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			64 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			64 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: undead | |||
|  | Size: Large | |||
|  | Alignment: lawful evil | |||
|  | ArmorClass: 12 (natural armor) | |||
|  | HitPoints: 67 (9d10 + 18) | |||
|  | Speed: 40 ft. | |||
|  | Strength: 18 (+4) | |||
|  | Dexterity: 11 (+0) | |||
|  | Constitution: 15 (+2) | |||
|  | Intelligence: ' 6 (-2)' | |||
|  | Wisdom: ' 8 (-1)' | |||
|  | Charisma: ' 5 (-3)' | |||
|  | DamageImmunities: poison | |||
|  | ConditionImmunities: exhaustion, poisoned | |||
|  | Senses: darkvision 60 ft., passive Perception 9 | |||
|  | Languages: understands Abyssal but can't speak | |||
|  | Challenge: 2 (450 XP) | |||
|  | Id: monsters_vo.md#minotaur-skeleton | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Minotaur Skeleton | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Squelette minotaure](hd_monsters_squelette_minotaure.md)' | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Minotaur Skeleton
 | |||
|  | 
 | |||
|  | - CEO: [Squelette minotaure](hd_monsters_squelette_minotaure.md) | |||
|  | -  Large undead, lawful evil | |||
|  | - **Armor Class** 12 (natural armor) | |||
|  | - **Hit Points** 67 (9d10 + 18) | |||
|  | - **Speed** 40 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | |18 (+4)|11 (+0)|15 (+2)| 6 (-2)| 8 (-1)| 5 (-3)| | |||
|  | 
 | |||
|  | - **Senses** darkvision 60 ft., passive Perception 9 | |||
|  | - **Languages** understands Abyssal but can't speak | |||
|  | - **Challenge** 2 (450 XP) | |||
|  | - **Damage Immunities** poison | |||
|  | - **Damage Vulnerabilities** bludgeoning | |||
|  | - **Condition Immunities** exhaustion, poisoned | |||
|  | 
 | |||
|  | ## Special Features
 | |||
|  | 
 | |||
|  | **_Charge_**. If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone. | |||
|  | 
 | |||
|  | ## Actions
 | |||
|  | 
 | |||
|  | **_Greataxe_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 17 (2d12 + 4) slashing damage. | |||
|  | 
 | |||
|  | **_Gore_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 13 (2d8 + 4) piercing damage. | |||
|  | 
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