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ajout du bestiaire

This commit is contained in:
Maxime Moraine 2020-04-15 16:27:16 +02:00
parent 637b99110c
commit dc30394196
380 changed files with 18521 additions and 635 deletions

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import {setUrlParams} from '@theme/util/filterHelpers'
export default {
namespaced: true,
state: {
search: '',
types: [
{ label: "Aberration", value: false },
{ label: "Bête", value: false },
{ label: "Céleste", value: false },
{ label: "Créature artificielle", value: false },
{ label: "Créature monstrueuse", value: false },
{ label: "Dragon", value: false },
{ label: "Élémentaire", value: false },
{ label: "Fée", value: false },
{ label: "Fiélon", value: false },
{ label: "Géant", value: false },
{ label: "Humanoïde", value: false },
{ label: "Mort-vivant", value: false },
{ label: "Plante", value: false },
{ label: "Vase", value: false },
],
sizes: [
{ label: "Très petit", abbr:"TP", value: false },
{ label: "Petit", abbr:"P", value: false },
{ label: "Moyen", abbr:"M", value: false },
{ label: "Grand", abbr:"G", value: false },
{ label: "Très grand", abbr:"TG", value: false },
{ label: "Gigantesque", abbr:"Gig", value: false },
],
environements: [
{ label: "Arctique / Subarctique", value: false },
{ label: "Bois / Forêt", value: false },
{ label: "Collines / Vallées", value: false },
{ label: "Désert chaud", value: false },
{ label: "Jungle", value: false },
{ label: "Littoral", value: false },
{ label: "Mangrove / Marécage", value: false },
{ label: "Mer / Océan", value: false },
{ label: "Montagnes", value: false },
{ label: "Plaine / Champs / Prairie / Savane", value: false },
{ label: "Plans élémentaires", value: false },
],
dungeonTypes: [
{ label: "Caverne aménagée", value: false },
{ label: "Caverne naturelle", value: false },
{ label: "Caverne sous-marine", value: false },
{ label: "Donjon maçonné", value: false },
{ label: "Ruines extérieures", value: false },
{ label: "Ruines souterraines", value: false },
{ label: "Ruines sous-marines", value: false },
],
},
getters: {
search: state => state.search,
types: state => state.types,
sizes: state => state.sizes,
environments: state => state.environments,
dungeonTypes: state => state.dungeonTypes,
},
actions: {
reset: ({ commit }) => {
commit('resetSearch')
commit('resetTypes')
commit('resetSizes')
commit('resetEnvironments')
commit('resetDungeonTypes')
},
updateSearch: ({ commit }, payload) => {
commit('setSearch', payload)
},
updateTypes: ({ commit }, payload) => {
commit('setTypes', payload)
},
updateTypesFromList: ({ commit }, payload) => {
commit('setTypesFromList', payload)
},
resetTypes: ({ commit }) => {
commit('resetTypes')
},
updateSizes: ({ commit }, payload) => {
commit('setSizes', payload)
},
updateSizesFromLst: ({ commit }, payload) => {
commit('setSizesFromList', payload)
},
resetSizes: ({ commit }) => {
commit('resetSizes')
},
updateEnvironments: ({ commit }, payload) => {
commit('setEnvironments', payload)
},
updateEnvironentsFromLst: ({ commit }, payload) => {
commit('setEnvironmentsFromList', payload)
},
resetEnvironments: ({ commit }) => {
commit('resetEnvironments')
},
updateDungeonTypes: ({ commit }, payload) => {
commit('setDungeonTypes', payload)
},
updateDungeonTypesFromLst: ({ commit }, payload) => {
commit('setDungeonTypesFromList', payload)
},
resetDungeonTypes: ({ commit }) => {
commit('resetDungeonTypes')
},
},
mutations: {
setSearch: (state, payload) => {
state.search = payload
},
resetSearch: (state) => {
state.search = ''
},
setTypes: (state, payload) => {
state.types = payload
},
setTypesFromList: (state, payload) => {
for (let i = 0; i < payload.length; i++) {
let idx = state.types.findIndex(item => {
return item.label == payload[i]
})
if (idx > -1) {
state.types[idx].value = true
}
}
},
resetTypes: (state) => {
state.types = [
{ label: "Aberration", value: false },
{ label: "Bête", value: false },
{ label: "Céleste", value: false },
{ label: "Créature artificielle", value: false },
{ label: "Créature monstrueuse", value: false },
{ label: "Dragon", value: false },
{ label: "Élémentaire", value: false },
{ label: "Fée", value: false },
{ label: "Fiélon", value: false },
{ label: "Géant", value: false },
{ label: "Humanoïde", value: false },
{ label: "Mort-vivant", value: false },
{ label: "Plante", value: false },
{ label: "Vase", value: false },
]
},
setSizes: (state, payload) => {
state.sizes = payload
},
setSizesFromList: (state, payload) => {
for (let i = 0; i < payload.length; i++) {
let idx = state.sizes.findIndex(item => {
return item.label == payload[i]
})
if (idx > -1) {
state.sizes[idx].value = true
}
}
},
resetSizes: (state) => {
state.sizes = [
{ label: "Très petit", abbr:"TP", value: false },
{ label: "Petit", abbr:"P", value: false },
{ label: "Moyen", abbr:"M", value: false },
{ label: "Grand", abbr:"G", value: false },
{ label: "Très grand", abbr:"TG", value: false },
{ label: "Gigantesque", abbr:"Gig", value: false },
]
},
setEnvironments: (state, payload) => {
state.environments = payload
},
setEnvironmentsFromList: (state, payload) => {
for (let i = 0; i < payload.length; i++) {
let idx = state.environments.findIndex(item => {
return item.label == payload[i]
})
if (idx > -1) {
state.environments[idx].value = true
}
}
},
resetEnvironments: (state) => {
state.environments = [
{ label: "Arctique / Subarctique", value: false },
{ label: "Bois / Forêt", value: false },
{ label: "Collines / Vallées", value: false },
{ label: "Désert chaud", value: false },
{ label: "Jungle", value: false },
{ label: "Littoral", value: false },
{ label: "Mangrove / Marécage", value: false },
{ label: "Mer / Océan", value: false },
{ label: "Montagnes", value: false },
{ label: "Plaine / Champs / Prairie / Savane", value: false },
{ label: "Plans élémentaires", value: false },
]
},
setDungeonTypes: (state, payload) => {
state.dungeonTypes = payload
},
setDungeonTypesFromList: (state, payload) => {
for (let i = 0; i < payload.length; i++) {
let idx = state.dungeonTypes.findIndex(item => {
return item.label == payload[i]
})
if (idx > -1) {
state.dungeonTypes[idx].value = true
}
}
},
resetDungeonTypes: (state) => {
state.dungeonTypes = [
{ label: "Caverne aménagée", value: false },
{ label: "Caverne naturelle", value: false },
{ label: "Caverne sous-marine", value: false },
{ label: "Donjon maçonné", value: false },
{ label: "Ruines extérieures", value: false },
{ label: "Ruines souterraines", value: false },
{ label: "Ruines sous-marines", value: false },
]
},
}
}