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120 lines
2.5 KiB
Markdown
120 lines
2.5 KiB
Markdown
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---
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!Items
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Id: conditions_vo.md#conditions
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RootId: conditions_vo.md
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ParentLink: index.md
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Name: Conditions
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ParentName: SRD
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NameLevel: 1
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AltName: '[États spéciaux](hd_conditions.md)'
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Source: (SRD p358)
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---
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> [SRD](index.md)
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---
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# Conditions
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- AltName: [États spéciaux](hd_conditions.md)
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- Source: (SRD p358)
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Conditions alter a creature's capabilities in a variety of ways and can arise as a result of a spell, a class feature, a monsters attack, or other effect. Most conditions, such as [blinded](srd_conditions_blinded.md), are impairments, but a few, such as invisible, can be advantageous.
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A condition lasts either until it is countered (the [prone](srd_conditions_prone.md) condition is countered by standing up, for example) or for a duration specified by the effect that imposed the condition.
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If multiple effects impose the same condition on a creature, each instance of the condition has its own duration, but the condition's effects don't get worse. A creature either has a condition or doesn't.
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The following definitions specify what happens to a creature while it is subjected to a condition.
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# [Blinded](srd_conditions_blinded.md)
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#### _[Aveuglé](srd_conditions_blinded.md)_
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# [Charmed](srd_conditions_charmed.md)
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#### _[Charmé](srd_conditions_charmed.md)_
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# [Deafened](srd_conditions_deafened.md)
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#### _[Assourdi](srd_conditions_deafened.md)_
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# [Exhaustion](srd_conditions_exhaustion.md)
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#### _[Fatigue et épuisement](srd_conditions_exhaustion.md)_
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# [Frightened](srd_conditions_frightened.md)
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#### _[Terrorisé](srd_conditions_frightened.md)_
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# [Grappled](srd_conditions_grappled.md)
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#### _[Empoigné](srd_conditions_grappled.md)_
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# [Incapacitated](srd_conditions_incapacitated.md)
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#### _[Neutralisé](srd_conditions_incapacitated.md)_
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# [Invisible](srd_conditions_invisible.md)
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#### _[Invisible](srd_conditions_invisible.md)_
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# [Paralyzed](srd_conditions_paralyzed.md)
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#### _[Paralysé](srd_conditions_paralyzed.md)_
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# [Petrified](srd_conditions_petrified.md)
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#### _[Pétrifié](srd_conditions_petrified.md)_
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# [Poisoned](srd_conditions_poisoned.md)
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#### _[Empoisonné](srd_conditions_poisoned.md)_
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# [Prone](srd_conditions_prone.md)
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#### _[À terre](srd_conditions_prone.md)_
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# [Restrained](srd_conditions_restrained.md)
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#### _[Entravé](srd_conditions_restrained.md)_
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# [Stunned](srd_conditions_stunned.md)
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#### _[Étourdi](srd_conditions_stunned.md)_
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# [Unconscious](srd_conditions_unconscious.md)
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#### _[Inconscient](srd_conditions_unconscious.md)_
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