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AideDeJeu/Data/HD/srd_monsters_tribal_warrior.md

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---
!MonsterVO
Type: humanoid (any race)
Size: Medium
Alignment: any alignment
ArmorClass: 12 (hide armor)
HitPoints: 11 (2d8 + 2)
Speed: 30 ft.
Strength: 13 (+1)
Dexterity: 11 (+0)
Constitution: 12 (+1)
Intelligence: ' 8 (-1)'
Wisdom: 11 (+0)
Charisma: ' 8 (-1)'
Senses: passive Perception 10
Languages: any one language
Challenge: 1/8 (25 XP)
Id: monsters_vo.md#tribal-warrior
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Tribal Warrior
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Guerrier tribal](hd_monsters_guerrier_tribal.md)'
---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Tribal Warrior
- CEO: [Guerrier tribal](hd_monsters_guerrier_tribal.md)
-  Medium humanoid (any race), any alignment
- **Armor Class** 12 (hide armor)
- **Hit Points** 11 (2d8 + 2)
- **Speed** 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|13 (+1)|11 (+0)|12 (+1)| 8 (-1)|11 (+0)| 8 (-1)|
- **Senses** passive Perception 10
- **Languages** any one language
- **Challenge** 1/8 (25 XP)
## Special Features
**_Pack Tactics_**. The warrior has advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally isn't incapacitated.
## Actions
**_Spear_**. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target.
_Hit_: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.