avoid rematch on choice fallback

This commit is contained in:
Maxime Réaux 2026-03-20 20:48:52 +01:00
parent b7a35f6712
commit d3101bc9f6
3 changed files with 65 additions and 9 deletions

View file

@ -12,7 +12,7 @@ A campaign event presents customisable sectors to fight on during battle rounds.
A round includes battles to combine all participants according to their choice. Rounds are successive and are used for participants pairing in different priority modes.
Winning battle grants victory points, narrative points (optional) and influence token (optional).
Round results determine campaign score, which determines the war score, in different counting modes.
Victory points determine the winner, narrative points grant scenario award(s) and influence tokens decide tie-breaks.
Victory points determine the winner, narrative points determine the scenario(s) achiever(s) and influence tokens decide tie-breaks.
## Installation