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			57 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			57 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: humanoid (any race) | |||
|  | Size: Medium | |||
|  | Alignment: any non-good alignment | |||
|  | ArmorClass: 12 (leather armor) | |||
|  | HitPoints: 9 (2d8) | |||
|  | Speed: 30 ft. | |||
|  | Strength: 11 (+0) | |||
|  | Dexterity: 12 (+1) | |||
|  | Constitution: 10 (+0) | |||
|  | Intelligence: 10 (+0) | |||
|  | Wisdom: 11 (+0) | |||
|  | Charisma: 10 (+0) | |||
|  | Skills: Deception +2, Religion +2 | |||
|  | Senses: passive Perception 10 | |||
|  | Languages: any one language (usually Common) | |||
|  | Challenge: 1/8 (25 XP) | |||
|  | Id: monsters_vo.md#cultist | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Cultist | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Membre de secte](hd_monsters_membre_de_secte.md)' | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Cultist
 | |||
|  | 
 | |||
|  | - CEO: [Membre de secte](hd_monsters_membre_de_secte.md) | |||
|  | -  Medium humanoid (any race), any non-good alignment | |||
|  | - **Armor Class** 12 (leather armor) | |||
|  | - **Hit Points** 9 (2d8) | |||
|  | - **Speed** 30 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | |11 (+0)|12 (+1)|10 (+0)|10 (+0)|11 (+0)|10 (+0)| | |||
|  | 
 | |||
|  | - **Skills** Deception +2, Religion +2 | |||
|  | - **Senses** passive Perception 10 | |||
|  | - **Languages** any one language (usually Common) | |||
|  | - **Challenge** 1/8 (25 XP) | |||
|  | 
 | |||
|  | ## Special Features
 | |||
|  | 
 | |||
|  | **_Dark Devotion_**. The cultist has advantage on saving throws against being charmed or frightened. | |||
|  | 
 | |||
|  | ## Actions
 | |||
|  | 
 | |||
|  | **_Scimitar_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. | |||
|  | 
 | |||
|  | _Hit_: 4 (1d6 + 1) slashing damage. | |||
|  | 
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