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								< template >  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								  < div  class = "create-monster" > 
							 
						 
					
						
							
								
									
										
										
										
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								    < div  class = "d-flex flex-wrap align-center d-print-none" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      < Breadcrumb  class = "mr-auto mb-4"  / > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      < div  class = "d-flex flex-wrap align-center" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < v-btn  color = "primary"  class = "mr-4 mb-4"  depressed  link  to = "/mon-bestiaire/" > Mon  Bestiaire < / v-btn > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < v-btn  color = "primary"  class = "mb-4"  depressed  link  to = "/bestiaire/" > Bestiaire < / v-btn > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      < / div > 
							 
						 
					
						
							
								
									
										
										
										
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								    < / div > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    < h1  class = "d-print-none" > Création  de  monstre / PNJ < / h1 > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    < div  class = "my-4 d-flex flex-wrap d-print-none" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      < v-btn  outlined  color = "accent"  class = "mr-1 mb-1"  depressed  @click ="print" > < v -icon > mdi - printer < / v-icon >  Imprimer < / v-btn > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      < v-btn  outlined  color = "accent"  class = "mr-1 mb-1"  depressed  @click ="download" > < v -icon > mdi - file - download < / v-icon >  Sauvegarder < / v-btn > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      < v-btn  outlined  color = "accent"  class = "mr-1 mb-1"  depressed  :loading = "isUploading"  @click ="onUploadClick" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < v-icon  left > mdi - file - upload < / v-icon >  Charger 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      < / v-btn > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      < input  ref = "uploader"  class = "d-none"  type = "file"  @change ="upload" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      < v-btn  :outlined = "!isMonsterInBestiary"  color = "accent"  class = "mr-1 mb-1"  depressed  @click ="toggleMonsterInBestiary" > < v -icon > mdi - book < / v-icon >  { {  displayToggleMonsterButton  } } < / v-btn > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      < v-btn  :disabled = "!isMonsterInBestiary"  outlined  color = "accent"  class = "mr-1 mb-1"  depressed  @click ="updateMonsterInBestiary" > < v -icon > mdi - update < / v-icon >  MàJ  dans  le  bestiaire < / v-btn > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      < v-btn  outlined  color = "error"  class = "mb-1"  depressed  @click ="reset" > < v -icon > mdi - eraser < / v-icon >  Réinitialiser < / v-btn > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    < / div > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    < v-row > 
							 
						 
					
						
							
								
									
										
										
										
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								      < v-col  class = "d-print-none"  :cols = "12"  :md = "6" > 
							 
						 
					
						
							
								
									
										
										
										
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								        < v-row > 
							 
						 
					
						
							
								
									
										
										
										
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								          < v-col  :cols = "12"  :sm = "4" > 
							 
						 
					
						
							
								
									
										
										
										
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								            < v-text-field  label = "Nom"  placeholder = "Elfe noir"  outlined  dense  v-model = "monster.title" > < / v -text -field > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
									
										
										
										
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								          < v-col  :cols = "12"  :sm = "4" > 
							 
						 
					
						
							
								
									
										
										
										
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								            < v-select  :items = "sizes"  item -text = " label "  item -value = " abbr "  label = "Taille"  outlined  dense  v-model = "monster.frontmatter.size" @change="selectMonsterSize" > < / v-select > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
									
										
										
										
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								          < v-col  :cols = "12"  :sm = "4" > 
							 
						 
					
						
							
								
									
										
										
