prepare gui env
This commit is contained in:
parent
02e7221149
commit
d2bcf3bdd8
25 changed files with 291 additions and 198 deletions
0
src/wargame_campaign/controller/__ini__.py
Normal file
0
src/wargame_campaign/controller/__ini__.py
Normal file
15
src/wargame_campaign/controller/controller.py
Normal file
15
src/wargame_campaign/controller/controller.py
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
class Controller:
|
||||
def __init__(self, model, view):
|
||||
self.model = model
|
||||
self.view = view
|
||||
self.__connect()
|
||||
|
||||
|
||||
def __connect(self):
|
||||
# self.view.players_view.btn_add.clicked.connect(self.add_player)
|
||||
pass
|
||||
|
||||
def add_player(self):
|
||||
print(f"test")
|
||||
|
||||
|
||||
0
src/wargame_campaign/model/__ini__.py
Normal file
0
src/wargame_campaign/model/__ini__.py
Normal file
55
src/wargame_campaign/model/model.py
Normal file
55
src/wargame_campaign/model/model.py
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
from pathlib import Path
|
||||
import json
|
||||
import shutil
|
||||
|
||||
from wargame_campaign.model.player import Player
|
||||
|
||||
class Model:
|
||||
def __init__(self):
|
||||
self.players = {}
|
||||
data_file_path = Path("data/warmachron.json")
|
||||
self.load_data(data_file_path)
|
||||
|
||||
def load_data(self, data_file_path):
|
||||
if not data_file_path.exists() or data_file_path.stat().st_size == 0:
|
||||
pass # Create empty json
|
||||
try:
|
||||
with open(data_file_path, "r", encoding="utf-8") as f:
|
||||
data = json.load(f)
|
||||
for player in data["players"] :
|
||||
print(f"player {player}")
|
||||
saved_player = Player.fromDict(player["id"], player['name'])
|
||||
self.players[saved_player.id] = saved_player
|
||||
for war in data["wars"]:
|
||||
pass
|
||||
except json.JSONDecodeError:
|
||||
raise RuntimeError("Data file is corrupted")
|
||||
|
||||
def save_data(self, data_file_path):
|
||||
if data_file_path.exists():
|
||||
shutil.copy(data_file_path, data_file_path.with_suffix(".json.bak"))
|
||||
|
||||
data = {}
|
||||
data['verion'] = "1.0"
|
||||
data['players'] = []
|
||||
for player in self.players:
|
||||
data['players'].append(player.toDict())
|
||||
|
||||
with open(data_file_path, "w", encoding="utf-8") as f:
|
||||
json.dump(data, f, indent=2)
|
||||
|
||||
def add_player(self, name):
|
||||
player = Player(name)
|
||||
self.players[player.id] = player
|
||||
return player
|
||||
|
||||
def get_player(self, id):
|
||||
return self.players[id]
|
||||
|
||||
def update_player(self, id, name):
|
||||
player = self.get_player(id)
|
||||
player.set_name(name)
|
||||
|
||||
def delete_player(self, id):
|
||||
del self.players[id]
|
||||
|
||||
24
src/wargame_campaign/model/player.py
Normal file
24
src/wargame_campaign/model/player.py
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
from uuid import uuid4
|
||||
|
||||
class Player:
|
||||
def __init__(self, name ):
|
||||
self.id = str(uuid4())
|
||||
self.name = name
|
||||
|
||||
def set_id(self, new_id):
|
||||
self.id = new_id
|
||||
|
||||
def set_name(self, name):
|
||||
self.name = name
|
||||
|
||||
def toDict(self):
|
||||
return {
|
||||
"id" : self.id,
|
||||
"name" : self.name
|
||||
}
|
||||
|
||||
@staticmethod
|
||||
def fromDict(id, name):
|
||||
tmp = Player(name=name)
|
||||
tmp.set_id(id)
|
||||
return tmp
|
||||
23
src/wargame_campaign/model/player_service.py
Normal file
23
src/wargame_campaign/model/player_service.py
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
from models.player import create_player
|
||||
from model.repository import save_data
|
||||
|
||||
def generate_player_id(players):
|
||||
return f"P{len(players) + 1}"
|
||||
|
||||
def add_player(data, name):
|
||||
players = data["players"]
|
||||
|
||||
if any(p["name"].lower() == name.lower() for p in players.values()):
|
||||
raise ValueError("Player already exists")
|
||||
|
||||
player_id = generate_player_id(players)
|
||||
players[player_id] = create_player(player_id, name)
|
||||
save_data(data)
|
||||
|
||||
def update_player(data, player_id, new_name):
|
||||
