Compare commits

...

4 commits

Author SHA1 Message Date
Maxime Réaux
7f0d86f6dd add objective values settings 2026-02-10 16:26:49 +01:00
Maxime Réaux
f04aeaf525 improve UI 2026-02-10 15:17:58 +01:00
Maxime Réaux
dd886802f4 fix propagate player update to participant views 2026-02-10 11:09:58 +01:00
Maxime Réaux
7792a76f8e split controller 2026-02-10 09:53:49 +01:00
15 changed files with 2088 additions and 1434 deletions

View file

@ -39,3 +39,10 @@ pip install -e .
### Run
`python main.py`
## Dev
### UI with QT Designer
Save UI design from QT designer as `ui_*_.ui` file and then convert them to python using :
`pyuic6 -x <file_path>.ui -o <file_path>.py `

View file

@ -4,7 +4,7 @@ from PyQt6.QtWidgets import QApplication
from warchron.view.view import View
from warchron.model.model import Model
from warchron.controller.controller import Controller
from warchron.controller.app_controller import AppController
if sys.version_info < (3, 12):
raise RuntimeError("Python 3.12 or higher is required")
@ -14,7 +14,7 @@ if __name__ == "__main__":
view = View()
model = Model()
controller = Controller(model, view)
controller = AppController(model, view)
view.show()

View file

@ -27,3 +27,4 @@ class RefreshScope(Enum):
WAR_DETAILS = auto()
CAMPAIGN_DETAILS = auto()
ROUND_DETAILS = auto()
CURRENT_SELECTION_DETAILS = auto()

View file

@ -0,0 +1,249 @@
from pathlib import Path
from PyQt6.QtWidgets import QMessageBox
from warchron.model.model import Model
from warchron.model.exception import (
DeletionForbidden,
DeletionRequiresConfirmation,
UpdateRequiresConfirmation,
)
from warchron.view.view import View
from warchron.constants import ItemType, RefreshScope
from warchron.controller.navigation_controller import NavigationController
from warchron.controller.player_controller import PlayerController
from warchron.controller.war_controller import WarController
from warchron.controller.campaign_controller import CampaignController
from warchron.controller.round_controller import RoundController
class AppController:
def __init__(self, model: Model, view: View) -> None:
self.model: Model = model
self.view: View = view
self.navigation = NavigationController(self)
self.players = PlayerController(self)
self.wars = WarController(self)
self.campaigns = CampaignController(self)
self.rounds = RoundController(self)
self.current_file: Path | None = None
self.view.on_close_callback = self.on_app_close
self.is_dirty: bool = False
self.__connect()
self.navigation.refresh_players_view()
self.navigation.refresh_wars_view()
self.update_window_title()
self.view.on_tree_selection_changed = self.navigation.on_tree_selection_changed
self.view.on_add_campaign = self.campaigns.add_campaign
self.view.on_add_round = self.rounds.add_round
def __connect(self) -> None:
self.view.actionExit.triggered.connect(self.view.close)
self.view.actionNew.triggered.connect(self.new)
self.view.actionOpen.triggered.connect(self.open_file)
self.view.actionSave.triggered.connect(self.save)
self.view.actionSave_as.triggered.connect(self.save_as)
self.view.addPlayerBtn.clicked.connect(self.players.add_player)
self.view.addWarBtn.clicked.connect(self.wars.add_war)
self.view.majorValue.valueChanged.connect(self.wars.set_major_value)
self.view.minorValue.valueChanged.connect(self.wars.set_minor_value)
self.view.influenceToken.toggled.connect(self.wars.set_influence_token)
self.view.addObjectiveBtn.clicked.connect(self.wars.add_objective)
self.view.addWarParticipantBtn.clicked.connect(self.wars.add_war_participant)
self.view.addSectorBtn.clicked.connect(self.campaigns.add_sector)
self.view.addCampaignParticipantBtn.clicked.connect(
self.campaigns.add_campaign_participant
)
self.view.on_edit_item = self.edit_item
self.view.on_delete_item = self.delete_item
def on_app_close(self) -> bool:
if self.is_dirty:
reply = QMessageBox.question(
self.view,
"Unsaved changes",
"You have unsaved changes. Do you want to save before quitting?",
QMessageBox.StandardButton.Yes
| QMessageBox.StandardButton.No
| QMessageBox.StandardButton.Cancel,
)
if reply == QMessageBox.StandardButton.Yes:
self.save()
elif reply == QMessageBox.StandardButton.Cancel:
return False
return True
# Menu bar methods
def new(self) -> None:
if self.is_dirty:
reply = QMessageBox.question(
self.view,
"Unsaved changes",
"Discard current campaign?",
QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
)
if reply != QMessageBox.StandardButton.Yes:
return
self.model.new()
self.current_file = None
self.is_dirty = False
self.navigation.refresh_players_view()
self.navigation.refresh_wars_view()
self.update_window_title()
def open_file(self) -> None:
if self.is_dirty:
reply = QMessageBox.question(
self.view,
"Unsaved changes",
"Discard current campaign?",
QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
)
if reply != QMessageBox.StandardButton.Yes:
return
path = self.view.ask_open_file()
if not path:
return
self.model.load(path)
self.current_file = path
self.is_dirty = False
self.navigation.refresh_players_view()
self.navigation.refresh_wars_view()
self.update_window_title()
def save(self) -> None:
if not self.current_file:
self.save_as()
return
self.model.save(self.current_file)
self.is_dirty = False
self.update_window_title()
def save_as(self) -> None:
path = self.view.ask_save_file()
if not path:
return
self.current_file = path
self.model.save(path)
self.is_dirty = False
self.update_window_title()
# Display methods
def update_window_title(self) -> None:
base = "WarChron"
if self.current_file:
base += f" - {self.current_file.name}"
else:
base += " - New file"
if self.is_dirty:
base = base + " *"
self.view.setWindowTitle(base)
# Command methods
def edit_item(self, item_type: str, item_id: str) -> None:
try:
if item_type == ItemType.PLAYER:
self.players.edit_player(item_id)
self.navigation.refresh(RefreshScope.PLAYERS_LIST)
elif item_type == ItemType.WAR:
self.wars.edit_war(item_id)
self.navigation.refresh_and_select(
RefreshScope.WARS_TREE, item_type=ItemType.WAR, item_id=item_id
)
elif item_type == ItemType.CAMPAIGN:
self.campaigns.edit_campaign(item_id)
self.navigation.refresh_and_select(
RefreshScope.WARS_TREE, item_type=ItemType.CAMPAIGN, item_id=item_id
)
elif item_type == ItemType.OBJECTIVE:
self.wars.edit_objective(item_id)
self.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)
elif item_type == ItemType.WAR_PARTICIPANT:
self.wars.edit_war_participant(item_id)
self.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)
elif item_type == ItemType.SECTOR:
self.campaigns.edit_sector(item_id)
self.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)
elif item_type == ItemType.CAMPAIGN_PARTICIPANT:
self.campaigns.edit_campaign_participant(item_id)
self.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)
elif item_type == ItemType.CHOICE:
self.rounds.edit_round_choice(item_id)
self.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)
elif item_type == ItemType.BATTLE:
self.rounds.edit_round_battle(item_id)
self.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)
self.is_dirty = True
except UpdateRequiresConfirmation as e:
reply = QMessageBox.question(
self.view,
"Confirm update",
e.message,
QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
)
if reply == QMessageBox.StandardButton.Yes:
e.apply_update()
self.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)
def delete_item(self, item_type: str, item_id: str) -> None:
reply = QMessageBox.question(
self.view,
"Confirm deletion",
"Are you sure you want to delete this item?",
QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
)
if reply != QMessageBox.StandardButton.Yes:
return
try:
if item_type == ItemType.PLAYER:
self.model.remove_player(item_id)
self.navigation.refresh(RefreshScope.PLAYERS_LIST)
elif item_type == ItemType.WAR:
self.model.remove_war(item_id)
self.navigation.refresh(RefreshScope.WARS_TREE)
elif item_type == ItemType.CAMPAIGN:
war = self.model.get_war_by_campaign(item_id)
war_id = war.id
self.model.remove_campaign(item_id)
self.navigation.refresh_and_select(
RefreshScope.WARS_TREE, item_type=ItemType.WAR, item_id=war_id
)
elif item_type == ItemType.OBJECTIVE:
self.model.remove_objective(item_id)
self.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)
elif item_type == ItemType.WAR_PARTICIPANT:
self.model.remove_war_participant(item_id)
self.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)
elif item_type == ItemType.SECTOR:
self.model.remove_sector(item_id)
self.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)
elif item_type == ItemType.CAMPAIGN_PARTICIPANT:
self.model.remove_campaign_participant(item_id)
self.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)
elif item_type == ItemType.ROUND:
camp = self.model.get_campaign_by_round(item_id)
camp_id = camp.id
self.model.remove_round(item_id)
self.navigation.refresh_and_select(
RefreshScope.WARS_TREE, item_type=ItemType.CAMPAIGN, item_id=camp_id
)
self.is_dirty = True
except DeletionForbidden as e:
QMessageBox.warning(
self.view,
"Deletion forbidden",
e.reason,
)
except DeletionRequiresConfirmation as e:
reply = QMessageBox.question(
self.view,
"Confirm deletion",
e.message,
QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
)
if reply == QMessageBox.StandardButton.Yes:
e.cleanup_action()
self.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)

View file

@ -0,0 +1,239 @@
from typing import List, TYPE_CHECKING
from PyQt6.QtWidgets import QMessageBox, QDialog
from warchron.constants import ItemType, RefreshScope
if TYPE_CHECKING:
from warchron.controller.app_controller import AppController
from warchron.controller.dtos import (
ParticipantOption,
ObjectiveDTO,
CampaignParticipantDTO,
SectorDTO,
RoundDTO,
)
from warchron.view.campaign_dialog import CampaignDialog
from warchron.view.campaign_participant_dialog import CampaignParticipantDialog
from warchron.view.sector_dialog import SectorDialog
class CampaignController:
def __init__(self, app: "AppController"):
self.app = app
def _fill_campaign_details(self, campaign_id: str) -> None:
camp = self.app.model.get_campaign(campaign_id)
self.app.view.show_campaign_details(name=camp.name, month=camp.month)
sectors = camp.get_all_sectors()
war = self.app.model.get_war_by_campaign(camp.id)
sectors_for_display: List[SectorDTO] = [
SectorDTO(
id=sect.id,
name=sect.name,
round_index=camp.get_round_index(sect.round_id),
major=war.get_objective_name(sect.major_objective_id),
minor=war.get_objective_name(sect.minor_objective_id),
influence=war.get_objective_name(sect.influence_objective_id),
)
for sect in sectors
]
self.app.view.display_campaign_sectors(sectors_for_display)
camp_parts = camp.get_all_campaign_participants()
participants_for_display: List[CampaignParticipantDTO] = [
CampaignParticipantDTO(
id=p.id,
player_name=self.app.model.get_participant_name(p.war_participant_id),
leader=p.leader or "",
theme=p.theme or "",
)
for p in camp_parts
]
self.app.view.display_campaign_participants(participants_for_display)
def _validate_campaign_inputs(self, name: str, month: int) -> bool:
if not name.strip():
QMessageBox.warning(
self.app.view, "Invalid name", "Campaign name cannot be empty."
)
return False
if not (1 <= month <= 12):
QMessageBox.warning(
self.app.view, "Invalid month", "Month must be between 1 and 12."
)
return False
return True
def add_campaign(self) -> None:
if not self.app.navigation.selected_war_id:
return
dialog = CampaignDialog(
self.app.view,
default_month=self.app.model.get_default_campaign_values(
self.app.navigation.selected_war_id
)["month"],
)
if dialog.exec() != QDialog.DialogCode.Accepted:
return
name = dialog.get_campaign_name()
month = dialog.get_campaign_month()
if not self._validate_campaign_inputs(name, month):
return
camp = self.app.model.add_campaign(
self.app.navigation.selected_war_id, name, month
)
self.app.is_dirty = True
self.app.navigation.refresh_and_select(
RefreshScope.WARS_TREE, item_type=ItemType.CAMPAIGN, item_id=camp.id
)
def edit_campaign(self, campaign_id: str) -> None:
camp = self.app.model.get_campaign(campaign_id)
camp_dialog = CampaignDialog(
self.app.view, default_name=camp.name, default_month=camp.month
)
if camp_dialog.exec() == QDialog.DialogCode.Accepted:
name = camp_dialog.get_campaign_name()
month = camp_dialog.get_campaign_month()
if not self._validate_campaign_inputs(name, month):
return
self.app.model.update_campaign(campaign_id, name=name, month=month)
# Campaign participant methods
def add_campaign_participant(self) -> None:
if not self.app.navigation.selected_campaign_id:
return
participants = self.app.model.get_available_war_participants(
self.app.navigation.selected_campaign_id
)
part_opts = [
ParticipantOption(id=p.id, name=self.app.model.get_player_name(p.player_id))
for p in participants
]
dialog = CampaignParticipantDialog(self.app.view, participants=part_opts)
if dialog.exec() != QDialog.DialogCode.Accepted:
return
player_id = dialog.get_player_id()
leader = dialog.get_participant_leader()
theme = dialog.get_participant_theme()
if not player_id:
return
self.app.model.add_campaign_participant(
self.app.navigation.selected_campaign_id, player_id, leader, theme
)
self.app.is_dirty = True
self.app.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)
def edit_campaign_participant(self, participant_id: str) -> None:
camp_part = self.app.model.get_campaign_participant(participant_id)
war_part = self.app.model.get_war_participant(camp_part.war_participant_id)
player = self.app.model.get_player(war_part.player_id)
part_opt = [ParticipantOption(id=player.id, name=player.name)]
camp_part_dialog = CampaignParticipantDialog(
self.app.view,
participants=part_opt,
default_participant_id=camp_part.id,
default_leader=camp_part.leader,
default_theme=camp_part.theme,
editable_player=False,
)
if camp_part_dialog.exec() == QDialog.DialogCode.Accepted:
leader = camp_part_dialog.get_participant_leader()
theme = camp_part_dialog.get_participant_theme()
self.app.model.update_campaign_participant(
participant_id, leader=leader, theme=theme
)
# Sector methods
def _validate_sector_inputs(
self, name: str, round_id: str, major_id: str, minor_id: str, influence_id: str
) -> bool:
if not name.strip():
QMessageBox.warning(
self.app.view, "Invalid name", "Sector name cannot be empty."
)
return False
# allow same objectives in different fields?
return True
def add_sector(self) -> None:
if not self.app.navigation.selected_campaign_id:
return
war = self.app.model.get_war_by_campaign(
self.app.navigation.selected_campaign_id
)
camp = self.app.model.get_campaign(self.app.navigation.selected_campaign_id)
rounds = camp.get_all_rounds()
rnd_objs: List[RoundDTO] = [
RoundDTO(id=rnd.id, index=camp.get_round_index(rnd.id)) for rnd in rounds
]
objectives = war.get_all_objectives()
obj_dtos: List[ObjectiveDTO] = [
ObjectiveDTO(id=obj.id, name=obj.name, description=obj.description)
for obj in objectives
]
dialog = SectorDialog(
self.app.view, default_name="", rounds=rnd_objs, objectives=obj_dtos
)
if dialog.exec() != QDialog.DialogCode.Accepted:
return
name = dialog.get_sector_name()
round_id = dialog.get_round_id()
major_id = dialog.get_major_id()
minor_id = dialog.get_minor_id()
influence_id = dialog.get_influence_id()
if not self._validate_sector_inputs(
name, round_id, major_id, minor_id, influence_id
):
return
self.app.model.add_sector(
self.app.navigation.selected_campaign_id,
name,
round_id,
major_id,
minor_id,
influence_id,
)
self.app.is_dirty = True
self.app.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)
def edit_sector(self, sector_id: str) -> None:
sect = self.app.model.get_sector(sector_id)
camp = self.app.model.get_campaign_by_sector(sector_id)
war = self.app.model.get_war_by_campaign(camp.id)
rounds = camp.get_all_rounds()
rnd_dto: List[RoundDTO] = [
RoundDTO(id=rnd.id, index=i) for i, rnd in enumerate(rounds, start=1)
]
objectives = war.get_all_objectives()
obj_dto: List[ObjectiveDTO] = [
ObjectiveDTO(id=obj.id, name=obj.name, description=obj.description)
for obj in objectives
]
sect_dialog = SectorDialog(
self.app.view,
default_name=sect.name,
rounds=rnd_dto,
default_round_id=sect.round_id,
objectives=obj_dto,
default_major_id=sect.major_objective_id,
default_minor_id=sect.minor_objective_id,
default_influence_id=sect.influence_objective_id,
)
if sect_dialog.exec() == QDialog.DialogCode.Accepted:
name = sect_dialog.get_sector_name()
round_id = sect_dialog.get_round_id()
major_id = sect_dialog.get_major_id()
minor_id = sect_dialog.get_minor_id()
influence_id = sect_dialog.get_influence_id()
self.app.model.update_sector(
sector_id,
name=name,
round_id=round_id,
major_id=major_id,
minor_id=minor_id,
influence_id=influence_id,
)

View file

@ -1,903 +0,0 @@
from typing import List
from pathlib import Path
from PyQt6.QtWidgets import QMessageBox, QDialog
from warchron.model.model import Model
from warchron.model.exception import (
DeletionForbidden,
DeletionRequiresConfirmation,
UpdateRequiresConfirmation,
)
from warchron.view.view import View
from warchron.constants import ItemType, RefreshScope
from warchron.controller.dtos import (
ParticipantOption,
TreeSelection,
WarDTO,
WarParticipantDTO,
ObjectiveDTO,
CampaignDTO,
CampaignParticipantDTO,
SectorDTO,
RoundDTO,
ChoiceDTO,
BattleDTO,
)
from warchron.view.player_dialog import PlayerDialog
from warchron.view.war_dialog import WarDialog
from warchron.view.campaign_dialog import CampaignDialog
from warchron.view.objective_dialog import ObjectiveDialog
from warchron.view.war_participant_dialog import WarParticipantDialog
from warchron.view.campaign_participant_dialog import CampaignParticipantDialog
from warchron.view.sector_dialog import SectorDialog
from warchron.view.choices_dialog import ChoicesDialog
from warchron.view.battles_dialog import BattlesDialog
class Controller:
def __init__(self, model: Model, view: View) -> None:
self.model: Model = model
self.view: View = view
self.current_file: Path | None = None
self.selected_war_id: str | None = None
self.selected_campaign_id: str | None = None
self.selected_round_id: str | None = None
self.view.on_close_callback = self.on_app_close
self.is_dirty: bool = False
self.__connect()
self.refresh_players_view()
self.refresh_wars_view()
self.update_window_title()
self.update_actions_state()
self.view.on_tree_selection_changed = self.on_tree_selection_changed
self.view.on_add_campaign = self.add_campaign
self.view.on_add_round = self.add_round
def __connect(self) -> None:
self.view.actionExit.triggered.connect(self.view.close)
self.view.actionNew.triggered.connect(self.new)
self.view.actionOpen.triggered.connect(self.open_file)
self.view.actionSave.triggered.connect(self.save)
self.view.actionSave_as.triggered.connect(self.save_as)
self.view.addPlayerBtn.clicked.connect(self.add_player)
self.view.addWarBtn.clicked.connect(self.add_war)
self.view.addObjectiveBtn.clicked.connect(self.add_objective)
self.view.addWarParticipantBtn.clicked.connect(self.add_war_participant)
self.view.addSectorBtn.clicked.connect(self.add_sector)
self.view.addCampaignParticipantBtn.clicked.connect(
self.add_campaign_participant
)
self.view.on_edit_item = self.edit_item
self.view.on_delete_item = self.delete_item
def on_app_close(self) -> bool:
if self.is_dirty:
reply = QMessageBox.question(
self.view,
"Unsaved changes",
"You have unsaved changes. Do you want to save before quitting?",
QMessageBox.StandardButton.Yes
| QMessageBox.StandardButton.No
| QMessageBox.StandardButton.Cancel,
)
if reply == QMessageBox.StandardButton.Yes:
self.save()
elif reply == QMessageBox.StandardButton.Cancel:
return False
return True
# Menu bar methods
def new(self) -> None:
if self.is_dirty:
reply = QMessageBox.question(
self.view,
"Unsaved changes",
"Discard current campaign?",
QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
)
if reply != QMessageBox.StandardButton.Yes:
return
self.model.new()
self.current_file = None
self.is_dirty = False
self.refresh_players_view()
self.refresh_wars_view()
self.update_window_title()
def open_file(self) -> None:
if self.is_dirty:
reply = QMessageBox.question(
self.view,
"Unsaved changes",
"Discard current campaign?",
QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
)
if reply != QMessageBox.StandardButton.Yes:
return
path = self.view.ask_open_file()
if not path:
return
self.model.load(path)
self.current_file = path
self.is_dirty = False
self.refresh_players_view()
self.refresh_wars_view()
self.update_window_title()
def save(self) -> None:
if not self.current_file:
self.save_as()
return
self.model.save(self.current_file)
self.is_dirty = False
self.update_window_title()
def save_as(self) -> None:
path = self.view.ask_save_file()
if not path:
return
self.current_file = path
self.model.save(path)
self.is_dirty = False
self.update_window_title()
# Display methods
def update_window_title(self) -> None:
base = "WarChron"
if self.current_file:
base += f" - {self.current_file.name}"
else:
base += " - New file"
if self.is_dirty:
base = base + " *"
self.view.setWindowTitle(base)
def refresh_players_view(self) -> None:
players = self.model.get_all_players()
players_for_display: List[ParticipantOption] = [
ParticipantOption(id=p.id, name=p.name) for p in players
]
self.view.display_players(players_for_display)
def refresh_wars_view(self) -> None:
wars: List[WarDTO] = [
WarDTO(
id=w.id,
name=w.name,
year=w.year,
_campaigns=[
CampaignDTO(
id=c.id,
name=c.name,
month=c.month,
_rounds=[
RoundDTO(id=r.id, index=c.get_round_index(r.id))
for r in c.get_all_rounds()
],
)
for c in w.get_all_campaigns()
],
)
for w in self.model.get_all_wars()
]
self.view.display_wars_tree(wars)
def _fill_war_details(self, war_id: str) -> None:
war = self.model.get_war(war_id)
self.view.show_war_details(name=war.name, year=war.year)
objectives = war.get_all_objectives()
objectives_for_display: List[ObjectiveDTO] = [
ObjectiveDTO(id=obj.id, name=obj.name, description=obj.description)
for obj in objectives
]
self.view.display_war_objectives(objectives_for_display)
war_parts = war.get_all_war_participants()
participants_for_display: List[WarParticipantDTO] = [
WarParticipantDTO(
id=p.id,
player_name=self.model.get_player_name(p.player_id),
faction=p.faction,
)
for p in war_parts
]
self.view.display_war_participants(participants_for_display)
def _fill_campaign_details(self, campaign_id: str) -> None:
camp = self.model.get_campaign(campaign_id)
self.view.show_campaign_details(name=camp.name, month=camp.month)
sectors = camp.get_all_sectors()
war = self.model.get_war_by_campaign(camp.id)
sectors_for_display: List[SectorDTO] = [
SectorDTO(
id=sect.id,
name=sect.name,
round_index=camp.get_round_index(sect.round_id),
major=war.get_objective_name(sect.major_objective_id),
minor=war.get_objective_name(sect.minor_objective_id),
influence=war.get_objective_name(sect.influence_objective_id),
)
for sect in sectors
]
self.view.display_campaign_sectors(sectors_for_display)
camp_parts = camp.get_all_campaign_participants()
participants_for_display: List[CampaignParticipantDTO] = [
CampaignParticipantDTO(
id=p.id,
player_name=self.model.get_participant_name(p.war_participant_id),
leader=p.leader or "",
theme=p.theme or "",
)
for p in camp_parts
]
self.view.display_campaign_participants(participants_for_display)
def _fill_round_details(self, round_id: str) -> None:
rnd = self.model.get_round(round_id)
camp = self.model.get_campaign_by_round(round_id)
self.view.show_round_details(index=camp.get_round_index(round_id))
participants = self.model.get_round_participants(round_id)
sectors = camp.get_sectors_in_round(round_id)
choices_for_display: List[ChoiceDTO] = []
for part in participants:
choice = rnd.get_choice(part.id)
if not choice:
choice = self.model.create_choice(
round_id=rnd.id, participant_id=part.id
)
priority_name = (
camp.get_sector_name(choice.priority_sector_id)
if choice.priority_sector_id is not None
else ""
)
secondary_name = (
camp.get_sector_name(choice.secondary_sector_id)
if choice.secondary_sector_id is not None
else ""
)
choices_for_display.append(
ChoiceDTO(
id=choice.participant_id,
participant_name=self.model.get_participant_name(
part.war_participant_id
),
priority_sector=priority_name,
secondary_sector=secondary_name,
comment=choice.comment,
)
)
self.view.display_round_choices(choices_for_display)
battles_for_display: List[BattleDTO] = []
for sect in sectors:
battle = rnd.get_battle(sect.id)
if not battle:
battle = self.model.create_battle(round_id=rnd.id, sector_id=sect.id)
if battle.player_1_id:
camp_part = camp.participants[battle.player_1_id]
player_1_name = self.model.get_participant_name(
camp_part.war_participant_id
)
else:
player_1_name = ""
if battle.player_2_id:
camp_part = camp.participants[battle.player_2_id]
player_2_name = self.model.get_participant_name(
camp_part.war_participant_id
)
else:
player_2_name = ""
if battle.winner_id:
camp_part = camp.participants[battle.winner_id]
winner_name = self.model.get_participant_name(
camp_part.war_participant_id
)
else:
winner_name = ""
battles_for_display.append(
BattleDTO(
id=battle.sector_id,
sector_name=camp.get_sector_name(battle.sector_id),
player_1=player_1_name,
player_2=player_2_name,
winner=winner_name,
score=battle.score,
victory_condition=battle.victory_condition,
comment=battle.comment,
)
)
self.view.display_round_battles(battles_for_display)
def on_tree_selection_changed(self, selection: TreeSelection | None) -> None:
self.selected_war_id = None
self.selected_campaign_id = None
self.selected_round_id = None
if selection:
item_type = selection.type
item_id = selection.id
if item_type == ItemType.WAR:
self.selected_war_id = item_id
self.view.show_details(ItemType.WAR)
self._fill_war_details(item_id)
elif item_type == ItemType.CAMPAIGN:
self.selected_campaign_id = item_id
self.view.show_details(ItemType.CAMPAIGN)
self._fill_campaign_details(item_id)
elif item_type == ItemType.ROUND:
self.selected_round_id = item_id
self.view.show_details(ItemType.ROUND)
self._fill_round_details(item_id)
else:
self.view.show_details(None)
self.update_actions_state()
return
self.update_actions_state()
def update_actions_state(self) -> None:
self.view.set_add_campaign_enabled(self.selected_war_id is not None)
self.view.set_add_round_enabled(self.selected_campaign_id is not None)
def refresh(self, scope: RefreshScope) -> None:
match scope:
case RefreshScope.PLAYERS_LIST:
self.refresh_players_view()
case RefreshScope.WARS_TREE:
self.refresh_wars_view()
case RefreshScope.WAR_DETAILS:
if self.selected_war_id:
self.view.show_details(ItemType.WAR)
self._fill_war_details(self.selected_war_id)
case RefreshScope.CAMPAIGN_DETAILS:
if self.selected_campaign_id:
self.view.show_details(ItemType.CAMPAIGN)
self._fill_campaign_details(self.selected_campaign_id)
case RefreshScope.ROUND_DETAILS:
if self.selected_round_id:
self.view.show_details(ItemType.ROUND)
self._fill_round_details(self.selected_round_id)
self.update_window_title()
# Common command methods
def refresh_and_select(
self, scope: RefreshScope, *, item_type: ItemType, item_id: str
) -> None:
self.refresh(scope)
self.view.select_tree_item(item_type=item_type, item_id=item_id)
def edit_item(self, item_type: str, item_id: str) -> None:
try:
if item_type == ItemType.PLAYER:
self.edit_player(item_id)
self.refresh(RefreshScope.PLAYERS_LIST)
elif item_type == ItemType.WAR:
self.edit_war(item_id)
self.refresh_and_select(
RefreshScope.WARS_TREE, item_type=ItemType.WAR, item_id=item_id
)
elif item_type == ItemType.CAMPAIGN:
self.edit_campaign(item_id)
self.refresh_and_select(
RefreshScope.WARS_TREE, item_type=ItemType.CAMPAIGN, item_id=item_id
)
elif item_type == ItemType.OBJECTIVE:
self.edit_objective(item_id)
self.refresh(RefreshScope.WAR_DETAILS)
elif item_type == ItemType.WAR_PARTICIPANT:
self.edit_war_participant(item_id)
self.refresh(RefreshScope.WAR_DETAILS)
elif item_type == ItemType.SECTOR:
self.edit_sector(item_id)
self.refresh(RefreshScope.CAMPAIGN_DETAILS)
elif item_type == ItemType.CAMPAIGN_PARTICIPANT:
self.edit_campaign_participant(item_id)
self.refresh(RefreshScope.CAMPAIGN_DETAILS)
elif item_type == ItemType.CHOICE:
self.edit_round_choice(item_id)
self.refresh(RefreshScope.ROUND_DETAILS)
elif item_type == ItemType.BATTLE:
self.edit_round_battle(item_id)
self.refresh(RefreshScope.ROUND_DETAILS)
self.is_dirty = True
except UpdateRequiresConfirmation as e:
reply = QMessageBox.question(
self.view,
"Confirm update",
e.message,
QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
)
if reply == QMessageBox.StandardButton.Yes:
e.apply_update()
self.refresh(RefreshScope.CAMPAIGN_DETAILS)
def delete_item(self, item_type: str, item_id: str) -> None:
reply = QMessageBox.question(
self.view,
"Confirm deletion",
"Are you sure you want to delete this item?",
QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
)
if reply != QMessageBox.StandardButton.Yes:
return
try:
if item_type == ItemType.PLAYER:
self.model.remove_player(item_id)
self.refresh(RefreshScope.PLAYERS_LIST)
elif item_type == ItemType.WAR:
self.model.remove_war(item_id)
self.refresh(RefreshScope.WARS_TREE)
elif item_type == ItemType.CAMPAIGN:
war = self.model.get_war_by_campaign(item_id)
war_id = war.id
self.model.remove_campaign(item_id)
self.refresh_and_select(
RefreshScope.WARS_TREE, item_type=ItemType.WAR, item_id=war_id
)
elif item_type == ItemType.OBJECTIVE:
self.model.remove_objective(item_id)
self.refresh(RefreshScope.WAR_DETAILS)
elif item_type == ItemType.WAR_PARTICIPANT:
self.model.remove_war_participant(item_id)
self.refresh(RefreshScope.WAR_DETAILS)
elif item_type == ItemType.SECTOR:
self.model.remove_sector(item_id)
self.refresh(RefreshScope.CAMPAIGN_DETAILS)
elif item_type == ItemType.CAMPAIGN_PARTICIPANT:
self.model.remove_campaign_participant(item_id)
self.refresh(RefreshScope.CAMPAIGN_DETAILS)
elif item_type == ItemType.ROUND:
camp = self.model.get_campaign_by_round(item_id)
camp_id = camp.id
self.model.remove_round(item_id)
self.refresh_and_select(
RefreshScope.WARS_TREE, item_type=ItemType.CAMPAIGN, item_id=camp_id
)
self.is_dirty = True
except DeletionForbidden as e:
QMessageBox.warning(
self.view,
"Deletion forbidden",
e.reason,
)
except DeletionRequiresConfirmation as e:
reply = QMessageBox.question(
self.view,
"Confirm deletion",
e.message,
QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No,
)
if reply == QMessageBox.StandardButton.Yes:
e.cleanup_action()
self.refresh(RefreshScope.CAMPAIGN_DETAILS)
# Player methods
def _validate_player_inputs(self, name: str) -> bool:
if not name.strip():
QMessageBox.warning(
self.view, "Invalid name", "Player name cannot be empty."
)
return False
return True
def add_player(self) -> None:
dialog = PlayerDialog(self.view)
result = dialog.exec() # modal blocking dialog
if result == QDialog.DialogCode.Accepted:
name = dialog.get_player_name()
if not self._validate_player_inputs(name):
return
self.model.add_player(name)
self.is_dirty = True
self.refresh(RefreshScope.PLAYERS_LIST)
def edit_player(self, player_id: str) -> None:
play = self.model.get_player(player_id)
player_dialog = PlayerDialog(self.view, default_name=play.name)
if player_dialog.exec() == QDialog.DialogCode.Accepted:
name = player_dialog.get_player_name()
if not self._validate_player_inputs(name):
return
self.model.update_player(player_id, name=name)
# War methods
def _validate_war_inputs(self, name: str, year: int) -> bool:
if not name.strip():
QMessageBox.warning(self.view, "Invalid name", "War name cannot be empty.")
return False
if not (1970 <= year <= 3000):
QMessageBox.warning(
self.view, "Invalid year", "Year must be between 1970 and 3000."
)
return False
return True
def add_war(self) -> None:
dialog = WarDialog(
self.view, default_year=self.model.get_default_war_values()["year"]
)
result = dialog.exec() # modal blocking dialog
if result == QDialog.DialogCode.Accepted:
name = dialog.get_war_name()
year = dialog.get_war_year()
if not self._validate_war_inputs(name, year):
return
war = self.model.add_war(name, year)
self.is_dirty = True
self.refresh_and_select(
RefreshScope.WARS_TREE, item_type=ItemType.WAR, item_id=war.id
)
def edit_war(self, war_id: str) -> None:
war = self.model.get_war(war_id)
war_dialog = WarDialog(self.view, default_name=war.name, default_year=war.year)
if war_dialog.exec() == QDialog.DialogCode.Accepted:
name = war_dialog.get_war_name()
year = war_dialog.get_war_year()
if not self._validate_war_inputs(name, year):
return
self.model.update_war(war_id, name=name, year=year)
# Objective methods
def _validate_objective_inputs(self, name: str, description: str) -> bool:
if not name.strip():
QMessageBox.warning(
self.view, "Invalid name", "Objective name cannot be empty."
)
return False
return True
def add_objective(self) -> None:
if not self.selected_war_id:
return
dialog = ObjectiveDialog(self.view)
if dialog.exec() != QDialog.DialogCode.Accepted:
return
name = dialog.get_objective_name()
description = dialog.get_objective_description()
if not self._validate_objective_inputs(name, description):
return
self.model.add_objective(self.selected_war_id, name, description)
self.is_dirty = True
self.refresh(RefreshScope.WAR_DETAILS)
def edit_objective(self, objective_id: str) -> None:
obj = self.model.get_objective(objective_id)
obj_dialog = ObjectiveDialog(
self.view, default_name=obj.name, default_description=obj.description
)
if obj_dialog.exec() == QDialog.DialogCode.Accepted:
name = obj_dialog.get_objective_name()
description = obj_dialog.get_objective_description()
if not self._validate_objective_inputs(name, description):
return
self.model.update_objective(
objective_id, name=name, description=description
)
# War participant methods
def add_war_participant(self) -> None:
if not self.selected_war_id:
return
players = self.model.get_available_players(self.selected_war_id)
play_opts: List[ParticipantOption] = [
ParticipantOption(id=p.id, name=p.name) for p in players
]
dialog = WarParticipantDialog(self.view, players=play_opts)
if dialog.exec() != QDialog.DialogCode.Accepted:
return
player_id = dialog.get_player_id()
faction = dialog.get_participant_faction()
if not player_id:
return
self.model.add_war_participant(self.selected_war_id, player_id, faction)
self.is_dirty = True
self.refresh(RefreshScope.WAR_DETAILS)
def edit_war_participant(self, participant_id: str) -> None:
war_part = self.model.get_war_participant(participant_id)
player = self.model.get_player(war_part.player_id)
play_opt = ParticipantOption(id=player.id, name=player.name)
war_part_dialog = WarParticipantDialog(
self.view,
players=[play_opt],
default_player_id=war_part.id,
default_faction=war_part.faction,
editable_player=False,
)
if war_part_dialog.exec() == QDialog.DialogCode.Accepted:
faction = war_part_dialog.get_participant_faction()
self.model.update_war_participant(participant_id, faction=faction)
# Campaign methods
def _validate_campaign_inputs(self, name: str, month: int) -> bool:
if not name.strip():
QMessageBox.warning(
self.view, "Invalid name", "Campaign name cannot be empty."
)
return False
if not (1 <= month <= 12):
QMessageBox.warning(
self.view, "Invalid month", "Month must be between 1 and 12."
)
return False
return True
def add_campaign(self) -> None:
if not self.selected_war_id:
return
dialog = CampaignDialog(
self.view,
default_month=self.model.get_default_campaign_values(self.selected_war_id)[
"month"
],
)
if dialog.exec() != QDialog.DialogCode.Accepted:
return
name = dialog.get_campaign_name()
month = dialog.get_campaign_month()
if not self._validate_campaign_inputs(name, month):
return
camp = self.model.add_campaign(self.selected_war_id, name, month)
self.is_dirty = True
self.refresh_and_select(
RefreshScope.WARS_TREE, item_type=ItemType.CAMPAIGN, item_id=camp.id
)
def edit_campaign(self, campaign_id: str) -> None:
camp = self.model.get_campaign(campaign_id)
camp_dialog = CampaignDialog(
self.view, default_name=camp.name, default_month=camp.month
)
if camp_dialog.exec() == QDialog.DialogCode.Accepted:
name = camp_dialog.get_campaign_name()
month = camp_dialog.get_campaign_month()
if not self._validate_campaign_inputs(name, month):
return
self.model.update_campaign(campaign_id, name=name, month=month)
# Campaign participant methods
def add_campaign_participant(self) -> None:
if not self.selected_campaign_id:
return
participants = self.model.get_available_war_participants(
self.selected_campaign_id
)
part_opts = [
ParticipantOption(id=p.id, name=self.model.get_player_name(p.player_id))
for p in participants
]
dialog = CampaignParticipantDialog(self.view, participants=part_opts)
if dialog.exec() != QDialog.DialogCode.Accepted:
return
player_id = dialog.get_player_id()
leader = dialog.get_participant_leader()
theme = dialog.get_participant_theme()
if not player_id:
return
self.model.add_campaign_participant(
self.selected_campaign_id, player_id, leader, theme
)
self.is_dirty = True
self.refresh(RefreshScope.CAMPAIGN_DETAILS)
def edit_campaign_participant(self, participant_id: str) -> None:
camp_part = self.model.get_campaign_participant(participant_id)
war_part = self.model.get_war_participant(camp_part.war_participant_id)
player = self.model.get_player(war_part.player_id)
part_opt = [ParticipantOption(id=player.id, name=player.name)]
camp_part_dialog = CampaignParticipantDialog(
self.view,
participants=part_opt,
default_participant_id=camp_part.id,
default_leader=camp_part.leader,
default_theme=camp_part.theme,
editable_player=False,
)
if camp_part_dialog.exec() == QDialog.DialogCode.Accepted:
leader = camp_part_dialog.get_participant_leader()
theme = camp_part_dialog.get_participant_theme()
self.model.update_campaign_participant(
participant_id, leader=leader, theme=theme
)
# Sector methods
def _validate_sector_inputs(
self, name: str, round_id: str, major_id: str, minor_id: str, influence_id: str
) -> bool:
if not name.strip():
QMessageBox.warning(
self.view, "Invalid name", "Sector name cannot be empty."
)
return False
# allow same objectives in different fields?
return True
def add_sector(self) -> None:
if not self.selected_campaign_id:
return
war = self.model.get_war_by_campaign(self.selected_campaign_id)
camp = self.model.get_campaign(self.selected_campaign_id)
rounds = camp.get_all_rounds()
rnd_objs: List[RoundDTO] = [
RoundDTO(id=rnd.id, index=camp.get_round_index(rnd.id)) for rnd in rounds
]
objectives = war.get_all_objectives()
obj_dtos: List[ObjectiveDTO] = [
ObjectiveDTO(id=obj.id, name=obj.name, description=obj.description)
for obj in objectives
]
dialog = SectorDialog(
self.view, default_name="", rounds=rnd_objs, objectives=obj_dtos
)
if dialog.exec() != QDialog.DialogCode.Accepted:
return
name = dialog.get_sector_name()
round_id = dialog.get_round_id()
major_id = dialog.get_major_id()
minor_id = dialog.get_minor_id()
influence_id = dialog.get_influence_id()
if not self._validate_sector_inputs(
name, round_id, major_id, minor_id, influence_id
):
return
self.model.add_sector(
self.selected_campaign_id, name, round_id, major_id, minor_id, influence_id
)
self.is_dirty = True
self.refresh(RefreshScope.CAMPAIGN_DETAILS)
def edit_sector(self, sector_id: str) -> None:
sect = self.model.get_sector(sector_id)
camp = self.model.get_campaign_by_sector(sector_id)
war = self.model.get_war_by_campaign(camp.id)
rounds = camp.get_all_rounds()
rnd_dto: List[RoundDTO] = [
RoundDTO(id=rnd.id, index=i) for i, rnd in enumerate(rounds, start=1)
]
objectives = war.get_all_objectives()
obj_dto: List[ObjectiveDTO] = [
ObjectiveDTO(id=obj.id, name=obj.name, description=obj.description)
for obj in objectives
]
sect_dialog = SectorDialog(
self.view,
default_name=sect.name,
rounds=rnd_dto,
default_round_id=sect.round_id,
objectives=obj_dto,
default_major_id=sect.major_objective_id,
default_minor_id=sect.minor_objective_id,
default_influence_id=sect.influence_objective_id,
)
if sect_dialog.exec() == QDialog.DialogCode.Accepted:
name = sect_dialog.get_sector_name()
round_id = sect_dialog.get_round_id()
major_id = sect_dialog.get_major_id()
minor_id = sect_dialog.get_minor_id()
influence_id = sect_dialog.get_influence_id()
self.model.update_sector(
sector_id,
name=name,
round_id=round_id,
major_id=major_id,
minor_id=minor_id,
influence_id=influence_id,
)
# Round methods
def add_round(self) -> None:
if not self.selected_campaign_id:
return
rnd = self.model.add_round(self.selected_campaign_id)
self.is_dirty = True
self.refresh_and_select(
RefreshScope.WARS_TREE, item_type=ItemType.ROUND, item_id=rnd.id
)
# Choice methods
def edit_round_choice(self, choice_id: str) -> None:
round_id = self.selected_round_id
if not round_id:
return
war = self.model.get_war_by_round(round_id)
camp = self.model.get_campaign_by_round(round_id)
rnd = camp.get_round(round_id)
sectors = camp.get_sectors_in_round(round_id)
sect_opts: List[SectorDTO] = [
SectorDTO(
id=sect.id,
name=sect.name,
round_index=camp.get_round_index(sect.round_id),
major=war.get_objective_name(sect.major_objective_id),
minor=war.get_objective_name(sect.minor_objective_id),
influence=war.get_objective_name(sect.influence_objective_id),
)
for sect in sectors
]
choice = rnd.get_choice(choice_id)
if not choice:
return
participant = camp.participants[choice.participant_id]
player = self.model.get_player_from_campaign_participant(participant)
part_opt = ParticipantOption(id=participant.id, name=player.name)
dialog = ChoicesDialog(
self.view,
participants=[part_opt],
default_participant_id=participant.id,
sectors=sect_opts,
default_priority_id=choice.priority_sector_id,
default_secondary_id=choice.secondary_sector_id,
default_comment=choice.comment,
)
if dialog.exec() != QDialog.DialogCode.Accepted:
return
self.model.update_choice(
round_id=round_id,
participant_id=participant.id,
priority_sector_id=dialog.get_priority_id(),
secondary_sector_id=dialog.get_secondary_id(),
comment=dialog.get_comment(),
)
# Battle methods
def edit_round_battle(self, battle_id: str) -> None:
round_id = self.selected_round_id
if not round_id:
return
war = self.model.get_war_by_round(round_id)
camp = self.model.get_campaign_by_round(round_id)
rnd = camp.get_round(round_id)
participants = camp.get_all_campaign_participants()
battle = rnd.get_battle(battle_id)
if not battle:
return
sect = camp.sectors[battle.sector_id]
sect_dto = SectorDTO(
id=sect.id,
name=sect.name,
round_index=camp.get_round_index(sect.round_id),
major=war.get_objective_name(sect.major_objective_id),
minor=war.get_objective_name(sect.minor_objective_id),
influence=war.get_objective_name(sect.influence_objective_id),
)
part_opts: List[ParticipantOption] = []
for participant in participants:
player = self.model.get_player_from_campaign_participant(participant)
part_opts.append(ParticipantOption(id=participant.id, name=player.name))
dialog = BattlesDialog(
self.view,
sectors=[sect_dto],
default_sector_id=sect.id,
players=part_opts,
default_player_1_id=battle.player_1_id,
default_player_2_id=battle.player_2_id,
default_winner_id=battle.winner_id,
default_score=battle.score,
default_victory_condition=battle.victory_condition,
default_comment=battle.comment,
)
if dialog.exec() != QDialog.DialogCode.Accepted:
return
self.model.update_battle(
round_id=round_id,
sector_id=sect.id,
player_1_id=dialog.get_player_1_id(),
player_2_id=dialog.get_player_2_id(),
winner_id=dialog.get_winner_id(),
score=dialog.get_score(),
victory_condition=dialog.get_victory_condition(),
comment=dialog.get_comment(),
)

