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			67 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			67 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: humanoid (any race) | |||
|  | Size: Medium | |||
|  | Alignment: any non-lawful alignment | |||
|  | ArmorClass: 15 (studded leather) | |||
|  | HitPoints: 65 (10d8 + 20) | |||
|  | Speed: 30 ft. | |||
|  | Strength: 15 (+2) | |||
|  | Dexterity: 16 (+3) | |||
|  | Constitution: 14 (+2) | |||
|  | Intelligence: 14 (+2) | |||
|  | Wisdom: 11 (+0) | |||
|  | Charisma: 14 (+2) | |||
|  | SavingThrows: Str +4, Dex +5, Wis +2 | |||
|  | Skills: Athletics +4, Deception +4 | |||
|  | Senses: passive Perception 10 | |||
|  | Languages: any two languages | |||
|  | Challenge: 2 (450 XP) | |||
|  | Id: monsters_vo.md#bandit-captain | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Bandit Captain | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Capitaine Bandit](hd_monsters_capitaine_bandit.md)' | |||
|  | Source: (SRD p397) | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Bandit Captain
 | |||
|  | 
 | |||
|  | - CEO: [Capitaine Bandit](hd_monsters_capitaine_bandit.md) | |||
|  | - Source: (SRD p397) | |||
|  | -  Medium humanoid (any race), any non-lawful alignment | |||
|  | - **Armor Class** 15 (studded leather) | |||
|  | - **Hit Points** 65 (10d8 + 20) | |||
|  | - **Speed** 30 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | |15 (+2)|16 (+3)|14 (+2)|14 (+2)|11 (+0)|14 (+2)| | |||
|  | 
 | |||
|  | - **Saving Throws** Str +4, Dex +5, Wis +2 | |||
|  | - **Skills** Athletics +4, Deception +4 | |||
|  | - **Senses** passive Perception 10 | |||
|  | - **Languages** any two languages | |||
|  | - **Challenge** 2 (450 XP) | |||
|  | 
 | |||
|  | ## Special Features
 | |||
|  | 
 | |||
|  | **_Multiattack_**. The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers. | |||
|  | 
 | |||
|  | **_Scimitar_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 6 (1d6 + 3) slashing damage. | |||
|  | 
 | |||
|  | **_Dagger_**. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 5 (1d4 + 3) piercing damage. | |||
|  | 
 | |||
|  | ## Reactions
 | |||
|  | 
 | |||
|  | **_Parry_**. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon. | |||
|  | 
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