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AideDeJeu/Data/HD/srd_monsters_warhorse.md

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---
!MonsterVO
Type: beast
Size: Large
Alignment: unaligned
ArmorClass: 11
HitPoints: 19 (3d10 + 3)
Speed: 60 ft.
Strength: 18 (+4)
Dexterity: 12 (+1)
Constitution: 13 (+1)
Intelligence: ' 2 (-4)'
Wisdom: 12 (+1)
Charisma: ' 7 (-2)'
Senses: passive Perception 11
Languages: '-'
Challenge: 1/2 (100 XP)
Id: monsters_vo.md#warhorse
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Warhorse
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Cheval de guerre](hd_monsters_cheval_de_guerre.md)'
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Attributes: {}
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---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Warhorse
- CEO: [Cheval de guerre](hd_monsters_cheval_de_guerre.md)
-  Large beast, unaligned
- **Armor Class** 11
- **Hit Points** 19 (3d10 + 3)
- **Speed** 60 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|18 (+4)|12 (+1)|13 (+1)| 2 (-4)|12 (+1)| 7 (-2)|
- **Senses** passive Perception 11
- **Languages** -
- **Challenge** 1/2 (100 XP)
## Special Features
**_Trampling Charge_**. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
## Actions
**_Hooves_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
_Hit_: 11 (2d6 + 4) bludgeoning damage.