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			61 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			61 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: undead | |||
|  | Size: Large | |||
|  | Alignment: neutral evil | |||
|  | ArmorClass: 8 | |||
|  | HitPoints: 85 (9d10 + 36) | |||
|  | Speed: 30 ft. | |||
|  | Strength: 19 (+4) | |||
|  | Dexterity: ' 6 (-2)' | |||
|  | Constitution: 18 (+4) | |||
|  | Intelligence: ' 3 (-4)' | |||
|  | Wisdom: ' 6 (-2)' | |||
|  | Charisma: ' 5 (-3)' | |||
|  | SavingThrows: Wis +0 | |||
|  | DamageImmunities: poison | |||
|  | ConditionImmunities: poisoned | |||
|  | Senses: darkvision 60 ft., passive Perception 8 | |||
|  | Languages: understands Common and Giant but can't speak | |||
|  | Challenge: 2 (450 XP) | |||
|  | Id: monsters_vo.md#ogre-zombie | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Ogre Zombie | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Zombi ogre](hd_monsters_zombi_ogre.md)' | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Ogre Zombie
 | |||
|  | 
 | |||
|  | - CEO: [Zombi ogre](hd_monsters_zombi_ogre.md) | |||
|  | -  Large undead, neutral evil | |||
|  | - **Armor Class** 8 | |||
|  | - **Hit Points** 85 (9d10 + 36) | |||
|  | - **Speed** 30 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | |19 (+4)| 6 (-2)|18 (+4)| 3 (-4)| 6 (-2)| 5 (-3)| | |||
|  | 
 | |||
|  | - **Saving Throws** Wis +0 | |||
|  | - **Senses** darkvision 60 ft., passive Perception 8 | |||
|  | - **Languages** understands Common and Giant but can't speak | |||
|  | - **Challenge** 2 (450 XP) | |||
|  | - **Damage Immunities** poison | |||
|  | - **Condition Immunities** poisoned | |||
|  | 
 | |||
|  | ## Special Features
 | |||
|  | 
 | |||
|  | **_Undead Fortitude_**. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead. | |||
|  | 
 | |||
|  | ## Actions
 | |||
|  | 
 | |||
|  | **_Morningstar_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 13 (2d8 + 4) bludgeoning damage. | |||
|  | 
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