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											2019-05-05 20:13:54 +02:00
										 |  |  |  | > [Monsters, NPC and Animals](srd_monsters.md) | 
					
						
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											2019-01-22 20:05:41 +01:00
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							|  |  |  |  | # Gargoyle
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							|  |  |  |  | - CEO: [Gargouille](hd_monsters_gargouille.md) | 
					
						
							|  |  |  |  | -  Medium elemental, chaotic evil | 
					
						
							|  |  |  |  | - **Armor Class** 15 (natural armor) | 
					
						
							|  |  |  |  | - **Hit Points** 52 (7d8 + 21) | 
					
						
							|  |  |  |  | - **Speed** 30 ft., fly 60 ft. | 
					
						
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							|  |  |  |  | |STR|DEX|CON|INT|WIS|CHA| | 
					
						
							|  |  |  |  | |---|---|---|---|---|---| | 
					
						
							|  |  |  |  | |15 (+2)|11 (+0)|16 (+3)| 6 (-2)|11 (+0)| 7 (-2)| | 
					
						
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							|  |  |  |  | - **Senses** darkvision 60 ft., passive Perception 10 | 
					
						
							|  |  |  |  | - **Languages** Terran | 
					
						
							|  |  |  |  | - **Challenge** 2 (450 XP) | 
					
						
							|  |  |  |  | - **Damage Immunities** poison | 
					
						
							|  |  |  |  | - **Damage Resistances** bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine | 
					
						
							|  |  |  |  | - **Condition Immunities** exhaustion, petrified, poisoned | 
					
						
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							|  |  |  |  | ## Special Features
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							|  |  |  |  | **_False Appearance_**. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue. | 
					
						
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							|  |  |  |  | ## Actions
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							|  |  |  |  | **_Multiattack_**. The gargoyle makes two attacks: one with its bite and one with its claws. | 
					
						
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							|  |  |  |  | **_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. | 
					
						
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							|  |  |  |  | _Hit_: 5 (1d6 + 2) piercing damage. | 
					
						
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							|  |  |  |  | **_Claws_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. | 
					
						
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							|  |  |  |  | _Hit_: 5 (1d6 + 2) slashing damage. | 
					
						
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