver:
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)
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)
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# FIXME lost tokens used for narrative tie-break (ContextType.OBJECTIVE)
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@staticmethod
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def cancel_tie_break(
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war: War,
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