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AideDeJeu/Data/HD/srd_monsters_reef_shark.md

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---
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!MonsterItem
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Family: MonsterVO
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Type: beast
Size: Medium
Alignment: unaligned
ArmorClass: 12 (natural armor)
HitPoints: 22 (4d8 + 4)
Speed: 0 ft., swim 40 ft.
Strength: 14 (+2)
Dexterity: 13 (+1)
Constitution: 13 (+1)
Intelligence: ' 1 (-5)'
Wisdom: 10 (+0)
Charisma: ' 4 (-3)'
Skills: Perception +2
Senses: blindsight 30 ft., passive Perception 12
Languages: '-'
Challenge: 1/2 (100 XP)
Id: monsters_vo.md#reef-shark
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Reef Shark
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Requin de récif](hd_monsters_requin_de_recif.md)'
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Attributes: {}
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---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Reef Shark
- CEO: [Requin de récif](hd_monsters_requin_de_recif.md)
-  Medium beast, unaligned
- **Armor Class** 12 (natural armor)
- **Hit Points** 22 (4d8 + 4)
- **Speed** 0 ft., swim 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|14 (+2)|13 (+1)|13 (+1)| 1 (-5)|10 (+0)| 4 (-3)|
- **Skills** Perception +2
- **Senses** blindsight 30 ft., passive Perception 12
- **Languages** -
- **Challenge** 1/2 (100 XP)
## Special Features
**_Pack Tactics_**. The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated.
**_Water Breathing_**. The shark can breathe only underwater.
## Actions
**_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 6 (1d8 + 2) piercing damage.