										
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								            < v-select  :items = "challenges"  item -text = " label "  item -value = " value "  label = "Dangerosité"  persistent -hint  :hint = "challengeHint"  outlined  dense  v-model = "monster.frontmatter.challenge" > < / v-select > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < / v-row > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < v-row > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-select  :items = "monsterTypes"  label = "Type"  outlined  dense  v-model = "monster.frontmatter.type" > < / v-select > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-text-field  label = "Sous-type"  outlined  dense  v-model = "monster.frontmatter.subtype" > < / v -text -field > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-text-field  label = "Alignement"  placeholder = "Chaotique mauvais"  outlined  dense  v-model = "monster.frontmatter.alignment" > < / v -text -field > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < / v-row > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < v-row > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex justify-space-between" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-switch  :disabled = "!monster.frontmatter.type"  class = "my-0 mr-4"  v-model = "monster.frontmatter.isSwarm" label="Nuée" dense @change="switchIsSwarm" > < / v-switch > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-select  :disabled = "!monster.frontmatter.isSwarm"  :items = "sizes"  item -text = " label "  item -value = " abbr "  label = "Taille des créatures"  outlined  dense  v-model = "monster.frontmatter.swarmSize" > < / v-select > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < / v-row > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < v-row > 
							 
						 
					
						
							
								
									
										
										
										
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								          < v-col  class = "subtitle-2"  :cols = "12" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            Caractéristiques 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "4"  :sm = "2" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-text-field  label = "Force"  type = "number"  min = "1"  outlined  dense  v-model = "monster.frontmatter.abilityScores.for" > < / v -text -field > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "4"  :sm = "2" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-text-field  label = "Dextérité"  type = "number"  min = "1"  outlined  dense  v-model = "monster.frontmatter.abilityScores.dex" > < / v -text -field > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "4"  :sm = "2" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-text-field  label = "Constitution"  type = "number"  min = "1"  outlined  dense  v-model = "monster.frontmatter.abilityScores.con" > < / v -text -field > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "4"  :sm = "2" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-text-field  label = "Intelligence"  type = "number"  min = "1"  outlined  dense  v-model = "monster.frontmatter.abilityScores.int" > < / v -text -field > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "4"  :sm = "2" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-text-field  label = "Sagesse"  type = "number"  min = "1"  outlined  dense  v-model = "monster.frontmatter.abilityScores.sag" > < / v -text -field > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "4"  :sm = "2" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-text-field  label = "Charisme"  type = "number"  min = "1"  outlined  dense  v-model = "monster.frontmatter.abilityScores.cha" > < / v -text -field > 
							 
						 
					
						
							
								
									
										
										
										
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								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < / v-row > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < v-row > 
							 
						 
					
						
							
								
									
										
										
										
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								          < v-col  class = "subtitle-2"  :cols = "12" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            Défenses 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
									
										
										
										
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								          < v-col  class = "d-flex align-center" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-text-field  label = "Dés de vie"  type = "number"  min = "1"  outlined  dense  v-model = "monster.frontmatter.hitDiceCount" > < / v -text -field > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-switch  class = "my-0 mx-1"  v-model = "customHitDieSize" label="Dé de vie personnalisé" dense @change="switchCustomHitDizeSize" > < / v-switch > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-select  :disabled = "!customHitDieSize"  :items = "sizes"  item -text = " hitDie "  item -value = " hitDie "  label = "Taille du dé de vie"  outlined  dense  v-model = "monster.frontmatter.hitDieSize" > < / v-select > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < / v-row > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < v-row > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-select  class = "mr-1"  :items = "armorTypes"  item -text = " label "  item -value = " value "  label = "Type d'armure"  outlined  dense  v-model = "monster.frontmatter.ac.armorType" @change="selectArmorType" > < / v-select > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-text-field  v-if = "monster.frontmatter.ac.armorType == 'armure naturelle'" label="Armure naturelle" type="number" min="0" outlined dense v-model="monster.frontmatter.ac.value" > < / v -text -field > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-text-field  v-if = "monster.frontmatter.ac.armorType == 'custom'" label="Armure personnalisée" outlined dense v-model="monster.frontmatter.ac.value" > < / v -text -field > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-switch  class = "my-0 ml-1"  v-if = "monster.frontmatter.ac.armorType != 'custom'" v-model="monster.frontmatter.ac.hasShield" label="Bouclier"   dense > < / v-switch > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < / v-row > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < v-row > 
							 
						 
					
						
							
								
									
										
										
										
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								          < v-col  class = "subtitle-2"  :cols = "12" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            Maîtrises 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
									
