refacto update ; pretify code
This commit is contained in:
parent
6bd3ee31dc
commit
fbb1c913ba
11 changed files with 594 additions and 310 deletions
1
main.py
1
main.py
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@ -1,5 +1,6 @@
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import sys
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import os
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sys.path.append(os.path.join(os.path.dirname(os.path.realpath(__file__)), "src"))
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from PyQt6.QtWidgets import QApplication
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@ -6,6 +6,7 @@ from PyQt6.QtCore import Qt
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ROLE_TYPE = Qt.ItemDataRole.UserRole
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ROLE_ID = Qt.ItemDataRole.UserRole + 1
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class ItemType(StrEnum):
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PLAYER = "player"
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WAR = "war"
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@ -18,6 +19,7 @@ class ItemType(StrEnum):
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CHOICE = "choice"
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BATTLE = "battle"
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class RefreshScope(Enum):
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NONE = auto()
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PLAYERS_LIST = auto()
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@ -25,4 +27,3 @@ class RefreshScope(Enum):
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WAR_DETAILS = auto()
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CAMPAIGN_DETAILS = auto()
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ROUND_DETAILS = auto()
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@ -6,7 +6,18 @@ from warchron.view.view import View
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from warchron.constants import ItemType, RefreshScope
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from warchron.controller.dtos import ParticipantOption
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from warchron.view.view import PlayerDialog, WarDialog, CampaignDialog, ObjectiveDialog, WarParticipantDialog, CampaignParticipantDialog, SectorDialog, ChoicesDialog, BattlesDialog
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from warchron.view.view import (
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PlayerDialog,
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WarDialog,
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CampaignDialog,
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ObjectiveDialog,
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WarParticipantDialog,
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CampaignParticipantDialog,
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SectorDialog,
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ChoicesDialog,
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BattlesDialog,
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)
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class Controller:
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def __init__(self, model: Model, view: View):
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@ -38,7 +49,9 @@ class Controller:
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self.view.addObjectiveBtn.clicked.connect(self.add_objective)
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self.view.addWarParticipantBtn.clicked.connect(self.add_war_participant)
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self.view.addSectorBtn.clicked.connect(self.add_sector)
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self.view.addCampaignParticipantBtn.clicked.connect(self.add_campaign_participant)
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self.view.addCampaignParticipantBtn.clicked.connect(
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self.add_campaign_participant
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)
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self.view.on_edit_item = self.edit_item
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self.view.on_delete_item = self.delete_item
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@ -48,7 +61,9 @@ class Controller:
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self.view,
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"Unsaved changes",
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"You have unsaved changes. Do you want to save before quitting?",
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QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No | QMessageBox.StandardButton.Cancel
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QMessageBox.StandardButton.Yes
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| QMessageBox.StandardButton.No
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| QMessageBox.StandardButton.Cancel,
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)
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if reply == QMessageBox.StandardButton.Yes:
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self.save()
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@ -56,15 +71,15 @@ class Controller:
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return False
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return True
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# Menu bar methods
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# Menu bar methods
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def new(self):
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if self.is_dirty:
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reply = QMessageBox.question(
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self.view,
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"Unsaved changes",
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"Discard current campaign?",
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QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No
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QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
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)
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if reply != QMessageBox.StandardButton.Yes:
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return
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@ -81,7 +96,7 @@ class Controller:
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self.view,
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"Unsaved changes",
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"Discard current campaign?",
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QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No
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QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
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)
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if reply != QMessageBox.StandardButton.Yes:
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return
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@ -94,7 +109,7 @@ class Controller:
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self.refresh_players_view()
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self.refresh_wars_view()
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self.update_window_title()
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def save(self):
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if not self.current_file:
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self.save_as()
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@ -112,7 +127,7 @@ class Controller:
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self.is_dirty = False
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self.update_window_title()
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# Display methods
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# Display methods
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def update_window_title(self):
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base = "WarChron"
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@ -139,10 +154,9 @@ class Controller:
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self.view.display_war_objectives(objectives)
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participants = war.get_all_war_participants()
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participants_for_display = [
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(self.model.get_player_name(p.id), p.faction, p.id)
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for p in participants
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(self.model.get_player_name(p.id), p.faction, p.id) for p in participants
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]
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self.view.display_war_participants(participants_for_display)
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self.view.display_war_participants(participants_for_display)
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def _fill_campaign_details(self, campaign_id: str):
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camp = self.model.get_campaign(campaign_id)
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@ -155,14 +169,23 @@ class Controller:
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major_name = war.get_objective_name(sect.major_objective_id)
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minor_name = war.get_objective_name(sect.minor_objective_id)
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influence_name = war.get_objective_name(sect.influence_objective_id)
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sectors_for_display.append((sect.name,round_index,major_name,minor_name,influence_name,sect.id))
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sectors_for_display.append(
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(
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sect.name,
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round_index,
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major_name,
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minor_name,
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influence_name,
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sect.id,
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)
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)
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self.view.display_campaign_sectors(sectors_for_display)
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participants = camp.get_all_campaign_participants()
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participants_for_display = [
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(self.model.get_player_name(p.id), p.leader, p.theme, p.id)
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for p in participants
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]
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self.view.display_campaign_participants(participants_for_display)
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self.view.display_campaign_participants(participants_for_display)
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def _fill_round_details(self, round_id: str):
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rnd = self.model.get_round(round_id)
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@ -174,29 +197,47 @@ class Controller:
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for part in participants:
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choice = rnd.get_choice(part.id)
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if not choice:
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choice=self.model.create_choice(round_id=rnd.id, participant_id=part.id)
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priority_name = camp.get_sector_name(choice.priority_sector_id) if choice else ""
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secondary_name = camp.get_sector_name(choice.secondary_sector_id) if choice else ""
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choices_for_display.append((
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self.model.get_player_name(part.id),
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priority_name,
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secondary_name,
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choice.participant_id
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))
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choice = self.model.create_choice(
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round_id=rnd.id, participant_id=part.id
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)
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priority_name = (
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camp.get_sector_name(choice.priority_sector_id) if choice else ""
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)
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secondary_name = (
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camp.get_sector_name(choice.secondary_sector_id) if choice else ""
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)
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choices_for_display.append(
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(
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self.model.get_player_name(part.id),
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priority_name,
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secondary_name,
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choice.participant_id,
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)
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)
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self.view.display_round_choices(choices_for_display)
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battles_for_display = []
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for sect in sectors:
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battle = rnd.get_battle(sect.id)
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if not battle:
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battle=self.model.create_battle(round_id=rnd.id, sector_id=sect.id)
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player_1_name = self.model.get_player_name(battle.player_1_id) if battle.player_1_id else ""
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player_2_name = self.model.get_player_name(battle.player_2_id) if battle.player_2_id else ""
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battles_for_display.append((
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camp.get_sector_name(battle.sector_id),
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player_1_name,
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player_2_name,
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battle.sector_id
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))
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battle = self.model.create_battle(round_id=rnd.id, sector_id=sect.id)
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player_1_name = (
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self.model.get_player_name(battle.player_1_id)
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if battle.player_1_id
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else ""
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)
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player_2_name = (
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self.model.get_player_name(battle.player_2_id)
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if battle.player_2_id
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else ""
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)
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battles_for_display.append(
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(
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camp.get_sector_name(battle.sector_id),
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player_1_name,
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player_2_name,
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battle.sector_id,
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)
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)
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self.view.display_round_battles(battles_for_display)
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def on_tree_selection_changed(self, selection):
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@ -248,9 +289,11 @@ class Controller:
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self._fill_round_details(self.selected_round_id)
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self.update_window_title()
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# Common command methods
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# Common command methods
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def refresh_and_select(self, scope: RefreshScope, *, item_type: ItemType, item_id: str):
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def refresh_and_select(
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self, scope: RefreshScope, *, item_type: ItemType, item_id: str
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):
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self.refresh(scope)
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self.view.select_tree_item(item_type=item_type, item_id=item_id)
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@ -261,7 +304,7 @@ class Controller:
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if dialog.exec() == QDialog.DialogCode.Accepted:
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name = dialog.get_player_name()
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if not self._validate_player_inputs(name):
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return
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return
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self.model.update_player(item_id, name=name)
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self.refresh(RefreshScope.PLAYERS_LIST)
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elif item_type == ItemType.WAR:
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@ -273,20 +316,28 @@ class Controller:
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if not self._validate_war_inputs(name, year):
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return
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self.model.update_war(item_id, name=name, year=year)
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self.refresh_and_select(RefreshScope.WARS_TREE, item_type=ItemType.WAR, item_id=war.id)
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self.refresh_and_select(
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RefreshScope.WARS_TREE, item_type=ItemType.WAR, item_id=war.id
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)
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elif item_type == ItemType.CAMPAIGN:
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camp = self.model.get_campaign(item_id)
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dialog = CampaignDialog(self.view, default_name=camp.name, default_month=camp.month)
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dialog = CampaignDialog(
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self.view, default_name=camp.name, default_month=camp.month
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)
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if dialog.exec() == QDialog.DialogCode.Accepted:
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name = dialog.get_campaign_name()
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month = dialog.get_campaign_month()
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if not self._validate_campaign_inputs(name, month):
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return
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self.model.update_campaign(item_id, name=name, month=month)
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self.refresh_and_select(RefreshScope.WARS_TREE, item_type=ItemType.CAMPAIGN, item_id=camp.id)
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self.refresh_and_select(
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RefreshScope.WARS_TREE, item_type=ItemType.CAMPAIGN, item_id=camp.id
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)
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elif item_type == ItemType.OBJECTIVE:
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obj = self.model.get_objective(item_id)
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dialog = ObjectiveDialog(self.view, default_name=obj.name, default_description=obj.description)
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dialog = ObjectiveDialog(
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self.view, default_name=obj.name, default_description=obj.description
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)
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if dialog.exec() == QDialog.DialogCode.Accepted:
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name = dialog.get_objective_name()
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description = dialog.get_objective_description()
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@ -298,11 +349,11 @@ class Controller:
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part = self.model.get_war_participant(item_id)
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player = self.model.get_player(part.id)
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dialog = WarParticipantDialog(
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self.view,
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players=[player],
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default_player_id=part.id,
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default_faction=part.faction,
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editable_player=False
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self.view,
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players=[player],
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default_player_id=part.id,
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default_faction=part.faction,
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editable_player=False,
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)
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if dialog.exec() == QDialog.DialogCode.Accepted:
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faction = dialog.get_participant_faction()
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@ -331,12 +382,12 @@ class Controller:
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minor_id = dialog.get_minor_id()
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influence_id = dialog.get_influence_id()
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self.model.update_sector(
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item_id,
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item_id,
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name=name,
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round_id=round_id,
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major_id=major_id,
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minor_id=minor_id,
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influence_id=influence_id
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round_id=round_id,
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major_id=major_id,
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minor_id=minor_id,
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influence_id=influence_id,
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)
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self.refresh(RefreshScope.CAMPAIGN_DETAILS)
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elif item_type == ItemType.CAMPAIGN_PARTICIPANT:
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@ -344,17 +395,19 @@ class Controller:
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player = self.model.get_player(part.id)
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part_opt = [ParticipantOption(id=player.id, name=player.name)]
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dialog = CampaignParticipantDialog(
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self.view,
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participants=part_opt,
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default_participant_id=part.id,
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default_leader=part.leader,
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default_theme=part.theme,
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editable_player=False
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self.view,
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participants=part_opt,
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default_participant_id=part.id,
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default_leader=part.leader,
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default_theme=part.theme,
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editable_player=False,
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)
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if dialog.exec() == QDialog.DialogCode.Accepted:
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leader = dialog.get_participant_leader()
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theme = dialog.get_participant_theme()
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self.model.update_campaign_participant(item_id, leader=leader, theme=theme)
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self.model.update_campaign_participant(
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item_id, leader=leader, theme=theme
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)
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self.refresh(RefreshScope.CAMPAIGN_DETAILS)
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elif item_type == ItemType.CHOICE:
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self.edit_round_choice(item_id)
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@ -368,7 +421,7 @@ class Controller:
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self.view,
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"Confirm deletion",
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"Are you sure you want to delete this item?",
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QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No
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QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
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)
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if reply != QMessageBox.StandardButton.Yes:
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return
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@ -382,7 +435,9 @@ class Controller:
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war = self.model.get_war_by_campaign(item_id)
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war_id = war.id
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self.model.remove_campaign(item_id)
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self.refresh_and_select(RefreshScope.WARS_TREE, item_type=ItemType.WAR, item_id=war_id)
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self.refresh_and_select(
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RefreshScope.WARS_TREE, item_type=ItemType.WAR, item_id=war_id
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)
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elif item_type == ItemType.OBJECTIVE:
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self.model.remove_objective(item_id)
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self.refresh(RefreshScope.WAR_DETAILS)
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@ -399,22 +454,22 @@ class Controller:
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camp = self.model.get_campaign_by_round(item_id)
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camp_id = camp.id
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self.model.remove_round(item_id)
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self.refresh_and_select(RefreshScope.WARS_TREE, item_type=ItemType.CAMPAIGN, item_id=camp_id)
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self.refresh_and_select(
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RefreshScope.WARS_TREE, item_type=ItemType.CAMPAIGN, item_id=camp_id
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)
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self.is_dirty = True
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# Player methods
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# Player methods
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def _validate_player_inputs(self, name: str) -> bool:
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if not name.strip():
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QMessageBox.warning(
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self.view,
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"Invalid name",
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"Player name cannot be empty."
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self.view, "Invalid name", "Player name cannot be empty."
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)
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return False
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return True
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def add_player(self):
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def add_player(self):
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dialog = PlayerDialog(self.view)
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result = dialog.exec() # modal blocking dialog
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if result == QDialog.DialogCode.Accepted:
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|
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@ -423,29 +478,25 @@ class Controller:
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return
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self.model.add_player(name)
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self.is_dirty = True
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self.refresh(RefreshScope.PLAYERS_LIST)
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self.refresh(RefreshScope.PLAYERS_LIST)
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# War methods
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# War methods
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def _validate_war_inputs(self, name: str, year: int) -> bool:
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if not name.strip():
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QMessageBox.warning(
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self.view,
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"Invalid name",
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"War name cannot be empty."
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)
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QMessageBox.warning(self.view, "Invalid name", "War name cannot be empty.")
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return False
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if not (1970 <= year <= 3000):
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QMessageBox.warning(
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self.view,
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"Invalid year",
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"Year must be between 1970 and 3000."
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self.view, "Invalid year", "Year must be between 1970 and 3000."
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)
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return False
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return True
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def add_war(self):
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dialog = WarDialog(self.view, default_year=self.model.get_default_war_values()["year"])
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def add_war(self):
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dialog = WarDialog(
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self.view, default_year=self.model.get_default_war_values()["year"]
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)
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result = dialog.exec() # modal blocking dialog
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if result == QDialog.DialogCode.Accepted:
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name = dialog.get_war_name()
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|
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@ -454,16 +505,16 @@ class Controller:
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return
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war = self.model.add_war(name, year)
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self.is_dirty = True
|
||||
self.refresh_and_select(RefreshScope.WARS_TREE, item_type=ItemType.WAR, item_id=war.id)
|
||||
self.refresh_and_select(
|
||||
RefreshScope.WARS_TREE, item_type=ItemType.WAR, item_id=war.id
|
||||
)
|
||||
|
||||
# Objective methods
|
||||
# Objective methods
|
||||
|
||||
def _validate_objective_inputs(self, name: str, description: str) -> bool:
|
||||
if not name.strip():
|
||||
QMessageBox.warning(
|
||||
self.view,
|
||||
"Invalid name",
|
||||
"Objective name cannot be empty."
|
||||
self.view, "Invalid name", "Objective name cannot be empty."
|
||||
)
|
||||
return False
|
||||
return True
|
||||
|
|
@ -477,12 +528,12 @@ class Controller:
|
|||
name = dialog.get_objective_name()
|
||||
description = dialog.get_objective_description()
|
||||
if not self._validate_objective_inputs(name, description):
|
||||
return
|
||||
return
|
||||
self.model.add_objective(self.selected_war_id, name, description)
|
||||
self.is_dirty = True
|
||||
self.refresh(RefreshScope.WAR_DETAILS)
|
||||
|
||||
# War participant methods
|
||||
# War participant methods
|
||||
|
||||
def add_war_participant(self):
|
||||
if not self.selected_war_id:
|
||||
|
|
@ -494,26 +545,22 @@ class Controller:
|
|||
player_id = dialog.get_player_id()
|
||||
faction = dialog.get_participant_faction()
|
||||
if not player_id:
|
||||
return
|
||||
return
|
||||
self.model.add_war_participant(self.selected_war_id, player_id, faction)
|
||||
self.is_dirty = True
|
||||
self.refresh(RefreshScope.WAR_DETAILS)
|
||||
|
||||
# Campaign methods
|
||||
# Campaign methods
|
||||
|
||||
def _validate_campaign_inputs(self, name: str, month: int) -> bool:
|
||||
if not name.strip():
|
||||
QMessageBox.warning(
|
||||
self.view,
|
||||
"Invalid name",
|
||||
"Campaign name cannot be empty."
|
||||
self.view, "Invalid name", "Campaign name cannot be empty."
|
||||
)
|
||||
return False
|
||||
if not (1 <= month <= 12):
|
||||
QMessageBox.warning(
|
||||
self.view,
|
||||
"Invalid month",
|
||||
"Month must be between 1 and 12."
|
||||
self.view, "Invalid month", "Month must be between 1 and 12."
