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AideDeJeu/Data/HD/srd_spells_holy_aura.md

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---
!SpellVO
Level: 8
Type: abjuration
CastingTime: 1 action
Range: Self
Components: V, S, M (a tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint's robe or a piece of parchment from a religious text)
Duration: Concentration, up to 1 minute
Classes: Cleric
Id: spells_vo.md#holy-aura
ParentLink: spells_vo.md#spells-srd-p
Name: Holy Aura
ParentName: Spells (SRD p)
NameLevel: 1
AltName: '[Aura sacrée](hd_spells_aura_sacree.md)'
Source: (SRD p155)
---
> [Spells (SRD p)](srd_spells.md)
---
# Holy Aura
- MDR: [Aura sacrée](hd_spells_aura_sacree.md)
- Source: (SRD p155)
-  8th-level abjuration
- **Casting Time :** 1 action
- **Range :** Self
- **Components :** V, S, M (a tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint's robe or a piece of parchment from a religious text)
- **Duration :** Concentration, up to 1 minute
- Classes: Cleric
### Description
Divine light washes out from you and coalesces in a soft radiance in a 30-foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5-foot radius and have advantage on all saving throws, and other creatures have disadvantage on attack rolls against them until the spell ends. In addition, when a fiend or an undead hits an affected creature with a melee attack, the aura flashes with brilliant light. The attacker must succeed on a Constitution saving throw or be [blinded](srd_conditions_blinded.md) until the spell ends.