										
										
										
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								          < v-col  class = "d-flex align-center"  :cols = "12"  :sm = "3" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            < v-text-field  label = "Bonus de maîtrise"  type = "number"  min = "2"  max = "9"  outlined  dense  v-model = "monster.frontmatter.proficiencyBonus" > < / v -text -field > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "12"  :sm = "3" > 
							 
						 
					
						
							
								
									
										
										
										
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								            < v-select  multiple  clearable  :items = "abilities"  item -text = " label "  item -value = " value "  label = "Jets de sauvegarde"  outlined  dense  v-model = "monster.frontmatter.savingThrows" > < / v-select > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
									
										
										
										
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								          < v-col  class = "d-flex align-center"  :cols = "12"  :sm = "3" > 
							 
						 
					
						
							
								
									
										
										
										
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								            < v-select  multiple  clearable  return -object  :items = "skills"  item -text = " label "  item -value = " value "  label = "Compétences"  outlined  dense  v-model = "selectedSkillsProficient" @change="selectSkill" > < / v-select > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
									
										
										
										
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								          < v-col  class = "d-flex align-center"  :cols = "12"  :sm = "3" > 
							 
						 
					
						
							
								
									
										
										
										
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								            < v-select  multiple  clearable  :items = "selectedSkillsProficient"  item -text = " label "  item -value = " value "  label = "Compétences expert"  outlined  dense  v-model = "selectedSkillsExpert" @change="selectSkillExpert" > < / v-select > 
							 
						 
					
						
							
								
									
										
										
										
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								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < / v-row > 
							 
						 
					
						
							
								
									
										
										
										
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								        < v-row > 
							 
						 
					
						
							
								
									
										
										
										
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								          < v-col  class = "subtitle-2"  :cols = "12" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            Résistances  et  vulnérabilités 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "12"  :md = "3" > 
							 
						 
					
						
							
								
									
										
										
										
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								            < v-select  class = "mr-1"  multiple  clearable  :items = "conditions"  label = "Immunité états spéciaux"  outlined  dense  v-model = "monster.frontmatter.conditionImmunities" > < / v-select > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "12"  :md = "3" > 
							 
						 
					
						
							
								
									
										
										
										
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								            < v-select  class = "mr-1"  multiple  clearable  :items = "damageTypes"  label = "Vulnérabilité au dégâts"  outlined  dense  v-model = "monster.frontmatter.damageTypeVulnerabilities" > < / v-select > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "12"  :md = "3" > 
							 
						 
					
						
							
								
									
										
										
										
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								            < v-select  class = "mr-1"  multiple  clearable  :items = "damageTypes"  label = "Résistance au dégâts"  outlined  dense  v-model = "monster.frontmatter.damageTypeResistances" > < / v-select > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "12"  :md = "3" > 
							 
						 
					
						
							
								
									
										
										
										
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								            < v-select  class = "mr-1"  multiple  clearable  :items = "damageTypes"  label = "Immunité au dégâts"  outlined  dense  v-model = "monster.frontmatter.damageTypeImmunities" > < / v-select > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < / v-row > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < v-row > 
							 
						 
					
						
							
								
									
										
										
