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Terrain hallucinatoire
</a></li></ul> <main class="page content"><div class="theme-default-content"><h1>Terrain hallucinatoire</h1> <div class="spell-details"><div class="spell-school-level">Illusion de niveau 4</div> <div class="spell-casting-time"><strong>Temps d'incantation</strong> : 10 minutes</div> <div class="spell-range"><strong>Portée</strong> : 90 mètres</div> <div class="spell-components"><strong>Composantes</strong> :
V, S, M (une pierre, une brindille et un bout de plante verte)</div> <div class="spell-duration"><strong>Durée</strong> : <!---->24 heures</div> <div class="spell-classes"><strong>Classe</strong> : <span>Barde, </span><span>Druide, </span><span>Magicien, </span><span>Ombrelame, </span><span>Sorcier<!----></span></div></div></div> <div class="mt-4 content__default"><p>Vous maquillez le terrain naturel dans un cube de 45 mètres d'arête situé à portée et lui attribuez l'apparence, les bruits et les odeurs d'un autre type de terrain naturel. Ainsi, vous pouvez faire passer un champ ou une route pour un marais, une colline, une crevasse ou un autre terrain difficile voire impossible à traverser. Vous pouvez aussi déguiser une mare en prairie, un précipice en pente douce ou un goulet semé de rocaille en route large et aplanie. Les structures manufacturées, l'équipement et les créatures de la zone ne changent pas d'apparence.</p> <p>Les caractéristiques tactiles de la zone ne changent pas, les créatures qui y pénètrent risquent donc fort de percer l'illusion à jour. Si la différence entre le terrain réel et l'illusion n'est pas évidente au toucher, une créature qui examine soigneusement la zone a droit à un test d'Intelligence (Investigation) contre le DD du <a href="/utiliser-les-caracteristiques#jets-de-sauvegarde">jet de sauvegarde</a> de votre sort pour percer l'illusion à jour. Une fois qu'une créature a compris l'illusion, elle la voit comme une image floue superposée au terrain réel.</p></div> <p class="source">Source : <em>Manuel des règles</em></p></main></div></div></div></div> <div class="v-overlay theme--dark" style="z-index:5;"><div class="v-overlay__scrim" style="opacity:0;background-color:#212121;border-color:#212121;"></div></div></div></main></div></div><div class="global-ui"></div></div>
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