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			65 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			65 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: construct | |||
|  | Size: Medium | |||
|  | Alignment: unaligned | |||
|  | ArmorClass: 18 (natural armor) | |||
|  | HitPoints: 33 (6d8 + 6) | |||
|  | Speed: 25 ft. | |||
|  | Strength: 14 (+2) | |||
|  | Dexterity: 11 (+0) | |||
|  | Constitution: 13 (+1) | |||
|  | Intelligence: ' 1 (-5)' | |||
|  | Wisdom: ' 3 (-4)' | |||
|  | Charisma: ' 1 (-5)' | |||
|  | DamageImmunities: poison, psychic | |||
|  | ConditionImmunities: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned | |||
|  | Senses: blindsight 60 ft. ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 6 | |||
|  | Languages: '-' | |||
|  | Challenge: 1 (200 XP) | |||
|  | Id: monsters_vo.md#animated-armor | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Animated Armor | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Armure animée](hd_monsters_armure_animee.md)' | |||
|  | Source: (SRD p263) | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Animated Armor
 | |||
|  | 
 | |||
|  | - CEO: [Armure animée](hd_monsters_armure_animee.md) | |||
|  | - Source: (SRD p263) | |||
|  | -  Medium construct, unaligned | |||
|  | - **Armor Class** 18 (natural armor) | |||
|  | - **Hit Points** 33 (6d8 + 6) | |||
|  | - **Speed** 25 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | |14 (+2)|11 (+0)|13 (+1)| 1 (-5)| 3 (-4)| 1 (-5)| | |||
|  | 
 | |||
|  | - **Senses** blindsight 60 ft. ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 6 | |||
|  | - **Languages** - | |||
|  | - **Challenge** 1 (200 XP) | |||
|  | - **Damage Immunities** poison, psychic | |||
|  | - **Condition Immunities** blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned | |||
|  | 
 | |||
|  | ## Special Features
 | |||
|  | 
 | |||
|  | **_Antimagic Susceptibility_**. The armor is incapacitated while in the area of an _[antimagic field](srd_spells_antimagic_field.md)_. If targeted by _[dispel magic](srd_spells_dispel_magic.md)_, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute. | |||
|  | 
 | |||
|  | **_False_**. Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor. | |||
|  | 
 | |||
|  | ## Actions
 | |||
|  | 
 | |||
|  | **_Multiattack_**. The armor makes two melee attacks. | |||
|  | 
 | |||
|  | **_Slam_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 5 (1d6 + 2) bludgeoning damage. | |||
|  | 
 |