										
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								          < v-col  class = "subtitle-2"  :cols = "12" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            Déplacements 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "6"  :sm = "4"  :lg = "2" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            < v-text-field  class = "mr-1"  label = "Au sol"  type = "number"  min = "0"  outlined  dense  v-model = "monster.frontmatter.movement.walk" > < / v -text -field > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "6"  :sm = "4"  :lg = "2" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            < v-text-field  class = "mr-1"  label = "Escalade"  type = "number"  min = "0"  outlined  dense  v-model = "monster.frontmatter.movement.climb" > < / v -text -field > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "6"  :sm = "4"  :lg = "2" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            < v-text-field  class = "mr-1"  label = "Fouissement"  type = "number"  min = "0"  outlined  dense  v-model = "monster.frontmatter.movement.burrow" > < / v -text -field > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "6"  :sm = "4"  :lg = "2" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            < v-text-field  class = "mr-1"  label = "Nage"  type = "number"  min = "0"  outlined  dense  v-model = "monster.frontmatter.movement.swim" > < / v -text -field > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "6"  :sm = "4"  :lg = "2" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            < v-text-field  class = "mr-1"  label = "Vol"  type = "number"  min = "0"  outlined  dense  v-model = "monster.frontmatter.movement.fly" > < / v -text -field > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "6"  :sm = "4"  :lg = "2" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            < v-switch  class = "my-0"  v-model = "monster.frontmatter.movement.hover" label="Vol stationnaire"   dense > < / v-switch > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < / v-row > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < v-row > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          < v-col  class = "subtitle-2"  :cols = "12" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            Sens 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "6"  :lg = "3" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            < v-text-field  class = "mr-1"  label = "Perception des vibrations"  type = "number"  min = "0"  outlined  dense  v-model = "monster.frontmatter.senses.tremorsense" > < / v -text -field > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "6"  :lg = "3" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            < v-text-field  class = "mr-1"  label = "Vision aveugle"  type = "number"  min = "0"  outlined  dense  v-model = "monster.frontmatter.senses.blindsight" > < / v -text -field > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "6"  :lg = "3" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            < v-text-field  class = "mr-1"  label = "Vision dans le noir"  type = "number"  min = "0"  outlined  dense  v-model = "monster.frontmatter.senses.darkvision" > < / v -text -field > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "6"  :lg = "3" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            < v-text-field  class = "mr-0"  label = "Vision parfaite"  type = "number"  min = "0"  outlined  dense  v-model = "monster.frontmatter.senses.truesight" > < / v -text -field > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < / v-row > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < v-row > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          < v-col  class = "subtitle-2"  :cols = "12" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            Langues  et  communication 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "12"  :md = "4" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            < v-select  class = "mr-1"  multiple  clearable  :items = "languages"  label = "Langues"  outlined  dense  v-model = "monster.frontmatter.languages" > < / v-select > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "12"  :md = "4" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            < v-text-field  class = "mr-1"  label = "Langue personnalisée"  outlined  dense  v-model = "monster.frontmatter.customLanguage" > < / v -text -field > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < v-col  class = "d-flex align-center"  :cols = "12"  :md = "4" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								            < v-text-field  label = "Télépathie"  type = "number"  min = "0"  outlined  dense  v-model = "monster.frontmatter.telepathy" > < / v -text -field > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < / v-row > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < v-row > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          < v-col  class = "subtitle-2"  :cols = "12" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            Capacités ,  Actions ,  Réactions  et  Actions  légendaires 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								          < v-col > 
							 
						 
					
						
							
								
									
										
										
