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			79 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			79 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: fiend (devil) | |||
|  | Size: Medium | |||
|  | Alignment: lawful evil | |||
|  | ArmorClass: 15 (natural armor) | |||
|  | HitPoints: 110 (13d8 + 52) | |||
|  | Speed: 30 ft. | |||
|  | Strength: 16 (+3) | |||
|  | Dexterity: 17 (+3) | |||
|  | Constitution: 18 (+4) | |||
|  | Intelligence: 12 (+1) | |||
|  | Wisdom: 14 (+2) | |||
|  | Charisma: 14 (+2) | |||
|  | SavingThrows: Str +6, Con +7, Wis +5, Cha +5 | |||
|  | Skills: Deception +5, Insight +5, Perception +8 | |||
|  | DamageImmunities: fire, poison | |||
|  | ConditionImmunities: poisoned | |||
|  | DamageResistances: cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered | |||
|  | Senses: darkvision 120 ft., passive Perception 18 | |||
|  | Languages: Infernal, telepathy 120 ft. | |||
|  | Challenge: 5 (1800 XP) | |||
|  | Id: monsters_vo.md#barbed-devil | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Barbed Devil | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Diable barbelé](hd_monsters_diable_barbele.md)' | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
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|  | 
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|  | --- | |||
|  | 
 | |||
|  | # Barbed Devil
 | |||
|  | 
 | |||
|  | - CEO: [Diable barbelé](hd_monsters_diable_barbele.md) | |||
|  | -  Medium fiend (devil), lawful evil | |||
|  | - **Armor Class** 15 (natural armor) | |||
|  | - **Hit Points** 110 (13d8 + 52) | |||
|  | - **Speed** 30 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | |16 (+3)|17 (+3)|18 (+4)|12 (+1)|14 (+2)|14 (+2)| | |||
|  | 
 | |||
|  | - **Saving Throws** Str +6, Con +7, Wis +5, Cha +5 | |||
|  | - **Skills** Deception +5, Insight +5, Perception +8 | |||
|  | - **Senses** darkvision 120 ft., passive Perception 18 | |||
|  | - **Languages** Infernal, telepathy 120 ft. | |||
|  | - **Challenge** 5 (1800 XP) | |||
|  | - **Damage Immunities** fire, poison | |||
|  | - **Damage Resistances** cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered | |||
|  | - **Condition Immunities** poisoned | |||
|  | 
 | |||
|  | ## Special Features
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|  | 
 | |||
|  | **_Barbed Hide_**. At the start of each of its turns, the barbed devil deals 5 (1d10) piercing damage to any creature grappling it. | |||
|  | 
 | |||
|  | **_Devil's Sight_**. Magical darkness doesn't impede the devil's darkvision. | |||
|  | 
 | |||
|  | **_Magic Resistance_**. The devil has advantage on saving throws against spells and other magical effects. | |||
|  | 
 | |||
|  | ## Actions
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|  | 
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|  | **_Multiattack_**. The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice. | |||
|  | 
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|  | **_Claw_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 6 (1d6 + 3) piercing damage. | |||
|  | 
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|  | **_Tail_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 10 (2d6 + 3) piercing damage. | |||
|  | 
 | |||
|  | **_Hurl Flame_**. Ranged Spell Attack: +5 to hit, range 150 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 10 (3d6) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire. | |||
|  | 
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