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			67 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			67 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !MonsterVO | |||
|  | Type: construct | |||
|  | Size: Large | |||
|  | Alignment: unaligned | |||
|  | ArmorClass: 17 (natural armor) | |||
|  | HitPoints: 178 (17d10 + 85) | |||
|  | Speed: 30 ft. | |||
|  | Strength: 22 (+6) | |||
|  | Dexterity: ' 9 (-1)' | |||
|  | Constitution: 20 (+5) | |||
|  | Intelligence: ' 3 (-4)' | |||
|  | Wisdom: 11 (+0) | |||
|  | Charisma: ' 1 (-5)' | |||
|  | DamageImmunities: poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine | |||
|  | ConditionImmunities: charmed, exhaustion, frightened, paralyzed, petrified, poisoned | |||
|  | Senses: darkvision 120 ft., passive Perception 10 | |||
|  | Languages: understands the languages of its creator but can't speak | |||
|  | Challenge: 10 (5900 XP) | |||
|  | Id: monsters_vo.md#stone-golem | |||
|  | ParentLink: monsters_vo.md#monsters-npc-and-animals | |||
|  | Name: Stone Golem | |||
|  | ParentName: Monsters, NPC and Animals | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Golem de pierre](hd_monsters_golem_de_pierre.md)' | |||
|  | --- | |||
|  | > [Monsters, NPC and Animals](srd_monsters.md)
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|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Stone Golem
 | |||
|  | 
 | |||
|  | - CEO: [Golem de pierre](hd_monsters_golem_de_pierre.md) | |||
|  | -  Large construct, unaligned | |||
|  | - **Armor Class** 17 (natural armor) | |||
|  | - **Hit Points** 178 (17d10 + 85) | |||
|  | - **Speed** 30 ft. | |||
|  | 
 | |||
|  | |STR|DEX|CON|INT|WIS|CHA| | |||
|  | |---|---|---|---|---|---| | |||
|  | |22 (+6)| 9 (-1)|20 (+5)| 3 (-4)|11 (+0)| 1 (-5)| | |||
|  | 
 | |||
|  | - **Senses** darkvision 120 ft., passive Perception 10 | |||
|  | - **Languages** understands the languages of its creator but can't speak | |||
|  | - **Challenge** 10 (5900 XP) | |||
|  | - **Damage Immunities** poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine | |||
|  | - **Condition Immunities** charmed, exhaustion, frightened, paralyzed, petrified, poisoned | |||
|  | 
 | |||
|  | ## Special Features
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|  | 
 | |||
|  | **_Immutable Form_**. The golem is immune to any spell or effect that would alter its form. | |||
|  | 
 | |||
|  | **_Magic Resistance_**. The golem has advantage on saving throws against spells and other magical effects. | |||
|  | 
 | |||
|  | **_Magic Weapons_**. The golem's weapon attacks are magical. | |||
|  | 
 | |||
|  | ## Actions
 | |||
|  | 
 | |||
|  | **_Multiattack_**. The golem makes two slam attacks. | |||
|  | 
 | |||
|  | **_Slam_**. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. | |||
|  | 
 | |||
|  | _Hit_: 19 (3d8 + 6) bludgeoning damage. | |||
|  | 
 | |||
|  | **_Slow (Recharge 5-6)_**. The golem targets one or more creatures it can see within 10 feet of it. Each target must make a DC 17 Wisdom saving throw against this magic. On a failed save, a target can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the target can take either an action or a bonus action on its turn, not both. These effects last for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. | |||
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