|
||||
)
|
||||
return False
|
||||
return True
|
||||
|
|
@ -521,7 +568,12 @@ class Controller:
|
|||
def add_campaign(self):
|
||||
if not self.selected_war_id:
|
||||
return
|
||||
dialog = CampaignDialog(self.view, default_month=self.model.get_default_campaign_values(self.selected_war_id)["month"])
|
||||
dialog = CampaignDialog(
|
||||
self.view,
|
||||
default_month=self.model.get_default_campaign_values(self.selected_war_id)[
|
||||
"month"
|
||||
],
|
||||
)
|
||||
if dialog.exec() != QDialog.DialogCode.Accepted:
|
||||
return
|
||||
name = dialog.get_campaign_name()
|
||||
|
|
@ -530,15 +582,22 @@ class Controller:
|
|||
return
|
||||
camp = self.model.add_campaign(self.selected_war_id, name, month)
|
||||
self.is_dirty = True
|
||||
self.refresh_and_select(RefreshScope.WARS_TREE, item_type=ItemType.CAMPAIGN, item_id=camp.id)
|
||||
self.refresh_and_select(
|
||||
RefreshScope.WARS_TREE, item_type=ItemType.CAMPAIGN, item_id=camp.id
|
||||
)
|
||||
|
||||
# Campaign participant methods
|
||||
# Campaign participant methods
|
||||
|
||||
def add_campaign_participant(self):
|
||||
if not self.selected_campaign_id:
|
||||
return
|
||||
participants = self.model.get_available_war_participants(self.selected_campaign_id)
|
||||
part_opts = [ParticipantOption(id=p.id, name=self.model.get_player_name(p.id)) for p in participants]
|
||||
participants = self.model.get_available_war_participants(
|
||||
self.selected_campaign_id
|
||||
)
|
||||
part_opts = [
|
||||
ParticipantOption(id=p.id, name=self.model.get_player_name(p.id))
|
||||
for p in participants
|
||||
]
|
||||
dialog = CampaignParticipantDialog(self.view, participants=part_opts)
|
||||
if dialog.exec() != QDialog.DialogCode.Accepted:
|
||||
return
|
||||
|
|
@ -546,19 +605,21 @@ class Controller:
|
|||
leader = dialog.get_participant_leader()
|
||||
theme = dialog.get_participant_theme()
|
||||
if not player_id:
|
||||
return
|
||||
self.model.add_campaign_participant(self.selected_campaign_id, player_id, leader, theme)
|
||||
return
|
||||
self.model.add_campaign_participant(
|
||||
self.selected_campaign_id, player_id, leader, theme
|
||||
)
|
||||
self.is_dirty = True
|
||||
self.refresh(RefreshScope.CAMPAIGN_DETAILS)
|
||||
|
||||
# Sector methods
|
||||
# Sector methods
|
||||
|
||||
def _validate_sector_inputs(self, name: str, round_id: str, major_id: str, minor_id: str, influence_id:str) -> bool:
|
||||
def _validate_sector_inputs(
|
||||
self, name: str, round_id: str, major_id: str, minor_id: str, influence_id: str
|
||||
) -> bool:
|
||||
if not name.strip():
|
||||
QMessageBox.warning(
|
||||
self.view,
|
||||
"Invalid name",
|
||||
"Sector name cannot be empty."
|
||||
self.view, "Invalid name", "Sector name cannot be empty."
|
||||
)
|
||||
return False
|
||||
# allow same objectives in different fields?
|
||||
|
|
@ -571,7 +632,9 @@ class Controller:
|
|||
camp = self.model.get_campaign(self.selected_campaign_id)
|
||||
rounds = camp.get_all_rounds()
|
||||
objectives = war.get_all_objectives()
|
||||
dialog = SectorDialog(self.view, default_name="", rounds=rounds, objectives=objectives)
|
||||
dialog = SectorDialog(
|
||||
self.view, default_name="", rounds=rounds, objectives=objectives
|
||||
)
|
||||
if dialog.exec() != QDialog.DialogCode.Accepted:
|
||||
return
|
||||
name = dialog.get_sector_name()
|
||||
|
|
@ -579,22 +642,28 @@ class Controller:
|
|||
major_id = dialog.get_major_id()
|
||||
minor_id = dialog.get_minor_id()
|
||||
influence_id = dialog.get_influence_id()
|
||||
if not self._validate_sector_inputs(name, round_id, major_id, minor_id, influence_id):
|
||||
return
|
||||
self.model.add_sector(self.selected_campaign_id, name, round_id, major_id, minor_id, influence_id)
|
||||
if not self._validate_sector_inputs(
|
||||
name, round_id, major_id, minor_id, influence_id
|
||||
):
|
||||
return
|
||||
self.model.add_sector(
|
||||
self.selected_campaign_id, name, round_id, major_id, minor_id, influence_id
|
||||
)
|
||||
self.is_dirty = True
|
||||
self.refresh(RefreshScope.CAMPAIGN_DETAILS)
|
||||
|
||||
# Round methods
|
||||
# Round methods
|
||||
|
||||
def add_round(self):
|
||||
if not self.selected_campaign_id:
|
||||
return
|
||||
rnd = self.model.add_round(self.selected_campaign_id)
|
||||
self.is_dirty = True
|
||||
self.refresh_and_select(RefreshScope.WARS_TREE, item_type=ItemType.ROUND, item_id=rnd.id)
|
||||
self.refresh_and_select(
|
||||
RefreshScope.WARS_TREE, item_type=ItemType.ROUND, item_id=rnd.id
|
||||
)
|
||||
|
||||
# Choice methods
|
||||
# Choice methods
|
||||
|
||||
def edit_round_choice(self, choice_id: str):
|
||||
round_id = self.selected_round_id
|
||||
|
|
@ -609,27 +678,27 @@ class Controller:
|
|||
return
|
||||
part = camp.participants[choice.participant_id]
|
||||
player = self.model.get_player(part.id)
|
||||
part_opt = ParticipantOption(id=player.id, name=player.name)
|
||||
part_opt = ParticipantOption(id=player.id, name=player.name)
|
||||
dialog = ChoicesDialog(
|
||||
self.view,
|
||||
participants = [part_opt],
|
||||
participants=[part_opt],
|
||||
default_participant_id=part.id,
|
||||
sectors=sectors,
|
||||
default_priority_id = choice.priority_sector_id,
|
||||
default_secondary_id = choice.secondary_sector_id,
|
||||
default_comment = choice.comment,
|
||||
default_priority_id=choice.priority_sector_id,
|
||||
default_secondary_id=choice.secondary_sector_id,
|
||||
default_comment=choice.comment,
|
||||
)
|
||||
if dialog.exec() != QDialog.DialogCode.Accepted:
|
||||
return
|
||||
# TODO replace by update_choice through self.model...
|
||||
rnd.update_choice(
|
||||
participant_id = part.id,
|
||||
priority_sector_id = dialog.get_priority_id(),
|
||||
secondary_sector_id = dialog.get_secondary_id(),
|
||||
comment = dialog.get_comment()
|
||||
self.model.update_choice(
|
||||
round_id=round_id,
|
||||
participant_id=part.id,
|
||||
priority_sector_id=dialog.get_priority_id(),
|
||||
secondary_sector_id=dialog.get_secondary_id(),
|
||||
comment=dialog.get_comment(),
|
||||
)
|
||||
|
||||
# Battle methods
|
||||
# Battle methods
|
||||
|
||||
def edit_round_battle(self, battle_id: str):
|
||||
round_id = self.selected_round_id
|
||||
|
|
@ -645,31 +714,28 @@ class Controller:
|
|||
part_opts: list[ParticipantOption] = []
|
||||
for part in participants:
|
||||
player = self.model.get_player(part.id)
|
||||
part_opts.append(
|
||||
ParticipantOption(id=part.id, name=player.name)
|
||||
)
|
||||
part_opts.append(ParticipantOption(id=part.id, name=player.name))
|
||||
dialog = BattlesDialog(
|
||||
self.view,
|
||||
sectors = [sect],
|
||||
default_sector_id = sect.id,
|
||||
players = part_opts,
|
||||
default_player_1_id = battle.player_1_id,
|
||||
default_player_2_id = battle.player_2_id,
|
||||
default_winner_id = battle.winner_id,
|
||||
default_score = battle.score,
|
||||
default_victory_condition = battle.victory_condition,
|
||||
default_comment = battle.comment,
|
||||
sectors=[sect],
|
||||
default_sector_id=sect.id,
|
||||
players=part_opts,
|
||||
default_player_1_id=battle.player_1_id,
|
||||
default_player_2_id=battle.player_2_id,
|
||||
default_winner_id=battle.winner_id,
|
||||
default_score=battle.score,
|
||||
default_victory_condition=battle.victory_condition,
|
||||
default_comment=battle.comment,
|
||||
)
|
||||
if dialog.exec() != QDialog.DialogCode.Accepted:
|
||||
return
|
||||
# TODO replace by update_battle through self.model...
|
||||
rnd.update_battle(
|
||||
sector_id = sect.id,
|
||||
player_1_id = dialog.get_player_1_id(),
|
||||
player_2_id = dialog.get_player_2_id(),
|
||||
winner_id = dialog.get_winner_id(),
|
||||
score = dialog.get_score(),
|
||||
victory_condition = dialog.get_victory_condition(),
|
||||
comment = dialog.get_comment(),
|
||||
self.model.update_battle(
|
||||
round_id=round_id,
|
||||
sector_id=sect.id,
|
||||
player_1_id=dialog.get_player_1_id(),
|
||||
player_2_id=dialog.get_player_2_id(),
|
||||
winner_id=dialog.get_winner_id(),
|
||||
score=dialog.get_score(),
|
||||
victory_condition=dialog.get_victory_condition(),
|
||||
comment=dialog.get_comment(),
|
||||
)
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
from dataclasses import dataclass
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class ParticipantOption:
|
||||
id: str
|
||||
|
|
|
|||
|
|
@ -161,6 +161,15 @@ class Campaign:
|
|||
rnd = self.get_round(round_id)
|
||||
return rnd.create_choice(participant_id)
|
||||
|
||||
def update_choice(self,
|
||||
round_id: str,
|
||||
participant_id: str,
|
||||
priority_sector_id: str | None,
|
||||
secondary_sector_id: str | None,
|
||||
comment: str | None):
|
||||
rnd = self.get_round(round_id)
|
||||
rnd.update_choice(participant_id, priority_sector_id, secondary_sector_id, comment)
|
||||
|
||||
def remove_choice(self, round_id: str, participant_id: str) -> Choice:
|
||||
rnd = self.get_round(round_id)
|
||||
rnd.remove_choice(participant_id)
|
||||
|
|
@ -170,6 +179,18 @@ class Campaign:
|
|||
def create_battle(self, round_id: str, sector_id: str) -> Battle:
|
||||
rnd = self.get_round(round_id)
|
||||
return rnd.create_battle(sector_id)
|
||||
|
||||
def update_battle(self,
|
||||
round_id: str,
|
||||
sector_id: str,
|
||||
player_1_id: str | None,
|
||||
player_2_id: str | None,
|
||||
winner_id: str | None,
|
||||
score: str | None,
|
||||
victory_condition: str | None,
|
||||
comment: str | None):
|
||||
rnd = self.get_round(round_id)
|
||||
rnd.update_battle(sector_id, player_1_id, player_2_id, winner_id, score, victory_condition, comment)
|
||||
|
||||
def remove_battle(self, round_id: str, sector_id: str) -> Battle:
|
||||
rnd = self.get_round(round_id)
|
||||
|
|
|
|||
|
|
@ -8,12 +8,13 @@ from warchron.model.war import War, Objective, WarParticipant
|
|||
from warchron.model.campaign import Campaign, Sector, CampaignParticipant
|
||||
from warchron.model.round import Round, Choice, Battle
|
||||
|
||||
|
||||
class Model:
|
||||
def __init__(self):
|
||||
self.players: dict[str, Player] = {}
|
||||
self.players: dict[str, Player] = {}
|
||||
self.wars: dict[str, War] = {}
|
||||
|
||||
# File management methods
|
||||
# File management methods
|
||||
|
||||
def new(self):
|
||||
self.players.clear()
|
||||
|
|
@ -23,13 +24,13 @@ class Model:
|
|||
self.players.clear()
|
||||
self.wars.clear()
|
||||
self._load_data(path)
|
||||
|
||||
|
||||
def save(self, path: Path):
|
||||
self._save_data(path)
|
||||
|
||||
|
||||
def _load_data(self, path: Path):
|
||||
if not path.exists() or path.stat().st_size == 0:
|
||||
return # Start empty
|
||||
return # Start empty
|
||||
try:
|
||||
with open(path, "r", encoding="utf-8") as f:
|
||||
data = json.load(f)
|
||||
|
|
@ -40,7 +41,7 @@ class Model:
|
|||
self.players[player.id] = player
|
||||
for w in data.get("wars", []):
|
||||
war = War.fromDict(w)
|
||||
self.wars[war.id] = war
|
||||
self.wars[war.id] = war
|
||||
except json.JSONDecodeError:
|
||||
raise RuntimeError("Data file is corrupted")
|
||||
|
||||
|
|
@ -50,12 +51,12 @@ class Model:
|
|||
data = {
|
||||
"version": "1.0",
|
||||
"players": [p.toDict() for p in self.players.values()],
|
||||
"wars": [w.toDict() for w in self.wars.values()]
|
||||
"wars": [w.toDict() for w in self.wars.values()],
|
||||
}
|
||||
with open(path, "w", encoding="utf-8") as f:
|
||||
json.dump(data, f, indent=2)
|
||||
|
||||
# Player methods
|
||||
# Player methods
|
||||
|
||||
def add_player(self, name):
|
||||
player = Player(name)
|
||||
|
|
@ -64,7 +65,7 @@ class Model:
|
|||
|
||||
def get_player(self, id):
|
||||
return self.players[id]
|
||||
|
||||
|
||||
def get_player_name(self, player_id: str) -> str:
|
||||
return self.players[player_id].name
|
||||
|
||||
|
|
@ -79,12 +80,10 @@ class Model:
|
|||
# TODO manage war_participants referring to it
|
||||
del self.players[player_id]
|
||||
|
||||
# War methods
|
||||
# War methods
|
||||
|
||||
def get_default_war_values(self) -> dict:
|
||||
return {
|
||||
"year": datetime.now().year
|
||||
}
|
||||
return {"year": datetime.now().year}
|
||||
|
||||
def add_war(self, name: str, year: int) -> War:
|
||||
war = War(name, year)
|
||||
|
|
@ -93,7 +92,7 @@ class Model:
|
|||
|
||||
def get_war(self, id) -> War:
|
||||
return self.wars[id]
|
||||
|
||||
|
||||
def get_war_by_campaign(self, campaign_id: str) -> War:
|
||||
for war in self.wars.values():
|
||||
for camp in war.campaigns:
|
||||
|
|
@ -143,7 +142,7 @@ class Model:
|
|||
def remove_war(self, war_id: str):
|
||||
del self.wars[war_id]
|
||||
|
||||
# Objective methods
|
||||
# Objective methods
|
||||
|
||||
def add_objective(self, war_id: str, name: str, description: str) -> Objective:
|
||||
war = self.get_war(war_id)
|
||||
|
|
@ -164,7 +163,7 @@ class Model:
|
|||
war = self.get_war_by_objective(objective_id)
|
||||
war.remove_objective(objective_id)
|
||||
|
||||
# War participant methods
|
||||
# War participant methods
|
||||
|
||||
def get_available_players(self, war_id: str) -> list[Player]:
|
||||
war = self.get_war(war_id)
|
||||
|
|
@ -174,7 +173,9 @@ class Model:
|
|||
if not war.has_participant(player.id)
|
||||
]
|
||||
|
||||
def add_war_participant(self, war_id: str, player_id: str, faction: str) -> WarParticipant:
|
||||
def add_war_participant(
|
||||
self, war_id: str, player_id: str, faction: str
|
||||
) -> WarParticipant:
|
||||
war = self.get_war(war_id)
|
||||
return war.add_war_participant(player_id, faction)
|
||||
|
||||
|
|
@ -193,7 +194,7 @@ class Model:
|
|||
war = self.get_war_by_war_participant(participant_id)
|
||||
war.remove_war_participant(participant_id)
|
||||
|
||||
# Campaign methods
|
||||
# Campaign methods
|
||||
|
||||
def get_default_campaign_values(self, war_id: str) -> dict:
|
||||
war = self.get_war(war_id)
|
||||
|
|
@ -240,9 +241,17 @@ class Model:
|
|||
war = self.get_war_by_campaign(campaign_id)
|
||||
war.remove_campaign(campaign_id)
|
||||
|
||||
# Sector methods
|
||||
# Sector methods
|
||||
|
||||
def add_sector(self, campaign_id: str, name: str, round_id: str, major_id: str, minor_id: str, influence_id: str) -> Sector:
|
||||
def add_sector(
|
||||
self,
|
||||
campaign_id: str,
|
||||
name: str,
|
||||
round_id: str,
|
||||
major_id: str,
|
||||
minor_id: str,
|
||||
influence_id: str,
|
||||
) -> Sector:
|
||||
camp = self.get_campaign(campaign_id)
|
||||
return camp.add_sector(name, round_id, major_id, minor_id, influence_id)
|
||||
|
||||
|
|
@ -254,21 +263,39 @@ class Model:
|
|||
return sect
|
||||
raise KeyError("Sector not found")
|
||||
|
||||
def update_sector(self, sector_id: str, *, name: str, round_id: str, major_id: str, minor_id: str, influence_id: str):
|
||||
def update_sector(
|
||||
self,
|
||||
sector_id: str,
|
||||
*,
|
||||
name: str,
|
||||
round_id: str,
|
||||
major_id: str,
|
||||
minor_id: str,
|
||||
influence_id: str,
|
||||
):
|
||||
war = self.get_war_by_sector(sector_id)
|
||||
war.update_sector(sector_id, name=name, round_id=round_id, major_id=major_id, minor_id=minor_id, influence_id=influence_id)
|
||||
war.update_sector(
|
||||
sector_id,
|
||||
name=name,
|
||||
round_id=round_id,
|
||||
major_id=major_id,
|
||||
minor_id=minor_id,
|
||||
influence_id=influence_id,
|
||||
)
|
||||
|
||||
def remove_sector(self, sector_id: str):
|
||||
camp = self.get_campaign_by_sector(sector_id)
|
||||
camp.remove_sector(sector_id)
|
||||
|
||||
# Campaign participant methods
|
||||
# Campaign participant methods
|
||||
|
||||
def get_available_war_participants(self, campaign_id: str) -> list[WarParticipant]:
|
||||
war = self.get_war_by_campaign(campaign_id)
|
||||
return war.get_available_war_participants(campaign_id)
|
||||
|
||||
def add_campaign_participant(self, camp_id: str, player_id: str, leader: str, theme: str) -> CampaignParticipant:
|
||||
def add_campaign_participant(
|
||||
self, camp_id: str, player_id: str, leader: str, theme: str
|
||||
) -> CampaignParticipant:
|
||||
camp = self.get_campaign(camp_id)
|
||||
return camp.add_campaign_participant(player_id, leader, theme)
|
||||
|
||||
|
|
@ -280,7 +307,9 @@ class Model:
|
|||
return part
|
||||
raise KeyError("Participant not found")
|
||||
|
||||
def update_campaign_participant(self, participant_id: str, *, leader: str, theme: str):
|
||||
def update_campaign_participant(
|
||||
self, participant_id: str, *, leader: str, theme: str
|
||||
):
|
||||
camp = self.get_campaign_by_campaign_participant(participant_id)
|
||||
camp.update_campaign_participant(participant_id, leader=leader, theme=theme)
|
||||
|
||||
|
|
@ -288,12 +317,12 @@ class Model:
|
|||
camp = self.get_campaign_by_campaign_participant(participant_id)
|
||||
camp.remove_campaign_participant(participant_id)
|
||||
|
||||
# Round methods
|
||||
# Round methods
|
||||
|
||||
def add_round(self, campaign_id: str) -> Round:
|
||||
camp = self.get_campaign(campaign_id)
|
||||
return camp.add_round()
|
||||
|
||||
|
||||
def get_round(self, round_id: str) -> Round:
|
||||
for war in self.wars.values():
|
||||
for camp in war.campaigns:
|
||||
|
|
@ -305,7 +334,7 @@ class Model:
|
|||
def get_round_index(self, round_id: str) -> int:
|
||||
camp = self.get_campaign_by_round(round_id)
|
||||
return camp.get_round_index(round_id)
|
||||
|
||||
|
||||
def get_round_sectors(self, round_id: str) -> list[Sector]:
|
||||
camp = self.get_campaign_by_round(round_id)
|
||||
return [s for s in camp.sectors.values() if s.round_id == round_id]
|
||||
|
|
@ -318,33 +347,65 @@ class Model:
|
|||
war = self.get_war_by_round(round_id)
|
||||
war.remove_round(round_id)
|
||||
|
||||
# Choice methods
|
||||
# Choice methods
|
||||
|
||||
def create_choice(self, round_id: str, participant_id: str) -> Choice:
|
||||
war = self.get_war_by_round(round_id)
|
||||
return war.create_choice(round_id, participant_id)
|
||||
|
||||
def remove_choice(self, round_id: str, participant_id: str):
|
||||
war = self.get_war_by_round(round_id)
|
||||
war.remove_choice(round_id, participant_id)
|
||||
|
||||
def get_round_choices_data(self, round_id: str):
|
||||
camp = self.get_campaign_by_round(round_id)
|
||||
rnd = self.get_round(round_id)
|
||||
participants = camp.participants.values()
|
||||
sectors = [
|
||||
s for s in camp.sectors.values()
|
||||
if s.round_id == round_id
|
||||
]
|
||||
sectors = [s for s in camp.sectors.values() if s.round_id == round_id]
|
||||
return camp, rnd, participants, sectors
|
||||
|
||||
# Battle methods
|
||||
|
||||
def update_choice(
|
||||
self,
|
||||
round_id: str,
|
||||
participant_id: str,
|
||||
priority_sector_id: str | None,
|
||||
secondary_sector_id: str | None,
|
||||
comment: str | None,
|
||||
):
|
||||
war = self.get_war_by_round(round_id)
|
||||
war.update_choice(
|
||||
round_id, participant_id, priority_sector_id, secondary_sector_id, comment
|
||||
)
|
||||
|
||||
def remove_choice(self, round_id: str, participant_id: str):
|
||||
war = self.get_war_by_round(round_id)
|
||||
war.remove_choice(round_id, participant_id)
|
||||
|
||||
# Battle methods
|
||||
|
||||
def create_battle(self, round_id: str, sector_id: str) -> Battle:
|
||||
war = self.get_war_by_round(round_id)
|
||||
return war.create_battle(round_id, sector_id)
|
||||
|
||||
|
||||
def update_battle(
|
||||
self,
|
||||
round_id: str,
|
||||
sector_id: str,
|
||||
player_1_id: str | None,
|
||||
player_2_id: str | None,
|
||||
winner_id: str | None,
|
||||
score: str | None,
|
||||
victory_condition: str | None,
|
||||
comment: str | None,
|
||||
):
|
||||
war = self.get_war_by_round(round_id)
|
||||
war.update_battle(
|
||||
round_id,
|
||||
sector_id,
|
||||
player_1_id,
|
||||
player_2_id,
|
||||
winner_id,
|
||||
score,
|
||||
victory_condition,
|
||||
comment,
|
||||
)
|
||||
|
||||
def remove_battle(self, round_id: str, sector_id: str):
|
||||
war = self.get_war_by_round(round_id)
|
||||
war.remove_battle(round_id, sector_id)
|
||||
|
||||
|
|
|
|||
|
|
@ -1,10 +1,11 @@
|
|||
from uuid import uuid4
|
||||
from uuid import uuid4
|
||||
|
||||
|
||||
class Player:
|
||||
def __init__(self, name ):
|
||||
def __init__(self, name):
|
||||
self.id = str(uuid4())
|
||||
self.name = name
|
||||
|
||||
|
||||
def set_id(self, new_id):
|
||||
self.id = new_id
|
||||
|
||||
|
|
@ -12,13 +13,10 @@ class Player:
|
|||
self.name = name
|
||||
|
||||
def toDict(self):
|
||||
return {
|
||||
"id" : self.id,
|
||||
"name" : self.name
|
||||
}
|
||||
|
||||
return {"id": self.id, "name": self.name}
|
||||
|
||||
@staticmethod
|
||||
def fromDict(data: dict):
|
||||
play = Player(name=data["name"])
|
||||
play.set_id(data["id"])
|
||||
return play
|
||||
return play
|
||||
|
|
|
|||
|
|
@ -4,6 +4,7 @@ from pathlib import Path
|
|||
|
||||
DATA_FILE = Path("data/warmachron.json")
|
||||
|
||||
|
||||
def load_data():
|
||||
if not DATA_FILE.exists() or DATA_FILE.stat().st_size == 0:
|
||||
return {"version": 1, "players": {}, "wars": []}
|
||||
|
|
@ -14,6 +15,7 @@ def load_data():
|
|||
except json.JSONDecodeError:
|
||||
raise RuntimeError("Data file is corrupted")
|
||||
|
||||
|
||||
def save_data(data):
|
||||
if DATA_FILE.exists():
|
||||
shutil.copy(DATA_FILE, DATA_FILE.with_suffix(".json.bak"))
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
from __future__ import annotations
|
||||
from uuid import uuid4
|
||||
from uuid import uuid4
|
||||
|
||||
|
||||
class Round:
|
||||
def __init__(self):
|
||||
|
|
@ -20,7 +21,7 @@ class Round:
|
|||
# "sectors" : self.sectors,
|
||||
# "choices" : self.choices,
|
||||
# "battles" : self.battles,
|
||||
"is_over": self.is_over
|
||||
"is_over": self.is_over,
|
||||
}
|
||||
|
||||
@staticmethod
|
||||
|
|
@ -32,47 +33,58 @@ class Round:
|
|||
# rnd.battles = data.get("battles", {})
|
||||
rnd.set_state(data.get("is_over", False))
|
||||
return rnd
|
||||
|
||||
# Choice methods
|
||||
|
||||
# Choice methods
|
||||
|
||||
def get_choice(self, participant_id: str) -> Choice | None:
|
||||
return self.choices.get(participant_id)
|
||||
|
||||
|
||||
def create_choice(self, participant_id: str) -> Choice:
|
||||
if participant_id not in self.choices:
|
||||
choice = Choice(
|
||||
participant_id = participant_id,
|
||||
priority_sector_id = None,
|
||||
secondary_sector_id = None
|
||||
participant_id=participant_id,
|
||||
priority_sector_id=None,
|
||||
secondary_sector_id=None,
|
||||
)
|
||||
self.choices[participant_id] = choice
|
||||
return self.choices[participant_id]
|
||||
|
||||
def update_choice(self, participant_id: str, priority_sector_id: str | None, secondary_sector_id: str | None, comment: str | None):
|
||||
def update_choice(
|
||||
self,
|
||||
participant_id: str,
|
||||
priority_sector_id: str | None,
|
||||
secondary_sector_id: str | None,
|
||||
comment: str | None,
|
||||
):
|
||||
choice = self.get_choice(participant_id)
|
||||
choice.set_priority(priority_sector_id)
|
||||
choice.set_secondary(secondary_sector_id)
|
||||
choice.set_comment(comment)
|
||||
|
||||
def remove_choice(self,participant_id: str):
|
||||
def remove_choice(self, participant_id: str):
|
||||
del self.choices[participant_id]
|
||||
|
||||
# Battle methods
|
||||
# Battle methods
|
||||
|
||||
def get_battle(self, sector_id: str) -> Battle | None:
|
||||
return self.battles.get(sector_id)
|
||||
|
||||
|
||||
def create_battle(self, sector_id: str) -> Battle:
|
||||
if sector_id not in self.battles:
|
||||
battle = Battle(
|
||||
sector_id = sector_id,
|
||||
player_1_id = None,
|
||||
player_2_id = None
|
||||
)
|
||||
battle = Battle(sector_id=sector_id, player_1_id=None, player_2_id=None)
|
||||
self.battles[sector_id] = battle
|
||||
return self.battles[sector_id]
|
||||
|
||||
def update_battle(self, sector_id: str, player_1_id: str | None, player_2_id: str | None, winner_id: str | None, score: str | None, victory_condition: str | None, comment: str | None):
|
||||
def update_battle(
|
||||
self,
|
||||
sector_id: str,
|
||||
player_1_id: str | None,
|
||||
player_2_id: str | None,
|
||||
winner_id: str | None,
|
||||
score: str | None,
|
||||
victory_condition: str | None,
|
||||
comment: str | None,
|
||||
):
|
||||
bat = self.get_battle(sector_id)
|
||||
bat.set_player_1(player_1_id)
|
||||
bat.set_player_2(player_2_id)
|
||||
|
|
@ -81,14 +93,24 @@ class Round:
|
|||
bat.set_victory_condition(victory_condition)
|
||||
bat.set_comment(comment)
|
||||
|
||||
def remove_battle(self,sector_id: str):
|
||||
def remove_battle(self, sector_id: str):
|
||||
del self.battles[sector_id]
|
||||
|
||||
|
||||
class Choice:
|
||||
def __init__(self, participant_id: str, priority_sector_id: str | None = None, secondary_sector_id: str | None = None):
|
||||
self.participant_id: str = participant_id # ref to Campaign.participants
|
||||
self.priority_sector_id: str | None = priority_sector_id # ref to Campaign.sectors
|
||||
self.secondary_sector_id: str | None = secondary_sector_id # ref to Campaign.sectors
|
||||
def __init__(
|
||||
self,
|
||||
participant_id: str,
|
||||
priority_sector_id: str | None = None,
|
||||
secondary_sector_id: str | None = None,
|
||||
):
|
||||
self.participant_id: str = participant_id # ref to Campaign.participants
|
||||
self.priority_sector_id: str | None = (
|
||||
priority_sector_id # ref to Campaign.sectors
|
||||
)
|
||||
self.secondary_sector_id: str | None = (
|
||||
secondary_sector_id # ref to Campaign.sectors
|
||||
)
|
||||
self.comment: str | None = None
|
||||
|
||||
def set_id(self, new_id: str):
|
||||
|
|
@ -103,11 +125,17 @@ class Choice:
|
|||
def set_comment(self, new_comment: str):
|
||||
self.comment = new_comment
|
||||
|
||||
|
||||
class Battle:
|
||||
def __init__(self, sector_id: str, player_1_id: str | None = None, player_2_id: str | None = None):
|
||||
self.sector_id: str = sector_id # ref to Campaign.sector
|
||||
self.player_1_id: str | None = player_1_id # ref to Campaign.participants
|
||||
self.player_2_id: str | None = player_2_id # ref to Campaign.participants
|
||||
def __init__(
|
||||
self,
|
||||
sector_id: str,
|
||||
player_1_id: str | None = None,
|
||||
player_2_id: str | None = None,
|
||||
):
|
||||
self.sector_id: str = sector_id # ref to Campaign.sector
|
||||
self.player_1_id: str | None = player_1_id # ref to Campaign.participants
|
||||
self.player_2_id: str | None = player_2_id # ref to Campaign.participants
|
||||
self.winner_id: str | None = None
|
||||
self.score: str | None = None
|
||||
self.victory_condition: str | None = None
|
||||
|
|
@ -121,7 +149,7 @@ class Battle:
|
|||
|
||||
def set_player_2(self, new_player_id: str):
|
||||
self.player_2_id = new_player_id
|
||||
|
||||
|
||||
def set_winner(self, new_player_id: str):
|
||||
self.winner_id = new_player_id
|
||||
|
||||
|
|
@ -132,4 +160,4 @@ class Battle:
|
|||
self.victory_condition = new_victory_condition
|
||||
|
||||
def set_comment(self, new_comment: str):
|
||||
self.comment = new_comment
|
||||
self.comment = new_comment
|
||||
|
|
|
|||
|
|
@ -213,6 +213,10 @@ class War:
|
|||
camp = self.get_campaign(campaign_id)
|
||||
return camp.add_round()
|
||||
|
||||
def add_battle(self, campaign_id: str) -> Round:
|
||||
camp = self.get_campaign(campaign_id)
|
||||
return camp.add_round()
|
||||
|
||||
def remove_round(self, round_id: str):
|
||||
camp = self.get_campaign_by_round(round_id)
|
||||
camp.remove_round(round_id)
|
||||
|
|
@ -222,6 +226,15 @@ class War:
|
|||
def create_choice(self, round_id: str, participant_id: str) -> Choice:
|
||||
camp = self.get_campaign_by_round(round_id)
|
||||
return camp.create_choice(round_id, participant_id)
|
||||
|
||||
def update_choice(self,
|
||||
round_id: str,
|
||||
participant_id: str,
|
||||
priority_sector_id: str | None,
|
||||
secondary_sector_id: str | None,
|
||||
comment: str | None):
|
||||
camp = self.get_campaign_by_round(round_id)
|
||||
camp.update_choice(participant_id, priority_sector_id, secondary_sector_id, comment)
|
||||
|
||||
def remove_choice(self, round_id: str, participant_id: str):
|
||||
camp = self.get_campaign_by_round(round_id)
|
||||
|
|
@ -233,6 +246,18 @@ class War:
|
|||
camp = self.get_campaign_by_round(round_id)
|
||||
return camp.create_battle(round_id, sector_id)
|
||||
|
||||
def update_battle(self,
|
||||
round_id: str,
|
||||
sector_id: str,
|
||||
player_1_id: str | None,
|
||||
player_2_id: str | None,
|
||||
winner_id: str | None,
|
||||
score: str | None,
|
||||
victory_condition: str | None,
|
||||
comment: str | None):
|
||||
camp = self.get_campaign_by_round(round_id)
|
||||
camp.update_battle(sector_id, player_1_id, player_2_id, winner_id, score, victory_condition, comment)
|
||||
|
||||
def remove_battle(self, round_id: str, sector_id: str):
|
||||
camp = self.get_campaign_by_round(round_id)
|
||||
camp.remove_battle(round_id, sector_id)
|
||||
|
|
|
|||
|
|
@ -21,6 +21,7 @@ from warchron.view.ui.ui_battle_result_dialog import Ui_battleResultDialog
|
|||
|
||||
# utils...
|
||||
|
||||
|
||||
def select_if_exists(combo, value):
|
||||
if value is None:
|
||||
return
|
||||
|
|
@ -28,17 +29,21 @@ def select_if_exists(combo, value):
|
|||
if idx != -1:
|
||||
combo.setCurrentIndex(idx)
|
||||
|
||||
|
||||
def format_war_label(war) -> str:
|
||||
return f"{war.name} ({war.year})"
|
||||
|
||||
|
||||
def format_campaign_label(camp) -> str:
|
||||
return f"{camp.name} ({calendar.month_name[camp.month]})"
|
||||
|
||||
|
||||
def format_round_label(round, index: int) -> str:
|
||||
if index is None:
|
||||
return ""
|
||||
return f"Round {index}"
|
||||
|
||||
|
||||
class View(QtWidgets.QMainWindow, Ui_MainWindow):
|
||||
def __init__(self, parent=None):
|
||||
super(View, self).__init__(parent)
|
||||
|
|
@ -51,24 +56,46 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
|
|||
self.on_delete_item = None
|
||||
self.show_details(None)
|
||||
self.playersTable.setContextMenuPolicy(Qt.ContextMenuPolicy.CustomContextMenu)
|
||||
self.playersTable.customContextMenuRequested.connect(self._on_players_table_context_menu)
|
||||
self.playersTable.customContextMenuRequested.connect(
|
||||
self._on_players_table_context_menu
|
||||
)
|
||||
self.warsTree.setContextMenuPolicy(Qt.ContextMenuPolicy.CustomContextMenu)
|
||||
self.warsTree.customContextMenuRequested.connect(self._on_wars_tree_context_menu)
|
||||
self.warsTree.customContextMenuRequested.connect(
|
||||
self._on_wars_tree_context_menu
|
||||
)
|
||||
self.addCampaignBtn.clicked.connect(self._on_add_campaign_clicked)
|
||||
self.addRoundBtn.clicked.connect(self._on_add_round_clicked)
|
||||
# Pages
|
||||
self.warParticipantsTable.setContextMenuPolicy(Qt.ContextMenuPolicy.CustomContextMenu)
|
||||
self.warParticipantsTable.customContextMenuRequested.connect(self._on_war_participants_table_context_menu)
|
||||
self.objectivesTable.setContextMenuPolicy(Qt.ContextMenuPolicy.CustomContextMenu)
|
||||
self.objectivesTable.customContextMenuRequested.connect(self._on_objectives_table_context_menu)
|
||||
self.campaignParticipantsTable.setContextMenuPolicy(Qt.ContextMenuPolicy.CustomContextMenu)
|
||||
self.campaignParticipantsTable.customContextMenuRequested.connect(self._on_campaign_participants_table_context_menu)
|
||||
self.warParticipantsTable.setContextMenuPolicy(
|
||||