View file

@ -0,0 +1,111 @@
from typing import List, TYPE_CHECKING
from warchron.constants import ItemType, RefreshScope
if TYPE_CHECKING:
from warchron.controller.app_controller import AppController
from warchron.controller.dtos import (
TreeSelection,
ParticipantOption,
WarDTO,
CampaignDTO,
RoundDTO,
)
class NavigationController:
def __init__(self, app: "AppController"):
self.app: AppController = app
self.selected_war_id: str | None = None
self.selected_campaign_id: str | None = None
self.selected_round_id: str | None = None
self.update_actions_state()
# Display methods
def refresh_players_view(self) -> None:
players = self.app.model.get_all_players()
players_for_display: List[ParticipantOption] = [
ParticipantOption(id=p.id, name=p.name) for p in players
]
self.app.view.display_players(players_for_display)
def refresh_wars_view(self) -> None:
wars: List[WarDTO] = [
WarDTO(
id=w.id,
name=w.name,
year=w.year,
_campaigns=[
CampaignDTO(
id=c.id,
name=c.name,
month=c.month,
_rounds=[
RoundDTO(id=r.id, index=c.get_round_index(r.id))
for r in c.get_all_rounds()
],
)
for c in w.get_all_campaigns()
],
)
for w in self.app.model.get_all_wars()
]
self.app.view.display_wars_tree(wars)
def refresh(self, scope: RefreshScope) -> None:
match scope:
case RefreshScope.PLAYERS_LIST:
self.app.navigation.refresh_players_view()
case RefreshScope.WARS_TREE:
self.app.navigation.refresh_wars_view()
case RefreshScope.CURRENT_SELECTION_DETAILS:
if self.selected_war_id:
self.app.view.show_details(ItemType.WAR)
self.app.wars._fill_war_details(self.selected_war_id)
elif self.selected_campaign_id:
self.app.view.show_details(ItemType.CAMPAIGN)
self.app.campaigns._fill_campaign_details(self.selected_campaign_id)
elif self.selected_round_id:
self.app.view.show_details(ItemType.ROUND)
self.app.rounds._fill_round_details(self.selected_round_id)
else:
self.app.view.show_details(None)
self.app.update_window_title()
def refresh_and_select(
self, scope: RefreshScope, *, item_type: ItemType, item_id: str
) -> None:
self.refresh(scope)
self.app.view.select_tree_item(item_type=item_type, item_id=item_id)
# Commands methods
def on_tree_selection_changed(self, selection: TreeSelection | None) -> None:
self.selected_war_id = None
self.selected_campaign_id = None
self.selected_round_id = None
if selection:
item_type = selection.type
item_id = selection.id
if item_type == ItemType.WAR:
self.selected_war_id = item_id
self.app.view.show_details(ItemType.WAR)
self.app.wars._fill_war_details(item_id)
elif item_type == ItemType.CAMPAIGN:
self.selected_campaign_id = item_id
self.app.view.show_details(ItemType.CAMPAIGN)
self.app.campaigns._fill_campaign_details(item_id)
elif item_type == ItemType.ROUND:
self.selected_round_id = item_id
self.app.view.show_details(ItemType.ROUND)
self.app.rounds._fill_round_details(item_id)
else:
self.app.view.show_details(None)
self.update_actions_state()
return
self.update_actions_state()
def update_actions_state(self) -> None:
self.app.view.set_add_campaign_enabled(self.selected_war_id is not None)
self.app.view.set_add_round_enabled(self.selected_campaign_id is not None)

View file

@ -0,0 +1,44 @@
from typing import TYPE_CHECKING
from PyQt6.QtWidgets import QMessageBox, QDialog
from warchron.constants import RefreshScope
if TYPE_CHECKING:
from warchron.controller.app_controller import AppController
from warchron.view.player_dialog import PlayerDialog
class PlayerController:
def __init__(self, app: "AppController"):
self.app: AppController = app
def _validate_player_inputs(self, name: str) -> bool:
if not name.strip():
QMessageBox.warning(
self.app.view, "Invalid name", "Player name cannot be empty."
)
return False
return True
def add_player(self) -> None:
dialog = PlayerDialog(self.app.view)
result = dialog.exec() # modal blocking dialog
if result == QDialog.DialogCode.Accepted:
name = dialog.get_player_name()
if not self._validate_player_inputs(name):
return
self.app.model.add_player(name)
self.app.is_dirty = True
self.app.navigation.refresh(RefreshScope.PLAYERS_LIST)
def edit_player(self, player_id: str) -> None:
play = self.app.model.get_player(player_id)
player_dialog = PlayerDialog(self.app.view, default_name=play.name)
if player_dialog.exec() == QDialog.DialogCode.Accepted:
name = player_dialog.get_player_name()
if not self._validate_player_inputs(name):
return
self.app.model.update_player(player_id, name=name)
# Propagate update to participants
self.app.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)

View file

@ -0,0 +1,201 @@
from typing import List, TYPE_CHECKING
from PyQt6.QtWidgets import QDialog
from warchron.constants import ItemType, RefreshScope
if TYPE_CHECKING:
from warchron.controller.app_controller import AppController
from warchron.controller.dtos import ParticipantOption, SectorDTO, ChoiceDTO, BattleDTO
from warchron.view.choices_dialog import ChoicesDialog
from warchron.view.battles_dialog import BattlesDialog
class RoundController:
def __init__(self, app: "AppController"):
self.app = app
def _fill_round_details(self, round_id: str) -> None:
rnd = self.app.model.get_round(round_id)
camp = self.app.model.get_campaign_by_round(round_id)
self.app.view.show_round_details(index=camp.get_round_index(round_id))
participants = self.app.model.get_round_participants(round_id)
sectors = camp.get_sectors_in_round(round_id)
choices_for_display: List[ChoiceDTO] = []
for part in participants:
choice = rnd.get_choice(part.id)
if not choice:
choice = self.app.model.create_choice(
round_id=rnd.id, participant_id=part.id
)
priority_name = (
camp.get_sector_name(choice.priority_sector_id)
if choice.priority_sector_id is not None
else ""
)
secondary_name = (
camp.get_sector_name(choice.secondary_sector_id)
if choice.secondary_sector_id is not None
else ""
)
choices_for_display.append(
ChoiceDTO(
id=choice.participant_id,
participant_name=self.app.model.get_participant_name(
part.war_participant_id
),
priority_sector=priority_name,
secondary_sector=secondary_name,
comment=choice.comment,
)
)
self.app.view.display_round_choices(choices_for_display)
battles_for_display: List[BattleDTO] = []
for sect in sectors:
battle = rnd.get_battle(sect.id)
if not battle:
battle = self.app.model.create_battle(
round_id=rnd.id, sector_id=sect.id
)
if battle.player_1_id:
camp_part = camp.participants[battle.player_1_id]
player_1_name = self.app.model.get_participant_name(
camp_part.war_participant_id
)
else:
player_1_name = ""
if battle.player_2_id:
camp_part = camp.participants[battle.player_2_id]
player_2_name = self.app.model.get_participant_name(
camp_part.war_participant_id
)
else:
player_2_name = ""
if battle.winner_id:
camp_part = camp.participants[battle.winner_id]
winner_name = self.app.model.get_participant_name(
camp_part.war_participant_id
)
else:
winner_name = ""
battles_for_display.append(
BattleDTO(
id=battle.sector_id,
sector_name=camp.get_sector_name(battle.sector_id),
player_1=player_1_name,
player_2=player_2_name,
winner=winner_name,
score=battle.score,
victory_condition=battle.victory_condition,
comment=battle.comment,
)
)
self.app.view.display_round_battles(battles_for_display)
def add_round(self) -> None:
if not self.app.navigation.selected_campaign_id:
return
rnd = self.app.model.add_round(self.app.navigation.selected_campaign_id)
self.app.is_dirty = True
self.app.navigation.refresh_and_select(
RefreshScope.WARS_TREE, item_type=ItemType.ROUND, item_id=rnd.id
)
# Choice methods
def edit_round_choice(self, choice_id: str) -> None:
round_id = self.app.navigation.selected_round_id
if not round_id:
return
war = self.app.model.get_war_by_round(round_id)
camp = self.app.model.get_campaign_by_round(round_id)
rnd = camp.get_round(round_id)
sectors = camp.get_sectors_in_round(round_id)
sect_opts: List[SectorDTO] = [
SectorDTO(
id=sect.id,
name=sect.name,
round_index=camp.get_round_index(sect.round_id),
major=war.get_objective_name(sect.major_objective_id),
minor=war.get_objective_name(sect.minor_objective_id),
influence=war.get_objective_name(sect.influence_objective_id),
)
for sect in sectors
]
choice = rnd.get_choice(choice_id)
if not choice:
return
participant = camp.participants[choice.participant_id]
player = self.app.model.get_player_from_campaign_participant(participant)
part_opt = ParticipantOption(id=participant.id, name=player.name)
dialog = ChoicesDialog(
self.app.view,
participants=[part_opt],
default_participant_id=participant.id,
sectors=sect_opts,
default_priority_id=choice.priority_sector_id,
default_secondary_id=choice.secondary_sector_id,
default_comment=choice.comment,
)
if dialog.exec() != QDialog.DialogCode.Accepted:
return
self.app.model.update_choice(
round_id=round_id,
participant_id=participant.id,
priority_sector_id=dialog.get_priority_id(),
secondary_sector_id=dialog.get_secondary_id(),
comment=dialog.get_comment(),
)
# Battle methods
def edit_round_battle(self, battle_id: str) -> None:
round_id = self.app.navigation.selected_round_id
if not round_id:
return
war = self.app.model.get_war_by_round(round_id)
camp = self.app.model.get_campaign_by_round(round_id)
rnd = camp.get_round(round_id)
participants = camp.get_all_campaign_participants()
battle = rnd.get_battle(battle_id)
if not battle:
return
sect = camp.sectors[battle.sector_id]
sect_dto = SectorDTO(
id=sect.id,
name=sect.name,
round_index=camp.get_round_index(sect.round_id),
major=war.get_objective_name(sect.major_objective_id),
minor=war.get_objective_name(sect.minor_objective_id),
influence=war.get_objective_name(sect.influence_objective_id),
)
part_opts: List[ParticipantOption] = []
for participant in participants:
player = self.app.model.get_player_from_campaign_participant(participant)
part_opts.append(ParticipantOption(id=participant.id, name=player.name))
dialog = BattlesDialog(
self.app.view,
sectors=[sect_dto],
default_sector_id=sect.id,
players=part_opts,
default_player_1_id=battle.player_1_id,
default_player_2_id=battle.player_2_id,
default_winner_id=battle.winner_id,
default_score=battle.score,
default_victory_condition=battle.victory_condition,
default_comment=battle.comment,
)
if dialog.exec() != QDialog.DialogCode.Accepted:
return
self.app.model.update_battle(
round_id=round_id,
sector_id=sect.id,
player_1_id=dialog.get_player_1_id(),
player_2_id=dialog.get_player_2_id(),
winner_id=dialog.get_winner_id(),
score=dialog.get_score(),
victory_condition=dialog.get_victory_condition(),
comment=dialog.get_comment(),
)

View file

@ -0,0 +1,187 @@
from typing import List, TYPE_CHECKING
from PyQt6.QtWidgets import QMessageBox, QDialog
from warchron.constants import ItemType, RefreshScope
if TYPE_CHECKING:
from warchron.controller.app_controller import AppController
from warchron.controller.dtos import (
ParticipantOption,
WarParticipantDTO,
ObjectiveDTO,
)
from warchron.view.war_dialog import WarDialog
from warchron.view.objective_dialog import ObjectiveDialog
from warchron.view.war_participant_dialog import WarParticipantDialog
class WarController:
def __init__(self, app: "AppController"):
self.app = app
def _fill_war_details(self, war_id: str) -> None:
war = self.app.model.get_war(war_id)
self.app.view.show_war_details(name=war.name, year=war.year)
self.app.view.set_war_objective_values(
major=war.major_value,
minor=war.minor_value,
influence=war.influence_token,
)
objectives = war.get_all_objectives()
objectives_for_display: List[ObjectiveDTO] = [
ObjectiveDTO(id=obj.id, name=obj.name, description=obj.description)
for obj in objectives
]
self.app.view.display_war_objectives(objectives_for_display)
war_parts = war.get_all_war_participants()
participants_for_display: List[WarParticipantDTO] = [
WarParticipantDTO(
id=p.id,
player_name=self.app.model.get_player_name(p.player_id),
faction=p.faction,
)
for p in war_parts
]
self.app.view.display_war_participants(participants_for_display)
def _validate_war_inputs(self, name: str, year: int) -> bool:
if not name.strip():
QMessageBox.warning(
self.app.view, "Invalid name", "War name cannot be empty."
)
return False
if not (1970 <= year <= 3000):
QMessageBox.warning(
self.app.view, "Invalid year", "Year must be between 1970 and 3000."
)
return False
return True
def add_war(self) -> None:
dialog = WarDialog(
self.app.view, default_year=self.app.model.get_default_war_values()["year"]
)
result = dialog.exec() # modal blocking dialog
if result == QDialog.DialogCode.Accepted:
name = dialog.get_war_name()
year = dialog.get_war_year()
if not self._validate_war_inputs(name, year):
return
war = self.app.model.add_war(name, year)
self.app.is_dirty = True
self.app.navigation.refresh_and_select(
RefreshScope.WARS_TREE, item_type=ItemType.WAR, item_id=war.id
)
def edit_war(self, war_id: str) -> None:
war = self.app.model.get_war(war_id)
war_dialog = WarDialog(
self.app.view, default_name=war.name, default_year=war.year
)
if war_dialog.exec() == QDialog.DialogCode.Accepted:
name = war_dialog.get_war_name()
year = war_dialog.get_war_year()
if not self._validate_war_inputs(name, year):
return
self.app.model.update_war(war_id, name=name, year=year)
def set_major_value(self, value: int) -> None:
war_id = self.app.navigation.selected_war_id
if not war_id:
return
self.app.model.set_major_value(war_id, value)
self.app.is_dirty = True
def set_minor_value(self, value: int) -> None:
war_id = self.app.navigation.selected_war_id
if not war_id:
return
self.app.model.set_minor_value(war_id, value)
self.app.is_dirty = True
def set_influence_token(self, checked: bool) -> None:
war_id = self.app.navigation.selected_war_id
if not war_id:
return
self.app.model.set_influence_token(war_id, checked)
self.app.is_dirty = True
# Objective methods
def _validate_objective_inputs(self, name: str, description: str) -> bool:
if not name.strip():
QMessageBox.warning(
self.app.view, "Invalid name", "Objective name cannot be empty."
)
return False
return True
def add_objective(self) -> None:
if not self.app.navigation.selected_war_id:
return
dialog = ObjectiveDialog(self.app.view)
if dialog.exec() != QDialog.DialogCode.Accepted:
return
name = dialog.get_objective_name()
description = dialog.get_objective_description()
if not self._validate_objective_inputs(name, description):
return
self.app.model.add_objective(
self.app.navigation.selected_war_id, name, description
)
self.app.is_dirty = True
self.app.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)
def edit_objective(self, objective_id: str) -> None:
obj = self.app.model.get_objective(objective_id)
obj_dialog = ObjectiveDialog(
self.app.view, default_name=obj.name, default_description=obj.description
)
if obj_dialog.exec() == QDialog.DialogCode.Accepted:
name = obj_dialog.get_objective_name()
description = obj_dialog.get_objective_description()
if not self._validate_objective_inputs(name, description):
return
self.app.model.update_objective(
objective_id, name=name, description=description
)
# War participant methods
def add_war_participant(self) -> None:
if not self.app.navigation.selected_war_id:
return
players = self.app.model.get_available_players(
self.app.navigation.selected_war_id
)
play_opts: List[ParticipantOption] = [
ParticipantOption(id=p.id, name=p.name) for p in players
]
dialog = WarParticipantDialog(self.app.view, players=play_opts)
if dialog.exec() != QDialog.DialogCode.Accepted:
return
player_id = dialog.get_player_id()
faction = dialog.get_participant_faction()
if not player_id:
return
self.app.model.add_war_participant(
self.app.navigation.selected_war_id, player_id, faction
)
self.app.is_dirty = True
self.app.navigation.refresh(RefreshScope.CURRENT_SELECTION_DETAILS)
def edit_war_participant(self, participant_id: str) -> None:
war_part = self.app.model.get_war_participant(participant_id)
player = self.app.model.get_player(war_part.player_id)
play_opt = ParticipantOption(id=player.id, name=player.name)
war_part_dialog = WarParticipantDialog(
self.app.view,
players=[play_opt],
default_player_id=war_part.id,
default_faction=war_part.faction,
editable_player=False,
)
if war_part_dialog.exec() == QDialog.DialogCode.Accepted:
faction = war_part_dialog.get_participant_faction()
self.app.model.update_war_participant(participant_id, faction=faction)

View file

@ -162,6 +162,18 @@ class Model:
war.set_name(name)
war.set_year(year)
def set_major_value(self, war_id: str, value: int) -> None:
war = self.get_war(war_id)
war.set_major(value)
def set_minor_value(self, war_id: str, value: int) -> None:
war = self.get_war(war_id)
war.set_minor(value)
def set_influence_token(self, war_id: str, value: bool) -> None:
war = self.get_war(war_id)
war.set_influence(value)
def get_all_wars(self) -> List[War]:
return list(self.wars.values())

View file

@ -19,6 +19,9 @@ class War:
self.id: str = str(uuid4())
self.name: str = name
self.year: int = year
self.major_value: int = 2
self.minor_value: int = 1
self.influence_token: bool = True
self.participants: Dict[str, WarParticipant] = {}
self.objectives: Dict[str, Objective] = {}
self.campaigns: List[Campaign] = []
@ -33,6 +36,19 @@ class War:
def set_year(self, new_year: int) -> None:
self.year = new_year
def set_major(self, new_value: int) -> None:
if new_value < self.minor_value:
raise ValueError("major_value cannot be < minor_value")
self.major_value = new_value
def set_minor(self, new_value: int) -> None:
if new_value > self.major_value:
raise ValueError("minor_value cannot be > major_value")
self.minor_value = new_value
def set_influence(self, new_state: bool) -> None:
self.influence_token = new_state
def set_state(self, new_state: bool) -> None:
self.is_over = new_state
@ -41,6 +57,9 @@ class War:
"id": self.id,
"name": self.name,
"year": self.year,
"major_value": self.major_value,
"minor_value": self.minor_value,
"influence_token": self.influence_token,
"participants": [part.toDict() for part in self.participants.values()],
"objectives": [obj.toDict() for obj in self.objectives.values()],
"campaigns": [camp.toDict() for camp in self.campaigns],
@ -51,6 +70,9 @@ class War:
def fromDict(data: Dict[str, Any]) -> War:
war = War(name=data["name"], year=data["year"])
war.set_id(data["id"])
war.set_major(data["major_value"])
war.set_minor(data["minor_value"])
war.set_influence(data["influence_token"])
for part_data in data.get("participants", []):
part = WarParticipant.fromDict(part_data)
war.participants[part.id] = part

