mirror of
				https://github.com/Nioux/AideDeJeu.git
				synced 2025-10-31 07:26:09 +00:00 
			
		
		
		
	
		
			
	
	
		
			61 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			61 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: elemental | |||
|  | Size: Small | |||
|  | Alignment: chaotic neutral | |||
|  | ArmorClass: 14 (natural armor) | |||
|  | HitPoints: 9 (2d6 + 2) | |||
|  | Speed: 30 ft. | |||
|  | Strength: ' 7 (-2)' | |||
|  | Dexterity: 15 (+2) | |||
|  | Constitution: 12 (+1) | |||
|  | Intelligence: ' 8 (-1)' | |||
|  | Wisdom: 11 (+0) | |||
|  | Charisma: 10 (+0) | |||
|  | DamageImmunities: fire | |||
|  | DamageResistances: bludgeoning, piercing, and slashing from nonmagical attacks | |||
|  | Senses: darkvision 60 ft., passive Perception 10 | |||
|  | Languages: Ignan | |||
|  | Challenge: 1/2 (100 XP) | |||
|  | Id: monsters_vo.md#magmin | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Magmin | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Magmatique](hd_monsters_magmatique.md)' | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Magmin
 | |||
|  | 
 | |||
|  | - CEO: [Magmatique](hd_monsters_magmatique.md) | |||
|  | -  Small elemental, chaotic neutral | |||
|  | - **Armor Class** 14 (natural armor) | |||
|  | - **Hit Points** 9 (2d6 + 2) | |||
|  | - **Speed** 30 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | | 7 (-2)|15 (+2)|12 (+1)| 8 (-1)|11 (+0)|10 (+0)| | |||
|  | 
 | |||
|  | - **Senses** darkvision 60 ft., passive Perception 10 | |||
|  | - **Languages** Ignan | |||
|  | - **Challenge** 1/2 (100 XP) | |||
|  | - **Damage Immunities** fire | |||
|  | - **Damage Resistances** bludgeoning, piercing, and slashing from nonmagical attacks | |||
|  | 
 | |||
|  | ## Special Features
 | |||
|  | 
 | |||
|  | **_Death Burst_**. When the magmin dies, it explodes in a burst of fire and magma. Each creature within 10 feet of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited. | |||
|  | 
 | |||
|  | **_Ignited Illumination_**. As a bonus action, the magmin can set itself ablaze or extinguish its flames. While ablaze, the magmin sheds bright light in a 10-foot radius and dim light for an additional 10 feet. | |||
|  | 
 | |||
|  | ## Actions
 | |||
|  | 
 | |||
|  | **_Touch_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 7 (2d6) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 3 (1d6) fire damage at the end of each of its turns. | |||
|  | 
 |