										
											2020-05-03 10:32:42 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								            < v-textarea  outlined  label = "Capacités, Actions, Réactions, Actions légendaires"  v-model = "monster.content" hint="Markdown supporté"   persistent -hint > < / v-textarea > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								          < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        < / v-row > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 14:23:59 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								      < v-col  :cols = "12"  :md = "6" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        < Monster  :monster = "monster"  / > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      < / v-col > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    < / v-row > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								  < / div > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								< / template >  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								< script >  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								import  Breadcrumb  from  '@theme/components/Breadcrumb'  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								import  Monster  from  '@theme/components/Monster'  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								import  {  saveAs  }  from  'file-saver'  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								import  {  MONSTERTYPES ,  MONSTERSIZES ,  CHALLENGES ,  ABILITIES ,  SKILLS  }  from  '../../data/monsters'  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								import  {  stats  }  from  '../../data/stats'  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								import  {  ARMORTYPES  }  from  '../../data/armorTypes'  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								import  {  CONDITIONS  }  from  '../../data/conditions'  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								import  {  DAMAGETYPES  }  from  '../../data/damageTypes'  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								import  {  LANGUAGES  }  from  '../../data/languages'  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								import  {  getUrlParameter  }  from  '@theme/util/filterHelpers'  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								import  {  getProficiencyBonus ,  displayBonus  }  from  '@theme/util/monsterHelpers'  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								export  default  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								  name :  'CreateMonsterLayout' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								  components :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    Breadcrumb , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    Monster 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								  } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								  computed :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    isMonsterInBestiary  ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      let  isInBestiary  =  false 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      for  ( let  s  of  this . $store . state . myMonsters . monsters )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  ( s . key  ==  this . monster . key )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          isInBestiary  =  true 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      return  isInBestiary 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    displayToggleMonsterButton  ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      if  ( this . isMonsterInBestiary )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        return  'Supprimer de mon bestiaire' 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      return  'Ajouter à mon bestiaire' 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    challengeHint  ( )  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-24 07:59:32 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								      if  ( this . monster . frontmatter . proficiencyBonus )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        return  'Bonus de maîtrise personnalisé : '  +  displayBonus ( this . monster . frontmatter . proficiencyBonus ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      } 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								      return  'Bonus de maîtrise : '  +  displayBonus ( getProficiencyBonus ( this . monster . frontmatter . challenge ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								  } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								  data  ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    return  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      isUploading :  false , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      monsterTypes :  MONSTERTYPES , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      sizes :  MONSTERSIZES , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      armorTypes :  ARMORTYPES , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      abilities :  ABILITIES , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      skills :  SKILLS , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      skillObjects :  stats . skills , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      conditions :  CONDITIONS , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      damageTypes :  DAMAGETYPES , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      challenges :  CHALLENGES , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      languages :  LANGUAGES , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      customHitDieSize :  false , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      selectedSkillsProficient :  [ ] , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      selectedSkillsExpert :  [ ] , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      monster :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        custom :  true , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        pid :  'monster' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        key :  null , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        title :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        content :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        frontmatter :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          type :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          subtype :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          size :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          challenge :  '0' , 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-24 07:59:32 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          proficiencyBonus :  null , 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								          alignment :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          isSwarm :  false , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          swarmSize :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          hitDiceCount :  1 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          hitDieSize :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          abilityScores :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            for :  10 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            dex :  10 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            con :  10 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            int :  10 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            sag :  10 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            cha :  10 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          ac :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            armorType :  null , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            value :  null ,  // Dans le cas du type d'armure "Armure naturelle"
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            hasShield :  false , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          savingThrow :  null , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          skills :  null , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          movement :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            walk :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            climb :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            burrow :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            swim :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            fly :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            hover :  false , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          senses :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            tremorsense :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            blindsight :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            darkvision :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            truesight :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          conditionImmunities :  [ ] , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          damageTypeVulnerabilities :  [ ] , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          damageTypeResistances :  [ ] , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          damageTypeImmunities :  [ ] , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          languages :  [ ] , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          customLanguage :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          telepathy :  null 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								  } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								  methods :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    download  ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      saveAs ( new  Blob ( [ JSON . stringify ( this . monster ) ] ,  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          type :  "text/plain;charset=utf-8" 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      } ) ,  "monstre.json" ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    upload  ( e )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      let  file  =  e . target . files [ 0 ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      let  reader  =  new  FileReader ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      let  self  =  this 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      reader . onload  =  function ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        let  result  =  JSON . parse ( reader . result ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  ( result . pid  ==  'monster' )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          self . monster  =  result 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      reader . readAsText ( file ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    