View file

@ -12,14 +12,14 @@ from PyQt6 import QtCore, QtGui, QtWidgets
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(1288, 817)
MainWindow.resize(1235, 954)
icon = QtGui.QIcon()
icon.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/warchron_logo.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
MainWindow.setWindowIcon(icon)
self.centralwidget = QtWidgets.QWidget(parent=MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.verticalLayout = QtWidgets.QVBoxLayout(self.centralwidget)
self.verticalLayout.setObjectName("verticalLayout")
self.verticalLayout_9 = QtWidgets.QVBoxLayout(self.centralwidget)
self.verticalLayout_9.setObjectName("verticalLayout_9")
self.tabWidget = QtWidgets.QTabWidget(parent=self.centralwidget)
self.tabWidget.setObjectName("tabWidget")
self.playersTab = QtWidgets.QWidget()
@ -29,12 +29,18 @@ class Ui_MainWindow(object):
self.horizontalLayout = QtWidgets.QHBoxLayout()
self.horizontalLayout.setObjectName("horizontalLayout")
self.addPlayerBtn = QtWidgets.QPushButton(parent=self.playersTab)
icon1 = QtGui.QIcon()
icon1.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/plus.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.addPlayerBtn.setIcon(icon1)
self.addPlayerBtn.setObjectName("addPlayerBtn")
self.horizontalLayout.addWidget(self.addPlayerBtn)
spacerItem = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
self.horizontalLayout.addItem(spacerItem)
self.gridLayout.addLayout(self.horizontalLayout, 0, 0, 1, 1)
self.playersTable = QtWidgets.QTableWidget(parent=self.playersTab)
self.playersTable.setEnabled(True)
self.playersTable.setEditTriggers(QtWidgets.QAbstractItemView.EditTrigger.NoEditTriggers)
self.playersTable.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectionBehavior.SelectRows)
self.playersTable.setObjectName("playersTable")
self.playersTable.setColumnCount(4)
self.playersTable.setRowCount(0)
@ -46,10 +52,11 @@ class Ui_MainWindow(object):
self.playersTable.setHorizontalHeaderItem(2, item)
item = QtWidgets.QTableWidgetItem()
self.playersTable.setHorizontalHeaderItem(3, item)
self.playersTable.horizontalHeader().setStretchLastSection(True)
self.gridLayout.addWidget(self.playersTable, 1, 0, 1, 1)
icon1 = QtGui.QIcon()
icon1.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/users.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.tabWidget.addTab(self.playersTab, icon1, "")
icon2 = QtGui.QIcon()
icon2.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/users.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.tabWidget.addTab(self.playersTab, icon2, "")
self.warsTab = QtWidgets.QWidget()
self.warsTab.setObjectName("warsTab")
self.verticalLayout_3 = QtWidgets.QVBoxLayout(self.warsTab)
@ -57,14 +64,17 @@ class Ui_MainWindow(object):
self.horizontalLayout_2 = QtWidgets.QHBoxLayout()
self.horizontalLayout_2.setObjectName("horizontalLayout_2")
self.addWarBtn = QtWidgets.QPushButton(parent=self.warsTab)
self.addWarBtn.setIcon(icon1)
self.addWarBtn.setObjectName("addWarBtn")
self.horizontalLayout_2.addWidget(self.addWarBtn)
self.addCampaignBtn = QtWidgets.QPushButton(parent=self.warsTab)
self.addCampaignBtn.setEnabled(False)
self.addCampaignBtn.setIcon(icon1)
self.addCampaignBtn.setObjectName("addCampaignBtn")
self.horizontalLayout_2.addWidget(self.addCampaignBtn)
self.addRoundBtn = QtWidgets.QPushButton(parent=self.warsTab)
self.addRoundBtn.setEnabled(False)
self.addRoundBtn.setIcon(icon1)
self.addRoundBtn.setObjectName("addRoundBtn")
self.horizontalLayout_2.addWidget(self.addRoundBtn)
spacerItem1 = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
@ -95,11 +105,108 @@ class Ui_MainWindow(object):
self.selectedDetailsStack.addWidget(self.pageEmpty)
self.pageWar = QtWidgets.QWidget()
self.pageWar.setObjectName("pageWar")
self.gridLayout_3 = QtWidgets.QGridLayout(self.pageWar)
self.gridLayout_3.setObjectName("gridLayout_3")
self.horizontalLayout_10 = QtWidgets.QHBoxLayout()
self.horizontalLayout_10.setObjectName("horizontalLayout_10")
self.warParticipantsTable = QtWidgets.QTableWidget(parent=self.pageWar)
self.verticalLayout_10 = QtWidgets.QVBoxLayout(self.pageWar)
self.verticalLayout_10.setObjectName("verticalLayout_10")
self.horizontalLayout_8 = QtWidgets.QHBoxLayout()
self.horizontalLayout_8.setObjectName("horizontalLayout_8")
self.warName = QtWidgets.QLabel(parent=self.pageWar)
font = QtGui.QFont()
font.setPointSize(12)
self.warName.setFont(font)
self.warName.setObjectName("warName")
self.horizontalLayout_8.addWidget(self.warName)
spacerItem4 = QtWidgets.QSpacerItem(630, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
self.horizontalLayout_8.addItem(spacerItem4)
self.warYear = QtWidgets.QLabel(parent=self.pageWar)
font = QtGui.QFont()
font.setPointSize(12)
self.warYear.setFont(font)
self.warYear.setObjectName("warYear")
self.horizontalLayout_8.addWidget(self.warYear)
self.verticalLayout_10.addLayout(self.horizontalLayout_8)
self.groupBox = QtWidgets.QGroupBox(parent=self.pageWar)
self.groupBox.setObjectName("groupBox")
self.verticalLayout = QtWidgets.QVBoxLayout(self.groupBox)
self.verticalLayout.setObjectName("verticalLayout")
self.horizontalLayout_3 = QtWidgets.QHBoxLayout()
self.horizontalLayout_3.setObjectName("horizontalLayout_3")
self.addObjectiveBtn = QtWidgets.QPushButton(parent=self.groupBox)
self.addObjectiveBtn.setEnabled(True)
font = QtGui.QFont()
font.setPointSize(10)
self.addObjectiveBtn.setFont(font)
self.addObjectiveBtn.setIcon(icon1)
self.addObjectiveBtn.setObjectName("addObjectiveBtn")
self.horizontalLayout_3.addWidget(self.addObjectiveBtn)
spacerItem5 = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
self.horizontalLayout_3.addItem(spacerItem5)
self.label = QtWidgets.QLabel(parent=self.groupBox)
self.label.setObjectName("label")
self.horizontalLayout_3.addWidget(self.label)
self.majorValue = QtWidgets.QSpinBox(parent=self.groupBox)
self.majorValue.setMinimum(1)
self.majorValue.setObjectName("majorValue")
self.horizontalLayout_3.addWidget(self.majorValue)
self.label_5 = QtWidgets.QLabel(parent=self.groupBox)
self.label_5.setObjectName("label_5")
self.horizontalLayout_3.addWidget(self.label_5)
spacerItem6 = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
self.horizontalLayout_3.addItem(spacerItem6)
self.label_2 = QtWidgets.QLabel(parent=self.groupBox)
self.label_2.setObjectName("label_2")
self.horizontalLayout_3.addWidget(self.label_2)
self.minorValue = QtWidgets.QSpinBox(parent=self.groupBox)
self.minorValue.setMinimum(1)
self.minorValue.setObjectName("minorValue")
self.horizontalLayout_3.addWidget(self.minorValue)
self.label_4 = QtWidgets.QLabel(parent=self.groupBox)
self.label_4.setObjectName("label_4")
self.horizontalLayout_3.addWidget(self.label_4)
spacerItem7 = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
self.horizontalLayout_3.addItem(spacerItem7)
self.label_3 = QtWidgets.QLabel(parent=self.groupBox)
self.label_3.setObjectName("label_3")
self.horizontalLayout_3.addWidget(self.label_3)
self.influenceToken = QtWidgets.QCheckBox(parent=self.groupBox)
self.influenceToken.setEnabled(True)
self.influenceToken.setCheckable(True)
self.influenceToken.setChecked(True)
self.influenceToken.setObjectName("influenceToken")
self.horizontalLayout_3.addWidget(self.influenceToken)
spacerItem8 = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
self.horizontalLayout_3.addItem(spacerItem8)
self.verticalLayout.addLayout(self.horizontalLayout_3)
self.objectivesTable = QtWidgets.QTableWidget(parent=self.groupBox)
self.objectivesTable.setEditTriggers(QtWidgets.QAbstractItemView.EditTrigger.NoEditTriggers)
self.objectivesTable.setAlternatingRowColors(False)
self.objectivesTable.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectionBehavior.SelectRows)
self.objectivesTable.setObjectName("objectivesTable")
self.objectivesTable.setColumnCount(2)
self.objectivesTable.setRowCount(0)
item = QtWidgets.QTableWidgetItem()
self.objectivesTable.setHorizontalHeaderItem(0, item)
item = QtWidgets.QTableWidgetItem()
self.objectivesTable.setHorizontalHeaderItem(1, item)
self.objectivesTable.horizontalHeader().setStretchLastSection(True)
self.verticalLayout.addWidget(self.objectivesTable)
self.verticalLayout_10.addWidget(self.groupBox)
self.groupBox_2 = QtWidgets.QGroupBox(parent=self.pageWar)
self.groupBox_2.setObjectName("groupBox_2")
self.verticalLayout_2 = QtWidgets.QVBoxLayout(self.groupBox_2)
self.verticalLayout_2.setObjectName("verticalLayout_2")
self.horizontalLayout_5 = QtWidgets.QHBoxLayout()
self.horizontalLayout_5.setObjectName("horizontalLayout_5")
self.addWarParticipantBtn = QtWidgets.QPushButton(parent=self.groupBox_2)
self.addWarParticipantBtn.setIcon(icon1)
self.addWarParticipantBtn.setObjectName("addWarParticipantBtn")
self.horizontalLayout_5.addWidget(self.addWarParticipantBtn)
spacerItem9 = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
self.horizontalLayout_5.addItem(spacerItem9)
self.verticalLayout_2.addLayout(self.horizontalLayout_5)
self.warParticipantsTable = QtWidgets.QTableWidget(parent=self.groupBox_2)
self.warParticipantsTable.setEditTriggers(QtWidgets.QAbstractItemView.EditTrigger.NoEditTriggers)
self.warParticipantsTable.setAlternatingRowColors(False)
self.warParticipantsTable.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectionBehavior.SelectRows)
self.warParticipantsTable.setObjectName("warParticipantsTable")
self.warParticipantsTable.setColumnCount(5)
self.warParticipantsTable.setRowCount(0)
@ -113,96 +220,57 @@ class Ui_MainWindow(object):
self.warParticipantsTable.setHorizontalHeaderItem(3, item)
item = QtWidgets.QTableWidgetItem()
self.warParticipantsTable.setHorizontalHeaderItem(4, item)
self.horizontalLayout_10.addWidget(self.warParticipantsTable)
self.addWarParticipantBtn = QtWidgets.QPushButton(parent=self.pageWar)
self.addWarParticipantBtn.setObjectName("addWarParticipantBtn")
self.horizontalLayout_10.addWidget(self.addWarParticipantBtn)
self.gridLayout_3.addLayout(self.horizontalLayout_10, 4, 0, 1, 4)
self.horizontalLayout_9 = QtWidgets.QHBoxLayout()
self.horizontalLayout_9.setObjectName("horizontalLayout_9")
self.objectivesTable = QtWidgets.QTableWidget(parent=self.pageWar)
self.objectivesTable.setObjectName("objectivesTable")
self.objectivesTable.setColumnCount(2)
self.objectivesTable.setRowCount(0)
item = QtWidgets.QTableWidgetItem()
self.objectivesTable.setHorizontalHeaderItem(0, item)
item = QtWidgets.QTableWidgetItem()
self.objectivesTable.setHorizontalHeaderItem(1, item)
self.horizontalLayout_9.addWidget(self.objectivesTable)
self.addObjectiveBtn = QtWidgets.QPushButton(parent=self.pageWar)
self.addObjectiveBtn.setEnabled(True)
font = QtGui.QFont()
font.setPointSize(10)
self.addObjectiveBtn.setFont(font)
self.addObjectiveBtn.setObjectName("addObjectiveBtn")
self.horizontalLayout_9.addWidget(self.addObjectiveBtn)
self.gridLayout_3.addLayout(self.horizontalLayout_9, 2, 0, 1, 4)
self.warParticipantsTable.horizontalHeader().setStretchLastSection(True)
self.verticalLayout_2.addWidget(self.warParticipantsTable)
self.verticalLayout_10.addWidget(self.groupBox_2)
self.horizontalLayout_6 = QtWidgets.QHBoxLayout()
self.horizontalLayout_6.setObjectName("horizontalLayout_6")
spacerItem10 = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
self.horizontalLayout_6.addItem(spacerItem10)
self.endWarBtn = QtWidgets.QPushButton(parent=self.pageWar)
self.endWarBtn.setEnabled(True)
self.endWarBtn.setObjectName("endWarBtn")
self.gridLayout_3.addWidget(self.endWarBtn, 5, 1, 1, 1)
self.labelParticipants = QtWidgets.QLabel(parent=self.pageWar)
self.labelParticipants.setObjectName("labelParticipants")
self.gridLayout_3.addWidget(self.labelParticipants, 3, 0, 1, 1)
self.labelObjectives = QtWidgets.QLabel(parent=self.pageWar)
self.labelObjectives.setObjectName("labelObjectives")
self.gridLayout_3.addWidget(self.labelObjectives, 1, 0, 1, 1)
self.horizontalLayout_8 = QtWidgets.QHBoxLayout()
self.horizontalLayout_8.setObjectName("horizontalLayout_8")
self.warName = QtWidgets.QLabel(parent=self.pageWar)
font = QtGui.QFont()
font.setPointSize(12)
self.warName.setFont(font)
self.warName.setObjectName("warName")
self.horizontalLayout_8.addWidget(self.warName)
self.warYear = QtWidgets.QLabel(parent=self.pageWar)
font = QtGui.QFont()
font.setPointSize(12)
self.warYear.setFont(font)
self.warYear.setObjectName("warYear")
self.horizontalLayout_8.addWidget(self.warYear)
self.gridLayout_3.addLayout(self.horizontalLayout_8, 0, 0, 1, 4)
self.horizontalLayout_6.addWidget(self.endWarBtn)
self.verticalLayout_10.addLayout(self.horizontalLayout_6)
self.selectedDetailsStack.addWidget(self.pageWar)
self.pageCampaign = QtWidgets.QWidget()
self.pageCampaign.setObjectName("pageCampaign")
self.gridLayout_4 = QtWidgets.QGridLayout(self.pageCampaign)
self.gridLayout_4.setObjectName("gridLayout_4")
self.labelSectors = QtWidgets.QLabel(parent=self.pageCampaign)
self.labelSectors.setObjectName("labelSectors")
self.gridLayout_4.addWidget(self.labelSectors, 1, 0, 1, 1)
self.labelParticipants_2 = QtWidgets.QLabel(parent=self.pageCampaign)