data["players"][player_id]["name"] = new_name
|
||||
save_data(data)
|
||||
|
||||
def delete_player(data, player_id):
|
||||
del data["players"][player_id]
|
||||
save_data(data)
|
||||
22
src/wargame_campaign/model/repository.py
Normal file
22
src/wargame_campaign/model/repository.py
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
import json
|
||||
import shutil
|
||||
from pathlib import Path
|
||||
|
||||
DATA_FILE = Path("data/warmachron.json")
|
||||
|
||||
def load_data():
|
||||
if not DATA_FILE.exists() or DATA_FILE.stat().st_size == 0:
|
||||
return {"version": 1, "players": {}, "wars": []}
|
||||
|
||||
try:
|
||||
with open(DATA_FILE, "r", encoding="utf-8") as f:
|
||||
return json.load(f)
|
||||
except json.JSONDecodeError:
|
||||
raise RuntimeError("Data file is corrupted")
|
||||
|
||||
def save_data(data):
|
||||
if DATA_FILE.exists():
|
||||
shutil.copy(DATA_FILE, DATA_FILE.with_suffix(".json.bak"))
|
||||
|
||||
with open(DATA_FILE, "w", encoding="utf-8") as f:
|
||||
json.dump(data, f, indent=2)
|
||||
0
src/wargame_campaign/view/__ini__.py
Normal file
0
src/wargame_campaign/view/__ini__.py
Normal file
42
src/wargame_campaign/view/ui/ui_main_window.py
Normal file
42
src/wargame_campaign/view/ui/ui_main_window.py
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
# Form implementation generated from reading ui file '.\src\wargame_campaign\view\ui\ui_main_window.ui'
|
||||
#
|
||||
# Created by: PyQt6 UI code generator 6.7.1
|
||||
#
|
||||
# WARNING: Any manual changes made to this file will be lost when pyuic6 is
|
||||
# run again. Do not edit this file unless you know what you are doing.
|
||||
|
||||
|
||||
from PyQt6 import QtCore, QtGui, QtWidgets
|
||||
|
||||
|
||||
class Ui_MainWindow(object):
|
||||
def setupUi(self, MainWindow):
|
||||
MainWindow.setObjectName("MainWindow")
|
||||
MainWindow.resize(800, 600)
|
||||
self.centralwidget = QtWidgets.QWidget(parent=MainWindow)
|
||||
self.centralwidget.setObjectName("centralwidget")
|
||||
MainWindow.setCentralWidget(self.centralwidget)
|
||||
self.menubar = QtWidgets.QMenuBar(parent=MainWindow)
|
||||
self.menubar.setGeometry(QtCore.QRect(0, 0, 800, 21))
|
||||
self.menubar.setObjectName("menubar")
|
||||
MainWindow.setMenuBar(self.menubar)
|
||||
self.statusbar = QtWidgets.QStatusBar(parent=MainWindow)
|
||||
self.statusbar.setObjectName("statusbar")
|
||||
MainWindow.setStatusBar(self.statusbar)
|
||||
|
||||
self.retranslateUi(MainWindow)
|
||||
QtCore.QMetaObject.connectSlotsByName(MainWindow)
|
||||
|
||||
def retranslateUi(self, MainWindow):
|
||||
_translate = QtCore.QCoreApplication.translate
|
||||
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
import sys
|
||||
app = QtWidgets.QApplication(sys.argv)
|
||||
MainWindow = QtWidgets.QMainWindow()
|
||||
ui = Ui_MainWindow()
|
||||
ui.setupUi(MainWindow)
|
||||
MainWindow.show()
|
||||
sys.exit(app.exec())
|
||||
31
src/wargame_campaign/view/ui/ui_main_window.ui
Normal file
31
src/wargame_campaign/view/ui/ui_main_window.ui
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>MainWindow</class>
|
||||
<widget class="QMainWindow" name="MainWindow">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>800</width>
|
||||
<height>600</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>MainWindow</string>
|
||||
</property>
|
||||
<widget class="QWidget" name="centralwidget"/>
|
||||
<widget class="QMenuBar" name="menubar">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>800</width>
|
||||
<height>21</height>
|
||||
</rect>
|
||||
</property>
|
||||
</widget>
|
||||
<widget class="QStatusBar" name="statusbar"/>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
9
src/wargame_campaign/view/view.py
Normal file
9
src/wargame_campaign/view/view.py
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
from PyQt6 import uic, QtWidgets
|
||||
from wargame_campaign.view.ui.ui_main_window import Ui_MainWindow
|
||||
|
||||
class View(QtWidgets.QMainWindow, Ui_MainWindow):
|
||||
def __init__(self, parent=None):
|
||||
super(View, self).__init__(parent)
|
||||
self.setupUi(self)
|
||||
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue