- **Languages** understands Infernal but can't speak it
- **Challenge** 3 (700 XP)
- **Damage Immunities** fire
## Special Features
**_Keen Hearing and Smell_**. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
**_Pack Tactics_**. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.
## Actions
**_Bite_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
_Hit_: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.
**_Fire Breath (Recharge 5-6)_**. The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.
Fire-breathing fiends that take the form of powerful dogs, hell hounds commonly serve evil creatures that use them as guard animals and companions.