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			67 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			67 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: aberration | |||
|  | Size: Large | |||
|  | Alignment: chaotic evil | |||
|  | ArmorClass: 16 (natural armor) | |||
|  | HitPoints: 93 (11d10 + 33) | |||
|  | Speed: 30 ft., swim 30 ft. | |||
|  | Strength: 19 (+4) | |||
|  | Dexterity: 10 (+0) | |||
|  | Constitution: 16 (+3) | |||
|  | Intelligence: ' 5 (-3)' | |||
|  | Wisdom: 11 (+0) | |||
|  | Charisma: ' 5 (-3)' | |||
|  | Skills: Perception +4 | |||
|  | DamageImmunities: poison | |||
|  | ConditionImmunities: poisoned | |||
|  | Senses: darkvision 60 ft., passive Perception 14 | |||
|  | Languages: understands Deep Speech but can't speak | |||
|  | Challenge: 4 (1100 XP) | |||
|  | Id: monsters_vo.md#chuul | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Chuul | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Chuul](hd_monsters_chuul.md)' | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Chuul
 | |||
|  | 
 | |||
|  | - CEO: [Chuul](hd_monsters_chuul.md) | |||
|  | -  Large aberration, chaotic evil | |||
|  | - **Armor Class** 16 (natural armor) | |||
|  | - **Hit Points** 93 (11d10 + 33) | |||
|  | - **Speed** 30 ft., swim 30 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | |19 (+4)|10 (+0)|16 (+3)| 5 (-3)|11 (+0)| 5 (-3)| | |||
|  | 
 | |||
|  | - **Skills** Perception +4 | |||
|  | - **Senses** darkvision 60 ft., passive Perception 14 | |||
|  | - **Languages** understands Deep Speech but can't speak | |||
|  | - **Challenge** 4 (1100 XP) | |||
|  | - **Damage Immunities** poison | |||
|  | - **Condition Immunities** poisoned | |||
|  | 
 | |||
|  | ## Special Features
 | |||
|  | 
 | |||
|  | **_Amphibious_**. The chuul can breathe air and water. | |||
|  | 
 | |||
|  | **_Sense Magic_**. The chuul senses magic within 120 feet of it at will. This trait otherwise works like the _[detect magic](srd_spells_detect_magic.md)_ spell but isn't itself magical. | |||
|  | 
 | |||
|  | ## Actions
 | |||
|  | 
 | |||
|  | **_Multiattack_**. The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once. | |||
|  | 
 | |||
|  | **_Pincer_**. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled. | |||
|  | 
 | |||
|  | **_Tentacles_**. One creature grappled by the chuul must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. | |||
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