onUploadClick  ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      this . isUploading  =  true 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      window . addEventListener ( 'focus' ,  ( )  =>  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        this . isUploading  =  false 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      } ,  {  once :  true  } ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      this . $refs . uploader . click ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    print  ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      window . print ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    toggleMonsterInBestiary  ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      if  ( this . isMonsterInBestiary )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        this . $store . commit ( 'myMonsters/removeMonster' ,  this . monster ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      }  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        this . $store . commit ( 'myMonsters/addMonster' ,  this . monster ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    updateMonsterInBestiary  ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      if  ( this . isMonsterInBestiary )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        this . $store . commit ( 'myMonsters/updateMonster' ,  this . monster ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    reset  ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      this . monster  =  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        custom :  true , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        pid :  'monster' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        key :  Math . random ( ) . toString ( 36 ) . substr ( 2 ,  9 ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        title :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        content :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        frontmatter :  { 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-23 14:08:45 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								          type :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          subtype :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          size :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          challenge :  '0' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          alignment :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          isSwarm :  false , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          swarmSize :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          hitDiceCount :  1 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          hitDieSize :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          abilityScores :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            for :  10 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            dex :  10 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            con :  10 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            int :  10 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            sag :  10 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            cha :  10 , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          ac :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            armorType :  null , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            value :  null ,  // Dans le cas du type d'armure "Armure naturelle"
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            hasShield :  false , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          savingThrow :  null , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          skills :  null , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          movement :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            walk :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            climb :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            burrow :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            swim :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            fly :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            hover :  false , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          senses :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            tremorsense :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            blindsight :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            darkvision :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            truesight :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          conditionImmunities :  [ ] , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          damageTypeVulnerabilities :  [ ] , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          damageTypeResistances :  [ ] , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          damageTypeImmunities :  [ ] , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          languages :  [ ] , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          customLanguage :  '' , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          telepathy :  null 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								        } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    switchIsSwarm  ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      if  ( ! this . monster . frontmatter . isSwarm )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        this . monster . frontmatter . swarmSize  =  '' 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    selectMonsterSize  ( selected )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    switchCustomHitDizeSize  ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      if  ( ! this . customHitDieSize )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        this . monster . frontmatter . hitDieSize  =  '' 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    selectArmorType  ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      if  ( this . monster . frontmatter . ac . armorType  ==  'armure naturelle'  ||  this . monster . frontmatter . ac . armorType  ==  'custom' )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        this . monster . frontmatter . ac . value  =  null 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    selectSkill  ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      this . monster . frontmatter . skills  =  [ ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      this . selectedSkillsProficient . forEach ( ( skill ,  idx )  =>  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        this . monster . frontmatter . skills . push ( { name :  skill . value } ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      } ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      this . setSkillsExpert ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    selectSkillExpert  ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      this . selectSkill ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      this . setSkillsExpert ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    setSkillsExpert  ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      this . monster . frontmatter . skills . forEach ( ( mskill ,  idx )  =>  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        this . monster . frontmatter . skills [ idx ] . isExpert  =  this . selectedSkillsExpert . indexOf ( mskill . name )  >=  0 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      } ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								  } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								  mounted  ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    this . $store . commit ( 'setHasRightDrawer' ,  false ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    this . $store . commit ( 'setRightDrawer' ,  this . $vuetify . breakpoint . lgAndUp ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    this . $store . commit ( 'setInRightDrawer' ,  null ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-04-28 14:47:20 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								    this . $page . title  =  "Création de monstre/PNJ" 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2020-04-22 11:17:05 +02:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								    let  monsterKey  =  getUrlParameter ( window . location . href ,  "key" ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    if  ( monsterKey )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      for  ( let  monster  of  this . $store . state . myMonsters . monsters )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        if  ( monster . key  ==  monsterKey )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          this . monster  =  monster 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          if  ( ! this . monster . custom )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            this . monster . content  =  monster . rawContent 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            this . monster . custom  =  true 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          if  ( this . monster . frontmatter . skills )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            this . monster . frontmatter . skills . forEach ( ( mskill ,  idx )  =>  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								              SKILLS . forEach ( ( skill ,  jdx )  =>  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                if  ( mskill . name  ==  skill . value )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                  this . selectedSkillsProficient . push ( skill ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                  if  ( mskill . isExpert )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                    this . selectedSkillsExpert . push ( skill . value ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                  } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								                } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								              } ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								            } ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								          } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								        } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    }  else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								      this . monster . key  =  Math . random ( ) . toString ( 36 ) . substr ( 2 ,  9 ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								    } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								  } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								< / script >  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								< style >  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								< / style >