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			41 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			41 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !SpellVO | |||
|  | Level: 3 | |||
|  | Type: conjuration | |||
|  | CastingTime: 1 action | |||
|  | Range: 150 feet | |||
|  | Components: V, S, M (a pinch of dust and a few drops of water) | |||
|  | Duration: Concentration, up to 1 minute | |||
|  | Classes: Druid, Sorcerer, Wizard | |||
|  | Id: spells_vo.md#sleet-storm | |||
|  | ParentLink: spells_vo.md#spells-srd-p | |||
|  | Name: Sleet Storm | |||
|  | ParentName: Spells (SRD p) | |||
|  | NameLevel: 1 | |||
|  | AltName: '[Tempête de neige](hd_spells_tempete_de_neige.md)' | |||
|  | Source: (SRD p180) | |||
|  | --- | |||
|  | > [Spells (SRD p)](srd_spells.md)
 | |||
|  | 
 | |||
|  | --- | |||
|  | 
 | |||
|  | # Sleet Storm
 | |||
|  | 
 | |||
|  | - MDR: [Tempête de neige](hd_spells_tempete_de_neige.md) | |||
|  | - Source: (SRD p180) | |||
|  | -  3th-level conjuration | |||
|  | - **Casting Time :** 1 action | |||
|  | - **Range :** 150 feet | |||
|  | - **Components :** V, S, M (a pinch of dust and a few drops of water) | |||
|  | - **Duration :** Concentration, up to 1 minute | |||
|  | - Classes: Druid, Sorcerer, Wizard | |||
|  | 
 | |||
|  | ### Description
 | |||
|  | 
 | |||
|  | Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is heavily obscured, and exposed flames in the area are doused. | |||
|  | 
 | |||
|  | The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, it falls prone. | |||
|  | 
 | |||
|  | If a creature is concentrating in the spell's area, the creature must make a successful Constitution saving throw against your spell save DC or lose concentration. | |||
|  | 
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