self.labelParticipants_2.setObjectName("labelParticipants_2")
self.gridLayout_4.addWidget(self.labelParticipants_2, 3, 0, 1, 1)
self.endCampaignBtn = QtWidgets.QPushButton(parent=self.pageCampaign)
self.endCampaignBtn.setEnabled(True)
self.endCampaignBtn.setObjectName("endCampaignBtn")
self.gridLayout_4.addWidget(self.endCampaignBtn, 5, 1, 1, 1)
spacerItem4 = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
self.gridLayout_4.addItem(spacerItem4, 5, 2, 1, 1)
self.horizontalLayout_12 = QtWidgets.QHBoxLayout()
self.horizontalLayout_12.setObjectName("horizontalLayout_12")
self.campaignParticipantsTable = QtWidgets.QTableWidget(parent=self.pageCampaign)
self.campaignParticipantsTable.setObjectName("campaignParticipantsTable")
self.campaignParticipantsTable.setColumnCount(5)
self.campaignParticipantsTable.setRowCount(0)
item = QtWidgets.QTableWidgetItem()
self.campaignParticipantsTable.setHorizontalHeaderItem(0, item)
item = QtWidgets.QTableWidgetItem()
self.campaignParticipantsTable.setHorizontalHeaderItem(1, item)
item = QtWidgets.QTableWidgetItem()
self.campaignParticipantsTable.setHorizontalHeaderItem(2, item)
item = QtWidgets.QTableWidgetItem()
self.campaignParticipantsTable.setHorizontalHeaderItem(3, item)
item = QtWidgets.QTableWidgetItem()
self.campaignParticipantsTable.setHorizontalHeaderItem(4, item)
self.horizontalLayout_12.addWidget(self.campaignParticipantsTable)
self.addCampaignParticipantBtn = QtWidgets.QPushButton(parent=self.pageCampaign)
self.addCampaignParticipantBtn.setObjectName("addCampaignParticipantBtn")
self.horizontalLayout_12.addWidget(self.addCampaignParticipantBtn)
self.gridLayout_4.addLayout(self.horizontalLayout_12, 4, 0, 1, 3)
self.horizontalLayout_13 = QtWidgets.QHBoxLayout()
self.horizontalLayout_13.setObjectName("horizontalLayout_13")
self.sectorsTable = QtWidgets.QTableWidget(parent=self.pageCampaign)
self.verticalLayout_7 = QtWidgets.QVBoxLayout(self.pageCampaign)
self.verticalLayout_7.setObjectName("verticalLayout_7")
self.horizontalLayout_11 = QtWidgets.QHBoxLayout()
self.horizontalLayout_11.setObjectName("horizontalLayout_11")
self.campaignName = QtWidgets.QLabel(parent=self.pageCampaign)
font = QtGui.QFont()
font.setPointSize(12)
self.campaignName.setFont(font)
self.campaignName.setObjectName("campaignName")
self.horizontalLayout_11.addWidget(self.campaignName)
spacerItem11 = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
self.horizontalLayout_11.addItem(spacerItem11)
self.campaignMonth = QtWidgets.QLabel(parent=self.pageCampaign)
font = QtGui.QFont()
font.setPointSize(12)
self.campaignMonth.setFont(font)
self.campaignMonth.setObjectName("campaignMonth")
self.horizontalLayout_11.addWidget(self.campaignMonth)
self.verticalLayout_7.addLayout(self.horizontalLayout_11)
self.groupBox_3 = QtWidgets.QGroupBox(parent=self.pageCampaign)
self.groupBox_3.setObjectName("groupBox_3")
self.verticalLayout_5 = QtWidgets.QVBoxLayout(self.groupBox_3)
self.verticalLayout_5.setObjectName("verticalLayout_5")
self.horizontalLayout_17 = QtWidgets.QHBoxLayout()
self.horizontalLayout_17.setObjectName("horizontalLayout_17")
self.addSectorBtn = QtWidgets.QPushButton(parent=self.groupBox_3)
self.addSectorBtn.setEnabled(True)
self.addSectorBtn.setIcon(icon1)
self.addSectorBtn.setObjectName("addSectorBtn")
self.horizontalLayout_17.addWidget(self.addSectorBtn)
spacerItem12 = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
self.horizontalLayout_17.addItem(spacerItem12)
self.verticalLayout_5.addLayout(self.horizontalLayout_17)
self.sectorsTable = QtWidgets.QTableWidget(parent=self.groupBox_3)
self.sectorsTable.setEditTriggers(QtWidgets.QAbstractItemView.EditTrigger.NoEditTriggers)
self.sectorsTable.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectionBehavior.SelectRows)
self.sectorsTable.setObjectName("sectorsTable")
self.sectorsTable.setColumnCount(6)
self.sectorsTable.setRowCount(0)
@ -218,65 +286,72 @@ class Ui_MainWindow(object):
self.sectorsTable.setHorizontalHeaderItem(4, item)
item = QtWidgets.QTableWidgetItem()
self.sectorsTable.setHorizontalHeaderItem(5, item)
self.horizontalLayout_13.addWidget(self.sectorsTable)
self.addSectorBtn = QtWidgets.QPushButton(parent=self.pageCampaign)
self.addSectorBtn.setEnabled(True)
self.addSectorBtn.setObjectName("addSectorBtn")
self.horizontalLayout_13.addWidget(self.addSectorBtn)
self.gridLayout_4.addLayout(self.horizontalLayout_13, 2, 0, 1, 3)
self.horizontalLayout_11 = QtWidgets.QHBoxLayout()
self.horizontalLayout_11.setObjectName("horizontalLayout_11")
self.campaignName = QtWidgets.QLabel(parent=self.pageCampaign)
font = QtGui.QFont()
font.setPointSize(12)
self.campaignName.setFont(font)
self.campaignName.setObjectName("campaignName")
self.horizontalLayout_11.addWidget(self.campaignName)
self.campaignMonth = QtWidgets.QLabel(parent=self.pageCampaign)
font = QtGui.QFont()
font.setPointSize(12)
self.campaignMonth.setFont(font)
self.campaignMonth.setObjectName("campaignMonth")
self.horizontalLayout_11.addWidget(self.campaignMonth)
self.gridLayout_4.addLayout(self.horizontalLayout_11, 0, 0, 1, 3)
self.sectorsTable.horizontalHeader().setStretchLastSection(True)
self.verticalLayout_5.addWidget(self.sectorsTable)
self.verticalLayout_7.addWidget(self.groupBox_3)
self.groupBox_4 = QtWidgets.QGroupBox(parent=self.pageCampaign)
self.groupBox_4.setObjectName("groupBox_4")
self.verticalLayout_6 = QtWidgets.QVBoxLayout(self.groupBox_4)
self.verticalLayout_6.setObjectName("verticalLayout_6")
self.horizontalLayout_18 = QtWidgets.QHBoxLayout()
self.horizontalLayout_18.setObjectName("horizontalLayout_18")
self.addCampaignParticipantBtn = QtWidgets.QPushButton(parent=self.groupBox_4)
self.addCampaignParticipantBtn.setIcon(icon1)
self.addCampaignParticipantBtn.setObjectName("addCampaignParticipantBtn")
self.horizontalLayout_18.addWidget(self.addCampaignParticipantBtn)
spacerItem13 = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
self.horizontalLayout_18.addItem(spacerItem13)
self.verticalLayout_6.addLayout(self.horizontalLayout_18)
self.campaignParticipantsTable = QtWidgets.QTableWidget(parent=self.groupBox_4)
self.campaignParticipantsTable.setEditTriggers(QtWidgets.QAbstractItemView.EditTrigger.NoEditTriggers)
self.campaignParticipantsTable.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectionBehavior.SelectRows)
self.campaignParticipantsTable.setObjectName("campaignParticipantsTable")
self.campaignParticipantsTable.setColumnCount(5)
self.campaignParticipantsTable.setRowCount(0)
item = QtWidgets.QTableWidgetItem()
self.campaignParticipantsTable.setHorizontalHeaderItem(0, item)
item = QtWidgets.QTableWidgetItem()
self.campaignParticipantsTable.setHorizontalHeaderItem(1, item)
item = QtWidgets.QTableWidgetItem()
self.campaignParticipantsTable.setHorizontalHeaderItem(2, item)
item = QtWidgets.QTableWidgetItem()
self.campaignParticipantsTable.setHorizontalHeaderItem(3, item)
item = QtWidgets.QTableWidgetItem()
self.campaignParticipantsTable.setHorizontalHeaderItem(4, item)
self.campaignParticipantsTable.horizontalHeader().setStretchLastSection(True)
self.verticalLayout_6.addWidget(self.campaignParticipantsTable)
self.verticalLayout_7.addWidget(self.groupBox_4)
self.horizontalLayout_10 = QtWidgets.QHBoxLayout()
self.horizontalLayout_10.setObjectName("horizontalLayout_10")
spacerItem14 = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
self.horizontalLayout_10.addItem(spacerItem14)
self.endCampaignBtn = QtWidgets.QPushButton(parent=self.pageCampaign)
self.endCampaignBtn.setEnabled(True)
self.endCampaignBtn.setObjectName("endCampaignBtn")
self.horizontalLayout_10.addWidget(self.endCampaignBtn)
self.verticalLayout_7.addLayout(self.horizontalLayout_10)
self.selectedDetailsStack.addWidget(self.pageCampaign)
self.pageRound = QtWidgets.QWidget()
self.pageRound.setObjectName("pageRound")
self.gridLayout_5 = QtWidgets.QGridLayout(self.pageRound)
self.gridLayout_5.setObjectName("gridLayout_5")
self.labelChoices = QtWidgets.QLabel(parent=self.pageRound)
self.labelChoices.setObjectName("labelChoices")
self.gridLayout_5.addWidget(self.labelChoices, 1, 0, 1, 1)
self.labelBattles = QtWidgets.QLabel(parent=self.pageRound)
self.labelBattles.setObjectName("labelBattles")
self.gridLayout_5.addWidget(self.labelBattles, 3, 0, 1, 1)
self.endRoundBtn = QtWidgets.QPushButton(parent=self.pageRound)
self.endRoundBtn.setEnabled(True)
self.endRoundBtn.setObjectName("endRoundBtn")
self.gridLayout_5.addWidget(self.endRoundBtn, 5, 1, 1, 1)
spacerItem5 = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
self.gridLayout_5.addItem(spacerItem5, 5, 2, 1, 1)
self.horizontalLayout_15 = QtWidgets.QHBoxLayout()
self.horizontalLayout_15.setObjectName("horizontalLayout_15")
self.battlesTable = QtWidgets.QTableWidget(parent=self.pageRound)
self.battlesTable.setObjectName("battlesTable")
self.battlesTable.setColumnCount(3)
self.battlesTable.setRowCount(0)
item = QtWidgets.QTableWidgetItem()
self.battlesTable.setHorizontalHeaderItem(0, item)
item = QtWidgets.QTableWidgetItem()
self.battlesTable.setHorizontalHeaderItem(1, item)
item = QtWidgets.QTableWidgetItem()
self.battlesTable.setHorizontalHeaderItem(2, item)
self.horizontalLayout_15.addWidget(self.battlesTable)
self.countResultBtn = QtWidgets.QPushButton(parent=self.pageRound)
self.countResultBtn.setEnabled(False)
self.countResultBtn.setObjectName("countResultBtn")
self.horizontalLayout_15.addWidget(self.countResultBtn)
self.gridLayout_5.addLayout(self.horizontalLayout_15, 4, 0, 1, 3)
self.horizontalLayout_16 = QtWidgets.QHBoxLayout()
self.horizontalLayout_16.setObjectName("horizontalLayout_16")
self.choicesTable = QtWidgets.QTableWidget(parent=self.pageRound)
self.verticalLayout_8 = QtWidgets.QVBoxLayout(self.pageRound)
self.verticalLayout_8.setObjectName("verticalLayout_8")
self.horizontalLayout_14 = QtWidgets.QHBoxLayout()
self.horizontalLayout_14.setObjectName("horizontalLayout_14")
self.roundNb = QtWidgets.QLabel(parent=self.pageRound)
font = QtGui.QFont()
font.setPointSize(12)
self.roundNb.setFont(font)
self.roundNb.setObjectName("roundNb")
self.horizontalLayout_14.addWidget(self.roundNb)
self.verticalLayout_8.addLayout(self.horizontalLayout_14)
self.groupBox_5 = QtWidgets.QGroupBox(parent=self.pageRound)
self.groupBox_5.setObjectName("groupBox_5")
self.horizontalLayout_4 = QtWidgets.QHBoxLayout(self.groupBox_5)
self.horizontalLayout_4.setObjectName("horizontalLayout_4")
self.choicesTable = QtWidgets.QTableWidget(parent=self.groupBox_5)
self.choicesTable.setEnabled(True)
self.choicesTable.setEditTriggers(QtWidgets.QAbstractItemView.EditTrigger.NoEditTriggers)
self.choicesTable.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectionBehavior.SelectRows)
self.choicesTable.setObjectName("choicesTable")
self.choicesTable.setColumnCount(3)
self.choicesTable.setRowCount(0)
@ -286,30 +361,55 @@ class Ui_MainWindow(object):
self.choicesTable.setHorizontalHeaderItem(1, item)
item = QtWidgets.QTableWidgetItem()
self.choicesTable.setHorizontalHeaderItem(2, item)
self.horizontalLayout_16.addWidget(self.choicesTable)
self.choicesTable.horizontalHeader().setStretchLastSection(True)
self.horizontalLayout_4.addWidget(self.choicesTable)
self.verticalLayout_8.addWidget(self.groupBox_5)
self.horizontalLayout_13 = QtWidgets.QHBoxLayout()
self.horizontalLayout_13.setObjectName("horizontalLayout_13")
spacerItem15 = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
self.horizontalLayout_13.addItem(spacerItem15)
self.resolvePairingBtn = QtWidgets.QPushButton(parent=self.pageRound)
self.resolvePairingBtn.setEnabled(True)
self.resolvePairingBtn.setObjectName("resolvePairingBtn")
self.horizontalLayout_16.addWidget(self.resolvePairingBtn)
self.gridLayout_5.addLayout(self.horizontalLayout_16, 2, 0, 1, 3)
self.horizontalLayout_14 = QtWidgets.QHBoxLayout()
self.horizontalLayout_14.setObjectName("horizontalLayout_14")
self.roundNb = QtWidgets.QLabel(parent=self.pageRound)
font = QtGui.QFont()
font.setPointSize(12)
self.roundNb.setFont(font)
self.roundNb.setObjectName("roundNb")
self.horizontalLayout_14.addWidget(self.roundNb)
self.gridLayout_5.addLayout(self.horizontalLayout_14, 0, 0, 1, 3)
self.horizontalLayout_13.addWidget(self.resolvePairingBtn)
self.verticalLayout_8.addLayout(self.horizontalLayout_13)
self.groupBox_6 = QtWidgets.QGroupBox(parent=self.pageRound)
self.groupBox_6.setObjectName("groupBox_6")
self.horizontalLayout_12 = QtWidgets.QHBoxLayout(self.groupBox_6)
self.horizontalLayout_12.setObjectName("horizontalLayout_12")
self.battlesTable = QtWidgets.QTableWidget(parent=self.groupBox_6)
self.battlesTable.setEditTriggers(QtWidgets.QAbstractItemView.EditTrigger.NoEditTriggers)
self.battlesTable.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectionBehavior.SelectRows)
self.battlesTable.setObjectName("battlesTable")
self.battlesTable.setColumnCount(3)
self.battlesTable.setRowCount(0)
item = QtWidgets.QTableWidgetItem()
self.battlesTable.setHorizontalHeaderItem(0, item)
item = QtWidgets.QTableWidgetItem()
self.battlesTable.setHorizontalHeaderItem(1, item)
item = QtWidgets.QTableWidgetItem()
