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	correction vitesses à valeurs décimales + corrections diverses
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					 20 changed files with 161 additions and 138 deletions
				
			
		|  | @ -80,11 +80,14 @@ | |||
|           </div> | ||||
|         </div> | ||||
|         <div class="break-avoid"> | ||||
|           <div class="monster-saving-throws" v-if="monsterStats.savingThrows && monsterStats.savingThrows.length > 0"> | ||||
|           <div class="monster-saving-throws" v-if="monsterStats.customSavingThrows || (monsterStats.savingThrows && monsterStats.savingThrows.length > 0)"> | ||||
|             <strong>Jets de sauvegarde</strong> | ||||
|             <span class="monster-saving-throw" v-for="(savingThrow, idx) in monsterStats.savingThrows"> | ||||
|               <template>{{displaySavingThrowBonus(savingThrow)}}</template><template v-if="idx < monsterStats.savingThrows.length - 1">, </template> | ||||
|             </span> | ||||
|               <template v-if="monsterStats.customSavingThrows">{{monsterStats.customSavingThrows}}</template> | ||||
|               <template v-else> | ||||
|                 <template v-for="(savingThrow, idx) in monsterStats.savingThrows"> | ||||
|                   <template>{{displaySavingThrowBonus(savingThrow)}}</template><template v-if="idx < monsterStats.savingThrows.length - 1">, </template> | ||||
|                 </template> | ||||
|               </template> | ||||
|           </div> | ||||
|           <div class="monster-skills" v-if="monsterStats.skills && monsterStats.skills.length > 0"> | ||||
|             <strong>Compétences</strong> | ||||
|  | @ -105,12 +108,13 @@ | |||
|             <span v-html="displayDamageTypes(monsterStats.damageTypeImmunities)"></span> | ||||
|           </div> | ||||
|           <div class="monster-condition-immunities" v-if="monsterStats.conditionImmunities && monsterStats.conditionImmunities.length > 0"> | ||||
|             <strong>Immunité contre les états</strong> | ||||
|             <span v-for="(condition, idx) in monsterStats.conditionImmunities"> | ||||
|             <strong>Immunité contre <template v-if="monsterStats.conditionImmunities.length == 1">l'état</template><template v-else>les états</template></strong> | ||||
|             <span v-html="displayConditionImmunities()"></span> | ||||
|             <!-- <span v-for="(condition, idx) in monsterStats.conditionImmunities"> | ||||
|               <template v-if="idx < monsterStats.conditionImmunities.length - 2 && idx > 1">,</template> | ||||
|               <template v-if="idx == monsterStats.conditionImmunities.length - 1">et</template> | ||||
|               <em><router-link :to="{ path: conditionPath(condition) }">{{displayCondition(condition)}}</router-link></em> | ||||
|             </span> | ||||
|             </span> --> | ||||
|           </div> | ||||
|           <div class="monster-senses"> | ||||
|             <strong>Sens</strong> | ||||
|  | @ -402,30 +406,45 @@ export default { | |||
|         if (this.monsterStats.senses.tremorsense) { | ||||
|           result += 'perception des vibrations ' + this.monsterStats.senses.tremorsense + ' m' | ||||
|         } | ||||
|         if (this.monsterStats.senses.blindsight) { | ||||
|         if (this.monsterStats.senses.blindsight || this.monsterStats.senses.customBlindSight) { | ||||
|           if (result != '') { | ||||
|             result += ', ' | ||||
|           } | ||||
|           result += 'vision aveugle ' + this.monsterStats.senses.blindsight + ' m' | ||||
|           if (this.monsterStats.senses.customBlindSight) { | ||||
|             result += 'vision aveugle ' + this.monsterStats.senses.customBlindSight | ||||
|           } else { | ||||
|             result += 'vision aveugle ' + this.monsterStats.senses.blindsight + ' m' | ||||
|           } | ||||
|         } | ||||
|         if (this.monsterStats.senses.darkvision) { | ||||
|         if (this.monsterStats.senses.darkvision || this.monsterStats.senses.customDarkvision) { | ||||
|           if (result != '') { | ||||
|             result += ', ' | ||||
|           } | ||||
|           result += 'vision dans le noir ' + this.monsterStats.senses.darkvision + ' m' | ||||
|           if (this.monsterStats.senses.customDarkvision) { | ||||
|             result += 'vision dans le noir ' + this.monsterStats.senses.customDarkvision | ||||
|           } else { | ||||
|             result += 'vision dans le noir ' + this.monsterStats.senses.darkvision + ' m' | ||||
|           } | ||||
|         } | ||||
|         if (this.monsterStats.senses.truesight) { | ||||
|         if (this.monsterStats.senses.truesight || this.monsterStats.senses.customTrueSight) { | ||||
|           if (result != '') { | ||||
|             result += ', ' | ||||
|           } | ||||
|           result += 'vision parfaite ' + this.monsterStats.senses.truesight + ' m' | ||||
|           if (this.monsterStats.senses.customTrueSight) { | ||||
|             result += 'vision parfaite ' + this.monsterStats.senses.customTrueSight | ||||
|           } else { | ||||
|             result += 'vision parfaite ' + this.monsterStats.senses.truesight + ' m' | ||||
|           } | ||||
|         } | ||||
|         if (result != '') { | ||||
|           result += ', ' | ||||
|         } | ||||
|       } | ||||
| 
 | ||||
|       result += 'Perception passive ' + this.passivePerception | ||||
|       if (this.monsterStats.senses && this.monsterStats.senses.customPassivePerception) { | ||||
|         result += 'Perception passive ' + this.monsterStats.senses.customPassivePerception | ||||
|       } else { | ||||
|         result += 'Perception passive ' + this.passivePerception | ||||
|       } | ||||
|       return result | ||||
|     }, | ||||
| 
 | ||||
|  |  | |||
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	 Maxime Moraine
						Maxime Moraine