Qt.ContextMenuPolicy.CustomContextMenu
|
||||
)
|
||||
self.warParticipantsTable.customContextMenuRequested.connect(
|
||||
self._on_war_participants_table_context_menu
|
||||
)
|
||||
self.objectivesTable.setContextMenuPolicy(
|
||||
Qt.ContextMenuPolicy.CustomContextMenu
|
||||
)
|
||||
self.objectivesTable.customContextMenuRequested.connect(
|
||||
self._on_objectives_table_context_menu
|
||||
)
|
||||
self.campaignParticipantsTable.setContextMenuPolicy(
|
||||
Qt.ContextMenuPolicy.CustomContextMenu
|
||||
)
|
||||
self.campaignParticipantsTable.customContextMenuRequested.connect(
|
||||
self._on_campaign_participants_table_context_menu
|
||||
)
|
||||
self.sectorsTable.setContextMenuPolicy(Qt.ContextMenuPolicy.CustomContextMenu)
|
||||
self.sectorsTable.customContextMenuRequested.connect(self._on_sectors_table_context_menu)
|
||||
self.sectorsTable.customContextMenuRequested.connect(
|
||||
self._on_sectors_table_context_menu
|
||||
)
|
||||
self.choicesTable.setContextMenuPolicy(Qt.ContextMenuPolicy.CustomContextMenu)
|
||||
self.choicesTable.customContextMenuRequested.connect(self._on_choices_table_context_menu)
|
||||
self.choicesTable.customContextMenuRequested.connect(
|
||||
self._on_choices_table_context_menu
|
||||
)
|
||||
self.battlesTable.setContextMenuPolicy(Qt.ContextMenuPolicy.CustomContextMenu)
|
||||
self.battlesTable.customContextMenuRequested.connect(self._on_battles_table_context_menu)
|
||||
self.battlesTable.customContextMenuRequested.connect(
|
||||
self._on_battles_table_context_menu
|
||||
)
|
||||
|
||||
def _emit_selection_changed(self, current, previous):
|
||||
if not self.on_tree_selection_changed:
|
||||
|
|
@ -76,10 +103,12 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
|
|||
if not current:
|
||||
self.on_tree_selection_changed(None)
|
||||
return
|
||||
self.on_tree_selection_changed({
|
||||
"type": current.data(0, ROLE_TYPE),
|
||||
"id": current.data(0, ROLE_ID),
|
||||
})
|
||||
self.on_tree_selection_changed(
|
||||
{
|
||||
"type": current.data(0, ROLE_TYPE),
|
||||
"id": current.data(0, ROLE_ID),
|
||||
}
|
||||
)
|
||||
|
||||
def get_current_tab(self) -> str:
|
||||
index = self.tabWidget.currentIndex()
|
||||
|
|
@ -89,7 +118,7 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
|
|||
return "wars"
|
||||
return ""
|
||||
|
||||
# General popups
|
||||
# General popups
|
||||
|
||||
def closeEvent(self, event: QCloseEvent):
|
||||
if self.on_close_callback:
|
||||
|
|
@ -101,23 +130,17 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
|
|||
|
||||
def ask_open_file(self) -> Path | None:
|
||||
filename, _ = QFileDialog.getOpenFileName(
|
||||
self,
|
||||
"Open war history",
|
||||
"",
|
||||
"WarChron files (*.json)"
|
||||
self, "Open war history", "", "WarChron files (*.json)"
|
||||
)
|
||||
return Path(filename) if filename else None
|
||||
|
||||
def ask_save_file(self) -> Path | None:
|
||||
filename, _ = QFileDialog.getSaveFileName(
|
||||
self,
|
||||
"Save war history",
|
||||
"",
|
||||
"WarChron files (*.json)"
|
||||
self, "Save war history", "", "WarChron files (*.json)"
|
||||
)
|
||||
return Path(filename) if filename else None
|
||||
|
||||
# Players view
|
||||
# Players view
|
||||
|
||||
def _on_players_table_context_menu(self, pos):
|
||||
item = self.playersTable.itemAt(pos)
|
||||
|
|
@ -146,7 +169,7 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
|
|||
table.setItem(row, 0, play_item)
|
||||
table.resizeColumnsToContents()
|
||||
|
||||
# Wars view
|
||||
# Wars view
|
||||
|
||||
def _on_add_campaign_clicked(self):
|
||||
if self.on_add_campaign:
|
||||
|
|
@ -216,6 +239,7 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
|
|||
if walk(item.child(i)):
|
||||
return True
|
||||
return False
|
||||
|
||||
for i in range(self.warsTree.topLevelItemCount()):
|
||||
if walk(self.warsTree.topLevelItem(i)):
|
||||
return
|
||||
|
|
@ -224,10 +248,7 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
|
|||
item = self.warsTree.currentItem()
|
||||
if not item:
|
||||
return None
|
||||
return {
|
||||
"type": item.data(0, ROLE_TYPE),
|
||||
"id": item.data(0, ROLE_ID)
|
||||
}
|
||||
return {"type": item.data(0, ROLE_TYPE), "id": item.data(0, ROLE_ID)}
|
||||
|
||||
def show_details(self, item_type: str | None):
|
||||
if item_type == ItemType.WAR:
|
||||
|
|
@ -239,7 +260,7 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
|
|||
else:
|
||||
self.selectedDetailsStack.setCurrentWidget(self.pageEmpty)
|
||||
|
||||
# War page
|
||||
# War page
|
||||
|
||||
def _on_objectives_table_context_menu(self, pos):
|
||||
item = self.objectivesTable.itemAt(pos)
|
||||
|
|
@ -305,7 +326,7 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
|
|||
table.setItem(row, 1, fact_item)
|
||||
table.resizeColumnsToContents()
|
||||
|
||||
# Campaign page
|
||||
# Campaign page
|
||||
|
||||
def _on_sectors_table_context_menu(self, pos):
|
||||
item = self.sectorsTable.itemAt(pos)
|
||||
|
|
@ -347,13 +368,19 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
|
|||
self.campaignName.setText(name)
|
||||
self.campaignMonth.setText(calendar.month_name[month])
|
||||
|
||||
def display_campaign_sectors(self, sectors: list[tuple[str, str, str, str, str, str]]):
|
||||
def display_campaign_sectors(
|
||||
self, sectors: list[tuple[str, str, str, str, str, str]]
|
||||
):
|
||||
table = self.sectorsTable
|
||||
table.clearContents()
|
||||
table.setRowCount(len(sectors))
|
||||
for row, (name, round_index, major, minor, influence, pid) in enumerate(sectors):
|
||||
for row, (name, round_index, major, minor, influence, pid) in enumerate(
|
||||
sectors
|
||||
):
|
||||
name_item = QtWidgets.QTableWidgetItem(name)
|
||||
round_item = QtWidgets.QTableWidgetItem(format_round_label(None, round_index))
|
||||
round_item = QtWidgets.QTableWidgetItem(
|
||||
format_round_label(None, round_index)
|
||||
)
|
||||
major_item = QtWidgets.QTableWidgetItem(major)
|
||||
minor_item = QtWidgets.QTableWidgetItem(minor)
|
||||
influence_item = QtWidgets.QTableWidgetItem(influence)
|
||||
|
|
@ -365,7 +392,9 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
|
|||
table.setItem(row, 4, influence_item)
|
||||
table.resizeColumnsToContents()
|
||||
|
||||
def display_campaign_participants(self, participants: list[tuple[str, str, str, str]]):
|
||||
def display_campaign_participants(
|
||||
self, participants: list[tuple[str, str, str, str]]
|
||||
):
|
||||
table = self.campaignParticipantsTable
|
||||
table.clearContents()
|
||||
table.setRowCount(len(participants))
|
||||
|
|
@ -379,7 +408,7 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
|
|||
table.setItem(row, 2, theme_item)
|
||||
table.resizeColumnsToContents()
|
||||
|
||||
# Round page
|
||||
# Round page
|
||||
|
||||
def _on_choices_table_context_menu(self, pos):
|
||||
item = self.choicesTable.itemAt(pos)
|
||||
|
|
@ -422,7 +451,9 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
|
|||
table = self.choicesTable
|
||||
table.clearContents()
|
||||
table.setRowCount(len(participants))
|
||||
for row, (participant, priority, secondary, choice_id) in enumerate(participants):
|
||||
for row, (participant, priority, secondary, choice_id) in enumerate(
|
||||
participants
|
||||
):
|
||||
participant_item = QtWidgets.QTableWidgetItem(participant)
|
||||
priority_item = QtWidgets.QTableWidgetItem(priority)
|
||||
secondary_item = QtWidgets.QTableWidgetItem(secondary)
|
||||
|
|
@ -446,6 +477,7 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
|
|||
table.setItem(row, 2, player_2_item)
|
||||
table.resizeColumnsToContents()
|
||||
|
||||
|
||||
class PlayerDialog(QDialog):
|
||||
def __init__(self, parent=None, *, default_name: str = ""):
|
||||
super().__init__(parent)
|
||||
|
|
@ -456,8 +488,11 @@ class PlayerDialog(QDialog):
|
|||
def get_player_name(self) -> str:
|
||||
return self.ui.playerName.text().strip()
|
||||
|
||||
|
||||
class WarDialog(QDialog):
|
||||
def __init__(self, parent=None, default_name: str = "", default_year: int | None = None):
|
||||
def __init__(
|
||||
self, parent=None, default_name: str = "", default_year: int | None = None
|
||||
):
|
||||
super().__init__(parent)
|
||||
self.ui = Ui_warDialog()
|
||||
self.ui.setupUi(self)
|
||||
|
|
@ -467,12 +502,15 @@ class WarDialog(QDialog):
|
|||
|
||||
def get_war_name(self) -> str:
|
||||
return self.ui.warName.text().strip()
|
||||
|
||||
|
||||
def get_war_year(self) -> int:
|
||||
return int(self.ui.warYear.value())
|
||||
|
||||
|
||||
class CampaignDialog(QDialog):
|
||||
def __init__(self, parent=None, default_name: str = "", default_month: int | None = None):
|
||||
def __init__(
|
||||
self, parent=None, default_name: str = "", default_month: int | None = None
|
||||
):
|
||||
super().__init__(parent)
|
||||
self.ui = Ui_campaignDialog()
|
||||
self.ui.setupUi(self)
|
||||
|
|
@ -485,7 +523,8 @@ class CampaignDialog(QDialog):
|
|||
|
||||
def get_campaign_month(self) -> int:
|
||||
return int(self.ui.campaignMonth.value())
|
||||
|
||||
|
||||
|
||||
class ObjectiveDialog(QDialog):
|
||||
def __init__(self, parent=None, *, default_name="", default_description=""):
|
||||
super().__init__(parent)
|
||||
|
|
@ -499,9 +538,18 @@ class ObjectiveDialog(QDialog):
|
|||
|
||||
def get_objective_description(self) -> str:
|
||||
return self.ui.objectiveDescription.toPlainText().strip()
|
||||
|
||||
|
||||
|
||||
class WarParticipantDialog(QDialog):
|
||||
def __init__(self, parent=None, *, players: list, default_player_id=None, default_faction="", editable_player=True):
|
||||
def __init__(
|
||||
self,
|
||||
parent=None,
|
||||
*,
|
||||
players: list,
|
||||
default_player_id=None,
|
||||
default_faction="",
|
||||
editable_player=True,
|
||||
):
|
||||
super().__init__(parent)
|
||||
self.ui = Ui_warParticipantDialog()
|
||||
self.ui.setupUi(self)
|
||||
|
|
@ -516,9 +564,19 @@ class WarParticipantDialog(QDialog):
|
|||
|
||||
def get_participant_faction(self) -> str:
|
||||
return self.ui.faction.text().strip()
|
||||
|
||||
|
||||
|
||||
class CampaignParticipantDialog(QDialog):
|
||||
def __init__(self, parent=None, *, participants: list[ParticipantOption], default_participant_id=None, default_leader="", default_theme="", editable_player=True):
|
||||
def __init__(
|
||||
self,
|
||||
parent=None,
|
||||
*,
|
||||
participants: list[ParticipantOption],
|
||||
default_participant_id=None,
|
||||
default_leader="",
|
||||
default_theme="",
|
||||
editable_player=True,
|
||||
):
|
||||
super().__init__(parent)
|
||||
self.ui = Ui_campaignParticipantDialog()
|
||||
self.ui.setupUi(self)
|
||||
|
|
@ -533,13 +591,25 @@ class CampaignParticipantDialog(QDialog):
|
|||
return self.ui.playerComboBox.currentData()
|
||||
|
||||
def get_participant_leader(self) -> str:
|
||||
return self.ui.leader.text().strip()
|
||||
|
||||
return self.ui.leader.text().strip()
|
||||
|
||||
def get_participant_theme(self) -> str:
|
||||
return self.ui.theme.text().strip()
|
||||
|
||||
|
||||
|
||||
class SectorDialog(QDialog):
|
||||
def __init__(self, parent=None, *, default_name="", rounds: list, default_round_id=None, objectives: list, default_major_id=None, default_minor_id=None, default_influence_id=None):
|
||||
def __init__(
|
||||
self,
|
||||
parent=None,
|
||||
*,
|
||||
default_name="",
|
||||
rounds: list,
|
||||
default_round_id=None,
|
||||
objectives: list,
|
||||
default_major_id=None,
|
||||
default_minor_id=None,
|
||||
default_influence_id=None,
|
||||
):
|
||||
super().__init__(parent)
|
||||
self.ui = Ui_sectorDialog()
|
||||
self.ui.setupUi(self)
|
||||
|
|
@ -562,25 +632,30 @@ class SectorDialog(QDialog):
|
|||
return self.ui.sectorName.text().strip()
|
||||
|
||||
def get_round_id(self) -> str:
|
||||
return self.ui.roundComboBox.currentData()
|
||||
return self.ui.roundComboBox.currentData()
|
||||
|
||||
def get_major_id(self) -> str:
|
||||
return self.ui.majorComboBox.currentData()
|
||||
|
||||
return self.ui.majorComboBox.currentData()
|
||||
|
||||
def get_minor_id(self) -> str:
|
||||
return self.ui.minorComboBox.currentData()
|
||||
return self.ui.minorComboBox.currentData()
|
||||
|
||||
def get_influence_id(self) -> str:
|
||||
return self.ui.influenceComboBox.currentData()
|
||||
return self.ui.influenceComboBox.currentData()
|
||||
|
||||
|
||||
class ChoicesDialog(QDialog):
|
||||
def __init__(self, parent = None, *,
|
||||
participants: list,
|
||||
default_participant_id = None,
|
||||
sectors: list,
|
||||
default_priority_id = None,
|
||||
default_secondary_id = None,
|
||||
default_comment = None):
|
||||
def __init__(
|
||||
self,
|
||||
parent=None,
|
||||
*,
|
||||
participants: list,
|
||||
default_participant_id=None,
|
||||
sectors: list,
|
||||
default_priority_id=None,
|
||||
default_secondary_id=None,
|
||||
default_comment=None,
|
||||
):
|
||||
super().__init__(parent)
|
||||
self.ui = Ui_choicesDialog()
|
||||
self.ui.setupUi(self)
|
||||
|
|
@ -598,32 +673,37 @@ class ChoicesDialog(QDialog):
|
|||
self.ui.choiceComment.setPlainText(default_comment)
|
||||
|
||||
def get_participant_id(self) -> str:
|
||||
return self.ui.playerComboBox.currentData()
|
||||
return self.ui.playerComboBox.currentData()
|
||||
|
||||
def get_priority_id(self) -> str:
|
||||
return self.ui.priorityComboBox.currentData()
|
||||
|
||||
return self.ui.priorityComboBox.currentData()
|
||||
|
||||
def get_secondary_id(self) -> str:
|
||||
return self.ui.secondaryComboBox.currentData()
|
||||
return self.ui.secondaryComboBox.currentData()
|
||||
|
||||
def get_comment(self) -> str:
|
||||
return self.ui.choiceComment.toPlainText().strip()
|
||||
return self.ui.choiceComment.toPlainText().strip()
|
||||
|
||||
|
||||
class BattlesDialog(QDialog):
|
||||
def __init__(self, parent = None, *,
|
||||
sectors: list,
|
||||
default_sector_id = None,
|
||||
players: list,
|
||||
default_player_1_id = None,
|
||||
default_player_2_id = None,
|
||||
default_winner_id = None,
|
||||
default_score = None,
|
||||
default_victory_condition = None,
|
||||
default_comment = None):
|
||||
def __init__(
|
||||
self,
|
||||
parent=None,
|
||||
*,
|
||||
sectors: list,
|
||||
default_sector_id=None,
|
||||
players: list,
|
||||
default_player_1_id=None,
|
||||
default_player_2_id=None,
|
||||
default_winner_id=None,
|
||||
default_score=None,
|
||||
default_victory_condition=None,
|
||||
default_comment=None,
|
||||
):
|
||||
super().__init__(parent)
|
||||
self.ui = Ui_battleResultDialog()
|
||||
self.ui.setupUi(self)
|
||||
for sect in sectors:
|
||||
for sect in sectors:
|
||||
self.ui.sectorComboBox.addItem(sect.name, sect.id)
|
||||
select_if_exists(self.ui.sectorComboBox, default_sector_id)
|
||||
self.ui.sectorComboBox.setEnabled(False)
|
||||
|
|
@ -645,16 +725,16 @@ class BattlesDialog(QDialog):
|
|||
self.ui.battleComment.setPlainText(default_comment)
|
||||
|
||||
def get_sector_id(self) -> str:
|
||||
return self.ui.sectorComboBox.currentData()
|
||||
return self.ui.sectorComboBox.currentData()
|
||||
|
||||
def get_player_1_id(self) -> str:
|
||||
return self.ui.player1ComboBox.currentData()
|
||||
|
||||
return self.ui.player1ComboBox.currentData()
|
||||
|
||||
def get_player_2_id(self) -> str:
|
||||
return self.ui.player2ComboBox.currentData()
|
||||
|
||||
return self.ui.player2ComboBox.currentData()
|
||||
|
||||
def get_winner_id(self) -> str:
|
||||
return self.ui.winnerComboBox.currentData()
|
||||
return self.ui.winnerComboBox.currentData()
|
||||
|
||||
def get_score(self) -> str:
|
||||
return self.ui.score.text().strip()
|
||||
|
|
@ -663,4 +743,4 @@ class BattlesDialog(QDialog):
|
|||
return self.ui.victoryCondition.text().strip()
|
||||
|
||||
def get_comment(self) -> str:
|
||||
return self.ui.battleComment.toPlainText().strip()
|
||||
return self.ui.battleComment.toPlainText().strip()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue