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			61 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			61 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: undead | |||
|  | Size: Medium | |||
|  | Alignment: neutral evil | |||
|  | ArmorClass: 8 | |||
|  | HitPoints: 22 (3d8 + 9) | |||
|  | Speed: 20 ft. | |||
|  | Strength: 13 (+1) | |||
|  | Dexterity: ' 6 (-2)' | |||
|  | Constitution: 16 (+3) | |||
|  | Intelligence: ' 3 (-4)' | |||
|  | Wisdom: ' 6 (-2)' | |||
|  | Charisma: ' 5 (-3)' | |||
|  | SavingThrows: Wis +0 | |||
|  | DamageImmunities: poison | |||
|  | ConditionImmunities: poisoned | |||
|  | Senses: darkvision 60 ft., passive Perception 8 | |||
|  | Languages: understands the languages it knew in life but can't speak | |||
|  | Challenge: 1/4 (50 XP) | |||
|  | Id: monsters_vo.md#zombie | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Zombie | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Zombi](hd_monsters_zombi.md)' | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Zombie
 | |||
|  | 
 | |||
|  | - CEO: [Zombi](hd_monsters_zombi.md) | |||
|  | -  Medium undead, neutral evil | |||
|  | - **Armor Class** 8 | |||
|  | - **Hit Points** 22 (3d8 + 9) | |||
|  | - **Speed** 20 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | |13 (+1)| 6 (-2)|16 (+3)| 3 (-4)| 6 (-2)| 5 (-3)| | |||
|  | 
 | |||
|  | - **Saving Throws** Wis +0 | |||
|  | - **Senses** darkvision 60 ft., passive Perception 8 | |||
|  | - **Languages** understands the languages it knew in life but can't speak | |||
|  | - **Challenge** 1/4 (50 XP) | |||
|  | - **Damage Immunities** poison | |||
|  | - **Condition Immunities** poisoned | |||
|  | 
 | |||
|  | ## Special Features
 | |||
|  | 
 | |||
|  | **_Undead Fortitude_**. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead. | |||
|  | 
 | |||
|  | ## Actions
 | |||
|  | 
 | |||
|  | **_Slam_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 4 (1d6 + 1) bludgeoning damage. | |||
|  | 
 |