self.battlesTable.setHorizontalHeaderItem(2, item)
self.battlesTable.horizontalHeader().setStretchLastSection(True)
self.horizontalLayout_12.addWidget(self.battlesTable)
self.verticalLayout_8.addWidget(self.groupBox_6)
self.horizontalLayout_9 = QtWidgets.QHBoxLayout()
self.horizontalLayout_9.setObjectName("horizontalLayout_9")
spacerItem16 = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Policy.Expanding, QtWidgets.QSizePolicy.Policy.Minimum)
self.horizontalLayout_9.addItem(spacerItem16)
self.endRoundBtn = QtWidgets.QPushButton(parent=self.pageRound)
self.endRoundBtn.setEnabled(True)
self.endRoundBtn.setObjectName("endRoundBtn")
self.horizontalLayout_9.addWidget(self.endRoundBtn)
self.verticalLayout_8.addLayout(self.horizontalLayout_9)
self.selectedDetailsStack.addWidget(self.pageRound)
self.verticalLayout_3.addWidget(self.splitter)
icon2 = QtGui.QIcon()
icon2.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/swords-small.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.tabWidget.addTab(self.warsTab, icon2, "")
self.verticalLayout.addWidget(self.tabWidget)
icon3 = QtGui.QIcon()
icon3.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/swords-small.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.tabWidget.addTab(self.warsTab, icon3, "")
self.verticalLayout_9.addWidget(self.tabWidget)
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtWidgets.QMenuBar(parent=MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 1288, 21))
self.menubar.setGeometry(QtCore.QRect(0, 0, 1235, 21))
self.menubar.setObjectName("menubar")
self.menuFile = QtWidgets.QMenu(parent=self.menubar)
self.menuFile.setObjectName("menuFile")
@ -322,50 +422,50 @@ class Ui_MainWindow(object):
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.actionNew = QtGui.QAction(parent=MainWindow)
icon3 = QtGui.QIcon()
icon3.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/document.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionNew.setIcon(icon3)
icon4 = QtGui.QIcon()
icon4.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/document.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionNew.setIcon(icon4)
self.actionNew.setObjectName("actionNew")
self.actionOpen = QtGui.QAction(parent=MainWindow)
icon4 = QtGui.QIcon()
icon4.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/folder.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionOpen.setIcon(icon4)
icon5 = QtGui.QIcon()
icon5.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/folder.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionOpen.setIcon(icon5)
self.actionOpen.setObjectName("actionOpen")
self.actionSave = QtGui.QAction(parent=MainWindow)
icon5 = QtGui.QIcon()
icon5.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/disk.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionSave.setIcon(icon5)
icon6 = QtGui.QIcon()
icon6.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/disk.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionSave.setIcon(icon6)
self.actionSave.setObjectName("actionSave")
self.actionExit = QtGui.QAction(parent=MainWindow)
icon6 = QtGui.QIcon()
icon6.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/door--arrow.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionExit.setIcon(icon6)
icon7 = QtGui.QIcon()
icon7.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/door--arrow.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionExit.setIcon(icon7)
self.actionExit.setObjectName("actionExit")
self.actionUndo = QtGui.QAction(parent=MainWindow)
icon7 = QtGui.QIcon()
icon7.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/arrow-curve-180-left.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionUndo.setIcon(icon7)
icon8 = QtGui.QIcon()
icon8.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/arrow-curve-180-left.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionUndo.setIcon(icon8)
self.actionUndo.setObjectName("actionUndo")
self.actionRedo = QtGui.QAction(parent=MainWindow)
icon8 = QtGui.QIcon()
icon8.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/arrow-curve.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionRedo.setIcon(icon8)
icon9 = QtGui.QIcon()
icon9.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/arrow-curve.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionRedo.setIcon(icon9)
self.actionRedo.setObjectName("actionRedo")
self.actionAbout = QtGui.QAction(parent=MainWindow)
icon9 = QtGui.QIcon()
icon9.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/question.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionAbout.setIcon(icon9)
icon10 = QtGui.QIcon()
icon10.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/question.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionAbout.setIcon(icon10)
self.actionAbout.setObjectName("actionAbout")
self.actionExport = QtGui.QAction(parent=MainWindow)
self.actionExport.setEnabled(False)
icon10 = QtGui.QIcon()
icon10.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/notebook--arrow.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionExport.setIcon(icon10)
icon11 = QtGui.QIcon()
icon11.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/notebook--arrow.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionExport.setIcon(icon11)
self.actionExport.setObjectName("actionExport")
self.actionSave_as = QtGui.QAction(parent=MainWindow)
icon11 = QtGui.QIcon()
icon11.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/disk--pencil.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionSave_as.setIcon(icon11)
icon12 = QtGui.QIcon()
icon12.addPixmap(QtGui.QPixmap(".\\src\\warchron\\view\\ui\\../resources/disk--pencil.png"), QtGui.QIcon.Mode.Normal, QtGui.QIcon.State.Off)
self.actionSave_as.setIcon(icon12)
self.actionSave_as.setObjectName("actionSave_as")
self.menuFile.addAction(self.actionNew)
self.menuFile.addAction(self.actionOpen)
@ -391,6 +491,7 @@ class Ui_MainWindow(object):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "WarChron"))
self.addPlayerBtn.setText(_translate("MainWindow", "Add player"))
self.playersTable.setSortingEnabled(True)
item = self.playersTable.horizontalHeaderItem(0)
item.setText(_translate("MainWindow", "Name"))
item = self.playersTable.horizontalHeaderItem(1)
@ -404,6 +505,24 @@ class Ui_MainWindow(object):
self.addCampaignBtn.setText(_translate("MainWindow", "Add Campaign"))
self.addRoundBtn.setText(_translate("MainWindow", "Add Round"))
self.labelSelect.setText(_translate("MainWindow", "Select an element within the tree to show/edit details."))
self.warName.setText(_translate("MainWindow", "warName"))
self.warYear.setText(_translate("MainWindow", "warYear"))
self.groupBox.setTitle(_translate("MainWindow", "Objectives"))
self.addObjectiveBtn.setText(_translate("MainWindow", "Add objective"))
self.label.setText(_translate("MainWindow", "Major objective"))
self.label_5.setText(_translate("MainWindow", "points"))
self.label_2.setText(_translate("MainWindow", "Minor opportunity"))
self.label_4.setText(_translate("MainWindow", "points"))
self.label_3.setText(_translate("MainWindow", "Influence"))
self.influenceToken.setText(_translate("MainWindow", "Token"))
self.objectivesTable.setSortingEnabled(True)
item = self.objectivesTable.horizontalHeaderItem(0)
item.setText(_translate("MainWindow", "Name"))
item = self.objectivesTable.horizontalHeaderItem(1)
item.setText(_translate("MainWindow", "Description"))
self.groupBox_2.setTitle(_translate("MainWindow", "Participants"))
self.addWarParticipantBtn.setText(_translate("MainWindow", "Add participant"))
self.warParticipantsTable.setSortingEnabled(True)
item = self.warParticipantsTable.horizontalHeaderItem(0)
item.setText(_translate("MainWindow", "Name"))
item = self.warParticipantsTable.horizontalHeaderItem(1)
@ -414,31 +533,12 @@ class Ui_MainWindow(object):
item.setText(_translate("MainWindow", "Victory pts."))
item = self.warParticipantsTable.horizontalHeaderItem(4)
item.setText(_translate("MainWindow", "Theme pts"))
self.addWarParticipantBtn.setText(_translate("MainWindow", "Add participant"))
item = self.objectivesTable.horizontalHeaderItem(0)
item.setText(_translate("MainWindow", "Name"))
item = self.objectivesTable.horizontalHeaderItem(1)
item.setText(_translate("MainWindow", "Description"))
self.addObjectiveBtn.setText(_translate("MainWindow", "Add objective"))
self.endWarBtn.setText(_translate("MainWindow", "End war"))
self.labelParticipants.setText(_translate("MainWindow", "Participants"))
self.labelObjectives.setText(_translate("MainWindow", "Objectives"))
self.warName.setText(_translate("MainWindow", "warName"))
self.warYear.setText(_translate("MainWindow", "warYear"))
self.labelSectors.setText(_translate("MainWindow", "Sectors"))
self.labelParticipants_2.setText(_translate("MainWindow", "Participants"))
self.endCampaignBtn.setText(_translate("MainWindow", "End campaign"))
item = self.campaignParticipantsTable.horizontalHeaderItem(0)
item.setText(_translate("MainWindow", "Name"))
item = self.campaignParticipantsTable.horizontalHeaderItem(1)
item.setText(_translate("MainWindow", "Leader"))
item = self.campaignParticipantsTable.horizontalHeaderItem(2)
item.setText(_translate("MainWindow", "Theme"))
item = self.campaignParticipantsTable.horizontalHeaderItem(3)
item.setText(_translate("MainWindow", "Victory pts."))
item = self.campaignParticipantsTable.horizontalHeaderItem(4)
item.setText(_translate("MainWindow", "Theme pts."))
self.addCampaignParticipantBtn.setText(_translate("MainWindow", "Add participant"))
self.campaignName.setText(_translate("MainWindow", "campaignName"))
self.campaignMonth.setText(_translate("MainWindow", "campaignMonth"))
self.groupBox_3.setTitle(_translate("MainWindow", "Sectors"))
self.addSectorBtn.setText(_translate("MainWindow", "Add Sector"))
self.sectorsTable.setSortingEnabled(True)
item = self.sectorsTable.horizontalHeaderItem(0)
item.setText(_translate("MainWindow", "Name"))
item = self.sectorsTable.horizontalHeaderItem(1)
@ -451,19 +551,23 @@ class Ui_MainWindow(object):
item.setText(_translate("MainWindow", "Influence imp."))
item = self.sectorsTable.horizontalHeaderItem(5)
item.setText(_translate("MainWindow", "Description"))
self.addSectorBtn.setText(_translate("MainWindow", "Add Sector"))
self.campaignName.setText(_translate("MainWindow", "campaignName"))
self.campaignMonth.setText(_translate("MainWindow", "campaignMonth"))
self.labelChoices.setText(_translate("MainWindow", "Choices"))
self.labelBattles.setText(_translate("MainWindow", "Battles"))
self.endRoundBtn.setText(_translate("MainWindow", "End round"))
item = self.battlesTable.horizontalHeaderItem(0)
item.setText(_translate("MainWindow", "Sector"))
item = self.battlesTable.horizontalHeaderItem(1)
item.setText(_translate("MainWindow", "Player 1"))
item = self.battlesTable.horizontalHeaderItem(2)
item.setText(_translate("MainWindow", "Player 2"))
self.countResultBtn.setText(_translate("MainWindow", "Count results"))
self.groupBox_4.setTitle(_translate("MainWindow", "Participants"))
self.addCampaignParticipantBtn.setText(_translate("MainWindow", "Add participant"))
self.campaignParticipantsTable.setSortingEnabled(True)
item = self.campaignParticipantsTable.horizontalHeaderItem(0)
item.setText(_translate("MainWindow", "Name"))
item = self.campaignParticipantsTable.horizontalHeaderItem(1)
item.setText(_translate("MainWindow", "Leader"))
item = self.campaignParticipantsTable.horizontalHeaderItem(2)
item.setText(_translate("MainWindow", "Theme"))
item = self.campaignParticipantsTable.horizontalHeaderItem(3)
item.setText(_translate("MainWindow", "Victory pts."))
item = self.campaignParticipantsTable.horizontalHeaderItem(4)
item.setText(_translate("MainWindow", "Theme pts."))
self.endCampaignBtn.setText(_translate("MainWindow", "End campaign"))
self.roundNb.setText(_translate("MainWindow", "Round Nb"))
self.groupBox_5.setTitle(_translate("MainWindow", "Choices"))
self.choicesTable.setSortingEnabled(True)
item = self.choicesTable.horizontalHeaderItem(0)
item.setText(_translate("MainWindow", "Player"))
item = self.choicesTable.horizontalHeaderItem(1)
@ -471,7 +575,15 @@ class Ui_MainWindow(object):
item = self.choicesTable.horizontalHeaderItem(2)
item.setText(_translate("MainWindow", "Secondary"))
self.resolvePairingBtn.setText(_translate("MainWindow", "Resolve pairing"))
self.roundNb.setText(_translate("MainWindow", "Round Nb"))
self.groupBox_6.setTitle(_translate("MainWindow", "Battles"))
self.battlesTable.setSortingEnabled(True)
item = self.battlesTable.horizontalHeaderItem(0)
item.setText(_translate("MainWindow", "Sector"))
item = self.battlesTable.horizontalHeaderItem(1)
item.setText(_translate("MainWindow", "Player 1"))
item = self.battlesTable.horizontalHeaderItem(2)
item.setText(_translate("MainWindow", "Player 2"))
self.endRoundBtn.setText(_translate("MainWindow", "End round"))
self.tabWidget.setTabText(self.tabWidget.indexOf(self.warsTab), _translate("MainWindow", "Wars"))
self.menuFile.setTitle(_translate("MainWindow", "File"))
self.menuEdit.setTitle(_translate("MainWindow", "Edit"))

