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			51 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			51 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: beast | |||
|  | Size: Small | |||
|  | Alignment: unaligned | |||
|  | ArmorClass: 13 (natural armor) | |||
|  | HitPoints: 4 (1d6 + 1) | |||
|  | Speed: 30 ft., climb 30 ft. | |||
|  | Strength: ' 5 (-3)' | |||
|  | Dexterity: 14 (+2) | |||
|  | Constitution: 12 (+1) | |||
|  | Intelligence: ' 1 (-5)' | |||
|  | Wisdom: ' 7 (-2)' | |||
|  | Charisma: ' 3 (-4)' | |||
|  | Senses: blindsight 30 ft., passive Perception 8 | |||
|  | Languages: '-' | |||
|  | Challenge: 1/4 (50 XP) | |||
|  | Id: monsters_vo.md#giant-centipede | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Giant Centipede | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Mille-pattes géant](hd_monsters_mille_pattes_geant.md)' | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Giant Centipede
 | |||
|  | 
 | |||
|  | - CEO: [Mille-pattes géant](hd_monsters_mille_pattes_geant.md) | |||
|  | -  Small beast, unaligned | |||
|  | - **Armor Class** 13 (natural armor) | |||
|  | - **Hit Points** 4 (1d6 + 1) | |||
|  | - **Speed** 30 ft., climb 30 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | | 5 (-3)|14 (+2)|12 (+1)| 1 (-5)| 7 (-2)| 3 (-4)| | |||
|  | 
 | |||
|  | - **Senses** blindsight 30 ft., passive Perception 8 | |||
|  | - **Languages** - | |||
|  | - **Challenge** 1/4 (50 XP) | |||
|  | 
 | |||
|  | ## Special Features
 | |||
|  | 
 | |||
|  | **_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. | |||
|  | 
 | |||
|  | _Hit_: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way. | |||
|  | 
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