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			71 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			71 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: humanoid (sahuagin) | |||
|  | Size: Medium | |||
|  | Alignment: lawful evil | |||
|  | ArmorClass: 12 (natural armor) | |||
|  | HitPoints: 22 (4d8 + 4) | |||
|  | Speed: 30 ft., swim 40 ft. | |||
|  | Strength: 13 (+1) | |||
|  | Dexterity: 11 (+0) | |||
|  | Constitution: 12 (+1) | |||
|  | Intelligence: 12 (+1) | |||
|  | Wisdom: 13 (+1) | |||
|  | Charisma: ' 9 (-1)' | |||
|  | Skills: Perception +5 | |||
|  | Senses: darkvision 120 ft., passive Perception 15 | |||
|  | Languages: Sahuagin | |||
|  | Challenge: 1/2 (100 XP) | |||
|  | Id: monsters_vo.md#sahuagin | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Sahuagin | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Sahuagin](hd_monsters_sahuagin.md)' | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Sahuagin
 | |||
|  | 
 | |||
|  | - CEO: [Sahuagin](hd_monsters_sahuagin.md) | |||
|  | -  Medium humanoid (sahuagin), lawful evil | |||
|  | - **Armor Class** 12 (natural armor) | |||
|  | - **Hit Points** 22 (4d8 + 4) | |||
|  | - **Speed** 30 ft., swim 40 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | |13 (+1)|11 (+0)|12 (+1)|12 (+1)|13 (+1)| 9 (-1)| | |||
|  | 
 | |||
|  | - **Skills** Perception +5 | |||
|  | - **Senses** darkvision 120 ft., passive Perception 15 | |||
|  | - **Languages** Sahuagin | |||
|  | - **Challenge** 1/2 (100 XP) | |||
|  | 
 | |||
|  | ## Special Features
 | |||
|  | 
 | |||
|  | **_Blood Frenzy_**. The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points. | |||
|  | 
 | |||
|  | **_Limited Amphibiousness_**. The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating. | |||
|  | 
 | |||
|  | **_Shark Telepathy_**. The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy. | |||
|  | 
 | |||
|  | ## Actions
 | |||
|  | 
 | |||
|  | **_Multiattack_**. The sahuagin makes two melee attacks: one with its bite and one with its claws or spear. | |||
|  | 
 | |||
|  | **_Bite_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 3 (1d4 + 1) piercing damage. | |||
|  | 
 | |||
|  | **_Claws_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 3 (1d4 + 1) slashing damage. | |||
|  | 
 | |||
|  | **_Spear_**. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack. | |||
|  | 
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