File diff suppressed because it is too large Load diff

View file

@ -35,6 +35,11 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
self.on_tree_selection_changed: (
Callable[[TreeSelection | None], None] | None
) = None
self.on_major_value_changed: Callable[[int], None] | None = None
self.on_minot_value_changed: Callable[[int], None] | None = None
self.majorValue.setMinimum(0)
self.minorValue.setMinimum(0)
self.on_influence_token_changed: Callable[[int], None] | None = None
self.on_add_campaign: Callable[[], None] | None = None
self.on_add_round: Callable[[], None] | None = None
self.on_edit_item: Callable[[str, str], None] | None = None
@ -82,6 +87,8 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
self.battlesTable.customContextMenuRequested.connect(
self._on_battles_table_context_menu
)
self.majorValue.valueChanged.connect(self._on_major_changed)
self.minorValue.valueChanged.connect(self._on_minor_changed)
def _emit_selection_changed(self, current: QTreeWidgetItem | None) -> None:
if not self.on_tree_selection_changed:
@ -326,6 +333,25 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
table.setItem(row, 1, fact_item)
table.resizeColumnsToContents()
def _on_major_changed(self, value: int) -> None:
self.minorValue.setMaximum(value)
def _on_minor_changed(self, value: int) -> None:
self.majorValue.setMinimum(value)
def set_war_objective_values(self, major: int, minor: int, influence: bool) -> None:
self.majorValue.blockSignals(True)
self.minorValue.blockSignals(True)
self.influenceToken.blockSignals(True)
self.majorValue.setValue(major)
self.minorValue.setValue(minor)
self.influenceToken.setChecked(influence)
self.minorValue.setMaximum(major)
self.majorValue.setMinimum(minor)
self.majorValue.blockSignals(False)
self.minorValue.blockSignals(False)
self.influenceToken.blockSignals(False)
# Campaign page
def _on_sectors_table_context_menu(self, pos: QPoint) -> None: