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			61 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			61 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: beast | |||
|  | Size: Huge | |||
|  | Alignment: unaligned | |||
|  | ArmorClass: 14 (natural armor) | |||
|  | HitPoints: 42 (5d12 + 10) | |||
|  | Speed: 60 ft. | |||
|  | Strength: 19 (+4) | |||
|  | Dexterity: 16 (+3) | |||
|  | Constitution: 14 (+2) | |||
|  | Intelligence: ' 7 (-2)' | |||
|  | Wisdom: 14 (+2) | |||
|  | Charisma: 10 (+0) | |||
|  | Skills: Perception +4 | |||
|  | Senses: passive Perception 14 | |||
|  | Languages: Giant Elk understands Common, Elvish, and Sylvan but can't speak them | |||
|  | Challenge: 2 (450 XP) | |||
|  | Id: monsters_vo.md#giant-elk | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Giant Elk | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Élan géant](hd_monsters_elan_geant.md)' | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Giant Elk
 | |||
|  | 
 | |||
|  | - CEO: [Élan géant](hd_monsters_elan_geant.md) | |||
|  | -  Huge beast, unaligned | |||
|  | - **Armor Class** 14 (natural armor) | |||
|  | - **Hit Points** 42 (5d12 + 10) | |||
|  | - **Speed** 60 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | |19 (+4)|16 (+3)|14 (+2)| 7 (-2)|14 (+2)|10 (+0)| | |||
|  | 
 | |||
|  | - **Skills** Perception +4 | |||
|  | - **Senses** passive Perception 14 | |||
|  | - **Languages** Giant Elk understands Common, Elvish, and Sylvan but can't speak them | |||
|  | - **Challenge** 2 (450 XP) | |||
|  | 
 | |||
|  | ## Special Features
 | |||
|  | 
 | |||
|  | **_Charge_**. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone. | |||
|  | 
 | |||
|  | ## Actions
 | |||
|  | 
 | |||
|  | **_Ram_**. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 11 (2d6 + 4) bludgeoning damage. | |||
|  | 
 | |||
|  | **_Hooves_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. | |||
|  | 
 | |||
|  | _Hit_: 22 (4d8 + 4) bludgeoning damage. | |||
|  | 
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