2019-01-22 20:05:41 +01:00
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---
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2019-03-11 22:13:55 +01:00
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!Monster
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Family: MonsterVO
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2019-01-22 20:05:41 +01:00
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Type: fey
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Size: Medium
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Alignment: chaotic neutral
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ArmorClass: 14 (leather armor)
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HitPoints: 31 (7d8)
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Speed: 40 ft.
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Strength: 12 (+1)
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Dexterity: 16 (+3)
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Constitution: 11 (+0)
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Intelligence: 12 (+1)
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Wisdom: 10 (+0)
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Charisma: 14 (+2)
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Skills: Perception +2, Performance +6, Stealth +5
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Senses: passive Perception 12
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Languages: Common, Elvish, Sylvan
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Challenge: 1/2 (100 XP)
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Id: monsters_vo.md#satyr
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Satyr
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Satyre](hd_monsters_satyre.md)'
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2019-02-13 14:02:18 +01:00
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Attributes: {}
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2019-01-22 20:05:41 +01:00
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Satyr
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- CEO: [Satyre](hd_monsters_satyre.md)
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- Medium fey, chaotic neutral
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- **Armor Class** 14 (leather armor)
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- **Hit Points** 31 (7d8)
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- **Speed** 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|12 (+1)|16 (+3)|11 (+0)|12 (+1)|10 (+0)|14 (+2)|
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- **Skills** Perception +2, Performance +6, Stealth +5
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- **Senses** passive Perception 12
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- **Languages** Common, Elvish, Sylvan
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- **Challenge** 1/2 (100 XP)
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## Special Features
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**_Magic Resistance_**. The satyr has advantage on saving throws against spells and other magical effects.
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## Actions
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**_Ram_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
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_Hit_: 6 (2d4 + 1) bludgeoning damage.
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**_Shortsword_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
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_Hit_: 6 (1d6 + 3) piercing damage.
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**_Shortbow_**. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target.
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_Hit_: 6 (1d6 + 3) piercing damage.
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