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			43 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			43 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
|   | --- | |||
|  | !SpellVO | |||
|  | Level: 6 | |||
|  | Type: conjuration | |||
|  | CastingTime: 1 action | |||
|  | Range: 120 feet | |||
|  | Components: V, S, M (a handful of thorns) | |||
|  | Duration: Concentration, up to 10 minutes | |||
|  | Classes: Druid | |||
|  | Id: spells_vo.md#wall-of-thorns | |||
|  | ParentLink: spells_vo.md#spells-srd-p | |||
|  | Name: Wall of Thorns | |||
|  | ParentName: Spells (SRD p) | |||
|  | NameLevel: 1 | |||
|  | AltName: "[Mur d'épines](hd_spells_mur_depines.md)" | |||
|  | Source: (SRD p191) | |||
|  | --- | |||
|  | > [Spells (SRD p)](srd_spells.md)
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|  | 
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|  | --- | |||
|  | 
 | |||
|  | # Wall of Thorns
 | |||
|  | 
 | |||
|  | - MDR: [Mur d'épines](hd_spells_mur_depines.md) | |||
|  | - Source: (SRD p191) | |||
|  | -  6th-level conjuration | |||
|  | - **Casting Time :** 1 action | |||
|  | - **Range :** 120 feet | |||
|  | - **Components :** V, S, M (a handful of thorns) | |||
|  | - **Duration :** Concentration, up to 10 minutes | |||
|  | - Classes: Druid | |||
|  | 
 | |||
|  | ### Description
 | |||
|  | 
 | |||
|  | You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight. | |||
|  | 
 | |||
|  | When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save. | |||
|  | 
 | |||
|  | A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a Dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one. | |||
|  | 
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|  | **_At Higher Levels_**. When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th. | |||
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